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nearby/internal/platform/bluetooth_classic.h
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2026-07-24 09:50:15 -07:00

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// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef PLATFORM_PUBLIC_BLUETOOTH_CLASSIC_H_
#define PLATFORM_PUBLIC_BLUETOOTH_CLASSIC_H_
#include <stdbool.h>
#include <memory>
#include <optional>
#include <string>
#include <utility>
#include "absl/base/thread_annotations.h"
#include "absl/container/flat_hash_map.h"
#include "absl/functional/any_invocable.h"
#include "absl/strings/string_view.h"
#include "internal/platform/blocking_queue_stream.h"
#include "internal/platform/bluetooth_adapter.h"
#include "internal/platform/byte_array.h"
#include "internal/platform/cancellation_flag.h"
#include "internal/platform/exception.h"
#include "internal/platform/implementation/bluetooth_classic.h"
#include "internal/platform/implementation/platform.h"
#include "internal/platform/input_stream.h"
#include "internal/platform/listeners.h"
#include "internal/platform/logging.h"
#include "internal/platform/mac_address.h"
#include "internal/platform/mutex.h"
#include "internal/platform/output_stream.h"
#include "internal/platform/socket.h"
namespace nearby {
// https://developer.android.com/reference/android/bluetooth/BluetoothSocket.html.
class BluetoothSocket : public MediumSocket {
public:
BluetoothSocket()
: MediumSocket(location::nearby::proto::connections::Medium::BLUETOOTH) {
};
BluetoothSocket(const BluetoothSocket&) = default;
BluetoothSocket& operator=(const BluetoothSocket&) = default;
// Creates a physical BluetoothSocket from a platform implementation.
explicit BluetoothSocket(std::unique_ptr<api::BluetoothSocket> socket)
: MediumSocket(location::nearby::proto::connections::Medium::BLUETOOTH),
impl_(socket.release()) {}
// Creates a virtual BluetoothSocket from a virtual output stream.
explicit BluetoothSocket(OutputStream* virtual_output_stream)
: MediumSocket(location::nearby::proto::connections::Medium::BLUETOOTH),
blocking_queue_input_stream_(std::make_shared<BlockingQueueStream>()),
virtual_output_stream_(virtual_output_stream),
is_virtual_socket_(true) {}
~BluetoothSocket() override = default;
// Returns the InputStream of this connected BluetoothSocket.
InputStream& GetInputStream() override {
return IsVirtualSocket() ? *blocking_queue_input_stream_
: impl_->GetInputStream();
}
// Returns the OutputStream of this connected BluetoothSocket.
OutputStream& GetOutputStream() override {
return IsVirtualSocket() ? *virtual_output_stream_
: impl_->GetOutputStream();
}
// Closes both input and output streams, marks Socket as closed.
// After this call object should be treated as not connected.
// Returns Exception::kIo on error, Exception::kSuccess otherwise.
Exception Close() override {
if (IsVirtualSocket()) {
LOG(INFO) << "Multiplex: Closing virtual socket: " << this;
blocking_queue_input_stream_->Close();
virtual_output_stream_->Close();
CloseLocal();
return {Exception::kSuccess};
}
LOG(INFO) << "Multiplex: Closing physical socket: " << this;
return impl_->Close();
}
// Returns true if this is a virtual socket.
bool IsVirtualSocket() override { return is_virtual_socket_; }
// Creates a virtual socket.
MediumSocket* CreateVirtualSocket(
const std::string& salted_service_id_hash_key, OutputStream* outputstream,
location::nearby::proto::connections::Medium medium,
absl::flat_hash_map<std::string, std::shared_ptr<MediumSocket>>*
virtual_sockets_ptr) override;
/** Feeds the received incoming data to the client. */
void FeedIncomingData(ByteArray data) override {
if (!IsVirtualSocket()) {
LOG(INFO) << "Feeding data on a physical socket is not allowed.";
return;
}
blocking_queue_input_stream_->Write(data);
}
// https://developer.android.com/reference/android/bluetooth/BluetoothSocket.html#getRemoteDevice()
BluetoothDevice GetRemoteDevice() {
return BluetoothDevice(impl_->GetRemoteDevice());
}
// Returns true if a socket is usable. If this method returns false,
// it is not safe to call any other method.
