mirror of
https://github.com/kidfromjupiter/nearby.git
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9202 lines
348 KiB
C++
9202 lines
348 KiB
C++
// WARNING: Please don't edit this file. It was generated by C++/WinRT
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// v2.0.250303.1
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#pragma once
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#ifndef WINRT_Microsoft_UI_Composition_0_H
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#define WINRT_Microsoft_UI_Composition_0_H
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WINRT_EXPORT namespace winrt::Microsoft::Graphics::DirectX {
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enum class DirectXAlphaMode : int32_t;
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enum class DirectXPixelFormat : int32_t;
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}
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WINRT_EXPORT namespace winrt::Microsoft::UI::Dispatching {
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struct DispatcherQueue;
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}
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WINRT_EXPORT namespace winrt::Windows::Foundation {
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struct EventRegistrationToken;
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struct HResult;
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struct IAsyncAction;
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template <typename T>
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struct WINRT_IMPL_EMPTY_BASES IReference;
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struct Size;
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template <typename TSender, typename TResult>
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struct WINRT_IMPL_EMPTY_BASES TypedEventHandler;
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}
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WINRT_EXPORT namespace winrt::Windows::Foundation::Collections {
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template <typename T>
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struct WINRT_IMPL_EMPTY_BASES IIterable;
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template <typename K, typename V>
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struct WINRT_IMPL_EMPTY_BASES IMap;
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template <typename T>
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struct WINRT_IMPL_EMPTY_BASES IVector;
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}
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WINRT_EXPORT namespace winrt::Windows::Foundation::Numerics {}
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WINRT_EXPORT namespace winrt::Windows::Graphics {
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struct IGeometrySource2D;
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struct PointInt32;
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struct RectInt32;
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struct SizeInt32;
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}
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WINRT_EXPORT namespace winrt::Windows::Graphics::Effects {
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struct IGraphicsEffect;
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}
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WINRT_EXPORT namespace winrt::Windows::UI { struct Color; }
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WINRT_EXPORT namespace winrt::Windows::UI::Composition {
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struct CompositionBrush;
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}
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WINRT_EXPORT namespace winrt::Microsoft::UI::Composition {
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enum class AnimationControllerProgressBehavior : int32_t {
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Default = 0,
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IncludesDelayTime = 1,
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};
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enum class AnimationDelayBehavior : int32_t {
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SetInitialValueAfterDelay = 0,
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SetInitialValueBeforeDelay = 1,
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};
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enum class AnimationDirection : int32_t {
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Normal = 0,
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Reverse = 1,
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Alternate = 2,
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AlternateReverse = 3,
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};
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enum class AnimationIterationBehavior : int32_t {
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Count = 0,
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Forever = 1,
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};
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enum class AnimationPropertyAccessMode : int32_t {
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None = 0,
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ReadOnly = 1,
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WriteOnly = 2,
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ReadWrite = 3,
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};
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enum class AnimationStopBehavior : int32_t {
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LeaveCurrentValue = 0,
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SetToInitialValue = 1,
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SetToFinalValue = 2,
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};
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enum class CompositionBackfaceVisibility : int32_t {
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Inherit = 0,
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Visible = 1,
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Hidden = 2,
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};
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enum class CompositionBatchTypes : uint32_t {
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None = 0,
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Animation = 0x1,
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Effect = 0x2,
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InfiniteAnimation = 0x4,
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AllAnimations = 0x5,
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};
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enum class CompositionBitmapInterpolationMode : int32_t {
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NearestNeighbor = 0,
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Linear = 1,
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MagLinearMinLinearMipLinear = 2,
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MagLinearMinLinearMipNearest = 3,
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MagLinearMinNearestMipLinear = 4,
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MagLinearMinNearestMipNearest = 5,
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MagNearestMinLinearMipLinear = 6,
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MagNearestMinLinearMipNearest = 7,
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MagNearestMinNearestMipLinear = 8,
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MagNearestMinNearestMipNearest = 9,
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};
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enum class CompositionBorderMode : int32_t {
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Inherit = 0,
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Soft = 1,
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Hard = 2,
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};
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enum class CompositionColorSpace : int32_t {
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Auto = 0,
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Hsl = 1,
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Rgb = 2,
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HslLinear = 3,
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RgbLinear = 4,
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};
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enum class CompositionCompositeMode : int32_t {
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Inherit = 0,
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SourceOver = 1,
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DestinationInvert = 2,
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MinBlend = 3,
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};
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enum class CompositionDropShadowSourcePolicy : int32_t {
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Default = 0,
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InheritFromVisualContent = 1,
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};
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enum class CompositionEasingFunctionMode : int32_t {
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In = 0,
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Out = 1,
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InOut = 2,
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};
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enum class CompositionEffectFactoryLoadStatus : int32_t {
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Success = 0,
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EffectTooComplex = 1,
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Pending = 2,
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Other = -1,
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};
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enum class CompositionGetValueStatus : int32_t {
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Succeeded = 0,
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TypeMismatch = 1,
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NotFound = 2,
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};
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enum class CompositionGradientExtendMode : int32_t {
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Clamp = 0,
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Wrap = 1,
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Mirror = 2,
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};
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enum class CompositionMappingMode : int32_t {
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Absolute = 0,
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Relative = 1,
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};
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enum class CompositionStretch : int32_t {
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None = 0,
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Fill = 1,
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Uniform = 2,
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UniformToFill = 3,
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};
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enum class CompositionStrokeCap : int32_t {
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Flat = 0,
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Square = 1,
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Round = 2,
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Triangle = 3,
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};
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enum class CompositionStrokeLineJoin : int32_t {
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Miter = 0,
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Bevel = 1,
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Round = 2,
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MiterOrBevel = 3,
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};
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struct IAmbientLight;
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struct IAmbientLight2;
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struct IAnimationController;
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struct IAnimationControllerStatics;
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struct IAnimationObject;
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struct IAnimationPropertyInfo;
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struct IAnimationPropertyInfo2;
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struct IBackEasingFunction;
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struct IBooleanKeyFrameAnimation;
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struct IBounceEasingFunction;
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struct IBounceScalarNaturalMotionAnimation;
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struct IBounceVector2NaturalMotionAnimation;
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struct IBounceVector3NaturalMotionAnimation;
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struct ICircleEasingFunction;
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struct IColorKeyFrameAnimation;
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struct ICompositionAnimation;
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struct ICompositionAnimation2;
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struct ICompositionAnimation3;
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struct ICompositionAnimation4;
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struct ICompositionAnimationBase;
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struct ICompositionAnimationFactory;
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struct ICompositionAnimationGroup;
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struct ICompositionApiInformationStatics;
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struct ICompositionBackdropBrush;
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struct ICompositionBatchCompletedEventArgs;
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struct ICompositionBrush;
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struct ICompositionBrushFactory;
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struct ICompositionCapabilities;
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struct ICompositionClip;
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struct ICompositionClip2;
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struct ICompositionClipFactory;
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struct ICompositionColorBrush;
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struct ICompositionColorGradientStop;
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struct ICompositionColorGradientStopCollection;
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struct ICompositionCommitBatch;
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struct ICompositionContainerShape;
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struct ICompositionDrawingSurface;
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struct ICompositionDrawingSurface2;
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struct ICompositionDrawingSurfaceFactory;
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struct ICompositionEasingFunction;
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struct ICompositionEasingFunctionFactory;
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struct ICompositionEasingFunctionStatics;
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struct ICompositionEffectBrush;
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struct ICompositionEffectFactory;
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struct ICompositionEffectSourceParameter;
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struct ICompositionEffectSourceParameterFactory;
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struct ICompositionEllipseGeometry;
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struct ICompositionGeometricClip;
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struct ICompositionGeometry;
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struct ICompositionGeometryFactory;
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struct ICompositionGradientBrush;
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struct ICompositionGradientBrush2;
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struct ICompositionGradientBrushFactory;
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struct ICompositionGraphicsDevice;
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struct ICompositionGraphicsDevice2;
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struct ICompositionGraphicsDevice3;
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struct ICompositionGraphicsDevice4;
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struct ICompositionLight;
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struct ICompositionLight2;
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struct ICompositionLight3;
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struct ICompositionLightFactory;
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struct ICompositionLineGeometry;
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struct ICompositionLinearGradientBrush;
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struct ICompositionMaskBrush;
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struct ICompositionMipmapSurface;
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struct ICompositionNineGridBrush;
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struct ICompositionObject;
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struct ICompositionObject2;
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struct ICompositionObject3;
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struct ICompositionObject4;
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struct ICompositionObject5;
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struct ICompositionObjectFactory;
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struct ICompositionObjectStatics;
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struct ICompositionPath;
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struct ICompositionPathFactory;
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struct ICompositionPathGeometry;
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struct ICompositionProjectedShadow;
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struct ICompositionProjectedShadowCaster;
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struct ICompositionProjectedShadowCasterCollection;
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struct ICompositionProjectedShadowCasterCollectionStatics;
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struct ICompositionProjectedShadowReceiver;
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struct ICompositionProjectedShadowReceiverUnorderedCollection;
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struct ICompositionPropertySet;
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struct ICompositionPropertySet2;
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struct ICompositionRadialGradientBrush;
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struct ICompositionRectangleGeometry;
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struct ICompositionRoundedRectangleGeometry;
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struct ICompositionScopedBatch;
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struct ICompositionShadow;
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struct ICompositionShadowFactory;
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struct ICompositionShape;
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struct ICompositionShapeFactory;
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struct ICompositionSpriteShape;
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struct ICompositionSupportsSystemBackdrop;
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struct ICompositionSurface;
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struct ICompositionSurfaceBrush;
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struct ICompositionSurfaceBrush2;
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struct ICompositionSurfaceBrush3;
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struct ICompositionSurfaceFacade;
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struct ICompositionTransform;
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struct ICompositionTransformFactory;
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struct ICompositionViewBox;
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struct ICompositionVirtualDrawingSurface;
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struct ICompositionVirtualDrawingSurfaceFactory;
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struct ICompositionVisualSurface;
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struct ICompositor;
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struct ICompositor2;
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struct ICompositor4;
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struct ICompositor5;
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struct ICompositor6;
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struct ICompositor7;
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struct ICompositor8;
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struct ICompositorStatics;
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struct ICompositorWithProjectedShadow;
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struct ICompositorWithRadialGradient;
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struct ICompositorWithVisualSurface;
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struct IContainerVisual;
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struct IContainerVisualFactory;
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struct ICubicBezierEasingFunction;
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struct IDistantLight;
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struct IDistantLight2;
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struct IDropShadow;
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struct IDropShadow2;
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struct IElasticEasingFunction;
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struct IExponentialEasingFunction;
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struct IExpressionAnimation;
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struct IImplicitAnimationCollection;
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struct IInsetClip;
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struct IKeyFrameAnimation;
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struct IKeyFrameAnimation2;
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struct IKeyFrameAnimation3;
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struct IKeyFrameAnimationFactory;
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struct ILayerVisual;
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struct ILayerVisual2;
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struct ILinearEasingFunction;
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struct INaturalMotionAnimation;
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struct INaturalMotionAnimationFactory;
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struct IPathKeyFrameAnimation;
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struct IPointLight;
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struct IPointLight2;
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struct IPointLight3;
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struct IPowerEasingFunction;
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struct IQuaternionKeyFrameAnimation;
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struct IRectangleClip;
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struct IRedirectVisual;
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struct IRenderingDeviceReplacedEventArgs;
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struct IScalarKeyFrameAnimation;
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struct IScalarNaturalMotionAnimation;
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struct IScalarNaturalMotionAnimationFactory;
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struct IShapeVisual;
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struct ISineEasingFunction;
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struct ISpotLight;
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struct ISpotLight2;
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struct ISpotLight3;
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struct ISpringScalarNaturalMotionAnimation;
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struct ISpringVector2NaturalMotionAnimation;
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struct ISpringVector3NaturalMotionAnimation;
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struct ISpriteVisual;
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struct ISpriteVisual2;
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struct IStepEasingFunction;
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struct IVector2KeyFrameAnimation;
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struct IVector2NaturalMotionAnimation;
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struct IVector2NaturalMotionAnimationFactory;
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struct IVector3KeyFrameAnimation;
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struct IVector3NaturalMotionAnimation;
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struct IVector3NaturalMotionAnimationFactory;
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struct IVector4KeyFrameAnimation;
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struct IVisual;
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struct IVisual2;
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struct IVisual3;
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struct IVisual4;
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struct IVisualCollection;
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struct IVisualElement;
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struct IVisualElement2;
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struct IVisualFactory;
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struct IVisualUnorderedCollection;
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struct AmbientLight;
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struct AnimationController;
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struct AnimationPropertyInfo;
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struct BackEasingFunction;
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struct BooleanKeyFrameAnimation;
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struct BounceEasingFunction;
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struct BounceScalarNaturalMotionAnimation;
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struct BounceVector2NaturalMotionAnimation;
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struct BounceVector3NaturalMotionAnimation;
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struct CircleEasingFunction;
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struct ColorKeyFrameAnimation;
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struct CompositionAnimation;
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struct CompositionAnimationGroup;
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struct CompositionApiInformation;
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struct CompositionBackdropBrush;
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struct CompositionBatchCompletedEventArgs;
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struct CompositionBrush;
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struct CompositionCapabilities;
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struct CompositionClip;
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struct CompositionColorBrush;
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struct CompositionColorGradientStop;
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struct CompositionColorGradientStopCollection;
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struct CompositionCommitBatch;
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struct CompositionContainerShape;
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struct CompositionDrawingSurface;
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struct CompositionEasingFunction;
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struct CompositionEffectBrush;
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struct CompositionEffectFactory;
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struct CompositionEffectSourceParameter;
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struct CompositionEllipseGeometry;
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struct CompositionGeometricClip;
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struct CompositionGeometry;
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struct CompositionGradientBrush;
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struct CompositionGraphicsDevice;
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struct CompositionLight;
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struct CompositionLineGeometry;
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struct CompositionLinearGradientBrush;
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struct CompositionMaskBrush;
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struct CompositionMipmapSurface;
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struct CompositionNineGridBrush;
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struct CompositionObject;
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struct CompositionPath;
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struct CompositionPathGeometry;
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struct CompositionProjectedShadow;
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struct CompositionProjectedShadowCaster;
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struct CompositionProjectedShadowCasterCollection;
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struct CompositionProjectedShadowReceiver;
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struct CompositionProjectedShadowReceiverUnorderedCollection;
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struct CompositionPropertySet;
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struct CompositionRadialGradientBrush;
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struct CompositionRectangleGeometry;
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struct CompositionRoundedRectangleGeometry;
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struct CompositionScopedBatch;
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struct CompositionShadow;
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struct CompositionShape;
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struct CompositionShapeCollection;
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struct CompositionSpriteShape;
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struct CompositionStrokeDashArray;
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struct CompositionSurfaceBrush;
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struct CompositionTransform;
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struct CompositionViewBox;
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struct CompositionVirtualDrawingSurface;
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struct CompositionVisualSurface;
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struct Compositor;
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struct ContainerVisual;
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struct CubicBezierEasingFunction;
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struct DistantLight;
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struct DropShadow;
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struct ElasticEasingFunction;
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struct ExponentialEasingFunction;
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struct ExpressionAnimation;
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struct ImplicitAnimationCollection;
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struct InitialValueExpressionCollection;
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struct InsetClip;
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struct KeyFrameAnimation;
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struct LayerVisual;
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struct LinearEasingFunction;
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struct NaturalMotionAnimation;
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struct PathKeyFrameAnimation;
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struct PointLight;
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struct PowerEasingFunction;
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struct QuaternionKeyFrameAnimation;
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struct RectangleClip;
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struct RedirectVisual;
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struct RenderingDeviceReplacedEventArgs;
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struct ScalarKeyFrameAnimation;
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struct ScalarNaturalMotionAnimation;
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struct ShapeVisual;
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struct SineEasingFunction;
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struct SpotLight;
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struct SpringScalarNaturalMotionAnimation;
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struct SpringVector2NaturalMotionAnimation;
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struct SpringVector3NaturalMotionAnimation;
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struct SpriteVisual;
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struct StepEasingFunction;
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struct Vector2KeyFrameAnimation;
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struct Vector2NaturalMotionAnimation;
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struct Vector3KeyFrameAnimation;
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struct Vector3NaturalMotionAnimation;
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struct Vector4KeyFrameAnimation;
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struct Visual;
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struct VisualCollection;
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struct VisualUnorderedCollection;
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}
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namespace winrt::impl {
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template <>
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struct category<winrt::Microsoft::UI::Composition::IAmbientLight> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::IAmbientLight2> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::IAnimationController> {
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using type = interface_category;
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};
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template <>
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struct category<
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winrt::Microsoft::UI::Composition::IAnimationControllerStatics> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::IAnimationObject> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::IAnimationPropertyInfo> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::IAnimationPropertyInfo2> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::IBackEasingFunction> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::IBooleanKeyFrameAnimation> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::IBounceEasingFunction> {
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using type = interface_category;
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};
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template <>
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struct category<
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winrt::Microsoft::UI::Composition::IBounceScalarNaturalMotionAnimation> {
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using type = interface_category;
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};
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template <>
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struct category<
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winrt::Microsoft::UI::Composition::IBounceVector2NaturalMotionAnimation> {
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using type = interface_category;
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};
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template <>
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struct category<
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winrt::Microsoft::UI::Composition::IBounceVector3NaturalMotionAnimation> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::ICircleEasingFunction> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::IColorKeyFrameAnimation> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::ICompositionAnimation> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::ICompositionAnimation2> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::ICompositionAnimation3> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::ICompositionAnimation4> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::ICompositionAnimationBase> {
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using type = interface_category;
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};
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template <>
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struct category<
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winrt::Microsoft::UI::Composition::ICompositionAnimationFactory> {
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using type = interface_category;
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};
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template <>
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struct category<winrt::Microsoft::UI::Composition::ICompositionAnimationGroup> {
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using type = interface_category;
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};
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template <>
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struct category<
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winrt::Microsoft::UI::Composition::ICompositionApiInformationStatics> {
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using type = interface_category;
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|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionBackdropBrush> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionBatchCompletedEventArgs> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionBrush> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionBrushFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionCapabilities> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionClip> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionClip2> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionClipFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionColorBrush> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionColorGradientStop> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::
|
|
ICompositionColorGradientStopCollection> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionCommitBatch> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionContainerShape> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionDrawingSurface> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionDrawingSurface2> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionDrawingSurfaceFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionEasingFunction> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionEasingFunctionFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionEasingFunctionStatics> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionEffectBrush> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionEffectFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionEffectSourceParameter> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::
|
|
ICompositionEffectSourceParameterFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionEllipseGeometry> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionGeometricClip> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionGeometry> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionGeometryFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionGradientBrush> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionGradientBrush2> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionGradientBrushFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice2> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice3> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice4> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionLight> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionLight2> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionLight3> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionLightFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionLineGeometry> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionLinearGradientBrush> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionMaskBrush> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionMipmapSurface> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionNineGridBrush> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionObject> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionObject2> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionObject3> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionObject4> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionObject5> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionObjectFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionObjectStatics> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionPath> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionPathFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionPathGeometry> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionProjectedShadow> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionProjectedShadowCaster> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::
