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nearby/internal/platform/implementation/windows/wifi_direct_server_socket.cc
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2025-12-08 23:59:05 -08:00

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4.2 KiB
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// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <windows.h>
#include <exception>
#include <memory>
#include <string>
#include <utility>
// Nearby connections headers
#include "absl/synchronization/mutex.h"
#include "absl/time/time.h"
#include "internal/platform/exception.h"
#include "internal/platform/feature_flags.h"
#include "internal/platform/implementation/wifi_direct.h"
#include "internal/platform/implementation/windows/socket_address.h"
#include "internal/platform/implementation/windows/wifi_direct.h"
#include "internal/platform/logging.h"
#include "internal/platform/wifi_credential.h"
namespace nearby::windows {
namespace {
constexpr int kWaitingForServerSocketReadyTimeoutSeconds = 90; // seconds
} // namespace
WifiDirectServerSocket::~WifiDirectServerSocket() { Close(); }
std::string WifiDirectServerSocket::GetIPAddress() const {
return wifi_direct_ipaddr_;
}
void WifiDirectServerSocket::SetIPAddress(std::string ip_address) {
absl::MutexLock lock(&mutex_);
if (ip_address.empty()) {
return;
}
wifi_direct_ipaddr_ = ip_address;
}
std::unique_ptr<api::WifiDirectSocket> WifiDirectServerSocket::Accept() {
absl::MutexLock lock(&mutex_);
if (server_socket_accepted_connection_) {
LOG(INFO) << "Server socket has already accepted a connection. Return.";
return nullptr;
}
if (!is_listen_started_) {
LOG(INFO) << __func__
<< ": Server socket is not started, wait for server socket is "
"ready.";
is_listen_ready_.WaitWithTimeout(
&mutex_, absl::Seconds(kWaitingForServerSocketReadyTimeoutSeconds));
if (!is_listen_started_) {
LOG(INFO) << __func__
<< ": Server socket failed to start within timeout.";
return nullptr;
}
}
auto client_socket = server_socket_.Accept();
if (client_socket == nullptr) {
LOG(INFO) << "Accept server socket failed.";
return nullptr;
}
LOG(INFO) << __func__ << ": Accepted a remote connection.";
// This is to indicate that the server socket has accepted a connection.
server_socket_accepted_connection_ = true;
return std::make_unique<WifiDirectSocket>(std::move(client_socket));
}
void WifiDirectServerSocket::PopulateWifiDirectCredentials(
WifiDirectCredentials& wifi_direct_credentials) {
wifi_direct_credentials.SetGateway(wifi_direct_ipaddr_);
if (GetPort() != 0) {
wifi_direct_credentials.SetPort(GetPort());
} else {
wifi_direct_credentials.SetPort(FeatureFlags::GetInstance()
.GetFlags()
.wifi_direct_default_port);
}
}
Exception WifiDirectServerSocket::Close() {
absl::MutexLock lock(mutex_);
if (closed_) {
return {Exception::kSuccess};
}
wifi_direct_ipaddr_.clear();
is_listen_started_ = false;
server_socket_accepted_connection_ = false;
server_socket_.Close();
closed_ = true;
LOG(INFO) << __func__ << ": Close completed succesfully.";
return {Exception::kSuccess};
}
bool WifiDirectServerSocket::Listen(int port, bool dual_stack) {
LOG(INFO) << "Listen wifi_direct on IP:port " << wifi_direct_ipaddr_ << ":"
<< port;
SocketAddress address(dual_stack);
if (!SocketAddress::FromString(address, wifi_direct_ipaddr_, port)) {
LOG(ERROR) << "Failed to parse wifi_direct IP address.";
return false;
}
if (!server_socket_.Listen(address)) {
LOG(ERROR) << "Failed to listen socket.";
return false;
}
LOG(INFO) << "Notify the server socket is started.";
absl::MutexLock lock(&mutex_);
is_listen_started_ = true;
is_listen_ready_.SignalAll();
return true;
}
std::string WifiDirectServerSocket::GetWifiDirectIpAddress() const {
return wifi_direct_ipaddr_;
}
} // namespace nearby::windows