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nearby/cpp/platform/impl/windows/generated/winrt/Windows.UI.Input.Preview.h
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hai007 b1815095dd BEGIN_PUBLIC
Microsoft has updated the winrt library
END_PUBLC

PiperOrigin-RevId: 387168248
2021-07-29 03:27:37 -07:00

50 lines
2.6 KiB
C++

// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.210505.3
#ifndef WINRT_Windows_UI_Input_Preview_H
#define WINRT_Windows_UI_Input_Preview_H
#include "winrt/base.h"
static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.210505.3"), "Mismatched C++/WinRT headers.");
#define CPPWINRT_VERSION "2.0.210505.3"
#include "winrt/Windows.UI.Input.h"
#include "winrt/impl/Windows.UI.Input.2.h"
#include "winrt/impl/Windows.UI.WindowManagement.2.h"
#include "winrt/impl/Windows.UI.Input.Preview.2.h"
namespace winrt::impl
{
template <typename D> WINRT_IMPL_AUTO(winrt::Windows::UI::Input::InputActivationListener) consume_Windows_UI_Input_Preview_IInputActivationListenerPreviewStatics<D>::CreateForApplicationWindow(winrt::Windows::UI::WindowManagement::AppWindow const& window) const
{
void* result{};
check_hresult(WINRT_IMPL_SHIM(winrt::Windows::UI::Input::Preview::IInputActivationListenerPreviewStatics)->CreateForApplicationWindow(*(void**)(&window), &result));
return winrt::Windows::UI::Input::InputActivationListener{ result, take_ownership_from_abi };
}
#ifndef WINRT_LEAN_AND_MEAN
template <typename D>
struct produce<D, winrt::Windows::UI::Input::Preview::IInputActivationListenerPreviewStatics> : produce_base<D, winrt::Windows::UI::Input::Preview::IInputActivationListenerPreviewStatics>
{
int32_t __stdcall CreateForApplicationWindow(void* window, void** result) noexcept final try
{
clear_abi(result);
typename D::abi_guard guard(this->shim());
*result = detach_from<winrt::Windows::UI::Input::InputActivationListener>(this->shim().CreateForApplicationWindow(*reinterpret_cast<winrt::Windows::UI::WindowManagement::AppWindow const*>(&window)));
return 0;
}
catch (...) { return to_hresult(); }
};
#endif
}
WINRT_EXPORT namespace winrt::Windows::UI::Input::Preview
{
inline auto InputActivationListenerPreview::CreateForApplicationWindow(winrt::Windows::UI::WindowManagement::AppWindow const& window)
{
return impl::call_factory<InputActivationListenerPreview, IInputActivationListenerPreviewStatics>([&](IInputActivationListenerPreviewStatics const& f) { return f.CreateForApplicationWindow(window); });
}
}
namespace std
{
#ifndef WINRT_LEAN_AND_MEAN
template<> struct hash<winrt::Windows::UI::Input::Preview::IInputActivationListenerPreviewStatics> : winrt::impl::hash_base {};
template<> struct hash<winrt::Windows::UI::Input::Preview::InputActivationListenerPreview> : winrt::impl::hash_base {};
#endif
}
#endif