|
|
ICompositionProjectedShadowCasterCollection> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::
|
|
ICompositionProjectedShadowCasterCollectionStatics> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionProjectedShadowReceiver> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::
|
|
ICompositionProjectedShadowReceiverUnorderedCollection> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionPropertySet> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionPropertySet2> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionRadialGradientBrush> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionRectangleGeometry> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionRoundedRectangleGeometry> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionScopedBatch> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionShadow> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionShadowFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionShape> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionShapeFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionSpriteShape> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionSupportsSystemBackdrop> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionSurface> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionSurfaceBrush> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionSurfaceBrush2> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionSurfaceBrush3> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionSurfaceFacade> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionTransform> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionTransformFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionViewBox> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositionVirtualDrawingSurface> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::
|
|
ICompositionVirtualDrawingSurfaceFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositionVisualSurface> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositor> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositor2> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositor4> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositor5> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositor6> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositor7> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositor8> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICompositorStatics> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositorWithProjectedShadow> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositorWithRadialGradient> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ICompositorWithVisualSurface> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IContainerVisual> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IContainerVisualFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ICubicBezierEasingFunction> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IDistantLight> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IDistantLight2> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IDropShadow> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IDropShadow2> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IElasticEasingFunction> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IExponentialEasingFunction> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IExpressionAnimation> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::IImplicitAnimationCollection> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IInsetClip> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IKeyFrameAnimation> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IKeyFrameAnimation2> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IKeyFrameAnimation3> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IKeyFrameAnimationFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ILayerVisual> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ILayerVisual2> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ILinearEasingFunction> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::INaturalMotionAnimation> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::INaturalMotionAnimationFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IPathKeyFrameAnimation> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IPointLight> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IPointLight2> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IPointLight3> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IPowerEasingFunction> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::IQuaternionKeyFrameAnimation> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IRectangleClip> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IRedirectVisual> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::IRenderingDeviceReplacedEventArgs> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IScalarKeyFrameAnimation> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::IScalarNaturalMotionAnimation> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::IScalarNaturalMotionAnimationFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IShapeVisual> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ISineEasingFunction> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ISpotLight> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ISpotLight2> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ISpotLight3> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ISpringScalarNaturalMotionAnimation> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ISpringVector2NaturalMotionAnimation> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ISpringVector3NaturalMotionAnimation> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ISpriteVisual> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ISpriteVisual2> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IStepEasingFunction> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IVector2KeyFrameAnimation> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::IVector2NaturalMotionAnimation> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::IVector2NaturalMotionAnimationFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IVector3KeyFrameAnimation> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::IVector3NaturalMotionAnimation> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::IVector3NaturalMotionAnimationFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IVector4KeyFrameAnimation> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IVisual> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IVisual2> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IVisual3> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IVisual4> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IVisualCollection> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IVisualElement> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IVisualElement2> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IVisualFactory> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::IVisualUnorderedCollection> {
|
|
using type = interface_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::AmbientLight> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::AnimationController> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::AnimationPropertyInfo> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::BackEasingFunction> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::BooleanKeyFrameAnimation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::BounceEasingFunction> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::BounceScalarNaturalMotionAnimation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::BounceVector2NaturalMotionAnimation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::BounceVector3NaturalMotionAnimation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CircleEasingFunction> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ColorKeyFrameAnimation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionAnimation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionAnimationGroup> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionApiInformation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionBackdropBrush> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::CompositionBatchCompletedEventArgs> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionBrush> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionCapabilities> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionClip> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionColorBrush> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::CompositionColorGradientStop> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::CompositionColorGradientStopCollection> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionCommitBatch> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionContainerShape> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionDrawingSurface> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionEasingFunction> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionEffectBrush> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionEffectFactory> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::CompositionEffectSourceParameter> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionEllipseGeometry> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionGeometricClip> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionGeometry> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionGradientBrush> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionGraphicsDevice> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionLight> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionLineGeometry> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::CompositionLinearGradientBrush> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionMaskBrush> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionMipmapSurface> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionNineGridBrush> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionObject> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionPath> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionPathGeometry> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionProjectedShadow> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::CompositionProjectedShadowCaster> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::
|
|
CompositionProjectedShadowCasterCollection> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::CompositionProjectedShadowReceiver> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::
|
|
CompositionProjectedShadowReceiverUnorderedCollection> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionPropertySet> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::CompositionRadialGradientBrush> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::CompositionRectangleGeometry> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::CompositionRoundedRectangleGeometry> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionScopedBatch> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionShadow> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionShape> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionShapeCollection> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionSpriteShape> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionStrokeDashArray> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionSurfaceBrush> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionTransform> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionViewBox> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::CompositionVirtualDrawingSurface> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionVisualSurface> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::Compositor> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ContainerVisual> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CubicBezierEasingFunction> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::DistantLight> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::DropShadow> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ElasticEasingFunction> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ExponentialEasingFunction> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ExpressionAnimation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ImplicitAnimationCollection> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::InitialValueExpressionCollection> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::InsetClip> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::KeyFrameAnimation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::LayerVisual> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::LinearEasingFunction> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::NaturalMotionAnimation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::PathKeyFrameAnimation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::PointLight> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::PowerEasingFunction> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::QuaternionKeyFrameAnimation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::RectangleClip> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::RedirectVisual> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::RenderingDeviceReplacedEventArgs> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ScalarKeyFrameAnimation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::ScalarNaturalMotionAnimation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::ShapeVisual> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::SineEasingFunction> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::SpotLight> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::SpringScalarNaturalMotionAnimation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::SpringVector2NaturalMotionAnimation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::SpringVector3NaturalMotionAnimation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::SpriteVisual> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::StepEasingFunction> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::Vector2KeyFrameAnimation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::Vector2NaturalMotionAnimation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::Vector3KeyFrameAnimation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::Vector3NaturalMotionAnimation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::Vector4KeyFrameAnimation> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::Visual> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::VisualCollection> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::VisualUnorderedCollection> {
|
|
using type = class_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::AnimationControllerProgressBehavior> {
|
|
using type = enum_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::AnimationDelayBehavior> {
|
|
using type = enum_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::AnimationDirection> {
|
|
using type = enum_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::AnimationIterationBehavior> {
|
|
using type = enum_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::AnimationPropertyAccessMode> {
|
|
using type = enum_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::AnimationStopBehavior> {
|
|
using type = enum_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::CompositionBackfaceVisibility> {
|
|
using type = enum_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionBatchTypes> {
|
|
using type = enum_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::CompositionBitmapInterpolationMode> {
|
|
using type = enum_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionBorderMode> {
|
|
using type = enum_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionColorSpace> {
|
|
using type = enum_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionCompositeMode> {
|
|
using type = enum_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::CompositionDropShadowSourcePolicy> {
|
|
using type = enum_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::CompositionEasingFunctionMode> {
|
|
using type = enum_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::CompositionEffectFactoryLoadStatus> {
|
|
using type = enum_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionGetValueStatus> {
|
|
using type = enum_category;
|
|
};
|
|
template <>
|
|
struct category<
|
|
winrt::Microsoft::UI::Composition::CompositionGradientExtendMode> {
|
|
using type = enum_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionMappingMode> {
|
|
using type = enum_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionStretch> {
|
|
using type = enum_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionStrokeCap> {
|
|
using type = enum_category;
|
|
};
|
|
template <>
|
|
struct category<winrt::Microsoft::UI::Composition::CompositionStrokeLineJoin> {
|
|
using type = enum_category;
|
|
};
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::AmbientLight> =
|
|
L"Microsoft.UI.Composition.AmbientLight";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::AnimationController> =
|
|
L"Microsoft.UI.Composition.AnimationController";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::AnimationPropertyInfo> =
|
|
L"Microsoft.UI.Composition.AnimationPropertyInfo";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::BackEasingFunction> =
|
|
L"Microsoft.UI.Composition.BackEasingFunction";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::BooleanKeyFrameAnimation> =
|
|
L"Microsoft.UI.Composition.BooleanKeyFrameAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::BounceEasingFunction> =
|
|
L"Microsoft.UI.Composition.BounceEasingFunction";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::BounceScalarNaturalMotionAnimation> =
|
|
L"Microsoft.UI.Composition.BounceScalarNaturalMotionAnimation";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::BounceVector2NaturalMotionAnimation> =
|
|
L"Microsoft.UI.Composition.BounceVector2NaturalMotionAnimation";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::BounceVector3NaturalMotionAnimation> =
|
|
L"Microsoft.UI.Composition.BounceVector3NaturalMotionAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CircleEasingFunction> =
|
|
L"Microsoft.UI.Composition.CircleEasingFunction";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ColorKeyFrameAnimation> =
|
|
L"Microsoft.UI.Composition.ColorKeyFrameAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionAnimation> =
|
|
L"Microsoft.UI.Composition.CompositionAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionAnimationGroup> =
|
|
L"Microsoft.UI.Composition.CompositionAnimationGroup";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionApiInformation> =
|
|
L"Microsoft.UI.Composition.CompositionApiInformation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionBackdropBrush> =
|
|
L"Microsoft.UI.Composition.CompositionBackdropBrush";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::CompositionBatchCompletedEventArgs> =
|
|
L"Microsoft.UI.Composition.CompositionBatchCompletedEventArgs";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionBrush> =
|
|
L"Microsoft.UI.Composition.CompositionBrush";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionCapabilities> =
|
|
L"Microsoft.UI.Composition.CompositionCapabilities";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionClip> =
|
|
L"Microsoft.UI.Composition.CompositionClip";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionColorBrush> =
|
|
L"Microsoft.UI.Composition.CompositionColorBrush";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionColorGradientStop> =
|
|
L"Microsoft.UI.Composition.CompositionColorGradientStop";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::CompositionColorGradientStopCollection> =
|
|
L"Microsoft.UI.Composition.CompositionColorGradientStopCollection";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionCommitBatch> =
|
|
L"Microsoft.UI.Composition.CompositionCommitBatch";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionContainerShape> =
|
|
L"Microsoft.UI.Composition.CompositionContainerShape";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionDrawingSurface> =
|
|
L"Microsoft.UI.Composition.CompositionDrawingSurface";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionEasingFunction> =
|
|
L"Microsoft.UI.Composition.CompositionEasingFunction";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionEffectBrush> =
|
|
L"Microsoft.UI.Composition.CompositionEffectBrush";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionEffectFactory> =
|
|
L"Microsoft.UI.Composition.CompositionEffectFactory";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::CompositionEffectSourceParameter> =
|
|
L"Microsoft.UI.Composition.CompositionEffectSourceParameter";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionEllipseGeometry> =
|
|
L"Microsoft.UI.Composition.CompositionEllipseGeometry";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionGeometricClip> =
|
|
L"Microsoft.UI.Composition.CompositionGeometricClip";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionGeometry> =
|
|
L"Microsoft.UI.Composition.CompositionGeometry";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionGradientBrush> =
|
|
L"Microsoft.UI.Composition.CompositionGradientBrush";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionGraphicsDevice> =
|
|
L"Microsoft.UI.Composition.CompositionGraphicsDevice";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionLight> =
|
|
L"Microsoft.UI.Composition.CompositionLight";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionLineGeometry> =
|
|
L"Microsoft.UI.Composition.CompositionLineGeometry";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionLinearGradientBrush> =
|
|
L"Microsoft.UI.Composition.CompositionLinearGradientBrush";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionMaskBrush> =
|
|
L"Microsoft.UI.Composition.CompositionMaskBrush";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionMipmapSurface> =
|
|
L"Microsoft.UI.Composition.CompositionMipmapSurface";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionNineGridBrush> =
|
|
L"Microsoft.UI.Composition.CompositionNineGridBrush";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionObject> =
|
|
L"Microsoft.UI.Composition.CompositionObject";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionPath> =
|
|
L"Microsoft.UI.Composition.CompositionPath";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionPathGeometry> =
|
|
L"Microsoft.UI.Composition.CompositionPathGeometry";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionProjectedShadow> =
|
|
L"Microsoft.UI.Composition.CompositionProjectedShadow";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::CompositionProjectedShadowCaster> =
|
|
L"Microsoft.UI.Composition.CompositionProjectedShadowCaster";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::
|
|
CompositionProjectedShadowCasterCollection> =
|
|
L"Microsoft.UI.Composition.CompositionProjectedShadowCasterCollection";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::CompositionProjectedShadowReceiver> =
|
|
L"Microsoft.UI.Composition.CompositionProjectedShadowReceiver";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::
|
|
CompositionProjectedShadowReceiverUnorderedCollection> =
|
|
L"Microsoft.UI.Composition."
|
|
L"CompositionProjectedShadowReceiverUnorderedCollection";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionPropertySet> =
|
|
L"Microsoft.UI.Composition.CompositionPropertySet";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionRadialGradientBrush> =
|
|
L"Microsoft.UI.Composition.CompositionRadialGradientBrush";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionRectangleGeometry> =
|
|
L"Microsoft.UI.Composition.CompositionRectangleGeometry";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::CompositionRoundedRectangleGeometry> =
|
|
L"Microsoft.UI.Composition.CompositionRoundedRectangleGeometry";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionScopedBatch> =
|
|
L"Microsoft.UI.Composition.CompositionScopedBatch";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionShadow> =
|
|
L"Microsoft.UI.Composition.CompositionShadow";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionShape> =
|
|
L"Microsoft.UI.Composition.CompositionShape";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionShapeCollection> =
|
|
L"Microsoft.UI.Composition.CompositionShapeCollection";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionSpriteShape> =
|
|
L"Microsoft.UI.Composition.CompositionSpriteShape";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionStrokeDashArray> =
|
|
L"Microsoft.UI.Composition.CompositionStrokeDashArray";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionSurfaceBrush> =
|
|
L"Microsoft.UI.Composition.CompositionSurfaceBrush";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionTransform> =
|
|
L"Microsoft.UI.Composition.CompositionTransform";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionViewBox> =
|
|
L"Microsoft.UI.Composition.CompositionViewBox";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::CompositionVirtualDrawingSurface> =
|
|
L"Microsoft.UI.Composition.CompositionVirtualDrawingSurface";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionVisualSurface> =
|
|
L"Microsoft.UI.Composition.CompositionVisualSurface";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::Compositor> =
|
|
L"Microsoft.UI.Composition.Compositor";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ContainerVisual> =
|
|
L"Microsoft.UI.Composition.ContainerVisual";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CubicBezierEasingFunction> =
|
|
L"Microsoft.UI.Composition.CubicBezierEasingFunction";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::DistantLight> =
|
|
L"Microsoft.UI.Composition.DistantLight";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::DropShadow> =
|
|
L"Microsoft.UI.Composition.DropShadow";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ElasticEasingFunction> =
|
|
L"Microsoft.UI.Composition.ElasticEasingFunction";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ExponentialEasingFunction> =
|
|
L"Microsoft.UI.Composition.ExponentialEasingFunction";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ExpressionAnimation> =
|
|
L"Microsoft.UI.Composition.ExpressionAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ImplicitAnimationCollection> =
|
|
L"Microsoft.UI.Composition.ImplicitAnimationCollection";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::InitialValueExpressionCollection> =
|
|
L"Microsoft.UI.Composition.InitialValueExpressionCollection";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::InsetClip> =
|
|
L"Microsoft.UI.Composition.InsetClip";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::KeyFrameAnimation> =
|
|
L"Microsoft.UI.Composition.KeyFrameAnimation";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::LayerVisual> =
|
|
L"Microsoft.UI.Composition.LayerVisual";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::LinearEasingFunction> =
|
|
L"Microsoft.UI.Composition.LinearEasingFunction";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::NaturalMotionAnimation> =
|
|
L"Microsoft.UI.Composition.NaturalMotionAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::PathKeyFrameAnimation> =
|
|
L"Microsoft.UI.Composition.PathKeyFrameAnimation";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::PointLight> =
|
|
L"Microsoft.UI.Composition.PointLight";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::PowerEasingFunction> =
|
|
L"Microsoft.UI.Composition.PowerEasingFunction";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::QuaternionKeyFrameAnimation> =
|
|
L"Microsoft.UI.Composition.QuaternionKeyFrameAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::RectangleClip> =
|
|
L"Microsoft.UI.Composition.RectangleClip";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::RedirectVisual> =
|
|
L"Microsoft.UI.Composition.RedirectVisual";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::RenderingDeviceReplacedEventArgs> =
|
|
L"Microsoft.UI.Composition.RenderingDeviceReplacedEventArgs";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ScalarKeyFrameAnimation> =
|
|
L"Microsoft.UI.Composition.ScalarKeyFrameAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ScalarNaturalMotionAnimation> =
|
|
L"Microsoft.UI.Composition.ScalarNaturalMotionAnimation";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::ShapeVisual> =
|
|
L"Microsoft.UI.Composition.ShapeVisual";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::SineEasingFunction> =
|
|
L"Microsoft.UI.Composition.SineEasingFunction";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::SpotLight> =
|
|
L"Microsoft.UI.Composition.SpotLight";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::SpringScalarNaturalMotionAnimation> =
|
|
L"Microsoft.UI.Composition.SpringScalarNaturalMotionAnimation";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::SpringVector2NaturalMotionAnimation> =
|
|
L"Microsoft.UI.Composition.SpringVector2NaturalMotionAnimation";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::SpringVector3NaturalMotionAnimation> =
|
|
L"Microsoft.UI.Composition.SpringVector3NaturalMotionAnimation";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::SpriteVisual> =
|
|
L"Microsoft.UI.Composition.SpriteVisual";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::StepEasingFunction> =
|
|
L"Microsoft.UI.Composition.StepEasingFunction";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::Vector2KeyFrameAnimation> =
|
|
L"Microsoft.UI.Composition.Vector2KeyFrameAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::Vector2NaturalMotionAnimation> =
|
|
L"Microsoft.UI.Composition.Vector2NaturalMotionAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::Vector3KeyFrameAnimation> =
|
|
L"Microsoft.UI.Composition.Vector3KeyFrameAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::Vector3NaturalMotionAnimation> =
|
|
L"Microsoft.UI.Composition.Vector3NaturalMotionAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::Vector4KeyFrameAnimation> =
|
|
L"Microsoft.UI.Composition.Vector4KeyFrameAnimation";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::Visual> =
|
|
L"Microsoft.UI.Composition.Visual";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::VisualCollection> =
|
|
L"Microsoft.UI.Composition.VisualCollection";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::VisualUnorderedCollection> =
|
|
L"Microsoft.UI.Composition.VisualUnorderedCollection";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::AnimationControllerProgressBehavior> =
|
|
L"Microsoft.UI.Composition.AnimationControllerProgressBehavior";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::AnimationDelayBehavior> =
|
|
L"Microsoft.UI.Composition.AnimationDelayBehavior";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::AnimationDirection> =
|
|
L"Microsoft.UI.Composition.AnimationDirection";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::AnimationIterationBehavior> =
|
|
L"Microsoft.UI.Composition.AnimationIterationBehavior";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::AnimationPropertyAccessMode> =
|
|
L"Microsoft.UI.Composition.AnimationPropertyAccessMode";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::AnimationStopBehavior> =
|
|
L"Microsoft.UI.Composition.AnimationStopBehavior";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionBackfaceVisibility> =
|
|
L"Microsoft.UI.Composition.CompositionBackfaceVisibility";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionBatchTypes> =
|
|
L"Microsoft.UI.Composition.CompositionBatchTypes";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::CompositionBitmapInterpolationMode> =
|
|
L"Microsoft.UI.Composition.CompositionBitmapInterpolationMode";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionBorderMode> =
|
|
L"Microsoft.UI.Composition.CompositionBorderMode";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionColorSpace> =
|
|
L"Microsoft.UI.Composition.CompositionColorSpace";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionCompositeMode> =
|
|
L"Microsoft.UI.Composition.CompositionCompositeMode";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::CompositionDropShadowSourcePolicy> =
|
|
L"Microsoft.UI.Composition.CompositionDropShadowSourcePolicy";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionEasingFunctionMode> =
|
|
L"Microsoft.UI.Composition.CompositionEasingFunctionMode";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::CompositionEffectFactoryLoadStatus> =
|
|
L"Microsoft.UI.Composition.CompositionEffectFactoryLoadStatus";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionGetValueStatus> =
|
|
L"Microsoft.UI.Composition.CompositionGetValueStatus";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionGradientExtendMode> =
|
|
L"Microsoft.UI.Composition.CompositionGradientExtendMode";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionMappingMode> =
|
|
L"Microsoft.UI.Composition.CompositionMappingMode";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionStretch> =
|
|
L"Microsoft.UI.Composition.CompositionStretch";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionStrokeCap> =
|
|
L"Microsoft.UI.Composition.CompositionStrokeCap";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::CompositionStrokeLineJoin> =
|
|
L"Microsoft.UI.Composition.CompositionStrokeLineJoin";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IAmbientLight> =
|
|
L"Microsoft.UI.Composition.IAmbientLight";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IAmbientLight2> =
|
|
L"Microsoft.UI.Composition.IAmbientLight2";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IAnimationController> =
|
|
L"Microsoft.UI.Composition.IAnimationController";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IAnimationControllerStatics> =
|
|
L"Microsoft.UI.Composition.IAnimationControllerStatics";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IAnimationObject> =
|
|
L"Microsoft.UI.Composition.IAnimationObject";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IAnimationPropertyInfo> =
|
|
L"Microsoft.UI.Composition.IAnimationPropertyInfo";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IAnimationPropertyInfo2> =
|
|
L"Microsoft.UI.Composition.IAnimationPropertyInfo2";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IBackEasingFunction> =
|
|
L"Microsoft.UI.Composition.IBackEasingFunction";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IBooleanKeyFrameAnimation> =
|
|
L"Microsoft.UI.Composition.IBooleanKeyFrameAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IBounceEasingFunction> =
|
|
L"Microsoft.UI.Composition.IBounceEasingFunction";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::IBounceScalarNaturalMotionAnimation> =
|
|
L"Microsoft.UI.Composition.IBounceScalarNaturalMotionAnimation";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::IBounceVector2NaturalMotionAnimation> =
|
|
L"Microsoft.UI.Composition.IBounceVector2NaturalMotionAnimation";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::IBounceVector3NaturalMotionAnimation> =
|
|
L"Microsoft.UI.Composition.IBounceVector3NaturalMotionAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICircleEasingFunction> =
|
|
L"Microsoft.UI.Composition.ICircleEasingFunction";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IColorKeyFrameAnimation> =
|
|
L"Microsoft.UI.Composition.IColorKeyFrameAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionAnimation> =
|
|
L"Microsoft.UI.Composition.ICompositionAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionAnimation2> =
|
|
L"Microsoft.UI.Composition.ICompositionAnimation2";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionAnimation3> =
|
|
L"Microsoft.UI.Composition.ICompositionAnimation3";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionAnimation4> =
|
|
L"Microsoft.UI.Composition.ICompositionAnimation4";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionAnimationBase> =
|
|
L"Microsoft.UI.Composition.ICompositionAnimationBase";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionAnimationFactory> =
|
|
L"Microsoft.UI.Composition.ICompositionAnimationFactory";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionAnimationGroup> =
|
|
L"Microsoft.UI.Composition.ICompositionAnimationGroup";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionApiInformationStatics> =
|
|
L"Microsoft.UI.Composition.ICompositionApiInformationStatics";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionBackdropBrush> =
|
|
L"Microsoft.UI.Composition.ICompositionBackdropBrush";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionBatchCompletedEventArgs> =
|
|
L"Microsoft.UI.Composition.ICompositionBatchCompletedEventArgs";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionBrush> =
|
|
L"Microsoft.UI.Composition.ICompositionBrush";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionBrushFactory> =
|
|
L"Microsoft.UI.Composition.ICompositionBrushFactory";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionCapabilities> =
|
|
L"Microsoft.UI.Composition.ICompositionCapabilities";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionClip> =
|
|
L"Microsoft.UI.Composition.ICompositionClip";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionClip2> =
|
|
L"Microsoft.UI.Composition.ICompositionClip2";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionClipFactory> =
|
|
L"Microsoft.UI.Composition.ICompositionClipFactory";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionColorBrush> =
|
|
L"Microsoft.UI.Composition.ICompositionColorBrush";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionColorGradientStop> =
|
|
L"Microsoft.UI.Composition.ICompositionColorGradientStop";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::
|
|
ICompositionColorGradientStopCollection> =
|
|
L"Microsoft.UI.Composition.ICompositionColorGradientStopCollection";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionCommitBatch> =
|
|
L"Microsoft.UI.Composition.ICompositionCommitBatch";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionContainerShape> =
|
|
L"Microsoft.UI.Composition.ICompositionContainerShape";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionDrawingSurface> =
|
|
L"Microsoft.UI.Composition.ICompositionDrawingSurface";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionDrawingSurface2> =
|
|
L"Microsoft.UI.Composition.ICompositionDrawingSurface2";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionDrawingSurfaceFactory> =
|
|
L"Microsoft.UI.Composition.ICompositionDrawingSurfaceFactory";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionEasingFunction> =
|
|
L"Microsoft.UI.Composition.ICompositionEasingFunction";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionEasingFunctionFactory> =
|
|
L"Microsoft.UI.Composition.ICompositionEasingFunctionFactory";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionEasingFunctionStatics> =
|
|
L"Microsoft.UI.Composition.ICompositionEasingFunctionStatics";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionEffectBrush> =
|
|
L"Microsoft.UI.Composition.ICompositionEffectBrush";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionEffectFactory> =
|
|
L"Microsoft.UI.Composition.ICompositionEffectFactory";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionEffectSourceParameter> =
|
|
L"Microsoft.UI.Composition.ICompositionEffectSourceParameter";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::
|
|
ICompositionEffectSourceParameterFactory> =
|
|
L"Microsoft.UI.Composition.ICompositionEffectSourceParameterFactory";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionEllipseGeometry> =
|
|
L"Microsoft.UI.Composition.ICompositionEllipseGeometry";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionGeometricClip> =
|
|
L"Microsoft.UI.Composition.ICompositionGeometricClip";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionGeometry> =
|
|
L"Microsoft.UI.Composition.ICompositionGeometry";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionGeometryFactory> =
|
|
L"Microsoft.UI.Composition.ICompositionGeometryFactory";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionGradientBrush> =
|
|
L"Microsoft.UI.Composition.ICompositionGradientBrush";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionGradientBrush2> =
|
|
L"Microsoft.UI.Composition.ICompositionGradientBrush2";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionGradientBrushFactory> =
|
|
L"Microsoft.UI.Composition.ICompositionGradientBrushFactory";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice> =
|
|
L"Microsoft.UI.Composition.ICompositionGraphicsDevice";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice2> =
|
|
L"Microsoft.UI.Composition.ICompositionGraphicsDevice2";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice3> =
|
|
L"Microsoft.UI.Composition.ICompositionGraphicsDevice3";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice4> =
|
|
L"Microsoft.UI.Composition.ICompositionGraphicsDevice4";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionLight> =
|
|
L"Microsoft.UI.Composition.ICompositionLight";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionLight2> =
|
|
L"Microsoft.UI.Composition.ICompositionLight2";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionLight3> =
|
|
L"Microsoft.UI.Composition.ICompositionLight3";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionLightFactory> =
|
|
L"Microsoft.UI.Composition.ICompositionLightFactory";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionLineGeometry> =
|
|
L"Microsoft.UI.Composition.ICompositionLineGeometry";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionLinearGradientBrush> =
|
|
L"Microsoft.UI.Composition.ICompositionLinearGradientBrush";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionMaskBrush> =
|
|
L"Microsoft.UI.Composition.ICompositionMaskBrush";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionMipmapSurface> =
|
|
L"Microsoft.UI.Composition.ICompositionMipmapSurface";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionNineGridBrush> =
|
|
L"Microsoft.UI.Composition.ICompositionNineGridBrush";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionObject> =
|
|
L"Microsoft.UI.Composition.ICompositionObject";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionObject2> =
|
|
L"Microsoft.UI.Composition.ICompositionObject2";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionObject3> =
|
|
L"Microsoft.UI.Composition.ICompositionObject3";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionObject4> =
|
|
L"Microsoft.UI.Composition.ICompositionObject4";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionObject5> =
|
|
L"Microsoft.UI.Composition.ICompositionObject5";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionObjectFactory> =
|
|
L"Microsoft.UI.Composition.ICompositionObjectFactory";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionObjectStatics> =
|
|
L"Microsoft.UI.Composition.ICompositionObjectStatics";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionPath> =
|
|
L"Microsoft.UI.Composition.ICompositionPath";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionPathFactory> =
|
|
L"Microsoft.UI.Composition.ICompositionPathFactory";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionPathGeometry> =
|
|
L"Microsoft.UI.Composition.ICompositionPathGeometry";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionProjectedShadow> =
|
|
L"Microsoft.UI.Composition.ICompositionProjectedShadow";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionProjectedShadowCaster> =
|
|
L"Microsoft.UI.Composition.ICompositionProjectedShadowCaster";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::
|
|
ICompositionProjectedShadowCasterCollection> =
|
|
L"Microsoft.UI.Composition.ICompositionProjectedShadowCasterCollection";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::
|
|
ICompositionProjectedShadowCasterCollectionStatics> =
|
|
L"Microsoft.UI.Composition."
