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nearby/internal/platform/implementation/windows/generated/winrt/impl/Windows.Phone.System.1.h
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2025-07-09 08:58:00 -07:00

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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.250303.1
#pragma once
#ifndef WINRT_Windows_Phone_System_1_H
#define WINRT_Windows_Phone_System_1_H
#include "winrt/impl/Windows.Phone.System.0.h"
WINRT_EXPORT namespace winrt::Windows::Phone::System
{
struct WINRT_IMPL_EMPTY_BASES ISystemProtectionStatics :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<ISystemProtectionStatics>
{
ISystemProtectionStatics(std::nullptr_t = nullptr) noexcept {}
ISystemProtectionStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct WINRT_IMPL_EMPTY_BASES ISystemProtectionUnlockStatics :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<ISystemProtectionUnlockStatics>
{
ISystemProtectionUnlockStatics(std::nullptr_t = nullptr) noexcept {}
ISystemProtectionUnlockStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
}
#endif