Files
nearby/connections/implementation/awdl_endpoint_channel.cc
T
2025-04-05 01:49:16 -07:00

55 lines
1.9 KiB
C++

// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "connections/implementation/awdl_endpoint_channel.h"
#include <string>
#include "connections/implementation/base_endpoint_channel.h"
#include "internal/platform/logging.h"
#include "internal/platform/awdl.h"
namespace nearby {
namespace connections {
AwdlEndpointChannel::AwdlEndpointChannel(const std::string& service_id,
const std::string& channel_name,
AwdlSocket socket)
: BaseEndpointChannel(service_id, channel_name, &socket.GetInputStream(),
&socket.GetOutputStream()),
socket_(std::move(socket)) {}
location::nearby::proto::connections::Medium AwdlEndpointChannel::GetMedium()
const {
return location::nearby::proto::connections::Medium::AWDL;
}
void AwdlEndpointChannel::CloseImpl() {
auto status = socket_.Close();
if (!status.Ok()) {
NEARBY_LOGS(INFO)
<< "Failed to close underlying socket for AwdlEndpointChannel "
<< GetName() << " : exception = " << status.value;
}
}
bool AwdlEndpointChannel::EnableMultiplexSocket() {
NEARBY_LOGS(INFO) << "AwdlEndpointChannel MultiplexSocket will be "
"enabled if the Awdl MultiplexSocket is valid";
socket_.EnableMultiplexSocket();
return true;
}
} // namespace connections
} // namespace nearby