|
|
L"ICompositionProjectedShadowCasterCollectionStatics";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionProjectedShadowReceiver> =
|
|
L"Microsoft.UI.Composition.ICompositionProjectedShadowReceiver";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::
|
|
ICompositionProjectedShadowReceiverUnorderedCollection> =
|
|
L"Microsoft.UI.Composition."
|
|
L"ICompositionProjectedShadowReceiverUnorderedCollection";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionPropertySet> =
|
|
L"Microsoft.UI.Composition.ICompositionPropertySet";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionPropertySet2> =
|
|
L"Microsoft.UI.Composition.ICompositionPropertySet2";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionRadialGradientBrush> =
|
|
L"Microsoft.UI.Composition.ICompositionRadialGradientBrush";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionRectangleGeometry> =
|
|
L"Microsoft.UI.Composition.ICompositionRectangleGeometry";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionRoundedRectangleGeometry> =
|
|
L"Microsoft.UI.Composition.ICompositionRoundedRectangleGeometry";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionScopedBatch> =
|
|
L"Microsoft.UI.Composition.ICompositionScopedBatch";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionShadow> =
|
|
L"Microsoft.UI.Composition.ICompositionShadow";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionShadowFactory> =
|
|
L"Microsoft.UI.Composition.ICompositionShadowFactory";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionShape> =
|
|
L"Microsoft.UI.Composition.ICompositionShape";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionShapeFactory> =
|
|
L"Microsoft.UI.Composition.ICompositionShapeFactory";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionSpriteShape> =
|
|
L"Microsoft.UI.Composition.ICompositionSpriteShape";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionSupportsSystemBackdrop> =
|
|
L"Microsoft.UI.Composition.ICompositionSupportsSystemBackdrop";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionSurface> =
|
|
L"Microsoft.UI.Composition.ICompositionSurface";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionSurfaceBrush> =
|
|
L"Microsoft.UI.Composition.ICompositionSurfaceBrush";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionSurfaceBrush2> =
|
|
L"Microsoft.UI.Composition.ICompositionSurfaceBrush2";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionSurfaceBrush3> =
|
|
L"Microsoft.UI.Composition.ICompositionSurfaceBrush3";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionSurfaceFacade> =
|
|
L"Microsoft.UI.Composition.ICompositionSurfaceFacade";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionTransform> =
|
|
L"Microsoft.UI.Composition.ICompositionTransform";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionTransformFactory> =
|
|
L"Microsoft.UI.Composition.ICompositionTransformFactory";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionViewBox> =
|
|
L"Microsoft.UI.Composition.ICompositionViewBox";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionVirtualDrawingSurface> =
|
|
L"Microsoft.UI.Composition.ICompositionVirtualDrawingSurface";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::
|
|
ICompositionVirtualDrawingSurfaceFactory> =
|
|
L"Microsoft.UI.Composition.ICompositionVirtualDrawingSurfaceFactory";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositionVisualSurface> =
|
|
L"Microsoft.UI.Composition.ICompositionVisualSurface";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::ICompositor> =
|
|
L"Microsoft.UI.Composition.ICompositor";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::ICompositor2> =
|
|
L"Microsoft.UI.Composition.ICompositor2";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::ICompositor4> =
|
|
L"Microsoft.UI.Composition.ICompositor4";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::ICompositor5> =
|
|
L"Microsoft.UI.Composition.ICompositor5";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::ICompositor6> =
|
|
L"Microsoft.UI.Composition.ICompositor6";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::ICompositor7> =
|
|
L"Microsoft.UI.Composition.ICompositor7";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::ICompositor8> =
|
|
L"Microsoft.UI.Composition.ICompositor8";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositorStatics> =
|
|
L"Microsoft.UI.Composition.ICompositorStatics";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositorWithProjectedShadow> =
|
|
L"Microsoft.UI.Composition.ICompositorWithProjectedShadow";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositorWithRadialGradient> =
|
|
L"Microsoft.UI.Composition.ICompositorWithRadialGradient";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICompositorWithVisualSurface> =
|
|
L"Microsoft.UI.Composition.ICompositorWithVisualSurface";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IContainerVisual> =
|
|
L"Microsoft.UI.Composition.IContainerVisual";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IContainerVisualFactory> =
|
|
L"Microsoft.UI.Composition.IContainerVisualFactory";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ICubicBezierEasingFunction> =
|
|
L"Microsoft.UI.Composition.ICubicBezierEasingFunction";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IDistantLight> =
|
|
L"Microsoft.UI.Composition.IDistantLight";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IDistantLight2> =
|
|
L"Microsoft.UI.Composition.IDistantLight2";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::IDropShadow> =
|
|
L"Microsoft.UI.Composition.IDropShadow";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::IDropShadow2> =
|
|
L"Microsoft.UI.Composition.IDropShadow2";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IElasticEasingFunction> =
|
|
L"Microsoft.UI.Composition.IElasticEasingFunction";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IExponentialEasingFunction> =
|
|
L"Microsoft.UI.Composition.IExponentialEasingFunction";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IExpressionAnimation> =
|
|
L"Microsoft.UI.Composition.IExpressionAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IImplicitAnimationCollection> =
|
|
L"Microsoft.UI.Composition.IImplicitAnimationCollection";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::IInsetClip> =
|
|
L"Microsoft.UI.Composition.IInsetClip";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IKeyFrameAnimation> =
|
|
L"Microsoft.UI.Composition.IKeyFrameAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IKeyFrameAnimation2> =
|
|
L"Microsoft.UI.Composition.IKeyFrameAnimation2";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IKeyFrameAnimation3> =
|
|
L"Microsoft.UI.Composition.IKeyFrameAnimation3";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IKeyFrameAnimationFactory> =
|
|
L"Microsoft.UI.Composition.IKeyFrameAnimationFactory";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::ILayerVisual> =
|
|
L"Microsoft.UI.Composition.ILayerVisual";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ILayerVisual2> =
|
|
L"Microsoft.UI.Composition.ILayerVisual2";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ILinearEasingFunction> =
|
|
L"Microsoft.UI.Composition.ILinearEasingFunction";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::INaturalMotionAnimation> =
|
|
L"Microsoft.UI.Composition.INaturalMotionAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::INaturalMotionAnimationFactory> =
|
|
L"Microsoft.UI.Composition.INaturalMotionAnimationFactory";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IPathKeyFrameAnimation> =
|
|
L"Microsoft.UI.Composition.IPathKeyFrameAnimation";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::IPointLight> =
|
|
L"Microsoft.UI.Composition.IPointLight";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::IPointLight2> =
|
|
L"Microsoft.UI.Composition.IPointLight2";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::IPointLight3> =
|
|
L"Microsoft.UI.Composition.IPointLight3";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IPowerEasingFunction> =
|
|
L"Microsoft.UI.Composition.IPowerEasingFunction";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IQuaternionKeyFrameAnimation> =
|
|
L"Microsoft.UI.Composition.IQuaternionKeyFrameAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IRectangleClip> =
|
|
L"Microsoft.UI.Composition.IRectangleClip";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IRedirectVisual> =
|
|
L"Microsoft.UI.Composition.IRedirectVisual";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::IRenderingDeviceReplacedEventArgs> =
|
|
L"Microsoft.UI.Composition.IRenderingDeviceReplacedEventArgs";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IScalarKeyFrameAnimation> =
|
|
L"Microsoft.UI.Composition.IScalarKeyFrameAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IScalarNaturalMotionAnimation> =
|
|
L"Microsoft.UI.Composition.IScalarNaturalMotionAnimation";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::IScalarNaturalMotionAnimationFactory> =
|
|
L"Microsoft.UI.Composition.IScalarNaturalMotionAnimationFactory";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::IShapeVisual> =
|
|
L"Microsoft.UI.Composition.IShapeVisual";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ISineEasingFunction> =
|
|
L"Microsoft.UI.Composition.ISineEasingFunction";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::ISpotLight> =
|
|
L"Microsoft.UI.Composition.ISpotLight";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::ISpotLight2> =
|
|
L"Microsoft.UI.Composition.ISpotLight2";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::ISpotLight3> =
|
|
L"Microsoft.UI.Composition.ISpotLight3";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::ISpringScalarNaturalMotionAnimation> =
|
|
L"Microsoft.UI.Composition.ISpringScalarNaturalMotionAnimation";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::ISpringVector2NaturalMotionAnimation> =
|
|
L"Microsoft.UI.Composition.ISpringVector2NaturalMotionAnimation";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::ISpringVector3NaturalMotionAnimation> =
|
|
L"Microsoft.UI.Composition.ISpringVector3NaturalMotionAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ISpriteVisual> =
|
|
L"Microsoft.UI.Composition.ISpriteVisual";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::ISpriteVisual2> =
|
|
L"Microsoft.UI.Composition.ISpriteVisual2";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IStepEasingFunction> =
|
|
L"Microsoft.UI.Composition.IStepEasingFunction";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IVector2KeyFrameAnimation> =
|
|
L"Microsoft.UI.Composition.IVector2KeyFrameAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IVector2NaturalMotionAnimation> =
|
|
L"Microsoft.UI.Composition.IVector2NaturalMotionAnimation";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::IVector2NaturalMotionAnimationFactory> =
|
|
L"Microsoft.UI.Composition.IVector2NaturalMotionAnimationFactory";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IVector3KeyFrameAnimation> =
|
|
L"Microsoft.UI.Composition.IVector3KeyFrameAnimation";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IVector3NaturalMotionAnimation> =
|
|
L"Microsoft.UI.Composition.IVector3NaturalMotionAnimation";
|
|
template <>
|
|
inline constexpr auto& name_v<
|
|
winrt::Microsoft::UI::Composition::IVector3NaturalMotionAnimationFactory> =
|
|
L"Microsoft.UI.Composition.IVector3NaturalMotionAnimationFactory";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IVector4KeyFrameAnimation> =
|
|
L"Microsoft.UI.Composition.IVector4KeyFrameAnimation";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::IVisual> =
|
|
L"Microsoft.UI.Composition.IVisual";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::IVisual2> =
|
|
L"Microsoft.UI.Composition.IVisual2";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::IVisual3> =
|
|
L"Microsoft.UI.Composition.IVisual3";
|
|
template <>
|
|
inline constexpr auto& name_v<winrt::Microsoft::UI::Composition::IVisual4> =
|
|
L"Microsoft.UI.Composition.IVisual4";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IVisualCollection> =
|
|
L"Microsoft.UI.Composition.IVisualCollection";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IVisualElement> =
|
|
L"Microsoft.UI.Composition.IVisualElement";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IVisualElement2> =
|
|
L"Microsoft.UI.Composition.IVisualElement2";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IVisualFactory> =
|
|
L"Microsoft.UI.Composition.IVisualFactory";
|
|
template <>
|
|
inline constexpr auto&
|
|
name_v<winrt::Microsoft::UI::Composition::IVisualUnorderedCollection> =
|
|
L"Microsoft.UI.Composition.IVisualUnorderedCollection";
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::IAmbientLight>{
|
|
0x4540525E,
|
|
0xB70D,
|
|
0x5A14,
|
|
{0xBB, 0xFA, 0x63, 0xBE, 0xF4, 0x23, 0x13,
|
|
0xC7}}; // 4540525E-B70D-5A14-BBFA-63BEF42313C7
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::IAmbientLight2>{
|
|
0x3356F963,
|
|
0x040C,
|
|
0x54D4,
|
|
{0x9D, 0xFC, 0xB6, 0x1C, 0x51, 0xAA, 0xAD,
|
|
0xD1}}; // 3356F963-040C-54D4-9DFC-B61C51AAADD1
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IAnimationController>{
|
|
0xBD0F88A8,
|
|
0xA415,
|
|
0x5322,
|
|
{0x8C, 0x3D, 0x1A, 0x6D, 0x91, 0x92, 0x75,
|
|
0x4F}}; // BD0F88A8-A415-5322-8C3D-1A6D9192754F
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IAnimationControllerStatics>{
|
|
0xB63B0FB6,
|
|
0x286B,
|
|
0x57AF,
|
|
{0xB0, 0x96, 0x16, 0x06, 0x6D, 0x43, 0xDC,
|
|
0x00}}; // B63B0FB6-286B-57AF-B096-16066D43DC00
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IAnimationObject>{
|
|
0x8F56119D,
|
|
0xB96D,
|
|
0x58D0,
|
|
{0x99, 0x16, 0xD1, 0xC5, 0xE3, 0x90, 0xF8,
|
|
0x90}}; // 8F56119D-B96D-58D0-9916-D1C5E390F890
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IAnimationPropertyInfo>{
|
|
0x3D721A2B,
|
|
0x9CCD,
|
|
0x57BD,
|
|
{0xB6, 0xC2, 0xCE, 0x9E, 0x04, 0xAE, 0x36,
|
|
0x06}}; // 3D721A2B-9CCD-57BD-B6C2-CE9E04AE3606
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IAnimationPropertyInfo2>{
|
|
0xED14FB09,
|
|
0xDE28,
|
|
0x540D,
|
|
{0x93, 0x11, 0x80, 0xCF, 0xDC, 0xC9, 0x73,
|
|
0x38}}; // ED14FB09-DE28-540D-9311-80CFDCC97338
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IBackEasingFunction>{
|
|
0x27C75BAB,
|
|
0x317A,
|
|
0x5362,
|
|
{0xBF, 0x25, 0xFF, 0xFB, 0xB9, 0x8A, 0x51,
|
|
0xB9}}; // 27C75BAB-317A-5362-BF25-FFFBB98A51B9
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IBooleanKeyFrameAnimation>{
|
|
0x7FE485E9,
|
|
0xE874,
|
|
0x5FF3,
|
|
{0x8D, 0xDC, 0x82, 0x6C, 0x38, 0x18, 0xBF,
|
|
0xC3}}; // 7FE485E9-E874-5FF3-8DDC-826C3818BFC3
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IBounceEasingFunction>{
|
|
0xFA11F3C0,
|
|
0x697B,
|
|
0x562F,
|
|
{0xAF, 0x46, 0xC6, 0xAF, 0x66, 0x6B, 0x6E,
|
|
0xC4}}; // FA11F3C0-697B-562F-AF46-C6AF666B6EC4
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::IBounceScalarNaturalMotionAnimation>{
|
|
0x1C0C4B76,
|
|
0xC4D6,
|
|
0x5DD9,
|
|
{0x8D, 0xD6, 0xDB, 0xE3, 0x5C, 0x7B, 0x7E,
|
|
0x55}}; // 1C0C4B76-C4D6-5DD9-8DD6-DBE35C7B7E55
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::IBounceVector2NaturalMotionAnimation>{
|
|
0xEC528D1F,
|
|
0x22E2,
|
|
0x573E,
|
|
{0xAB, 0x87, 0x75, 0x70, 0x71, 0xE5, 0x00,
|
|
0x12}}; // EC528D1F-22E2-573E-AB87-757071E50012
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::IBounceVector3NaturalMotionAnimation>{
|
|
0xE3E2EE98,
|
|
0x1211,
|
|
0x586D,
|
|
{0x8A, 0x6D, 0xFE, 0xA5, 0xEF, 0xC3, 0x95,
|
|
0x7F}}; // E3E2EE98-1211-586D-8A6D-FEA5EFC3957F
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICircleEasingFunction>{
|
|
0x414B172C,
|
|
0xBF27,
|
|
0x5EAD,
|
|
{0x93, 0xE0, 0x35, 0x91, 0x53, 0x22, 0xDB,
|
|
0x2C}}; // 414B172C-BF27-5EAD-93E0-35915322DB2C
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IColorKeyFrameAnimation>{
|
|
0xF0237928,
|
|
0x353C,
|
|
0x5867,
|
|
{0xBE, 0x93, 0x71, 0x54, 0x7E, 0x98, 0x9F,
|
|
0x44}}; // F0237928-353C-5867-BE93-71547E989F44
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionAnimation>{
|
|
0xA829CCC8,
|
|
0x6FDE,
|
|
0x5B90,
|
|
{0xAD, 0x37, 0xEF, 0xD3, 0x07, 0xE1, 0xB6,
|
|
0x31}}; // A829CCC8-6FDE-5B90-AD37-EFD307E1B631
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionAnimation2>{
|
|
0x0926EB58,
|
|
0x8965,
|
|
0x5C74,
|
|
{0xBD, 0xAC, 0x85, 0x2E, 0xBB, 0x5E, 0x85,
|
|
0x42}}; // 0926EB58-8965-5C74-BDAC-852EBB5E8542
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionAnimation3>{
|
|
0x60063F53,
|
|
0x4167,
|
|
0x5914,
|
|
{0xA2, 0xF1, 0x9E, 0xFC, 0xC2, 0xF8, 0x6C,
|
|
0x76}}; // 60063F53-4167-5914-A2F1-9EFCC2F86C76
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionAnimation4>{
|
|
0xC4101447,
|
|
0xDFE4,
|
|
0x597F,
|
|
{0xB5, 0xBC, 0x96, 0x44, 0x3F, 0x5D, 0x18,
|
|
0xA1}}; // C4101447-DFE4-597F-B5BC-96443F5D18A1
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionAnimationBase>{
|
|
0xA77C0E5A,
|
|
0xF059,
|
|
0x4E85,
|
|
{0xBC, 0xEF, 0xC0, 0x68, 0x69, 0x4C, 0xEC,
|
|
0x78}}; // A77C0E5A-F059-4E85-BCEF-C068694CEC78
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionAnimationFactory>{
|
|
0x2ED278CA,
|
|
0x4CCA,
|
|
0x5F7F,
|
|
{0x8D, 0x47, 0xF9, 0x30, 0x55, 0x2A, 0x77,
|
|
0x69}}; // 2ED278CA-4CCA-5F7F-8D47-F930552A7769
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionAnimationGroup>{
|
|
0xA51CDCAC,
|
|
0xB972,
|
|
0x5AE7,
|
|
{0x81, 0xD0, 0x9D, 0x91, 0xC7, 0x1E, 0xCB,
|
|
0x7A}}; // A51CDCAC-B972-5AE7-81D0-9D91C71ECB7A
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionApiInformationStatics>{
|
|
0x85260ED3,
|
|
0x365B,
|
|
0x5E70,
|
|
{0xB7, 0x9A, 0xF9, 0xF1, 0xD1, 0x0F, 0xA4,
|
|
0xB5}}; // 85260ED3-365B-5E70-B79A-F9F1D10FA4B5
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionBackdropBrush>{
|
|
0x6C866BB3,
|
|
0x172A,
|
|
0x570C,
|
|
{0x82, 0xAC, 0xBF, 0x98, 0x48, 0xD9, 0x9A,
|
|
0x59}}; // 6C866BB3-172A-570C-82AC-BF9848D99A59
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionBatchCompletedEventArgs>{
|
|
0xAC400334,
|
|
0x4358,
|
|
0x5FB0,
|
|
{0xBF, 0xC3, 0x11, 0x7F, 0xE5, 0x81, 0x99,
|
|
0x8F}}; // AC400334-4358-5FB0-BFC3-117FE581998F
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionBrush>{
|
|
0x483924E7,
|
|
0x99A5,
|
|
0x5377,
|
|
{0x96, 0x8B, 0xDE, 0xC6, 0xD4, 0x0B, 0xBC,
|
|
0xCD}}; // 483924E7-99A5-5377-968B-DEC6D40BBCCD
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionBrushFactory>{
|
|
0xABF2B354,
|
|
0x7130,
|
|
0x53D9,
|
|
{0x83, 0x24, 0x36, 0x5D, 0x7E, 0x02, 0xED,
|
|
0xE7}}; // ABF2B354-7130-53D9-8324-365D7E02EDE7
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionCapabilities>{
|
|
0x7689BF12,
|
|
0x75C0,
|
|
0x52EA,
|
|
{0x81, 0xCB, 0x46, 0x3E, 0xD1, 0xC1, 0x6C,
|
|
0x45}}; // 7689BF12-75C0-52EA-81CB-463ED1C16C45
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionClip>{
|
|
0xB66B55CB,
|
|
0xB5A5,
|
|
0x5BEE,
|
|
{0x89, 0x72, 0xAE, 0x78, 0x23, 0x3C, 0xB3,
|
|
0x4C}}; // B66B55CB-B5A5-5BEE-8972-AE78233CB34C
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionClip2>{
|
|
0xCDF6BF80,
|
|
0xAFD7,
|
|
0x57DC,
|
|
{0x81, 0x48, 0x6C, 0xCB, 0xBB, 0x5D, 0x78,
|
|
0xBB}}; // CDF6BF80-AFD7-57DC-8148-6CCBBB5D78BB
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionClipFactory>{
|
|
0x611DEC65,
|
|
0xD302,
|
|
0x52BC,
|
|
{0x92, 0xAB, 0xA2, 0x95, 0xBD, 0x14, 0x1A,
|
|
0xE4}}; // 611DEC65-D302-52BC-92AB-A295BD141AE4
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionColorBrush>{
|
|
0x3F8FFB69,
|
|
0x3E71,
|
|
0x55A7,
|
|
{0x8E, 0x79, 0xF2, 0x7A, 0x21, 0x4C, 0x56,
|
|
0xAE}}; // 3F8FFB69-3E71-55A7-8E79-F27A214C56AE
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionColorGradientStop>{
|
|
0x868030D8,
|
|
0xC5C0,
|
|
0x5DD8,
|
|
{0xA7, 0x65, 0xE3, 0x2C, 0xD3, 0x49, 0x7A,
|
|
0xA9}}; // 868030D8-C5C0-5DD8-A765-E32CD3497AA9
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionColorGradientStopCollection>{
|
|
0x4794CB29,
|
|
0xCE9D,
|
|
0x5837,
|
|
{0x9F, 0xC9, 0x84, 0x7D, 0xF3, 0xE1, 0x97,
|
|
0xDE}}; // 4794CB29-CE9D-5837-9FC9-847DF3E197DE
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionCommitBatch>{
|
|
0xC4550FA8,
|
|
0xA7F2,
|
|
0x5259,
|
|
{0xBF, 0x74, 0x33, 0xB2, 0xF5, 0x24, 0x0A,
|
|
0x28}}; // C4550FA8-A7F2-5259-BF74-33B2F5240A28
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionContainerShape>{
|
|
0x064AABD5,
|
|
0x2DAB,
|
|
0x52D3,
|
|
{0x82, 0x4B, 0xC7, 0x24, 0x56, 0x54, 0x0F,
|
|
0x29}}; // 064AABD5-2DAB-52D3-824B-C72456540F29
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionDrawingSurface>{
|
|
0x216CAB97,
|
|
0xA2EE,
|
|
0x5A29,
|
|
{0xAD, 0x6B, 0x0B, 0xC2, 0xDF, 0x4A, 0x15,
|
|
0x04}}; // 216CAB97-A2EE-5A29-AD6B-0BC2DF4A1504
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionDrawingSurface2>{
|
|
0x6BE6F652,
|
|
0xBEC8,
|
|
0x5ADF,
|
|
{0xA6, 0xAF, 0x5A, 0xCF, 0xC0, 0x0A, 0x96,
|
|
0x8E}}; // 6BE6F652-BEC8-5ADF-A6AF-5ACFC00A968E
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionDrawingSurfaceFactory>{
|
|
0x4791E19A,
|
|
0xC83B,
|
|
0x58B0,
|
|
{0xAC, 0x86, 0xDF, 0xC5, 0x84, 0x94, 0xF5,
|
|
0xF9}}; // 4791E19A-C83B-58B0-AC86-DFC58494F5F9
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionEasingFunction>{
|
|
0x8E1ECD0D,
|
|
0x57D8,
|
|
0x5BC9,
|
|
{0x9B, 0xCD, 0xE4, 0x3D, 0x0D, 0xD7, 0x33,
|
|
0xC4}}; // 8E1ECD0D-57D8-5BC9-9BCD-E43D0DD733C4
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionEasingFunctionFactory>{
|
|
0x7D7D32C3,
|
|
0x574B,
|
|
0x5620,
|
|
{0x99, 0x02, 0xDB, 0x42, 0x68, 0x51, 0x80,
|
|
0x2F}}; // 7D7D32C3-574B-5620-9902-DB426851802F
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionEasingFunctionStatics>{
|
|
0x9D4B87FF,
|
|
0x6DCA,
|
|
0x5CE2,
|
|
{0xB6, 0x9C, 0xE5, 0x27, 0x05, 0xB0, 0xFE,
|
|
0xF4}}; // 9D4B87FF-6DCA-5CE2-B69C-E52705B0FEF4
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionEffectBrush>{
|
|
0x62E0BBAB,
|
|
0x1F45,
|
|
0x5A44,
|
|
{0x9D, 0xDF, 0xF0, 0xC3, 0x8A, 0x02, 0xED,
|
|
0x85}}; // 62E0BBAB-1F45-5A44-9DDF-F0C38A02ED85
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionEffectFactory>{
|
|
0xC50F407A,
|
|
0x0231,
|
|
0x5ED2,
|
|
{0xB7, 0xA7, 0xCA, 0x66, 0xD3, 0xE1, 0x4B,
|
|
0x3B}}; // C50F407A-0231-5ED2-B7A7-CA66D3E14B3B
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionEffectSourceParameter>{
|
|
0xBECE3367,
|
|
0x5704,
|
|
0x59F7,
|
|
{0xBE, 0x8C, 0xD6, 0x29, 0x3A, 0xF9, 0xC9,
|
|
0x5F}}; // BECE3367-5704-59F7-BE8C-D6293AF9C95F
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::
|
|
ICompositionEffectSourceParameterFactory>{
|
|
0x26185954,
|
|
0x4489,
|
|
0x5D0E,
|
|
{0xAE, 0x4D, 0x7B, 0xC4, 0xBB, 0xBC, 0x61,
|
|
0x61}}; // 26185954-4489-5D0E-AE4D-7BC4BBBC6161
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionEllipseGeometry>{
|
|
0xF2A21042,
|
|
0x7A57,
|
|
0x58C1,
|
|
{0x8B, 0x47, 0x8B, 0xC8, 0xB2, 0x1D, 0x3A,
|
|
0xA0}}; // F2A21042-7A57-58C1-8B47-8BC8B21D3AA0
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionGeometricClip>{
|
|
0xE3C0A8C5,
|
|
0x5297,
|
|
0x5D69,
|
|
{0x8B, 0x91, 0xF5, 0x33, 0x0B, 0xB1, 0xCB,
|
|
0x27}}; // E3C0A8C5-5297-5D69-8B91-F5330BB1CB27
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionGeometry>{
|
|
0x4E40BDB2,
|
|
0x450B,
|
|
0x5A81,
|
|
{0x9E, 0x9B, 0x14, 0x94, 0x17, 0x98, 0x0C,
|
|
0xC4}}; // 4E40BDB2-450B-5A81-9E9B-149417980CC4
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionGeometryFactory>{
|
|
0xB2FB802B,
|
|
0xC691,
|
|
0x5554,
|
|
{0x83, 0x12, 0x9C, 0x6D, 0x35, 0x8D, 0x6B,
|
|
0x9E}}; // B2FB802B-C691-5554-8312-9C6D358D6B9E
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionGradientBrush>{
|
|
0x9165D1FB,
|
|
0xC738,
|
|
0x5F44,
|
|
{0xAD, 0xDC, 0x30, 0x9E, 0xE0, 0x71, 0xD5,
|
|
0x88}}; // 9165D1FB-C738-5F44-ADDC-309EE071D588
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionGradientBrush2>{
|
|
0x03E9EDF3,
|
|
0xEE3D,
|
|
0x58FC,
|
|
{0x8C, 0x0B, 0x95, 0xE4, 0xB6, 0x06, 0x0A,
|
|
0x94}}; // 03E9EDF3-EE3D-58FC-8C0B-95E4B6060A94
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionGradientBrushFactory>{
|
|
0xB043B155,
|
|
0x4B40,
|
|
0x590D,
|
|
{0xA0, 0xD9, 0xF8, 0xC1, 0xA7, 0xE0, 0xC8,
|
|
0x8F}}; // B043B155-4B40-590D-A0D9-F8C1A7E0C88F
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice>{
|
|
0x3D47E3F5,
|
|
0xF76C,
|
|
0x5F1F,
|
|
{0x88, 0xC0, 0x54, 0xA5, 0xF2, 0xA0, 0x90,
|
|
0xD6}}; // 3D47E3F5-F76C-5F1F-88C0-54A5F2A090D6
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice2>{
|
|
0xFFD56707,
|
|
0x1C7A,
|
|
0x5DA0,
|
|
{0xAA, 0x1A, 0x49, 0xCB, 0x93, 0x5B, 0x5D,
|
|
0xCA}}; // FFD56707-1C7A-5DA0-AA1A-49CB935B5DCA
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice3>{
|
|
0xFBBEF487,
|
|
0xD5A4,
|
|
0x5DB2,
|
|
{0xBF, 0x3E, 0x9F, 0x48, 0x8E, 0x65, 0x9D,
|
|
0x11}}; // FBBEF487-D5A4-5DB2-BF3E-9F488E659D11
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice4>{
|
|
0x2B295C04,
|
|
0x7B2E,
|
|
0x5B0E,
|
|
{0x97, 0x62, 0x29, 0x92, 0x31, 0x3B, 0x70,
|
|
0x0C}}; // 2B295C04-7B2E-5B0E-9762-2992313B700C
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionLight>{
|
|
0x6D633E77,
|
|
0xA6B8,
|
|
0x5A2D,
|
|
{0x82, 0x35, 0xE0, 0xC3, 0x80, 0xC3, 0xB4,
|
|
0x7B}}; // 6D633E77-A6B8-5A2D-8235-E0C380C3B47B
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionLight2>{
|
|
0x0BB940A4,
|
|
0x05EF,
|
|
0x5920,
