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nearby/connections/implementation/base_bwu_handler.h
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2023-08-11 14:27:08 -07:00

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// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef CORE_INTERNAL_BASE_BWU_HANDLER_H_
#define CORE_INTERNAL_BASE_BWU_HANDLER_H_
#include <memory>
#include <string>
#include "absl/container/flat_hash_map.h"
#include "absl/strings/string_view.h"
#include "connections/implementation/bwu_handler.h"
#include "connections/implementation/endpoint_channel_manager.h"
namespace nearby {
namespace connections {
// Manages the bookkeeping common to all medium handlers. Notably, it tracks all
// of the service IDs and endpoint IDs that initiated a bandwidth upgrade.
class BaseBwuHandler : public BwuHandler {
public:
explicit BaseBwuHandler(
IncomingConnectionCallback incoming_connection_callback);
// BwuHandler implementation:
ByteArray InitializeUpgradedMediumForEndpoint(
ClientProxy* client, const std::string& service_id,
const std::string& endpoint_id) final;
void RevertInitiatorState() final;
void RevertInitiatorState(const std::string& upgrade_service_id,
const std::string& endpoint_id) final;
// If BWU Medium is Hotspot. The client needs to disconnect from Hotspot, then
// it can restore the previous AP connection right away. The following method
// is only for Hotspot Client
void RevertResponderState(const std::string& service_id) final;
protected:
// Invoked by InitializeUpgradedMediumForEndpoint and RevertInitiatorState,
// respectively, to handle medium-specific logic.
// HandleRevertInitiatorStateForService is only invoked after the last
// endpoint for the service is reverted.
virtual ByteArray HandleInitializeUpgradedMediumForEndpoint(
ClientProxy* client, const std::string& upgrade_service_id,
const std::string& endpoint_id) = 0;
virtual void HandleRevertInitiatorStateForService(
const std::string& upgrade_service_id) = 0;
// Notifies the caller about incoming connection.
void NotifyOnIncomingConnection(
ClientProxy* client,
std::unique_ptr<IncomingSocketConnection> connection);
private:
IncomingConnectionCallback incoming_connection_callback_;
// Map from the (wrapped) service ID to endpoint IDs that are initiating a
// bandwidth upgrade. Not used for endpoints that respond to bandwidth upgrade
// requests from another device.
absl::flat_hash_map<std::string, absl::flat_hash_set<std::string>>
upgrade_service_id_to_active_endpoint_ids_;
};
} // namespace connections
} // namespace nearby
#endif // CORE_INTERNAL_BASE_BWU_HANDLER_H_