Files
nearby/connections/implementation/webrtc_bwu_handler.cc
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2024-12-10 20:20:39 -08:00

170 lines
6.8 KiB
C++

// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef NO_WEBRTC
#include "connections/implementation/webrtc_bwu_handler.h"
#include <memory>
#include <string>
#include <utility>
#include "absl/functional/bind_front.h"
#include "absl/strings/str_cat.h"
#include "connections/implementation/base_bwu_handler.h"
#include "connections/implementation/client_proxy.h"
#include "connections/implementation/endpoint_channel.h"
#include "connections/implementation/mediums/mediums.h"
#include "connections/implementation/mediums/utils.h"
#include "connections/implementation/mediums/webrtc_peer_id.h"
#include "connections/implementation/mediums/webrtc_socket.h"
#include "connections/implementation/offline_frames.h"
#include "connections/implementation/webrtc_endpoint_channel.h"
#include "internal/platform/byte_array.h"
#include "internal/platform/expected.h"
#include "internal/platform/logging.h"
namespace nearby {
namespace connections {
namespace {
using ::location::nearby::connections::LocationHint;
using ::location::nearby::connections::LocationStandard;
using ::location::nearby::proto::connections::OperationResultCode;
} // namespace
WebrtcBwuHandler::WebrtcIncomingSocket::WebrtcIncomingSocket(
const std::string& name, mediums::WebRtcSocketWrapper socket)
: name_(name), socket_(socket) {}
void WebrtcBwuHandler::WebrtcIncomingSocket::Close() { socket_.Close(); }
std::string WebrtcBwuHandler::WebrtcIncomingSocket::ToString() { return name_; }
WebrtcBwuHandler::WebrtcBwuHandler(
Mediums& mediums, IncomingConnectionCallback incoming_connection_callback)
: BaseBwuHandler(std::move(incoming_connection_callback)),
mediums_(mediums) {}
// Called by BWU target. Retrieves a new medium info from incoming message,
// and establishes connection over WebRTC using this info.
ErrorOr<std::unique_ptr<EndpointChannel>>
WebrtcBwuHandler::CreateUpgradedEndpointChannel(
ClientProxy* client, const std::string& service_id,
const std::string& endpoint_id, const UpgradePathInfo& upgrade_path_info) {
const UpgradePathInfo::WebRtcCredentials& web_rtc_credentials =
upgrade_path_info.web_rtc_credentials();
mediums::WebrtcPeerId peer_id(web_rtc_credentials.peer_id());
LocationHint location_hint;
location_hint.set_format(LocationStandard::UNKNOWN);
if (web_rtc_credentials.has_location_hint()) {
location_hint = web_rtc_credentials.location_hint();
}
NEARBY_LOGS(INFO)
<< "WebRtcBwuHandler is attempting to connect to remote peer "
<< peer_id.GetId() << ", location hint "
<< absl::StrCat(location_hint.location());
ErrorOr<mediums::WebRtcSocketWrapper> socket_result = webrtc_.Connect(
service_id, peer_id, location_hint,
client->GetCancellationFlag(endpoint_id), client->GetWebRtcNonCellular());
if (socket_result.has_error()) {
NEARBY_LOGS(ERROR) << "WebRtcBwuHandler failed to connect to remote peer ("
<< peer_id.GetId() << ") on endpoint " << endpoint_id
<< ", aborting upgrade.";
return {Error(socket_result.error().operation_result_code().value())};
}
NEARBY_LOGS(INFO) << "WebRtcBwuHandler successfully connected to remote "
"peer ("
<< peer_id.GetId() << ") while upgrading endpoint "
<< endpoint_id;
// Create a new WebRtcEndpointChannel.
auto channel = std::make_unique<WebRtcEndpointChannel>(
service_id, /*channel_name=*/service_id, socket_result.value());
if (channel == nullptr) {
socket_result.value().Close();
NEARBY_LOGS(ERROR)
<< "WebRtcBwuHandler failed to create new EndpointChannel for "
"outgoing socket, aborting upgrade.";
return {Error(
OperationResultCode::NEARBY_WEB_RTC_ENDPOINT_CHANNEL_CREATION_FAILURE)};
}
return {std::move(channel)};
}
void WebrtcBwuHandler::HandleRevertInitiatorStateForService(
const std::string& upgrade_service_id) {
webrtc_.StopAcceptingConnections(upgrade_service_id);
NEARBY_LOGS(INFO)
<< "WebrtcBwuHandler successfully reverted state for service "
<< upgrade_service_id;
}
// Called by BWU initiator. Set up WebRTC upgraded medium for this endpoint,
// and returns a upgrade path info (PeerId, LocationHint) for remote party to
// perform discovery.
ByteArray WebrtcBwuHandler::HandleInitializeUpgradedMediumForEndpoint(
ClientProxy* client, const std::string& upgrade_service_id,
const std::string& endpoint_id) {
LocationHint location_hint =
Utils::BuildLocationHint(webrtc_.GetDefaultCountryCode());
mediums::WebrtcPeerId self_id{mediums::WebrtcPeerId::FromRandom()};
if (!webrtc_.IsAcceptingConnections(upgrade_service_id)) {
if (!webrtc_.StartAcceptingConnections(
upgrade_service_id, self_id, location_hint,
absl::bind_front(&WebrtcBwuHandler::OnIncomingWebrtcConnection,
this, client),
client->GetWebRtcNonCellular())) {
NEARBY_LOGS(ERROR) << "WebRtcBwuHandler couldn't initiate the WEB_RTC "
"upgrade for endpoint "
<< endpoint_id
<< " because it failed to start listening for "
"incoming WebRTC connections.";
return {};
}
NEARBY_LOGS(INFO) << "WebRtcBwuHandler successfully started listening for "
"incoming WebRTC connections while upgrading endpoint "
<< endpoint_id;
}
return parser::ForBwuWebrtcPathAvailable(self_id.GetId(), location_hint);
}
// Accept Connection Callback.
// Notifies that the remote party called WebRtc::Connect()
// for this socket.
void WebrtcBwuHandler::OnIncomingWebrtcConnection(
ClientProxy* client, const std::string& upgrade_service_id,
mediums::WebRtcSocketWrapper socket) {
auto channel = std::make_unique<WebRtcEndpointChannel>(
upgrade_service_id, /*channel_name=*/upgrade_service_id, socket);
auto webrtc_socket =
std::make_unique<WebrtcIncomingSocket>(upgrade_service_id, socket);
std::unique_ptr<IncomingSocketConnection> connection(
new IncomingSocketConnection{std::move(webrtc_socket),
std::move(channel)});
NotifyOnIncomingConnection(client, std::move(connection));
}
} // namespace connections
} // namespace nearby
#endif