|
|
{0xBA, 0xE1, 0x91, 0x8B, 0x36, 0xD4, 0x43,
|
|
0x80}}; // 0BB940A4-05EF-5920-BAE1-918B36D44380
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionLight3>{
|
|
0x95CE4859,
|
|
0xDD55,
|
|
0x5C38,
|
|
{0xA3, 0xEB, 0x13, 0xD0, 0x53, 0xCE, 0xBB,
|
|
0x1E}}; // 95CE4859-DD55-5C38-A3EB-13D053CEBB1E
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionLightFactory>{
|
|
0xCB29CAED,
|
|
0x9245,
|
|
0x51A6,
|
|
{0xBA, 0x56, 0xAD, 0xDB, 0xAE, 0xFA, 0x54,
|
|
0xCC}}; // CB29CAED-9245-51A6-BA56-ADDBAEFA54CC
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionLineGeometry>{
|
|
0x489F9382,
|
|
0xC186,
|
|
0x5936,
|
|
{0x89, 0x46, 0xC4, 0xF9, 0x27, 0xE8, 0x44,
|
|
0xAA}}; // 489F9382-C186-5936-8946-C4F927E844AA
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionLinearGradientBrush>{
|
|
0xF726FB52,
|
|
0x270C,
|
|
0x58B1,
|
|
{0xA9, 0x02, 0x89, 0x57, 0x67, 0x72, 0xDE,
|
|
0xDC}}; // F726FB52-270C-58B1-A902-89576772DEDC
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionMaskBrush>{
|
|
0xC9502786,
|
|
0x65AA,
|
|
0x5BE5,
|
|
{0xA6, 0x79, 0xC3, 0xB5, 0xDB, 0xFB, 0x0D,
|
|
0xC6}}; // C9502786-65AA-5BE5-A679-C3B5DBFB0DC6
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionMipmapSurface>{
|
|
0x681F1E47,
|
|
0x6E43,
|
|
0x5B55,
|
|
{0xBE, 0x3A, 0xE5, 0xC8, 0x58, 0xA2, 0xD5,
|
|
0xFA}}; // 681F1E47-6E43-5B55-BE3A-E5C858A2D5FA
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionNineGridBrush>{
|
|
0xC77A3D21,
|
|
0xC7EE,
|
|
0x517A,
|
|
{0x98, 0xF4, 0xAD, 0x9A, 0x72, 0x02, 0xBC,
|
|
0x86}}; // C77A3D21-C7EE-517A-98F4-AD9A7202BC86
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionObject>{
|
|
0x0E583D49,
|
|
0xFB5E,
|
|
0x5481,
|
|
{0xA4, 0x26, 0xD3, 0xC4, 0x1E, 0x05, 0x9A,
|
|
0x5A}}; // 0E583D49-FB5E-5481-A426-D3C41E059A5A
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionObject2>{
|
|
0xBCBBFEBF,
|
|
0x799C,
|
|
0x51CE,
|
|
{0x9C, 0x82, 0xB6, 0xE4, 0x9E, 0x7E, 0x62,
|
|
0xE1}}; // BCBBFEBF-799C-51CE-9C82-B6E49E7E62E1
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionObject3>{
|
|
0xD43C5CF1,
|
|
0x47DF,
|
|
0x52B8,
|
|
{0xB4, 0x09, 0xD5, 0x83, 0x15, 0x03, 0x90,
|
|
0x5E}}; // D43C5CF1-47DF-52B8-B409-D5831503905E
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionObject4>{
|
|
0x029AD57C,
|
|
0x5497,
|
|
0x51F3,
|
|
{0x8B, 0x40, 0xE4, 0xE2, 0x35, 0x99, 0x2C,
|
|
0x6F}}; // 029AD57C-5497-51F3-8B40-E4E235992C6F
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionObject5>{
|
|
0x85FD26D1,
|
|
0xBB99,
|
|
0x5392,
|
|
{0x9D, 0xCE, 0xA0, 0x5C, 0xB8, 0x14, 0x58,
|
|
0xA5}}; // 85FD26D1-BB99-5392-9DCE-A05CB81458A5
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionObjectFactory>{
|
|
0x6133C5F9,
|
|
0xCD3B,
|
|
0x56B2,
|
|
{0x87, 0x6F, 0xEB, 0x84, 0x9D, 0xB1, 0x49,
|
|
0x11}}; // 6133C5F9-CD3B-56B2-876F-EB849DB14911
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionObjectStatics>{
|
|
0xA091356C,
|
|
0x38AE,
|
|
0x514C,
|
|
{0x9B, 0x58, 0xAD, 0x5C, 0x8C, 0x79, 0x36,
|
|
0xAD}}; // A091356C-38AE-514C-9B58-AD5C8C7936AD
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionPath>{
|
|
0x17C518C0,
|
|
0xD7A2,
|
|
0x54BE,
|
|
{0xAC, 0x7F, 0xC4, 0x08, 0x56, 0x2A, 0x6A,
|
|
0x20}}; // 17C518C0-D7A2-54BE-AC7F-C408562A6A20
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionPathFactory>{
|
|
0x87143312,
|
|
0xD280,
|
|
0x51D2,
|
|
{0xB7, 0x5B, 0x5D, 0x76, 0xEA, 0x86, 0xC2,
|
|
0x85}}; // 87143312-D280-51D2-B75B-5D76EA86C285
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionPathGeometry>{
|
|
0x0F6E6B82,
|
|
0x060B,
|
|
0x571E,
|
|
{0xB8, 0x49, 0xAB, 0x8E, 0x0D, 0x72, 0x39,
|
|
0x62}}; // 0F6E6B82-060B-571E-B849-AB8E0D723962
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionProjectedShadow>{
|
|
0xD400AB10,
|
|
0x8B92,
|
|
0x5ABB,
|
|
{0x9E, 0x23, 0x80, 0x79, 0x74, 0xFC, 0x69,
|
|
0x61}}; // D400AB10-8B92-5ABB-9E23-807974FC6961
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionProjectedShadowCaster>{
|
|
0x15A9F2D0,
|
|
0x6BAE,
|
|
0x521B,
|
|
{0x90, 0xC7, 0xC7, 0x50, 0x0F, 0x2B, 0xF5,
|
|
0x62}}; // 15A9F2D0-6BAE-521B-90C7-C7500F2BF562
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::
|
|
ICompositionProjectedShadowCasterCollection>{
|
|
0xB120BFDC,
|
|
0x533C,
|
|
0x57A9,
|
|
{0xAE, 0x16, 0xD4, 0x3B, 0xA5, 0x24, 0x72,
|
|
0xC4}}; // B120BFDC-533C-57A9-AE16-D43BA52472C4
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::
|
|
ICompositionProjectedShadowCasterCollectionStatics>{
|
|
0x43A98014,
|
|
0xB88B,
|
|
0x5B2A,
|
|
{0xB1, 0xE2, 0x5E, 0x77, 0x6A, 0xB7, 0x75,
|
|
0x38}}; // 43A98014-B88B-5B2A-B1E2-5E776AB77538
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionProjectedShadowReceiver>{
|
|
0x29FE12B0,
|
|
0xF1A0,
|
|
0x50E1,
|
|
{0xAF, 0x28, 0x2E, 0x94, 0x3B, 0xC8, 0x19,
|
|
0xD6}}; // 29FE12B0-F1A0-50E1-AF28-2E943BC819D6
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::
|
|
ICompositionProjectedShadowReceiverUnorderedCollection>{
|
|
0x2D35F751,
|
|
0xA1FA,
|
|
0x5FFF,
|
|
{0xB1, 0x56, 0x6D, 0x8F, 0xCD, 0x83, 0x62,
|
|
0xED}}; // 2D35F751-A1FA-5FFF-B156-6D8FCD8362ED
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionPropertySet>{
|
|
0x97F7A17B,
|
|
0x97BE,
|
|
0x5545,
|
|
{0x9F, 0x1C, 0x0B, 0x9D, 0x44, 0x57, 0x7F,
|
|
0x57}}; // 97F7A17B-97BE-5545-9F1C-0B9D44577F57
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionPropertySet2>{
|
|
0x3DB6D621,
|
|
0x3497,
|
|
0x55E4,
|
|
{0x95, 0xBF, 0x8A, 0xE5, 0xE7, 0xC3, 0x4C,
|
|
0x33}}; // 3DB6D621-3497-55E4-95BF-8AE5E7C34C33
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionRadialGradientBrush>{
|
|
0x17662F3F,
|
|
0xD351,
|
|
0x5435,
|
|
{0xB3, 0xB4, 0xEC, 0x26, 0xCE, 0xFE, 0xCC,
|
|
0xC5}}; // 17662F3F-D351-5435-B3B4-EC26CEFECCC5
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionRectangleGeometry>{
|
|
0xBD551FCF,
|
|
0x2C7F,
|
|
0x5125,
|
|
{0xAC, 0x44, 0x50, 0xA4, 0xF1, 0xD8, 0xFA,
|
|
0x76}}; // BD551FCF-2C7F-5125-AC44-50A4F1D8FA76
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionRoundedRectangleGeometry>{
|
|
0x02EAFC87,
|
|
0x8D1F,
|
|
0x5445,
|
|
{0xA4, 0x16, 0xD8, 0x1B, 0xAE, 0xE8, 0xA7,
|
|
0x50}}; // 02EAFC87-8D1F-5445-A416-D81BAEE8A750
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionScopedBatch>{
|
|
0xD31CA572,
|
|
0x99CE,
|
|
0x5969,
|
|
{0xB0, 0x42, 0x6C, 0x2D, 0x33, 0x0A, 0x38,
|
|
0x59}}; // D31CA572-99CE-5969-B042-6C2D330A3859
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionShadow>{
|
|
0x176B8BB5,
|
|
0x4DAE,
|
|
0x59B2,
|
|
{0xB9, 0xA0, 0x24, 0x99, 0xB2, 0x43, 0x26,
|
|
0x7C}}; // 176B8BB5-4DAE-59B2-B9A0-2499B243267C
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionShadowFactory>{
|
|
0xFF27546D,
|
|
0x9750,
|
|
0x54AE,
|
|
{0xAB, 0x8C, 0x12, 0x6C, 0xBE, 0x91, 0x58,
|
|
0xC3}}; // FF27546D-9750-54AE-AB8C-126CBE9158C3
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionShape>{
|
|
0xED75D4D8,
|
|
0x437F,
|
|
0x5640,
|
|
{0x97, 0x20, 0xFA, 0xAE, 0x35, 0xCE, 0x58,
|
|
0x95}}; // ED75D4D8-437F-5640-9720-FAAE35CE5895
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionShapeFactory>{
|
|
0x7AA2B987,
|
|
0x9CDD,
|
|
0x5B6E,
|
|
{0x8A, 0xC1, 0xE9, 0x89, 0xD7, 0x8B, 0x48,
|
|
0x11}}; // 7AA2B987-9CDD-5B6E-8AC1-E989D78B4811
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionSpriteShape>{
|
|
0x982138F2,
|
|
0x5781,
|
|
0x509A,
|
|
{0xBA, 0x5D, 0x11, 0x2B, 0xCB, 0x0B, 0x98,
|
|
0xEF}}; // 982138F2-5781-509A-BA5D-112BCB0B98EF
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionSupportsSystemBackdrop>{
|
|
0x397DAFE4,
|
|
0xB6C2,
|
|
0x5BB9,
|
|
{0x95, 0x1D, 0xF5, 0x70, 0x7D, 0xE8, 0xB7,
|
|
0xBC}}; // 397DAFE4-B6C2-5BB9-951D-F5707DE8B7BC
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionSurface>{
|
|
0x9EC612C3,
|
|
0xA5D2,
|
|
0x4F97,
|
|
{0x9D, 0xF3, 0x6B, 0x49, 0xCE, 0x73, 0x62,
|
|
0x15}}; // 9EC612C3-A5D2-4F97-9DF3-6B49CE736215
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionSurfaceBrush>{
|
|
0x616BB5A5,
|
|
0x0A33,
|
|
0x512D,
|
|
{0xB4, 0xB1, 0x3D, 0x37, 0x34, 0xF0, 0x4A,
|
|
0xCA}}; // 616BB5A5-0A33-512D-B4B1-3D3734F04ACA
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionSurfaceBrush2>{
|
|
0x9904B7E3,
|
|
0x084B,
|
|
0x58B5,
|
|
{0x9A, 0xE1, 0x3A, 0x20, 0x40, 0xDD, 0x7A,
|
|
0x22}}; // 9904B7E3-084B-58B5-9AE1-3A2040DD7A22
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionSurfaceBrush3>{
|
|
0x8AA74C78,
|
|
0x680C,
|
|
0x5791,
|
|
{0xAB, 0x07, 0x92, 0xDB, 0x0F, 0x37, 0xE3,
|
|
0x52}}; // 8AA74C78-680C-5791-AB07-92DB0F37E352
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionSurfaceFacade>{
|
|
0x88AC5DF6,
|
|
0x377F,
|
|
0x5CF7,
|
|
{0xA0, 0x2E, 0xED, 0x50, 0x74, 0xD3, 0x04,
|
|
0x52}}; // 88AC5DF6-377F-5CF7-A02E-ED5074D30452
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionTransform>{
|
|
0x670E1826,
|
|
0x1932,
|
|
0x51D0,
|
|
{0xBB, 0xB3, 0x06, 0x3B, 0x4C, 0xA9, 0x4B,
|
|
0x56}}; // 670E1826-1932-51D0-BBB3-063B4CA94B56
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionTransformFactory>{
|
|
0x78CC7BF2,
|
|
0xCDC0,
|
|
0x59D2,
|
|
{0x9C, 0x04, 0x8D, 0x20, 0x8D, 0xE7, 0xEF,
|
|
0x5E}}; // 78CC7BF2-CDC0-59D2-9C04-8D208DE7EF5E
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionViewBox>{
|
|
0x667E4071,
|
|
0xADDD,
|
|
0x5DED,
|
|
{0xB6, 0xC0, 0x09, 0xE0, 0x3A, 0x14, 0xBE,
|
|
0x7E}}; // 667E4071-ADDD-5DED-B6C0-09E03A14BE7E
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::ICompositionVirtualDrawingSurface>{
|
|
0xD741B99D,
|
|
0xE248,
|
|
0x5BA7,
|
|
{0xB7, 0x28, 0x8B, 0xEE, 0xA5, 0x3F, 0xE2,
|
|
0x8E}}; // D741B99D-E248-5BA7-B728-8BEEA53FE28E
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::
|
|
ICompositionVirtualDrawingSurfaceFactory>{
|
|
0x85895891,
|
|
0x3F06,
|
|
0x52E2,
|
|
{0xB5, 0xEA, 0xD1, 0xFB, 0x59, 0x5F, 0x65,
|
|
0x74}}; // 85895891-3F06-52E2-B5EA-D1FB595F6574
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositionVisualSurface>{
|
|
0x49E3624B,
|
|
0x4D2E,
|
|
0x53E7,
|
|
{0x9E, 0x02, 0xF6, 0x48, 0x31, 0x68, 0x11,
|
|
0x34}}; // 49E3624B-4D2E-53E7-9E02-F64831681134
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::ICompositor>{
|
|
0x95213C13,
|
|
0xC4CB,
|
|
0x57DE,
|
|
{0xB2, 0x67, 0xD2, 0x1A, 0xB9, 0x01, 0xAE,
|
|
0x38}}; // 95213C13-C4CB-57DE-B267-D21AB901AE38
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::ICompositor2>{
|
|
0xA9FFEDAD,
|
|
0x3982,
|
|
0x576D,
|
|
{0xA3, 0x8A, 0xC8, 0x88, 0xFF, 0x60, 0x58,
|
|
0x19}}; // A9FFEDAD-3982-576D-A38A-C888FF605819
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::ICompositor4>{
|
|
0xEE444BCA,
|
|
0x735C,
|
|
0x5CF2,
|
|
{0xB7, 0x9D, 0xA6, 0xDD, 0x46, 0xC1, 0x61,
|
|
0x60}}; // EE444BCA-735C-5CF2-B79D-A6DD46C16160
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::ICompositor5>{
|
|
0xBB52D644,
|
|
0xA030,
|
|
0x5C19,
|
|
{0xB8, 0x83, 0x57, 0x7D, 0xED, 0x73, 0x9A,
|
|
0xE7}}; // BB52D644-A030-5C19-B883-577DED739AE7
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::ICompositor6>{
|
|
0x5FD20200,
|
|
0xC188,
|
|
0x5737,
|
|
{0xB5, 0x67, 0x5E, 0x61, 0x74, 0x1A, 0xF1,
|
|
0x9C}}; // 5FD20200-C188-5737-B567-5E61741AF19C
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::ICompositor7>{
|
|
0x5358B81B,
|
|
0x4799,
|
|
0x5E7C,
|
|
{0x90, 0x6C, 0xE3, 0xDF, 0x3B, 0x2E, 0x95,
|
|
0xEB}}; // 5358B81B-4799-5E7C-906C-E3DF3B2E95EB
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::ICompositor8>{
|
|
0x02F5C9EE,
|
|
0xA3C0,
|
|
0x577A,
|
|
{0x9D, 0x23, 0x44, 0x02, 0x4C, 0x8E, 0xAC,
|
|
0xDA}}; // 02F5C9EE-A3C0-577A-9D23-44024C8EACDA
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositorStatics>{
|
|
0x6BAA947A,
|
|
0xF103,
|
|
0x55C6,
|
|
{0x91, 0xAD, 0x3D, 0x27, 0x5B, 0xEA, 0x65,
|
|
0xC4}}; // 6BAA947A-F103-55C6-91AD-3D275BEA65C4
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositorWithProjectedShadow>{
|
|
0x60AB2BF2,
|
|
0xB95C,
|
|
0x5944,
|
|
{0x8B, 0x36, 0xC9, 0x77, 0x3B, 0x9F, 0x52,
|
|
0x56}}; // 60AB2BF2-B95C-5944-8B36-C9773B9F5256
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositorWithRadialGradient>{
|
|
0xFA4F8F7D,
|
|
0x5CC7,
|
|
0x5C9C,
|
|
{0x88, 0x3B, 0xFE, 0x87, 0x8A, 0x2F, 0x3E,
|
|
0x30}}; // FA4F8F7D-5CC7-5C9C-883B-FE878A2F3E30
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICompositorWithVisualSurface>{
|
|
0x5FCFE24A,
|
|
0x690A,
|
|
0x5378,
|
|
{0xAC, 0xEE, 0x56, 0x1E, 0x84, 0xBF, 0xB9,
|
|
0x82}}; // 5FCFE24A-690A-5378-ACEE-561E84BFB982
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IContainerVisual>{
|
|
0xC70DBCE1,
|
|
0x2C2F,
|
|
0x5D8E,
|
|
{0x91, 0xA4, 0xAA, 0xE1, 0x12, 0x1E, 0x61,
|
|
0x86}}; // C70DBCE1-2C2F-5D8E-91A4-AAE1121E6186
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IContainerVisualFactory>{
|
|
0x3FA45EEB,
|
|
0xC6DD,
|
|
0x5AFD,
|
|
{0x97, 0x1D, 0xEA, 0xAF, 0x62, 0x45, 0xE7,
|
|
0x16}}; // 3FA45EEB-C6DD-5AFD-971D-EAAF6245E716
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ICubicBezierEasingFunction>{
|
|
0x35E7FCDE,
|
|
0xF9CE,
|
|
0x590A,
|
|
{0x8B, 0x88, 0x64, 0xA8, 0x2A, 0x6B, 0x4B,
|
|
0x48}}; // 35E7FCDE-F9CE-590A-8B88-64A82A6B4B48
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::IDistantLight>{
|
|
0x125EF556,
|
|
0x56EE,
|
|
0x5C60,
|
|
{0xB9, 0x44, 0x57, 0x19, 0x28, 0xCA, 0x03,
|
|
0xF5}}; // 125EF556-56EE-5C60-B944-571928CA03F5
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::IDistantLight2>{
|
|
0x9F97BFEC,
|
|
0xB6B9,
|
|
0x51EE,
|
|
{0x84, 0x80, 0xB5, 0x46, 0x46, 0x8C, 0x74,
|
|
0x8F}}; // 9F97BFEC-B6B9-51EE-8480-B546468C748F
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::IDropShadow>{
|
|
0x977095D2,
|
|
0x265F,
|
|
0x5F58,
|
|
{0x97, 0x89, 0xCB, 0x7F, 0x85, 0xE9, 0x8C,
|
|
0x9E}}; // 977095D2-265F-5F58-9789-CB7F85E98C9E
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::IDropShadow2>{
|
|
0xCBC7C266,
|
|
0x2D33,
|
|
0x5711,
|
|
{0xB3, 0xB4, 0x56, 0x99, 0x41, 0x0B, 0xEF,
|
|
0x56}}; // CBC7C266-2D33-5711-B3B4-5699410BEF56
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IElasticEasingFunction>{
|
|
0xB952E12F,
|
|
0x4A50,
|
|
0x51A9,
|
|
{0xA1, 0x1A, 0x23, 0x85, 0x5F, 0x4A, 0xAE,
|
|
0x07}}; // B952E12F-4A50-51A9-A11A-23855F4AAE07
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IExponentialEasingFunction>{
|
|
0xDF29ECC1,
|
|
0x3FFC,
|
|
0x565F,
|
|
{0x9D, 0x6C, 0x53, 0x35, 0x86, 0x90, 0x81,
|
|
0x06}}; // DF29ECC1-3FFC-565F-9D6C-533586908106
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IExpressionAnimation>{
|
|
0x7FFF5826,
|
|
0x1992,
|
|
0x56C0,
|
|
{0x90, 0x60, 0x5A, 0xDE, 0x56, 0x1A, 0x4F,
|
|
0x2D}}; // 7FFF5826-1992-56C0-9060-5ADE561A4F2D
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IImplicitAnimationCollection>{
|
|
0xC5C0689E,
|
|
0xF5AE,
|
|
0x5BED,
|
|
{0x82, 0x9B, 0xC5, 0x22, 0xCD, 0xA3, 0x97,
|
|
0x17}}; // C5C0689E-F5AE-5BED-829B-C522CDA39717
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::IInsetClip>{
|
|
0xF9D99475,
|
|
0x7B59,
|
|
0x5B28,
|
|
{0xA1, 0xD2, 0xB8, 0x32, 0xDA, 0x69, 0x88,
|
|
0xC9}}; // F9D99475-7B59-5B28-A1D2-B832DA6988C9
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IKeyFrameAnimation>{
|
|
0x5A8F57F0,
|
|
0xF059,
|
|
0x5B47,
|
|
{0xB3, 0x08, 0xC4, 0xC8, 0x0F, 0xC7, 0x12,
|
|
0x48}}; // 5A8F57F0-F059-5B47-B308-C4C80FC71248
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IKeyFrameAnimation2>{
|
|
0x414692E5,
|
|
0x8A7E,
|
|
0x58EA,
|
|
{0x83, 0xE1, 0x25, 0xCE, 0x47, 0x5D, 0x93,
|
|
0x00}}; // 414692E5-8A7E-58EA-83E1-25CE475D9300
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IKeyFrameAnimation3>{
|
|
0x4F97E180,
|
|
0x9BCB,
|
|
0x5FC4,
|
|
{0xAB, 0xBE, 0x43, 0xAA, 0x3B, 0xE3, 0x27,
|
|
0xE7}}; // 4F97E180-9BCB-5FC4-ABBE-43AA3BE327E7
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IKeyFrameAnimationFactory>{
|
|
0x7CCCFC87,
|
|
0x3BAF,
|
|
0x5100,
|
|
{0xB5, 0xF8, 0x2F, 0x77, 0x9F, 0x95, 0x4F,
|
|
0x19}}; // 7CCCFC87-3BAF-5100-B5F8-2F779F954F19
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::ILayerVisual>{
|
|
0x64D05CA1,
|
|
0x3BF6,
|
|
0x5D4F,
|
|
{0x98, 0xA1, 0x75, 0x00, 0xF2, 0xF2, 0x3E,
|
|
0xBE}}; // 64D05CA1-3BF6-5D4F-98A1-7500F2F23EBE
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::ILayerVisual2>{
|
|
0x9AB2E401,
|
|
0xAF45,
|
|
0x54DA,
|
|
{0x99, 0x91, 0xDD, 0x31, 0x27, 0x31, 0x55,
|
|
0xD2}}; // 9AB2E401-AF45-54DA-9991-DD31273155D2
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ILinearEasingFunction>{
|
|
0x79BFEEF6,
|
|
0x70C7,
|
|
0x50A6,
|
|
{0xBB, 0x3A, 0x0E, 0x96, 0x36, 0x14, 0x86,
|
|
0x95}}; // 79BFEEF6-70C7-50A6-BB3A-0E9636148695
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::INaturalMotionAnimation>{
|
|
0x2FF54EBB,
|
|
0xA035,
|
|
0x50BE,
|
|
{0xA7, 0x3C, 0x20, 0x01, 0x49, 0x75, 0xEE,
|
|
0x31}}; // 2FF54EBB-A035-50BE-A73C-20014975EE31
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::INaturalMotionAnimationFactory>{
|
|
0x0411A259,
|
|
0x2622,
|
|
0x59E2,
|
|
{0xA5, 0x9E, 0x1E, 0x23, 0xD8, 0xF8, 0x3A,
|
|
0x9F}}; // 0411A259-2622-59E2-A59E-1E23D8F83A9F
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IPathKeyFrameAnimation>{
|
|
0x2B692808,
|
|
0x43DA,
|
|
0x5118,
|
|
{0xB6, 0x6D, 0x90, 0x4A, 0x3E, 0xC7, 0x4F,
|
|
0xD9}}; // 2B692808-43DA-5118-B66D-904A3EC74FD9
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::IPointLight>{
|
|
0xED5CC102,
|
|
0xF0AC,
|
|
0x59A8,
|
|
{0x86, 0x78, 0xCE, 0x54, 0x14, 0x6E, 0x7B,
|
|
0xE8}}; // ED5CC102-F0AC-59A8-8678-CE54146E7BE8
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::IPointLight2>{
|
|
0xDE466104,
|
|
0x59D9,
|
|
0x57D2,
|
|
{0x92, 0xB5, 0x55, 0x4D, 0x6D, 0x82, 0xED,
|
|
0xF2}}; // DE466104-59D9-57D2-92B5-554D6D82EDF2
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::IPointLight3>{
|
|
0xBE30E87A,
|
|
0x8CBB,
|
|
0x5A56,
|
|
{0x8D, 0x24, 0x2C, 0xD8, 0x65, 0xF3, 0x83,
|
|
0xB3}}; // BE30E87A-8CBB-5A56-8D24-2CD865F383B3
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IPowerEasingFunction>{
|
|
0x0268A272,
|
|
0xEA06,
|
|
0x5FB0,
|
|
{0x8D, 0xEF, 0x49, 0x72, 0x6B, 0xCE, 0xE3,
|
|
0x9B}}; // 0268A272-EA06-5FB0-8DEF-49726BCEE39B
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IQuaternionKeyFrameAnimation>{
|
|
0xE72D1026,
|
|
0xDA3B,
|
|
0x5D56,
|
|
{0x85, 0x8B, 0x3A, 0x9A, 0xA3, 0xC5, 0x7D,
|
|
0x70}}; // E72D1026-DA3B-5D56-858B-3A9AA3C57D70
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::IRectangleClip>{
|
|
0xBC261502,
|
|
0x2259,
|
|
0x5C01,
|
|
{0x86, 0x16, 0x55, 0x61, 0x10, 0xA0, 0x96,
|
|
0x57}}; // BC261502-2259-5C01-8616-556110A09657
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IRedirectVisual>{
|
|
0x6C10081A,
|
|
0xCDE1,
|
|
0x50D9,
|
|
{0xAC, 0x05, 0x78, 0xD6, 0x84, 0x5B, 0x65,
|
|
0x6F}}; // 6C10081A-CDE1-50D9-AC05-78D6845B656F
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::IRenderingDeviceReplacedEventArgs>{
|
|
0xFE5B97C7,
|
|
0xF656,
|
|
0x56D6,
|
|
{0xA0, 0xCD, 0x3E, 0x12, 0x27, 0xE4, 0xDD,
|
|
0x44}}; // FE5B97C7-F656-56D6-A0CD-3E1227E4DD44
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IScalarKeyFrameAnimation>{
|
|
0x5A5F8ABE,
|
|
0xD129,
|
|
0x5B25,
|
|
{0x8A, 0xFF, 0x81, 0x80, 0xFD, 0x9B, 0xFB,
|
|
0x22}}; // 5A5F8ABE-D129-5B25-8AFF-8180FD9BFB22
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IScalarNaturalMotionAnimation>{
|
|
0x903224B0,
|
|
0x2DBE,
|
|
0x56EB,
|
|
{0xB9, 0xEA, 0x33, 0xD2, 0xE3, 0x11, 0x31,
|
|
0x81}}; // 903224B0-2DBE-56EB-B9EA-33D2E3113181
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::IScalarNaturalMotionAnimationFactory>{
|
|
0x14F8A9AB,
|
|
0x976C,
|
|
0x5E6F,
|
|
{0x89, 0x0B, 0x9A, 0x74, 0xD0, 0x7F, 0xA3,
|
|
0x9F}}; // 14F8A9AB-976C-5E6F-890B-9A74D07FA39F
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::IShapeVisual>{
|
|
0xA911C80B,
|
|
0xA5A5,
|
|
0x5ACA,
|
|
{0xB8, 0xFF, 0xC4, 0x3F, 0x08, 0xF0, 0x61,
|
|
0x43}}; // A911C80B-A5A5-5ACA-B8FF-C43F08F06143
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::ISineEasingFunction>{
|
|
0x7FCCB5F8,
|
|
0xCB0E,
|
|
0x5A01,
|
|
{0xA2, 0x6B, 0x98, 0x88, 0x0F, 0xF4, 0x9D,
|
|
0xC6}}; // 7FCCB5F8-CB0E-5A01-A26B-98880FF49DC6
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::ISpotLight>{
|
|
0x5935496A,
|
|
0x0586,
|
|
0x5F77,
|
|
{0xBD, 0x03, 0xD5, 0xA6, 0xBB, 0x9E, 0x8F,
|
|
0xA0}}; // 5935496A-0586-5F77-BD03-D5A6BB9E8FA0
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::ISpotLight2>{
|
|
0x49DD3B50,
|
|
0xEC5C,
|
|
0x5B6C,
|
|
{0xBA, 0xA1, 0x85, 0x04, 0xB1, 0x3E, 0x3A,
|
|
0x67}}; // 49DD3B50-EC5C-5B6C-BAA1-8504B13E3A67
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::ISpotLight3>{
|
|
0xC6919941,
|
|
0x0D9F,
|
|
0x58C8,
|
|
{0x91, 0xE2, 0xAD, 0xEF, 0x6E, 0x5E, 0x70,
|
|
0xA4}}; // C6919941-0D9F-58C8-91E2-ADEF6E5E70A4
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::ISpringScalarNaturalMotionAnimation>{
|
|
0x6F720AFD,
|
|
0xD3D0,
|
|
0x5E78,
|
|
{0x9C, 0x2E, 0x83, 0x09, 0x2F, 0x6E, 0xA4,
|
|
0x5E}}; // 6F720AFD-D3D0-5E78-9C2E-83092F6EA45E
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::ISpringVector2NaturalMotionAnimation>{
|
|
0x5B4580A4,
|
|
0x2594,
|
|
0x521E,
|
|
{0xB2, 0x88, 0xEA, 0xF2, 0xC2, 0xA1, 0x6A,
|
|
0x66}}; // 5B4580A4-2594-521E-B288-EAF2C2A16A66
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::ISpringVector3NaturalMotionAnimation>{
|
|
0x02D9E1C6,
|
|
0x7434,
|
|
0x5464,
|
|
{0xA1, 0xF6, 0xD6, 0x44, 0xCE, 0x1F, 0xC9,
|
|
0xA6}}; // 02D9E1C6-7434-5464-A1F6-D644CE1FC9A6
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::ISpriteVisual>{
|
|
0x7E964632,
|
|
0x45E4,
|
|
0x5761,
|
|
{0x80, 0x6D, 0x5B, 0x40, 0x22, 0xC1, 0x4F,
|
|
0x26}}; // 7E964632-45E4-5761-806D-5B4022C14F26
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::ISpriteVisual2>{
|
|
0x3CB43662,
|
|
0x9ECF,
|
|
0x5128,
|
|
{0x85, 0x0D, 0x9E, 0xB8, 0x43, 0x77, 0x74,
|
|
0xF0}}; // 3CB43662-9ECF-5128-850D-9EB8437774F0
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IStepEasingFunction>{
|
|
0xC7B1D4CF,
|
|
0xC562,
|
|
0x56B3,
|
|
{0xB4, 0xE6, 0xB2, 0x13, 0x26, 0x16, 0x5F,
|
|
0x71}}; // C7B1D4CF-C562-56B3-B4E6-B21326165F71
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IVector2KeyFrameAnimation>{
|
|
0xE9C5E3FD,
|
|
0x43B7,
|
|
0x526E,
|
|
{0x9D, 0xA0, 0x4C, 0x3E, 0xA9, 0x6D, 0xB2,
|
|
0x7D}}; // E9C5E3FD-43B7-526E-9DA0-4C3EA96DB27D
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IVector2NaturalMotionAnimation>{
|
|
0xE00E60CE,
|
|
0xD1BE,
|
|
0x5C24,
|
|
{0x88, 0x5D, 0xC1, 0xD0, 0xA7, 0x49, 0xD1,
|
|
0x09}}; // E00E60CE-D1BE-5C24-885D-C1D0A749D109
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::IVector2NaturalMotionAnimationFactory>{
|
|
0xE39AEAD8,
|
|
0x80F9,
|
|
0x5F64,
|
|
{0x86, 0x44, 0xE9, 0xE5, 0x64, 0x6B, 0x79,
|
|
0x6F}}; // E39AEAD8-80F9-5F64-8644-E9E5646B796F
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IVector3KeyFrameAnimation>{
|
|
0xD7DA980E,
|
|
0x2DDE,
|
|
0x5DD1,
|
|
{0xA4, 0x0C, 0xD6, 0x86, 0x8D, 0xD2, 0x44,
|
|
0x9E}}; // D7DA980E-2DDE-5DD1-A40C-D6868DD2449E
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IVector3NaturalMotionAnimation>{
|
|
0x13FEEEF2,
|
|
0xD2C0,
|
|
0x5B72,
|
|
{0xAD, 0x67, 0x98, 0x3A, 0x19, 0xB9, 0xB7,
|
|
0x83}}; // 13FEEEF2-D2C0-5B72-AD67-983A19B9B783
|
|
template <>
|
|
inline constexpr guid guid_v<
|
|
winrt::Microsoft::UI::Composition::IVector3NaturalMotionAnimationFactory>{
|
|
0x428241CB,
|
|
0xBE9C,
|
|
0x5C2A,
|
|
{0x93, 0x9C, 0xEC, 0x78, 0xAA, 0x60, 0xBB,
|
|
0x8A}}; // 428241CB-BE9C-5C2A-939C-EC78AA60BB8A
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IVector4KeyFrameAnimation>{
|
|
0x16CEA3B9,
|
|
0xC5E3,
|
|
0x5F6F,
|
|
{0xB5, 0xC7, 0xDA, 0x29, 0xA3, 0x1C, 0xCF,
|
|
0xC7}}; // 16CEA3B9-C5E3-5F6F-B5C7-DA29A31CCFC7
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::IVisual>{
|
|
0xC0EEAB6C,
|
|
0xC897,
|
|
0x5AC6,
|
|
{0xA1, 0xC9, 0x63, 0xAB, 0xD5, 0x05, 0x5B,
|
|
0x9B}}; // C0EEAB6C-C897-5AC6-A1C9-63ABD5055B9B
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::IVisual2>{
|
|
0x492A7995,
|
|
0x0C5C,
|
|
0x5993,
|
|
{0xA2, 0x83, 0x52, 0xE4, 0xDA, 0x30, 0x50,
|
|
0xEE}}; // 492A7995-0C5C-5993-A283-52E4DA3050EE
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::IVisual3>{
|
|
0x972B70B0,
|
|
0x950D,
|
|
0x5656,
|
|
{0xA3, 0x80, 0xBD, 0x4A, 0x70, 0x77, 0x58,
|
|
0x68}}; // 972B70B0-950D-5656-A380-BD4A70775868
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::IVisual4>{
|
|
0x27CB223F,
|
|
0xC431,
|
|
0x57AC,
|
|
{0xB6, 0x1E, 0xD6, 0xB7, 0x51, 0x5D, 0x57,
|
|
0x9F}}; // 27CB223F-C431-57AC-B61E-D6B7515D579F
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IVisualCollection>{
|
|
0xD002896D,
|
|
0x67D8,
|
|
0x5F69,
|
|
{0xAB, 0x70, 0x58, 0x1F, 0xA3, 0xBF, 0x37,
|
|
0x0F}}; // D002896D-67D8-5F69-AB70-581FA3BF370F
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::IVisualElement>{
|
|
0x2180F1F5,
|
|
0xB5D8,
|
|
0x4BF6,
|
|
{0x92, 0x0A, 0x12, 0x00, 0x6E, 0x63, 0xEF,
|
|
0xEF}}; // 2180F1F5-B5D8-4BF6-920A-12006E63EFEF
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IVisualElement2>{
|
|
0xBC950C8D,
|
|
0x1DB0,
|
|
0x53AA,
|
|
{0x9D, 0xEE, 0x34, 0x27, 0x1C, 0xD1, 0x8C,
|
|
0xE6}}; // BC950C8D-1DB0-53AA-9DEE-34271CD18CE6
|
|
template <>
|
|
inline constexpr guid guid_v<winrt::Microsoft::UI::Composition::IVisualFactory>{
|
|
0x77BB4668,
|
|
0x83FA,
|
|
0x5BB5,
|
|
{0xB7, 0x8B, 0x5E, 0x6F, 0xDC, 0x3D, 0x40,
|
|
0x38}}; // 77BB4668-83FA-5BB5-B78B-5E6FDC3D4038
|
|
template <>
|
|
inline constexpr guid
|
|
guid_v<winrt::Microsoft::UI::Composition::IVisualUnorderedCollection>{
|
|