// NOTE(socket validity):
// Socket created by a default public constructor is not valid, because
// it is missing platform implementation.
// The only way to obtain a valid socket is through connection, such as
// an object returned by either BluetoothClassicMedium::ConnectToService or
// BluetoothServerSocket::Accept().
// These methods may also return an invalid socket if connection failed for
// any reason.
bool IsValid() const {
if (is_virtual_socket_) return true;
return impl_ != nullptr;
}
// Returns reference to platform implementation.
// This is used to communicate with platform code, and for debugging purposes.
// Returned reference will remain valid for while BluetoothSocket object is
// itself valid. Typically BluetoothSocket lifetime matches duration of the
// connection, and is controlled by end user, since they hold the instance.
api::BluetoothSocket& GetImpl() { return *impl_; }
private:
std::shared_ptr<api::BluetoothSocket> impl_;
absl::flat_hash_map<std::string, std::shared_ptr<MediumSocket>>*
virtual_sockets_ptr_ = nullptr;
std::shared_ptr<BlockingQueueStream> blocking_queue_input_stream_ = nullptr;
OutputStream* virtual_output_stream_ = nullptr;
bool is_virtual_socket_ = false;
};
// https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html.
class BluetoothServerSocket final {
public:
BluetoothServerSocket() = default;
BluetoothServerSocket(const BluetoothServerSocket&) = default;
BluetoothServerSocket& operator=(const BluetoothServerSocket&) = default;
~BluetoothServerSocket() = default;
explicit BluetoothServerSocket(
std::shared_ptr<api::BluetoothServerSocket> socket)
: impl_(std::move(socket)) {}
// https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html#accept()
//
// Blocks until either:
// - at least one incoming connection request is available, or
// - ServerSocket is closed.
// On success, returns connected socket, ready to exchange data.
// Returns nullptr on error.
// Once error is reported, it is permanent, and ServerSocket has to be closed.
BluetoothSocket Accept() {
auto socket = impl_->Accept();
if (!socket) {
LOG(INFO) << "Accept() failed on server socket: " << this;
}
return BluetoothSocket(std::move(socket));
}
// https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html#close()
//
// Returns Exception::kIo on error, Exception::kSuccess otherwise.
Exception Close() {
LOG(INFO) << "Closing server socket: " << this;
return impl_->Close();
}
bool IsValid() const { return impl_ != nullptr; }
api::BluetoothServerSocket& GetImpl() { return *impl_; }
private:
std::shared_ptr<api::BluetoothServerSocket> impl_;
};
// Opaque wrapper for a BluetoothPairing.
class BluetoothPairing final {
public:
explicit BluetoothPairing(
std::unique_ptr<api::BluetoothPairing> bluetooth_pairing)
: impl_(std::move(bluetooth_pairing)) {}
bool InitiatePairing(api::BluetoothPairingCallback pairing_cb) {
return impl_->InitiatePairing(std::move(pairing_cb));
}
bool FinishPairing(std::optional<absl::string_view> pin_code) {
return impl_->FinishPairing(pin_code);
}
bool CancelPairing() { return impl_->CancelPairing(); }
bool Unpair() { return impl_->Unpair(); }
bool IsPaired() { return impl_->IsPaired(); }
// Returns reference to platform implementation.
// This is used to communicate with platform code, and for debugging
// purposes.
api::BluetoothPairing* GetImpl() { return impl_.get(); }
private:
std::unique_ptr<api::BluetoothPairing> impl_;
};
// Container of operations that can be performed over the Bluetooth Classic
// medium.
class BluetoothClassicMedium {
public:
using Platform = api::ImplementationPlatform;
struct DiscoveryCallback {
// BluetoothDevice is a proxy object created as a result of BT discovery.
// Its lifetime spans between calls to device_discovered_cb and
// device_lost_cb.
// It is safe to use BluetoothDevice in device_discovered_cb() callback
// and at any time afterwards, until device_lost_cb() is called.
