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nearby/internal/platform/implementation/windows/generated/winrt/Microsoft.Windows.AI.h
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2026-01-27 23:46:02 -08:00

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// WARNING: Please don't edit this file. It was generated by C++/WinRT
// v2.0.250303.1
#pragma once
#ifndef WINRT_Microsoft_Windows_AI_H
#define WINRT_Microsoft_Windows_AI_H
#include "winrt/base.h"
static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.250303.1"),
"Mismatched C++/WinRT headers.");
#define CPPWINRT_VERSION "2.0.250303.1"
#include "winrt/impl/Microsoft.Windows.AI.2.h"
#include "winrt/impl/Windows.Foundation.2.h"
namespace winrt::impl {
template <typename D>
auto consume_Microsoft_Windows_AI_IAIFeatureReadyResult<D>::Error() const {
winrt::hresult value{};
if constexpr (!std::is_same_v<
D, winrt::Microsoft::Windows::AI::IAIFeatureReadyResult>) {
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<
winrt::Microsoft::Windows::AI::IAIFeatureReadyResult, D const*>(
static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type =
*(abi_t<winrt::Microsoft::Windows::AI::
IAIFeatureReadyResult>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->get_Error(put_abi(value)));
} else {
auto const _winrt_abi_type =
*(abi_t<winrt::Microsoft::Windows::AI::IAIFeatureReadyResult>**)this;
check_hresult(_winrt_abi_type->get_Error(put_abi(value)));
}
return value;
}
template <typename D>
auto consume_Microsoft_Windows_AI_IAIFeatureReadyResult<D>::ErrorDisplayText()
const {
void* value{};
if constexpr (!std::is_same_v<
D, winrt::Microsoft::Windows::AI::IAIFeatureReadyResult>) {
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<
winrt::Microsoft::Windows::AI::IAIFeatureReadyResult, D const*>(
static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type =
*(abi_t<winrt::Microsoft::Windows::AI::
IAIFeatureReadyResult>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->get_ErrorDisplayText(&value));
} else {
auto const _winrt_abi_type =
*(abi_t<winrt::Microsoft::Windows::AI::IAIFeatureReadyResult>**)this;
check_hresult(_winrt_abi_type->get_ErrorDisplayText(&value));
}
return hstring{value, take_ownership_from_abi};
}
template <typename D>
auto consume_Microsoft_Windows_AI_IAIFeatureReadyResult<D>::ExtendedError()
const {
winrt::hresult value{};
if constexpr (!std::is_same_v<
D, winrt::Microsoft::Windows::AI::IAIFeatureReadyResult>) {
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<
winrt::Microsoft::Windows::AI::IAIFeatureReadyResult, D const*>(
static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type =
*(abi_t<winrt::Microsoft::Windows::AI::
IAIFeatureReadyResult>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->get_ExtendedError(put_abi(value)));
} else {
auto const _winrt_abi_type =
*(abi_t<winrt::Microsoft::Windows::AI::IAIFeatureReadyResult>**)this;
check_hresult(_winrt_abi_type->get_ExtendedError(put_abi(value)));
}
return value;
}
template <typename D>
auto consume_Microsoft_Windows_AI_IAIFeatureReadyResult<D>::Status() const {
winrt::Microsoft::Windows::AI::AIFeatureReadyResultState value{};
if constexpr (!std::is_same_v<
D, winrt::Microsoft::Windows::AI::IAIFeatureReadyResult>) {
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<
winrt::Microsoft::Windows::AI::IAIFeatureReadyResult, D const*>(
static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type =
*(abi_t<winrt::Microsoft::Windows::AI::
IAIFeatureReadyResult>**)&_winrt_casted_result;
check_hresult(
_winrt_abi_type->get_Status(reinterpret_cast<int32_t*>(&value)));
} else {
auto const _winrt_abi_type =
*(abi_t<winrt::Microsoft::Windows::AI::IAIFeatureReadyResult>**)this;
check_hresult(
_winrt_abi_type->get_Status(reinterpret_cast<int32_t*>(&value)));
}
return value;
}
#ifndef WINRT_LEAN_AND_MEAN
template <typename D>
struct produce<D, winrt::Microsoft::Windows::AI::IAIFeatureReadyResult>
: produce_base<D, winrt::Microsoft::Windows::AI::IAIFeatureReadyResult> {
int32_t __stdcall get_Error(winrt::hresult* value) noexcept final try {
zero_abi<winrt::hresult>(value);
typename D::abi_guard guard(this->shim());
*value = detach_from<winrt::hresult>(this->shim().Error());
return 0;
} catch (...) {
return to_hresult();
}
int32_t __stdcall get_ErrorDisplayText(void** value) noexcept final try {
clear_abi(value);
typename D::abi_guard guard(this->shim());
*value = detach_from<hstring>(this->shim().ErrorDisplayText());
return 0;
} catch (...) {
return to_hresult();
}
int32_t __stdcall get_ExtendedError(winrt::hresult* value) noexcept final
try {
zero_abi<winrt::hresult>(value);
typename D::abi_guard guard(this->shim());
*value = detach_from<winrt::hresult>(this->shim().ExtendedError());
return 0;
} catch (...) {
return to_hresult();
}
int32_t __stdcall get_Status(int32_t* value) noexcept final try {
typename D::abi_guard guard(this->shim());
*value =
detach_from<winrt::Microsoft::Windows::AI::AIFeatureReadyResultState>(
this->shim().Status());
return 0;
} catch (...) {
return to_hresult();
}
};
#endif
} // namespace winrt::impl
WINRT_EXPORT namespace winrt::Microsoft::Windows::AI {}
namespace std {
#ifndef WINRT_LEAN_AND_MEAN
template <>
struct hash<winrt::Microsoft::Windows::AI::IAIFeatureReadyResult>
: winrt::impl::hash_base {};
template <>
struct hash<winrt::Microsoft::Windows::AI::AIFeatureReadyResult>
: winrt::impl::hash_base {};
#endif
#ifdef __cpp_lib_format
#endif
} // namespace std
#endif