0x4A97216E,
|
|
0x793E,
|
|
0x54E3,
|
|
{0x96, 0xE8, 0xF9, 0xDB, 0x79, 0x01, 0x19,
|
|
0xCD}}; // 4A97216E-793E-54E3-96E8-F9DB790119CD
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::AmbientLight> {
|
|
using type = winrt::Microsoft::UI::Composition::IAmbientLight;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::AnimationController> {
|
|
using type = winrt::Microsoft::UI::Composition::IAnimationController;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::AnimationPropertyInfo> {
|
|
using type = winrt::Microsoft::UI::Composition::IAnimationPropertyInfo;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::BackEasingFunction> {
|
|
using type = winrt::Microsoft::UI::Composition::IBackEasingFunction;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::BooleanKeyFrameAnimation> {
|
|
using type = winrt::Microsoft::UI::Composition::IBooleanKeyFrameAnimation;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::BounceEasingFunction> {
|
|
using type = winrt::Microsoft::UI::Composition::IBounceEasingFunction;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::BounceScalarNaturalMotionAnimation> {
|
|
using type =
|
|
winrt::Microsoft::UI::Composition::IBounceScalarNaturalMotionAnimation;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::BounceVector2NaturalMotionAnimation> {
|
|
using type =
|
|
winrt::Microsoft::UI::Composition::IBounceVector2NaturalMotionAnimation;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::BounceVector3NaturalMotionAnimation> {
|
|
using type =
|
|
winrt::Microsoft::UI::Composition::IBounceVector3NaturalMotionAnimation;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CircleEasingFunction> {
|
|
using type = winrt::Microsoft::UI::Composition::ICircleEasingFunction;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::ColorKeyFrameAnimation> {
|
|
using type = winrt::Microsoft::UI::Composition::IColorKeyFrameAnimation;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionAnimation> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionAnimation;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionAnimationGroup> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionAnimationGroup;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionBackdropBrush> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionBackdropBrush;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionBatchCompletedEventArgs> {
|
|
using type =
|
|
winrt::Microsoft::UI::Composition::ICompositionBatchCompletedEventArgs;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::CompositionBrush> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionBrush;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionCapabilities> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionCapabilities;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::CompositionClip> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionClip;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionColorBrush> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionColorBrush;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionColorGradientStop> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionColorGradientStop;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionColorGradientStopCollection> {
|
|
using type = winrt::Microsoft::UI::Composition::
|
|
ICompositionColorGradientStopCollection;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionCommitBatch> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionCommitBatch;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionContainerShape> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionContainerShape;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionDrawingSurface> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionDrawingSurface;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionEasingFunction> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionEasingFunction;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionEffectBrush> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionEffectBrush;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionEffectFactory> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionEffectFactory;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionEffectSourceParameter> {
|
|
using type =
|
|
winrt::Microsoft::UI::Composition::ICompositionEffectSourceParameter;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionEllipseGeometry> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionEllipseGeometry;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionGeometricClip> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionGeometricClip;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionGeometry> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionGeometry;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionGradientBrush> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionGradientBrush;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionGraphicsDevice> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::CompositionLight> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionLight;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionLineGeometry> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionLineGeometry;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionLinearGradientBrush> {
|
|
using type =
|
|
winrt::Microsoft::UI::Composition::ICompositionLinearGradientBrush;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionMaskBrush> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionMaskBrush;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionMipmapSurface> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionMipmapSurface;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionNineGridBrush> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionNineGridBrush;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::CompositionObject> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionObject;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::CompositionPath> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionPath;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionPathGeometry> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionPathGeometry;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionProjectedShadow> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionProjectedShadow;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionProjectedShadowCaster> {
|
|
using type =
|
|
winrt::Microsoft::UI::Composition::ICompositionProjectedShadowCaster;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::
|
|
CompositionProjectedShadowCasterCollection> {
|
|
using type = winrt::Microsoft::UI::Composition::
|
|
ICompositionProjectedShadowCasterCollection;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionProjectedShadowReceiver> {
|
|
using type =
|
|
winrt::Microsoft::UI::Composition::ICompositionProjectedShadowReceiver;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::
|
|
CompositionProjectedShadowReceiverUnorderedCollection> {
|
|
using type = winrt::Microsoft::UI::Composition::
|
|
ICompositionProjectedShadowReceiverUnorderedCollection;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionPropertySet> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionPropertySet;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionRadialGradientBrush> {
|
|
using type =
|
|
winrt::Microsoft::UI::Composition::ICompositionRadialGradientBrush;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionRectangleGeometry> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionRectangleGeometry;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionRoundedRectangleGeometry> {
|
|
using type =
|
|
winrt::Microsoft::UI::Composition::ICompositionRoundedRectangleGeometry;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionScopedBatch> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionScopedBatch;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::CompositionShadow> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionShadow;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::CompositionShape> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionShape;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionShapeCollection> {
|
|
using type = winrt::Windows::Foundation::Collections::IVector<
|
|
winrt::Microsoft::UI::Composition::CompositionShape>;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionSpriteShape> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionSpriteShape;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionStrokeDashArray> {
|
|
using type = winrt::Windows::Foundation::Collections::IVector<float>;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionSurfaceBrush> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionSurfaceBrush;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionTransform> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionTransform;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionViewBox> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionViewBox;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionVirtualDrawingSurface> {
|
|
using type =
|
|
winrt::Microsoft::UI::Composition::ICompositionVirtualDrawingSurface;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CompositionVisualSurface> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositionVisualSurface;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::Compositor> {
|
|
using type = winrt::Microsoft::UI::Composition::ICompositor;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::ContainerVisual> {
|
|
using type = winrt::Microsoft::UI::Composition::IContainerVisual;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::CubicBezierEasingFunction> {
|
|
using type = winrt::Microsoft::UI::Composition::ICubicBezierEasingFunction;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::DistantLight> {
|
|
using type = winrt::Microsoft::UI::Composition::IDistantLight;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::DropShadow> {
|
|
using type = winrt::Microsoft::UI::Composition::IDropShadow;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::ElasticEasingFunction> {
|
|
using type = winrt::Microsoft::UI::Composition::IElasticEasingFunction;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::ExponentialEasingFunction> {
|
|
using type = winrt::Microsoft::UI::Composition::IExponentialEasingFunction;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::ExpressionAnimation> {
|
|
using type = winrt::Microsoft::UI::Composition::IExpressionAnimation;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::ImplicitAnimationCollection> {
|
|
using type = winrt::Microsoft::UI::Composition::IImplicitAnimationCollection;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::InitialValueExpressionCollection> {
|
|
using type = winrt::Windows::Foundation::Collections::IMap<hstring, hstring>;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::InsetClip> {
|
|
using type = winrt::Microsoft::UI::Composition::IInsetClip;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::KeyFrameAnimation> {
|
|
using type = winrt::Microsoft::UI::Composition::IKeyFrameAnimation;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::LayerVisual> {
|
|
using type = winrt::Microsoft::UI::Composition::ILayerVisual;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::LinearEasingFunction> {
|
|
using type = winrt::Microsoft::UI::Composition::ILinearEasingFunction;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::NaturalMotionAnimation> {
|
|
using type = winrt::Microsoft::UI::Composition::INaturalMotionAnimation;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::PathKeyFrameAnimation> {
|
|
using type = winrt::Microsoft::UI::Composition::IPathKeyFrameAnimation;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::PointLight> {
|
|
using type = winrt::Microsoft::UI::Composition::IPointLight;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::PowerEasingFunction> {
|
|
using type = winrt::Microsoft::UI::Composition::IPowerEasingFunction;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::QuaternionKeyFrameAnimation> {
|
|
using type = winrt::Microsoft::UI::Composition::IQuaternionKeyFrameAnimation;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::RectangleClip> {
|
|
using type = winrt::Microsoft::UI::Composition::IRectangleClip;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::RedirectVisual> {
|
|
using type = winrt::Microsoft::UI::Composition::IRedirectVisual;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::RenderingDeviceReplacedEventArgs> {
|
|
using type =
|
|
winrt::Microsoft::UI::Composition::IRenderingDeviceReplacedEventArgs;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::ScalarKeyFrameAnimation> {
|
|
using type = winrt::Microsoft::UI::Composition::IScalarKeyFrameAnimation;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::ScalarNaturalMotionAnimation> {
|
|
using type = winrt::Microsoft::UI::Composition::IScalarNaturalMotionAnimation;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::ShapeVisual> {
|
|
using type = winrt::Microsoft::UI::Composition::IShapeVisual;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::SineEasingFunction> {
|
|
using type = winrt::Microsoft::UI::Composition::ISineEasingFunction;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::SpotLight> {
|
|
using type = winrt::Microsoft::UI::Composition::ISpotLight;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::SpringScalarNaturalMotionAnimation> {
|
|
using type =
|
|
winrt::Microsoft::UI::Composition::ISpringScalarNaturalMotionAnimation;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::SpringVector2NaturalMotionAnimation> {
|
|
using type =
|
|
winrt::Microsoft::UI::Composition::ISpringVector2NaturalMotionAnimation;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::SpringVector3NaturalMotionAnimation> {
|
|
using type =
|
|
winrt::Microsoft::UI::Composition::ISpringVector3NaturalMotionAnimation;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::SpriteVisual> {
|
|
using type = winrt::Microsoft::UI::Composition::ISpriteVisual;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::StepEasingFunction> {
|
|
using type = winrt::Microsoft::UI::Composition::IStepEasingFunction;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::Vector2KeyFrameAnimation> {
|
|
using type = winrt::Microsoft::UI::Composition::IVector2KeyFrameAnimation;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::Vector2NaturalMotionAnimation> {
|
|
using type =
|
|
winrt::Microsoft::UI::Composition::IVector2NaturalMotionAnimation;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::Vector3KeyFrameAnimation> {
|
|
using type = winrt::Microsoft::UI::Composition::IVector3KeyFrameAnimation;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::Vector3NaturalMotionAnimation> {
|
|
using type =
|
|
winrt::Microsoft::UI::Composition::IVector3NaturalMotionAnimation;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::Vector4KeyFrameAnimation> {
|
|
using type = winrt::Microsoft::UI::Composition::IVector4KeyFrameAnimation;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::Visual> {
|
|
using type = winrt::Microsoft::UI::Composition::IVisual;
|
|
};
|
|
template <>
|
|
struct default_interface<winrt::Microsoft::UI::Composition::VisualCollection> {
|
|
using type = winrt::Microsoft::UI::Composition::IVisualCollection;
|
|
};
|
|
template <>
|
|
struct default_interface<
|
|
winrt::Microsoft::UI::Composition::VisualUnorderedCollection> {
|
|
using type = winrt::Microsoft::UI::Composition::IVisualUnorderedCollection;
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IAmbientLight> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Color(
|
|
struct struct_Windows_UI_Color*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Color(
|
|
struct struct_Windows_UI_Color) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IAmbientLight2> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Intensity(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Intensity(float) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IAnimationController> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_PlaybackRate(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_PlaybackRate(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Progress(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Progress(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_ProgressBehavior(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_ProgressBehavior(int32_t) noexcept = 0;
|
|
virtual int32_t __stdcall Pause() noexcept = 0;
|
|
virtual int32_t __stdcall Resume() noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IAnimationControllerStatics> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_MaxPlaybackRate(float*) noexcept = 0;
|
|
virtual int32_t __stdcall get_MinPlaybackRate(float*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IAnimationObject> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall PopulatePropertyInfo(void*, void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IAnimationPropertyInfo> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_AccessMode(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_AccessMode(int32_t) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IAnimationPropertyInfo2> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall GetResolvedCompositionObject(void**) noexcept = 0;
|
|
virtual int32_t __stdcall GetResolvedCompositionObjectProperty(
|
|
void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IBackEasingFunction> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Mode(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall get_Amplitude(float*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IBooleanKeyFrameAnimation> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall InsertKeyFrame(float, bool) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IBounceEasingFunction> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Mode(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall get_Bounces(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall get_Bounciness(float*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::IBounceScalarNaturalMotionAnimation> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Acceleration(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Acceleration(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Restitution(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Restitution(float) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::IBounceVector2NaturalMotionAnimation> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Acceleration(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Acceleration(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Restitution(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Restitution(float) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::IBounceVector3NaturalMotionAnimation> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Acceleration(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Acceleration(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Restitution(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Restitution(float) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICircleEasingFunction> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Mode(int32_t*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IColorKeyFrameAnimation> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_InterpolationColorSpace(
|
|
int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_InterpolationColorSpace(int32_t) noexcept = 0;
|
|
virtual int32_t __stdcall InsertKeyFrame(
|
|
float, struct struct_Windows_UI_Color) noexcept = 0;
|
|
virtual int32_t __stdcall InsertKeyFrameWithEasingFunction(
|
|
float, struct struct_Windows_UI_Color, void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionAnimation> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall ClearAllParameters() noexcept = 0;
|
|
virtual int32_t __stdcall ClearParameter(void*) noexcept = 0;
|
|
virtual int32_t __stdcall SetColorParameter(
|
|
void*, struct struct_Windows_UI_Color) noexcept = 0;
|
|
virtual int32_t __stdcall SetMatrix3x2Parameter(
|
|
void*, winrt::Windows::Foundation::Numerics::float3x2) noexcept = 0;
|
|
virtual int32_t __stdcall SetMatrix4x4Parameter(
|
|
void*, winrt::Windows::Foundation::Numerics::float4x4) noexcept = 0;
|
|
virtual int32_t __stdcall SetQuaternionParameter(
|
|
void*, winrt::Windows::Foundation::Numerics::quaternion) noexcept = 0;
|
|
virtual int32_t __stdcall SetReferenceParameter(void*, void*) noexcept = 0;
|
|
virtual int32_t __stdcall SetScalarParameter(void*, float) noexcept = 0;
|
|
virtual int32_t __stdcall SetVector2Parameter(
|
|
void*, winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall SetVector3Parameter(
|
|
void*, winrt::Windows::Foundation::Numerics::float3) noexcept = 0;
|
|
virtual int32_t __stdcall SetVector4Parameter(
|
|
void*, winrt::Windows::Foundation::Numerics::float4) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionAnimation2> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall SetBooleanParameter(void*, bool) noexcept = 0;
|
|
virtual int32_t __stdcall get_Target(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_Target(void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionAnimation3> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_InitialValueExpressions(void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionAnimation4> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall SetExpressionReferenceParameter(
|
|
void*, void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionAnimationBase> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionAnimationFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionAnimationGroup> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Count(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall Add(void*) noexcept = 0;
|
|
virtual int32_t __stdcall Remove(void*) noexcept = 0;
|
|
virtual int32_t __stdcall RemoveAll() noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::ICompositionApiInformationStatics> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_ApiVersion(uint64_t*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionBackdropBrush> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::ICompositionBatchCompletedEventArgs> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionBrush> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionBrushFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionCapabilities> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall AreEffectsSupported(bool*) noexcept = 0;
|
|
virtual int32_t __stdcall AreEffectsFast(bool*) noexcept = 0;
|
|
virtual int32_t __stdcall add_Changed(void*,
|
|
winrt::event_token*) noexcept = 0;
|
|
virtual int32_t __stdcall remove_Changed(winrt::event_token) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionClip> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionClip2> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_AnchorPoint(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_AnchorPoint(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_CenterPoint(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_CenterPoint(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_Offset(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Offset(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_RotationAngle(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_RotationAngle(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_RotationAngleInDegrees(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_RotationAngleInDegrees(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Scale(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Scale(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_TransformMatrix(
|
|
winrt::Windows::Foundation::Numerics::float3x2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_TransformMatrix(
|
|
winrt::Windows::Foundation::Numerics::float3x2) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionClipFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionColorBrush> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Color(
|
|
struct struct_Windows_UI_Color*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Color(
|
|
struct struct_Windows_UI_Color) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionColorGradientStop> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Color(
|
|
struct struct_Windows_UI_Color*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Color(
|
|
struct struct_Windows_UI_Color) noexcept = 0;
|
|
virtual int32_t __stdcall get_Offset(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Offset(float) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::
|
|
ICompositionColorGradientStopCollection> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionCommitBatch> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_IsActive(bool*) noexcept = 0;
|
|
virtual int32_t __stdcall get_IsEnded(bool*) noexcept = 0;
|
|
virtual int32_t __stdcall add_Completed(void*,