// It is not safe to use BluetoothDevice after returning from
// device_lost_cb() callback.
absl::AnyInvocable<void(BluetoothDevice& device)> device_discovered_cb =
DefaultCallback<BluetoothDevice&>();
absl::AnyInvocable<void(BluetoothDevice& device)> device_name_changed_cb =
DefaultCallback<BluetoothDevice&>();
absl::AnyInvocable<void(BluetoothDevice& device)> device_lost_cb =
DefaultCallback<BluetoothDevice&>();
};
struct DeviceDiscoveryInfo {
BluetoothDevice device;
};
explicit BluetoothClassicMedium(BluetoothAdapter& adapter)
: impl_(Platform::CreateBluetoothClassicMedium(adapter.GetImpl())),
adapter_(adapter) {}
virtual ~BluetoothClassicMedium();
// NOTE(DiscoveryCallback):
// BluetoothDevice is a proxy object created as a result of BT discovery.
// Its lifetime spans between calls to device_discovered_cb and
// device_lost_cb.
// It is safe to use BluetoothDevice in device_discovered_cb() callback
// and at any time afterwards, until device_lost_cb() is called.
// It is not safe to use BluetoothDevice after returning from
// device_lost_cb() callback.
// https://developer.android.com/reference/android/bluetooth/BluetoothAdapter.html#startDiscovery()
//
// Returns true once the process of discovery has been initiated.
bool StartDiscovery(DiscoveryCallback callback);
// https://developer.android.com/reference/android/bluetooth/BluetoothAdapter.html#cancelDiscovery()
//
// Returns true once discovery is well and truly stopped; after this returns,
// there must be no more invocations of the DiscoveryCallback passed in to
// StartDiscovery().
bool StopDiscovery();
// A combination of
// https://developer.android.com/reference/android/bluetooth/BluetoothDevice.html#createInsecureRfcommSocketToServiceRecord
// followed by
// https://developer.android.com/reference/android/bluetooth/BluetoothSocket.html#connect().
//
// service_uuid is the canonical textual representation
// (https://en.wikipedia.org/wiki/Universally_unique_identifier#Format) of a
// type 3 name-based
// (https://en.wikipedia.org/wiki/Universally_unique_identifier#Versions_3_and_5_(namespace_name-based))
// UUID.
//
// Returns a new BluetoothSocket. On Success, BluetoothSocket::IsValid()
// returns true.
virtual BluetoothSocket ConnectToService(BluetoothDevice& remote_device,
const std::string& service_uuid,
CancellationFlag* cancellation_flag);
// https://developer.android.com/reference/android/bluetooth/BluetoothAdapter.html#listenUsingInsecureRfcommWithServiceRecord
//
// service_uuid is the canonical textual representation
// (https://en.wikipedia.org/wiki/Universally_unique_identifier#Format) of a
// type 3 name-based
// (https://en.wikipedia.org/wiki/Universally_unique_identifier#Versions_3_and_5_(namespace_name-based))
// UUID.
//
// Returns a new BluetoothServerSocket.
// On Success, BluetoothServerSocket::IsValid() returns true.
BluetoothServerSocket ListenForService(const std::string& service_name,
const std::string& service_uuid) {
return BluetoothServerSocket(
impl_->ListenForService(service_name, service_uuid));
}
// Return a Bluetooth pairing instance to handle the pairing process with the
// remote device.
std::unique_ptr<BluetoothPairing> CreatePairing(
BluetoothDevice& remote_device) {
std::unique_ptr<api::BluetoothPairing> bluetooth_pairing =
impl_->CreatePairing(remote_device.GetImpl());
return std::make_unique<BluetoothPairing>(std::move(bluetooth_pairing));
}
bool IsValid() const { return impl_ != nullptr; }
api::BluetoothClassicMedium& GetImpl() { return *impl_; }
BluetoothAdapter& GetAdapter() { return adapter_; }
MacAddress GetAddress() const { return adapter_.GetAddress(); }
BluetoothDevice GetRemoteDevice(MacAddress mac_address) {
return BluetoothDevice(impl_->GetRemoteDevice(mac_address));
}
private:
Mutex mutex_;
std::unique_ptr<api::BluetoothClassicMedium> impl_;
BluetoothAdapter& adapter_;
absl::flat_hash_map<api::BluetoothDevice*,
std::unique_ptr<DeviceDiscoveryInfo>>
devices_ ABSL_GUARDED_BY(mutex_);
DiscoveryCallback discovery_callback_ ABSL_GUARDED_BY(mutex_);
bool discovery_enabled_ ABSL_GUARDED_BY(mutex_) = false;
};
} // namespace nearby
#endif // PLATFORM_PUBLIC_BLUETOOTH_CLASSIC_H_