|
|
winrt::event_token*) noexcept = 0;
|
|
virtual int32_t __stdcall remove_Completed(winrt::event_token) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionContainerShape> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Shapes(void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionDrawingSurface> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_AlphaMode(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall get_PixelFormat(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall get_Size(
|
|
winrt::Windows::Foundation::Size*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionDrawingSurface2> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_SizeInt32(
|
|
struct struct_Windows_Graphics_SizeInt32*) noexcept = 0;
|
|
virtual int32_t __stdcall Resize(
|
|
struct struct_Windows_Graphics_SizeInt32) noexcept = 0;
|
|
virtual int32_t __stdcall Scroll(
|
|
struct struct_Windows_Graphics_PointInt32) noexcept = 0;
|
|
virtual int32_t __stdcall ScrollRect(
|
|
struct struct_Windows_Graphics_PointInt32,
|
|
struct struct_Windows_Graphics_RectInt32) noexcept = 0;
|
|
virtual int32_t __stdcall ScrollWithClip(
|
|
struct struct_Windows_Graphics_PointInt32,
|
|
struct struct_Windows_Graphics_RectInt32) noexcept = 0;
|
|
virtual int32_t __stdcall ScrollRectWithClip(
|
|
struct struct_Windows_Graphics_PointInt32,
|
|
struct struct_Windows_Graphics_RectInt32,
|
|
struct struct_Windows_Graphics_RectInt32) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::ICompositionDrawingSurfaceFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionEasingFunction> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::ICompositionEasingFunctionFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::ICompositionEasingFunctionStatics> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall CreateCubicBezierEasingFunction(
|
|
void*, winrt::Windows::Foundation::Numerics::float2,
|
|
winrt::Windows::Foundation::Numerics::float2, void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateLinearEasingFunction(void*,
|
|
void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateStepEasingFunction(void*,
|
|
void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateStepEasingFunctionWithStepCount(
|
|
void*, int32_t, void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateBackEasingFunction(void*, int32_t, float,
|
|
void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateBounceEasingFunction(void*, int32_t,
|
|
int32_t, float,
|
|
void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateCircleEasingFunction(void*, int32_t,
|
|
void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateElasticEasingFunction(void*, int32_t,
|
|
int32_t, float,
|
|
void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateExponentialEasingFunction(
|
|
void*, int32_t, float, void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreatePowerEasingFunction(void*, int32_t, float,
|
|
void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateSineEasingFunction(void*, int32_t,
|
|
void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionEffectBrush> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall GetSourceParameter(void*, void**) noexcept = 0;
|
|
virtual int32_t __stdcall SetSourceParameter(void*, void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionEffectFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall CreateBrush(void**) noexcept = 0;
|
|
virtual int32_t __stdcall get_ExtendedError(winrt::hresult*) noexcept = 0;
|
|
virtual int32_t __stdcall get_LoadStatus(int32_t*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::ICompositionEffectSourceParameter> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Name(void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::
|
|
ICompositionEffectSourceParameterFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall Create(void*, void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionEllipseGeometry> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Center(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Center(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_Radius(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Radius(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionGeometricClip> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Geometry(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_Geometry(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_ViewBox(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_ViewBox(void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionGeometry> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_TrimEnd(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_TrimEnd(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_TrimOffset(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_TrimOffset(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_TrimStart(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_TrimStart(float) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionGeometryFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionGradientBrush> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_AnchorPoint(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_AnchorPoint(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_CenterPoint(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_CenterPoint(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_ColorStops(void**) noexcept = 0;
|
|
virtual int32_t __stdcall get_ExtendMode(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_ExtendMode(int32_t) noexcept = 0;
|
|
virtual int32_t __stdcall get_InterpolationSpace(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_InterpolationSpace(int32_t) noexcept = 0;
|
|
virtual int32_t __stdcall get_Offset(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Offset(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_RotationAngle(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_RotationAngle(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_RotationAngleInDegrees(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_RotationAngleInDegrees(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Scale(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Scale(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_TransformMatrix(
|
|
winrt::Windows::Foundation::Numerics::float3x2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_TransformMatrix(
|
|
winrt::Windows::Foundation::Numerics::float3x2) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionGradientBrush2> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_MappingMode(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_MappingMode(int32_t) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::ICompositionGradientBrushFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall CreateDrawingSurface(
|
|
winrt::Windows::Foundation::Size, int32_t, int32_t,
|
|
void**) noexcept = 0;
|
|
virtual int32_t __stdcall add_RenderingDeviceReplaced(
|
|
void*, winrt::event_token*) noexcept = 0;
|
|
virtual int32_t __stdcall remove_RenderingDeviceReplaced(
|
|
winrt::event_token) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice2> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall CreateDrawingSurface2(
|
|
struct struct_Windows_Graphics_SizeInt32, int32_t, int32_t,
|
|
void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateVirtualDrawingSurface(
|
|
struct struct_Windows_Graphics_SizeInt32, int32_t, int32_t,
|
|
void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice3> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall CreateMipmapSurface(
|
|
struct struct_Windows_Graphics_SizeInt32, int32_t, int32_t,
|
|
void**) noexcept = 0;
|
|
virtual int32_t __stdcall Trim() noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice4> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall CaptureAsync(
|
|
void*, struct struct_Windows_Graphics_SizeInt32, int32_t, int32_t,
|
|
float, void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionLight> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Targets(void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionLight2> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_ExclusionsFromTargets(void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionLight3> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_IsEnabled(bool*) noexcept = 0;
|
|
virtual int32_t __stdcall put_IsEnabled(bool) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionLightFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionLineGeometry> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Start(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Start(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_End(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_End(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionLinearGradientBrush> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_EndPoint(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_EndPoint(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_StartPoint(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_StartPoint(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionMaskBrush> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Mask(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_Mask(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_Source(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_Source(void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionMipmapSurface> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_LevelCount(uint32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall get_AlphaMode(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall get_PixelFormat(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall get_SizeInt32(
|
|
struct struct_Windows_Graphics_SizeInt32*) noexcept = 0;
|
|
virtual int32_t __stdcall GetDrawingSurfaceForLevel(uint32_t,
|
|
void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionNineGridBrush> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_BottomInset(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_BottomInset(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_BottomInsetScale(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_BottomInsetScale(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_IsCenterHollow(bool*) noexcept = 0;
|
|
virtual int32_t __stdcall put_IsCenterHollow(bool) noexcept = 0;
|
|
virtual int32_t __stdcall get_LeftInset(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_LeftInset(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_LeftInsetScale(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_LeftInsetScale(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_RightInset(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_RightInset(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_RightInsetScale(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_RightInsetScale(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Source(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_Source(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_TopInset(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_TopInset(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_TopInsetScale(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_TopInsetScale(float) noexcept = 0;
|
|
virtual int32_t __stdcall SetInsets(float) noexcept = 0;
|
|
virtual int32_t __stdcall SetInsetsWithValues(float, float, float,
|
|
float) noexcept = 0;
|
|
virtual int32_t __stdcall SetInsetScales(float) noexcept = 0;
|
|
virtual int32_t __stdcall SetInsetScalesWithValues(float, float, float,
|
|
float) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionObject> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Compositor(void**) noexcept = 0;
|
|
virtual int32_t __stdcall get_Properties(void**) noexcept = 0;
|
|
virtual int32_t __stdcall StartAnimation(void*, void*) noexcept = 0;
|
|
virtual int32_t __stdcall StopAnimation(void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionObject2> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Comment(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_Comment(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_ImplicitAnimations(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_ImplicitAnimations(void*) noexcept = 0;
|
|
virtual int32_t __stdcall StartAnimationGroup(void*) noexcept = 0;
|
|
virtual int32_t __stdcall StopAnimationGroup(void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionObject3> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_DispatcherQueue(void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionObject4> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall TryGetAnimationController(void*,
|
|
void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionObject5> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall StartAnimationWithController(void*, void*,
|
|
void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionObjectFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionObjectStatics> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall StartAnimationWithIAnimationObject(
|
|
void*, void*, void*) noexcept = 0;
|
|
virtual int32_t __stdcall StartAnimationGroupWithIAnimationObject(
|
|
void*, void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionPath> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionPathFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall Create(void*, void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionPathGeometry> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Path(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_Path(void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionProjectedShadow> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_BlurRadiusMultiplier(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_BlurRadiusMultiplier(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Casters(void**) noexcept = 0;
|
|
virtual int32_t __stdcall get_LightSource(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_LightSource(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_MaxBlurRadius(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_MaxBlurRadius(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_MinBlurRadius(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_MinBlurRadius(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Receivers(void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::ICompositionProjectedShadowCaster> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Brush(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_Brush(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_CastingVisual(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_CastingVisual(void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::
|
|
ICompositionProjectedShadowCasterCollection> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Count(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall InsertAbove(void*, void*) noexcept = 0;
|
|
virtual int32_t __stdcall InsertAtBottom(void*) noexcept = 0;
|
|
virtual int32_t __stdcall InsertAtTop(void*) noexcept = 0;
|
|
virtual int32_t __stdcall InsertBelow(void*, void*) noexcept = 0;
|
|
virtual int32_t __stdcall Remove(void*) noexcept = 0;
|
|
virtual int32_t __stdcall RemoveAll() noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::
|
|
ICompositionProjectedShadowCasterCollectionStatics> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_MaxRespectedCasters(int32_t*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::ICompositionProjectedShadowReceiver> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_ReceivingVisual(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_ReceivingVisual(void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::
|
|
ICompositionProjectedShadowReceiverUnorderedCollection> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall Add(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_Count(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall Remove(void*) noexcept = 0;
|
|
virtual int32_t __stdcall RemoveAll() noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionPropertySet> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall InsertColor(
|
|
void*, struct struct_Windows_UI_Color) noexcept = 0;
|
|
virtual int32_t __stdcall InsertMatrix3x2(
|
|
void*, winrt::Windows::Foundation::Numerics::float3x2) noexcept = 0;
|
|
virtual int32_t __stdcall InsertMatrix4x4(
|
|
void*, winrt::Windows::Foundation::Numerics::float4x4) noexcept = 0;
|
|
virtual int32_t __stdcall InsertQuaternion(
|
|
void*, winrt::Windows::Foundation::Numerics::quaternion) noexcept = 0;
|
|
virtual int32_t __stdcall InsertScalar(void*, float) noexcept = 0;
|
|
virtual int32_t __stdcall InsertVector2(
|
|
void*, winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall InsertVector3(
|
|
void*, winrt::Windows::Foundation::Numerics::float3) noexcept = 0;
|
|
virtual int32_t __stdcall InsertVector4(
|
|
void*, winrt::Windows::Foundation::Numerics::float4) noexcept = 0;
|
|
virtual int32_t __stdcall TryGetColor(void*,
|
|
struct struct_Windows_UI_Color*,
|
|
int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall TryGetMatrix3x2(
|
|
void*, winrt::Windows::Foundation::Numerics::float3x2*,
|
|
int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall TryGetMatrix4x4(
|
|
void*, winrt::Windows::Foundation::Numerics::float4x4*,
|
|
int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall TryGetQuaternion(
|
|
void*, winrt::Windows::Foundation::Numerics::quaternion*,
|
|
int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall TryGetScalar(void*, float*,
|
|
int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall TryGetVector2(
|
|
void*, winrt::Windows::Foundation::Numerics::float2*,
|
|
int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall TryGetVector3(
|
|
void*, winrt::Windows::Foundation::Numerics::float3*,
|
|
int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall TryGetVector4(
|
|
void*, winrt::Windows::Foundation::Numerics::float4*,
|
|
int32_t*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionPropertySet2> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall InsertBoolean(void*, bool) noexcept = 0;
|
|
virtual int32_t __stdcall TryGetBoolean(void*, bool*,
|
|
int32_t*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionRadialGradientBrush> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_EllipseCenter(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_EllipseCenter(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_EllipseRadius(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_EllipseRadius(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_GradientOriginOffset(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_GradientOriginOffset(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionRectangleGeometry> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Offset(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Offset(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_Size(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Size(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::ICompositionRoundedRectangleGeometry> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_CornerRadius(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_CornerRadius(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_Offset(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Offset(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_Size(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Size(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionScopedBatch> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_IsActive(bool*) noexcept = 0;
|
|
virtual int32_t __stdcall get_IsEnded(bool*) noexcept = 0;
|
|
virtual int32_t __stdcall End() noexcept = 0;
|
|
virtual int32_t __stdcall Resume() noexcept = 0;
|
|
virtual int32_t __stdcall Suspend() noexcept = 0;
|
|
virtual int32_t __stdcall add_Completed(void*,
|
|
winrt::event_token*) noexcept = 0;
|
|
virtual int32_t __stdcall remove_Completed(winrt::event_token) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionShadow> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionShadowFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionShape> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_CenterPoint(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_CenterPoint(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_Offset(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Offset(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_RotationAngle(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_RotationAngle(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_RotationAngleInDegrees(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_RotationAngleInDegrees(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Scale(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Scale(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_TransformMatrix(
|
|
winrt::Windows::Foundation::Numerics::float3x2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_TransformMatrix(
|
|
winrt::Windows::Foundation::Numerics::float3x2) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionShapeFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionSpriteShape> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_FillBrush(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_FillBrush(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_Geometry(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_Geometry(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_IsStrokeNonScaling(bool*) noexcept = 0;
|
|
virtual int32_t __stdcall put_IsStrokeNonScaling(bool) noexcept = 0;
|
|
virtual int32_t __stdcall get_StrokeBrush(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_StrokeBrush(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_StrokeDashArray(void**) noexcept = 0;
|
|
virtual int32_t __stdcall get_StrokeDashCap(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_StrokeDashCap(int32_t) noexcept = 0;
|
|
virtual int32_t __stdcall get_StrokeDashOffset(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_StrokeDashOffset(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_StrokeEndCap(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_StrokeEndCap(int32_t) noexcept = 0;
|
|
virtual int32_t __stdcall get_StrokeLineJoin(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_StrokeLineJoin(int32_t) noexcept = 0;
|
|
virtual int32_t __stdcall get_StrokeMiterLimit(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_StrokeMiterLimit(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_StrokeStartCap(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_StrokeStartCap(int32_t) noexcept = 0;
|
|
virtual int32_t __stdcall get_StrokeThickness(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_StrokeThickness(float) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::ICompositionSupportsSystemBackdrop> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_SystemBackdrop(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_SystemBackdrop(void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionSurface> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionSurfaceBrush> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_BitmapInterpolationMode(
|
|
int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_BitmapInterpolationMode(int32_t) noexcept = 0;
|
|
virtual int32_t __stdcall get_HorizontalAlignmentRatio(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_HorizontalAlignmentRatio(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Stretch(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Stretch(int32_t) noexcept = 0;
|
|
virtual int32_t __stdcall get_Surface(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_Surface(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_VerticalAlignmentRatio(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_VerticalAlignmentRatio(float) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionSurfaceBrush2> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_AnchorPoint(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_AnchorPoint(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_CenterPoint(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_CenterPoint(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_Offset(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Offset(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_RotationAngle(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_RotationAngle(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_RotationAngleInDegrees(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_RotationAngleInDegrees(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Scale(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Scale(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_TransformMatrix(
|
|
winrt::Windows::Foundation::Numerics::float3x2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_TransformMatrix(
|
|
winrt::Windows::Foundation::Numerics::float3x2) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionSurfaceBrush3> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_SnapToPixels(bool*) noexcept = 0;
|
|
virtual int32_t __stdcall put_SnapToPixels(bool) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionSurfaceFacade> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall GetRealSurface(void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionTransform> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionTransformFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionViewBox> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_HorizontalAlignmentRatio(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_HorizontalAlignmentRatio(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Offset(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Offset(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_Size(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Size(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_Stretch(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Stretch(int32_t) noexcept = 0;
|
|
virtual int32_t __stdcall get_VerticalAlignmentRatio(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_VerticalAlignmentRatio(float) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::ICompositionVirtualDrawingSurface> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall Trim(
|
|
uint32_t, struct struct_Windows_Graphics_RectInt32*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::
|
|
ICompositionVirtualDrawingSurfaceFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositionVisualSurface> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_SourceVisual(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_SourceVisual(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_SourceOffset(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_SourceOffset(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_SourceSize(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_SourceSize(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositor> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall CreateColorKeyFrameAnimation(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateColorBrush(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateColorBrushWithColor(
|
|
struct struct_Windows_UI_Color, void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateContainerVisual(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateCubicBezierEasingFunction(
|
|
winrt::Windows::Foundation::Numerics::float2,
|
|
winrt::Windows::Foundation::Numerics::float2, void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateEffectFactory(void*, void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateEffectFactoryWithProperties(
|
|
void*, void*, void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateExpressionAnimation(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateExpressionAnimationWithExpression(
|
|
void*, void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateInsetClip(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateInsetClipWithInsets(float, float, float,
|
|
float,
|
|
void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateLinearEasingFunction(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreatePropertySet(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateQuaternionKeyFrameAnimation(
|
|
void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateScalarKeyFrameAnimation(
|
|
void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateScopedBatch(uint32_t, void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateSpriteVisual(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateSurfaceBrush(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateSurfaceBrushWithSurface(
|
|
void*, void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateVector2KeyFrameAnimation(
|
|
void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateVector3KeyFrameAnimation(
|
|
void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateVector4KeyFrameAnimation(
|
|
void**) noexcept = 0;
|
|
virtual int32_t __stdcall GetCommitBatch(uint32_t, void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositor2> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall CreateAmbientLight(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateAnimationGroup(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateBackdropBrush(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateDistantLight(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateDropShadow(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateImplicitAnimationCollection(
|
|
void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateLayerVisual(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateMaskBrush(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateNineGridBrush(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreatePointLight(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateSpotLight(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateStepEasingFunction(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateStepEasingFunctionWithStepCount(
|
|
int32_t, void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositor4> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall CreateColorGradientStop(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateColorGradientStopWithOffsetAndColor(
|
|
float, struct struct_Windows_UI_Color, void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateLinearGradientBrush(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateSpringScalarAnimation(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateSpringVector2Animation(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateSpringVector3Animation(void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositor5> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Comment(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_Comment(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_GlobalPlaybackRate(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_GlobalPlaybackRate(float) noexcept = 0;
|
|
virtual int32_t __stdcall CreateBounceScalarAnimation(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateBounceVector2Animation(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateBounceVector3Animation(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateContainerShape(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateEllipseGeometry(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateLineGeometry(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreatePathGeometry(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreatePathGeometryWithPath(void*,
|
|
void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreatePathKeyFrameAnimation(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateRectangleGeometry(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateRoundedRectangleGeometry(
|
|
void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateShapeVisual(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateSpriteShape(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateSpriteShapeWithGeometry(
|
|
void*, void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateViewBox(void**) noexcept = 0;
|
|
virtual int32_t __stdcall RequestCommitAsync(void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositor6> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall CreateGeometricClip(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateGeometricClipWithGeometry(
|
|
void*, void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateRedirectVisual(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateRedirectVisualWithSourceVisual(
|
|
void*, void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateBooleanKeyFrameAnimation(
|
|
void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositor7> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_DispatcherQueue(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateAnimationPropertyInfo(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateRectangleClip(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateRectangleClipWithSides(float, float, float,
|
|
float,
|
|
void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateRectangleClipWithSidesAndRadius(
|
|
float, float, float, float,
|
|
winrt::Windows::Foundation::Numerics::float2,
|
|
winrt::Windows::Foundation::Numerics::float2,
|
|
winrt::Windows::Foundation::Numerics::float2,
|
|
winrt::Windows::Foundation::Numerics::float2, void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositor8> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall CreateAnimationController(void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositorStatics> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_MaxGlobalPlaybackRate(float*) noexcept = 0;
|
|
virtual int32_t __stdcall get_MinGlobalPlaybackRate(float*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositorWithProjectedShadow> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall CreateProjectedShadowCaster(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateProjectedShadow(void**) noexcept = 0;
|
|
virtual int32_t __stdcall CreateProjectedShadowReceiver(
|
|
void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositorWithRadialGradient> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall CreateRadialGradientBrush(void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICompositorWithVisualSurface> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall CreateVisualSurface(void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IContainerVisual> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Children(void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IContainerVisualFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ICubicBezierEasingFunction> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_ControlPoint1(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall get_ControlPoint2(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IDistantLight> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Color(
|
|
struct struct_Windows_UI_Color*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Color(
|
|
struct struct_Windows_UI_Color) noexcept = 0;
|
|
virtual int32_t __stdcall get_CoordinateSpace(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_CoordinateSpace(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_Direction(
|
|
winrt::Windows::Foundation::Numerics::float3*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Direction(
|
|
winrt::Windows::Foundation::Numerics::float3) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IDistantLight2> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Intensity(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Intensity(float) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IDropShadow> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_BlurRadius(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_BlurRadius(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Color(
|
|
struct struct_Windows_UI_Color*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Color(
|
|
struct struct_Windows_UI_Color) noexcept = 0;
|
|
virtual int32_t __stdcall get_Mask(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_Mask(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_Offset(
|
|
winrt::Windows::Foundation::Numerics::float3*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Offset(
|
|
winrt::Windows::Foundation::Numerics::float3) noexcept = 0;
|
|
virtual int32_t __stdcall get_Opacity(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Opacity(float) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IDropShadow2> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_SourcePolicy(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_SourcePolicy(int32_t) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IElasticEasingFunction> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Mode(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall get_Oscillations(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall get_Springiness(float*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IExponentialEasingFunction> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Mode(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall get_Exponent(float*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IExpressionAnimation> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Expression(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_Expression(void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IImplicitAnimationCollection> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IInsetClip> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_BottomInset(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_BottomInset(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_LeftInset(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_LeftInset(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_RightInset(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_RightInset(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_TopInset(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_TopInset(float) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IKeyFrameAnimation> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_DelayTime(int64_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_DelayTime(int64_t) noexcept = 0;
|
|
virtual int32_t __stdcall get_Duration(int64_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Duration(int64_t) noexcept = 0;
|
|
virtual int32_t __stdcall get_IterationBehavior(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_IterationBehavior(int32_t) noexcept = 0;
|
|
virtual int32_t __stdcall get_IterationCount(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_IterationCount(int32_t) noexcept = 0;
|
|
virtual int32_t __stdcall get_KeyFrameCount(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall get_StopBehavior(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_StopBehavior(int32_t) noexcept = 0;
|
|
virtual int32_t __stdcall InsertExpressionKeyFrame(float,
|
|
void*) noexcept = 0;
|
|
virtual int32_t __stdcall InsertExpressionKeyFrameWithEasingFunction(
|
|
float, void*, void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IKeyFrameAnimation2> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Direction(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Direction(int32_t) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IKeyFrameAnimation3> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_DelayBehavior(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_DelayBehavior(int32_t) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IKeyFrameAnimationFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ILayerVisual> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Effect(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_Effect(void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ILayerVisual2> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Shadow(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_Shadow(void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ILinearEasingFunction> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::INaturalMotionAnimation> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_DelayBehavior(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_DelayBehavior(int32_t) noexcept = 0;
|
|
virtual int32_t __stdcall get_DelayTime(int64_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_DelayTime(int64_t) noexcept = 0;
|
|
virtual int32_t __stdcall get_StopBehavior(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_StopBehavior(int32_t) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::INaturalMotionAnimationFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IPathKeyFrameAnimation> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall InsertKeyFrame(float, void*) noexcept = 0;
|
|
virtual int32_t __stdcall InsertKeyFrameWithEasingFunction(
|
|
float, void*, void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IPointLight> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Color(
|
|
struct struct_Windows_UI_Color*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Color(
|
|
struct struct_Windows_UI_Color) noexcept = 0;
|
|
virtual int32_t __stdcall get_ConstantAttenuation(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_ConstantAttenuation(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_CoordinateSpace(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_CoordinateSpace(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_LinearAttenuation(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_LinearAttenuation(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Offset(
|
|
winrt::Windows::Foundation::Numerics::float3*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Offset(
|
|
winrt::Windows::Foundation::Numerics::float3) noexcept = 0;
|
|
virtual int32_t __stdcall get_QuadraticAttenuation(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_QuadraticAttenuation(float) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IPointLight2> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Intensity(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Intensity(float) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IPointLight3> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_MinAttenuationCutoff(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_MinAttenuationCutoff(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_MaxAttenuationCutoff(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_MaxAttenuationCutoff(float) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IPowerEasingFunction> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Mode(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall get_Power(float*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IQuaternionKeyFrameAnimation> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall InsertKeyFrame(
|
|
float, winrt::Windows::Foundation::Numerics::quaternion) noexcept = 0;
|
|
virtual int32_t __stdcall InsertKeyFrameWithEasingFunction(
|
|
float, winrt::Windows::Foundation::Numerics::quaternion,
|
|
void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IRectangleClip> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Bottom(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Bottom(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_BottomLeftRadius(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_BottomLeftRadius(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_BottomRightRadius(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_BottomRightRadius(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_Left(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Left(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Right(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Right(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Top(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Top(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_TopLeftRadius(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_TopLeftRadius(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_TopRightRadius(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_TopRightRadius(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IRedirectVisual> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Source(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_Source(void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::IRenderingDeviceReplacedEventArgs> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_GraphicsDevice(void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IScalarKeyFrameAnimation> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall InsertKeyFrame(float, float) noexcept = 0;
|
|
virtual int32_t __stdcall InsertKeyFrameWithEasingFunction(
|
|
float, float, void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IScalarNaturalMotionAnimation> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_FinalValue(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_FinalValue(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_InitialValue(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_InitialValue(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_InitialVelocity(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_InitialVelocity(float) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::IScalarNaturalMotionAnimationFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IShapeVisual> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Shapes(void**) noexcept = 0;
|
|
virtual int32_t __stdcall get_ViewBox(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_ViewBox(void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ISineEasingFunction> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Mode(int32_t*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ISpotLight> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_ConstantAttenuation(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_ConstantAttenuation(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_CoordinateSpace(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_CoordinateSpace(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_Direction(
|
|
winrt::Windows::Foundation::Numerics::float3*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Direction(
|
|
winrt::Windows::Foundation::Numerics::float3) noexcept = 0;
|
|
virtual int32_t __stdcall get_InnerConeAngle(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_InnerConeAngle(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_InnerConeAngleInDegrees(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_InnerConeAngleInDegrees(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_InnerConeColor(
|
|
struct struct_Windows_UI_Color*) noexcept = 0;
|
|
virtual int32_t __stdcall put_InnerConeColor(
|
|
struct struct_Windows_UI_Color) noexcept = 0;
|
|
virtual int32_t __stdcall get_LinearAttenuation(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_LinearAttenuation(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Offset(
|
|
winrt::Windows::Foundation::Numerics::float3*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Offset(
|
|
winrt::Windows::Foundation::Numerics::float3) noexcept = 0;
|
|
virtual int32_t __stdcall get_OuterConeAngle(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_OuterConeAngle(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_OuterConeAngleInDegrees(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_OuterConeAngleInDegrees(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_OuterConeColor(
|
|
struct struct_Windows_UI_Color*) noexcept = 0;
|
|
virtual int32_t __stdcall put_OuterConeColor(
|
|
struct struct_Windows_UI_Color) noexcept = 0;
|
|
virtual int32_t __stdcall get_QuadraticAttenuation(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_QuadraticAttenuation(float) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ISpotLight2> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_InnerConeIntensity(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_InnerConeIntensity(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_OuterConeIntensity(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_OuterConeIntensity(float) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ISpotLight3> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_MinAttenuationCutoff(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_MinAttenuationCutoff(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_MaxAttenuationCutoff(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_MaxAttenuationCutoff(float) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::ISpringScalarNaturalMotionAnimation> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_DampingRatio(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_DampingRatio(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Period(int64_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Period(int64_t) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::ISpringVector2NaturalMotionAnimation> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_DampingRatio(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_DampingRatio(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Period(int64_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Period(int64_t) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::ISpringVector3NaturalMotionAnimation> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_DampingRatio(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_DampingRatio(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Period(int64_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Period(int64_t) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ISpriteVisual> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Brush(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_Brush(void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::ISpriteVisual2> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Shadow(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_Shadow(void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IStepEasingFunction> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_FinalStep(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_FinalStep(int32_t) noexcept = 0;
|
|
virtual int32_t __stdcall get_InitialStep(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_InitialStep(int32_t) noexcept = 0;
|
|
virtual int32_t __stdcall get_IsFinalStepSingleFrame(bool*) noexcept = 0;
|
|
virtual int32_t __stdcall put_IsFinalStepSingleFrame(bool) noexcept = 0;
|
|
virtual int32_t __stdcall get_IsInitialStepSingleFrame(bool*) noexcept = 0;
|
|
virtual int32_t __stdcall put_IsInitialStepSingleFrame(bool) noexcept = 0;
|
|
virtual int32_t __stdcall get_StepCount(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_StepCount(int32_t) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IVector2KeyFrameAnimation> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall InsertKeyFrame(
|
|
float, winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall InsertKeyFrameWithEasingFunction(
|
|
float, winrt::Windows::Foundation::Numerics::float2,
|
|
void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IVector2NaturalMotionAnimation> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_FinalValue(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_FinalValue(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_InitialValue(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_InitialValue(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_InitialVelocity(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_InitialVelocity(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::IVector2NaturalMotionAnimationFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IVector3KeyFrameAnimation> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall InsertKeyFrame(
|
|
float, winrt::Windows::Foundation::Numerics::float3) noexcept = 0;
|
|
virtual int32_t __stdcall InsertKeyFrameWithEasingFunction(
|
|
float, winrt::Windows::Foundation::Numerics::float3,
|
|
void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IVector3NaturalMotionAnimation> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_FinalValue(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_FinalValue(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_InitialValue(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_InitialValue(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_InitialVelocity(
|
|
winrt::Windows::Foundation::Numerics::float3*) noexcept = 0;
|
|
virtual int32_t __stdcall put_InitialVelocity(
|
|
winrt::Windows::Foundation::Numerics::float3) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<
|
|
winrt::Microsoft::UI::Composition::IVector3NaturalMotionAnimationFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IVector4KeyFrameAnimation> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall InsertKeyFrame(
|
|
float, winrt::Windows::Foundation::Numerics::float4) noexcept = 0;
|
|
virtual int32_t __stdcall InsertKeyFrameWithEasingFunction(
|
|
float, winrt::Windows::Foundation::Numerics::float4,
|
|
void*) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IVisual> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_AnchorPoint(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_AnchorPoint(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_BackfaceVisibility(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_BackfaceVisibility(int32_t) noexcept = 0;
|
|
virtual int32_t __stdcall get_BorderMode(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_BorderMode(int32_t) noexcept = 0;
|
|
virtual int32_t __stdcall get_CenterPoint(
|
|
winrt::Windows::Foundation::Numerics::float3*) noexcept = 0;
|
|
virtual int32_t __stdcall put_CenterPoint(
|
|
winrt::Windows::Foundation::Numerics::float3) noexcept = 0;
|
|
virtual int32_t __stdcall get_Clip(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_Clip(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_CompositeMode(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall put_CompositeMode(int32_t) noexcept = 0;
|
|
virtual int32_t __stdcall get_IsVisible(bool*) noexcept = 0;
|
|
virtual int32_t __stdcall put_IsVisible(bool) noexcept = 0;
|
|
virtual int32_t __stdcall get_Offset(
|
|
winrt::Windows::Foundation::Numerics::float3*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Offset(
|
|
winrt::Windows::Foundation::Numerics::float3) noexcept = 0;
|
|
virtual int32_t __stdcall get_Opacity(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Opacity(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_Orientation(
|
|
winrt::Windows::Foundation::Numerics::quaternion*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Orientation(
|
|
winrt::Windows::Foundation::Numerics::quaternion) noexcept = 0;
|
|
virtual int32_t __stdcall get_Parent(void**) noexcept = 0;
|
|
virtual int32_t __stdcall get_RotationAngle(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_RotationAngle(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_RotationAngleInDegrees(float*) noexcept = 0;
|
|
virtual int32_t __stdcall put_RotationAngleInDegrees(float) noexcept = 0;
|
|
virtual int32_t __stdcall get_RotationAxis(
|
|
winrt::Windows::Foundation::Numerics::float3*) noexcept = 0;
|
|
virtual int32_t __stdcall put_RotationAxis(
|
|
winrt::Windows::Foundation::Numerics::float3) noexcept = 0;
|
|
virtual int32_t __stdcall get_Scale(
|
|
winrt::Windows::Foundation::Numerics::float3*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Scale(
|
|
winrt::Windows::Foundation::Numerics::float3) noexcept = 0;
|
|
virtual int32_t __stdcall get_Size(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_Size(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
virtual int32_t __stdcall get_TransformMatrix(
|
|
winrt::Windows::Foundation::Numerics::float4x4*) noexcept = 0;
|
|
virtual int32_t __stdcall put_TransformMatrix(
|
|
winrt::Windows::Foundation::Numerics::float4x4) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IVisual2> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_ParentForTransform(void**) noexcept = 0;
|
|
virtual int32_t __stdcall put_ParentForTransform(void*) noexcept = 0;
|
|
virtual int32_t __stdcall get_RelativeOffsetAdjustment(
|
|
winrt::Windows::Foundation::Numerics::float3*) noexcept = 0;
|
|
virtual int32_t __stdcall put_RelativeOffsetAdjustment(
|
|
winrt::Windows::Foundation::Numerics::float3) noexcept = 0;
|
|
virtual int32_t __stdcall get_RelativeSizeAdjustment(
|
|
winrt::Windows::Foundation::Numerics::float2*) noexcept = 0;
|
|
virtual int32_t __stdcall put_RelativeSizeAdjustment(
|
|
winrt::Windows::Foundation::Numerics::float2) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IVisual3> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_IsHitTestVisible(bool*) noexcept = 0;
|
|
virtual int32_t __stdcall put_IsHitTestVisible(bool) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IVisual4> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_IsPixelSnappingEnabled(bool*) noexcept = 0;
|
|
virtual int32_t __stdcall put_IsPixelSnappingEnabled(bool) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IVisualCollection> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Count(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall InsertAbove(void*, void*) noexcept = 0;
|
|
virtual int32_t __stdcall InsertAtBottom(void*) noexcept = 0;
|
|
virtual int32_t __stdcall InsertAtTop(void*) noexcept = 0;
|
|
virtual int32_t __stdcall InsertBelow(void*, void*) noexcept = 0;
|
|
virtual int32_t __stdcall Remove(void*) noexcept = 0;
|
|
virtual int32_t __stdcall RemoveAll() noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IVisualElement> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IVisualElement2> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall GetVisualInternal(void**) noexcept = 0;
|
|
};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IVisualFactory> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {};
|
|
};
|
|
template <>
|
|
struct abi<winrt::Microsoft::UI::Composition::IVisualUnorderedCollection> {
|
|
struct WINRT_IMPL_NOVTABLE type : inspectable_abi {
|
|
virtual int32_t __stdcall get_Count(int32_t*) noexcept = 0;
|
|
virtual int32_t __stdcall Add(void*) noexcept = 0;
|
|
virtual int32_t __stdcall Remove(void*) noexcept = 0;
|
|
virtual int32_t __stdcall RemoveAll() noexcept = 0;
|
|
};
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IAmbientLight {
|
|
[[nodiscard]] auto Color() const;
|
|
auto Color(winrt::Windows::UI::Color const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IAmbientLight> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IAmbientLight<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IAmbientLight2 {
|
|
[[nodiscard]] auto Intensity() const;
|
|
auto Intensity(float value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IAmbientLight2> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IAmbientLight2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IAnimationController {
|
|
[[nodiscard]] auto PlaybackRate() const;
|
|
auto PlaybackRate(float value) const;
|
|
[[nodiscard]] auto Progress() const;
|
|
auto Progress(float value) const;
|
|
[[nodiscard]] auto ProgressBehavior() const;
|
|
auto ProgressBehavior(
|
|
winrt::Microsoft::UI::Composition::
|
|
AnimationControllerProgressBehavior const& value) const;
|
|
auto Pause() const;
|
|
auto Resume() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IAnimationController> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IAnimationController<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IAnimationControllerStatics {
|
|
[[nodiscard]] auto MaxPlaybackRate() const;
|
|
[[nodiscard]] auto MinPlaybackRate() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IAnimationControllerStatics> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IAnimationControllerStatics<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IAnimationObject {
|
|
auto PopulatePropertyInfo(
|
|
param::hstring const& propertyName,
|
|
winrt::Microsoft::UI::Composition::AnimationPropertyInfo const&
|
|
propertyInfo) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IAnimationObject> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IAnimationObject<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IAnimationPropertyInfo {
|
|
[[nodiscard]] auto AccessMode() const;
|
|
auto AccessMode(
|
|
winrt::Microsoft::UI::Composition::AnimationPropertyAccessMode const&
|
|
value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IAnimationPropertyInfo> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IAnimationPropertyInfo<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IAnimationPropertyInfo2 {
|
|
auto GetResolvedCompositionObject() const;
|
|
auto GetResolvedCompositionObjectProperty() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IAnimationPropertyInfo2> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IAnimationPropertyInfo2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IBackEasingFunction {
|
|
[[nodiscard]] auto Mode() const;
|
|
[[nodiscard]] auto Amplitude() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IBackEasingFunction> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IBackEasingFunction<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IBooleanKeyFrameAnimation {
|
|
auto InsertKeyFrame(float normalizedProgressKey, bool value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IBooleanKeyFrameAnimation> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IBooleanKeyFrameAnimation<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IBounceEasingFunction {
|
|
[[nodiscard]] auto Mode() const;
|
|
[[nodiscard]] auto Bounces() const;
|
|
[[nodiscard]] auto Bounciness() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IBounceEasingFunction> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IBounceEasingFunction<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IBounceScalarNaturalMotionAnimation {
|
|
[[nodiscard]] auto Acceleration() const;
|
|
auto Acceleration(float value) const;
|
|
[[nodiscard]] auto Restitution() const;
|
|
auto Restitution(float value) const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::IBounceScalarNaturalMotionAnimation> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_IBounceScalarNaturalMotionAnimation<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IBounceVector2NaturalMotionAnimation {
|
|
[[nodiscard]] auto Acceleration() const;
|
|
auto Acceleration(float value) const;
|
|
[[nodiscard]] auto Restitution() const;
|
|
auto Restitution(float value) const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::IBounceVector2NaturalMotionAnimation> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_IBounceVector2NaturalMotionAnimation<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IBounceVector3NaturalMotionAnimation {
|
|
[[nodiscard]] auto Acceleration() const;
|
|
auto Acceleration(float value) const;
|
|
[[nodiscard]] auto Restitution() const;
|
|
auto Restitution(float value) const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::IBounceVector3NaturalMotionAnimation> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_IBounceVector3NaturalMotionAnimation<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICircleEasingFunction {
|
|
[[nodiscard]] auto Mode() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICircleEasingFunction> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICircleEasingFunction<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IColorKeyFrameAnimation {
|
|
[[nodiscard]] auto InterpolationColorSpace() const;
|
|
auto InterpolationColorSpace(
|
|
winrt::Microsoft::UI::Composition::CompositionColorSpace const& value)
|
|
const;
|
|
auto InsertKeyFrame(float normalizedProgressKey,
|
|
winrt::Windows::UI::Color const& value) const;
|
|
auto InsertKeyFrame(
|
|
float normalizedProgressKey, winrt::Windows::UI::Color const& value,
|
|
winrt::Microsoft::UI::Composition::CompositionEasingFunction const&
|
|
easingFunction) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IColorKeyFrameAnimation> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IColorKeyFrameAnimation<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionAnimation {
|
|
auto ClearAllParameters() const;
|
|
auto ClearParameter(param::hstring const& key) const;
|
|
auto SetColorParameter(param::hstring const& key,
|
|
winrt::Windows::UI::Color const& value) const;
|
|
auto SetMatrix3x2Parameter(
|
|
param::hstring const& key,
|
|
winrt::Windows::Foundation::Numerics::float3x2 const& value) const;
|
|
auto SetMatrix4x4Parameter(
|
|
param::hstring const& key,
|
|
winrt::Windows::Foundation::Numerics::float4x4 const& value) const;
|
|
auto SetQuaternionParameter(
|
|
param::hstring const& key,
|
|
winrt::Windows::Foundation::Numerics::quaternion const& value) const;
|
|
auto SetReferenceParameter(
|
|
param::hstring const& key,
|
|
winrt::Microsoft::UI::Composition::CompositionObject const&
|
|
compositionObject) const;
|
|
auto SetScalarParameter(param::hstring const& key, float value) const;
|
|
auto SetVector2Parameter(
|
|
param::hstring const& key,
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
auto SetVector3Parameter(
|
|
param::hstring const& key,
|
|
winrt::Windows::Foundation::Numerics::float3 const& value) const;
|
|
auto SetVector4Parameter(
|
|
param::hstring const& key,
|
|
winrt::Windows::Foundation::Numerics::float4 const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionAnimation> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionAnimation<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionAnimation2 {
|
|
auto SetBooleanParameter(param::hstring const& key, bool value) const;
|
|
[[nodiscard]] auto Target() const;
|
|
auto Target(param::hstring const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionAnimation2> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionAnimation2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionAnimation3 {
|
|
[[nodiscard]] auto InitialValueExpressions() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionAnimation3> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionAnimation3<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionAnimation4 {
|
|
auto SetExpressionReferenceParameter(
|
|
param::hstring const& parameterName,
|
|
winrt::Microsoft::UI::Composition::IAnimationObject const& source) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionAnimation4> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionAnimation4<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionAnimationBase {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionAnimationBase> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionAnimationBase<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionAnimationFactory {};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ICompositionAnimationFactory> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionAnimationFactory<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionAnimationGroup {
|
|
[[nodiscard]] auto Count() const;
|
|
auto Add(winrt::Microsoft::UI::Composition::CompositionAnimation const& value)
|
|
const;
|
|
auto Remove(winrt::Microsoft::UI::Composition::CompositionAnimation const&
|
|
value) const;
|
|
auto RemoveAll() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionAnimationGroup> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionAnimationGroup<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionApiInformationStatics {
|
|
[[nodiscard]] auto ApiVersion() const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ICompositionApiInformationStatics> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionApiInformationStatics<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionBackdropBrush {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionBackdropBrush> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionBackdropBrush<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionBatchCompletedEventArgs {};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ICompositionBatchCompletedEventArgs> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionBatchCompletedEventArgs<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionBrush {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionBrush> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionBrush<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionBrushFactory {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionBrushFactory> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionBrushFactory<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionCapabilities {
|
|
auto AreEffectsSupported() const;
|
|
auto AreEffectsFast() const;
|
|
auto Changed(winrt::Windows::Foundation::TypedEventHandler<
|
|
winrt::Microsoft::UI::Composition::CompositionCapabilities,
|
|
winrt::Windows::Foundation::IInspectable> const& handler) const;
|
|
using Changed_revoker = impl::event_revoker<
|
|
winrt::Microsoft::UI::Composition::ICompositionCapabilities,
|
|
&impl::abi_t<winrt::Microsoft::UI::Composition::
|
|
ICompositionCapabilities>::remove_Changed>;
|
|
[[nodiscard]] auto Changed(
|
|
auto_revoke_t,
|
|
winrt::Windows::Foundation::TypedEventHandler<
|
|
winrt::Microsoft::UI::Composition::CompositionCapabilities,
|
|
winrt::Windows::Foundation::IInspectable> const& handler) const;
|
|
auto Changed(winrt::event_token const& token) const noexcept;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionCapabilities> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionCapabilities<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionClip {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionClip> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionClip<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionClip2 {
|
|
[[nodiscard]] auto AnchorPoint() const;
|
|
auto AnchorPoint(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto CenterPoint() const;
|
|
auto CenterPoint(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto Offset() const;
|
|
auto Offset(winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto RotationAngle() const;
|
|
auto RotationAngle(float value) const;
|
|
[[nodiscard]] auto RotationAngleInDegrees() const;
|
|
auto RotationAngleInDegrees(float value) const;
|
|
[[nodiscard]] auto Scale() const;
|
|
auto Scale(winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto TransformMatrix() const;
|
|
auto TransformMatrix(
|
|
winrt::Windows::Foundation::Numerics::float3x2 const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionClip2> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionClip2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionClipFactory {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionClipFactory> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionClipFactory<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionColorBrush {
|
|
[[nodiscard]] auto Color() const;
|
|
auto Color(winrt::Windows::UI::Color const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionColorBrush> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionColorBrush<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionColorGradientStop {
|
|
[[nodiscard]] auto Color() const;
|
|
auto Color(winrt::Windows::UI::Color const& value) const;
|
|
[[nodiscard]] auto Offset() const;
|
|
auto Offset(float value) const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ICompositionColorGradientStop> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionColorGradientStop<D>;
|
|
};
|
|
template <typename D>
|
|
struct
|
|
consume_Microsoft_UI_Composition_ICompositionColorGradientStopCollection {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::
|
|
ICompositionColorGradientStopCollection> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionColorGradientStopCollection<
|
|
D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionCommitBatch {
|
|
[[nodiscard]] auto IsActive() const;
|
|
[[nodiscard]] auto IsEnded() const;
|
|
auto Completed(winrt::Windows::Foundation::TypedEventHandler<
|
|
winrt::Windows::Foundation::IInspectable,
|
|
winrt::Microsoft::UI::Composition::
|
|
CompositionBatchCompletedEventArgs> const& handler) const;
|
|
using Completed_revoker = impl::event_revoker<
|
|
winrt::Microsoft::UI::Composition::ICompositionCommitBatch,
|
|
&impl::abi_t<winrt::Microsoft::UI::Composition::ICompositionCommitBatch>::
|
|
remove_Completed>;
|
|
[[nodiscard]] auto Completed(
|
|
auto_revoke_t,
|
|
winrt::Windows::Foundation::TypedEventHandler<
|
|
winrt::Windows::Foundation::IInspectable,
|
|
winrt::Microsoft::UI::Composition::
|
|
CompositionBatchCompletedEventArgs> const& handler) const;
|
|
auto Completed(winrt::event_token const& token) const noexcept;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionCommitBatch> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionCommitBatch<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionContainerShape {
|
|
[[nodiscard]] auto Shapes() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionContainerShape> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionContainerShape<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionDrawingSurface {
|
|
[[nodiscard]] auto AlphaMode() const;
|
|
[[nodiscard]] auto PixelFormat() const;
|
|
[[nodiscard]] auto Size() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionDrawingSurface> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionDrawingSurface<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionDrawingSurface2 {
|
|
[[nodiscard]] auto SizeInt32() const;
|
|
auto Resize(winrt::Windows::Graphics::SizeInt32 const& sizePixels) const;
|
|
auto Scroll(winrt::Windows::Graphics::PointInt32 const& offset) const;
|
|
auto Scroll(winrt::Windows::Graphics::PointInt32 const& offset,
|
|
winrt::Windows::Graphics::RectInt32 const& scrollRect) const;
|
|
auto ScrollWithClip(
|
|
winrt::Windows::Graphics::PointInt32 const& offset,
|
|
winrt::Windows::Graphics::RectInt32 const& clipRect) const;
|
|
auto ScrollWithClip(
|
|
winrt::Windows::Graphics::PointInt32 const& offset,
|
|
winrt::Windows::Graphics::RectInt32 const& clipRect,
|
|
winrt::Windows::Graphics::RectInt32 const& scrollRect) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionDrawingSurface2> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionDrawingSurface2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionDrawingSurfaceFactory {};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ICompositionDrawingSurfaceFactory> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionDrawingSurfaceFactory<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionEasingFunction {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionEasingFunction> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionEasingFunction<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionEasingFunctionFactory {};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ICompositionEasingFunctionFactory> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionEasingFunctionFactory<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionEasingFunctionStatics {
|
|
auto CreateCubicBezierEasingFunction(
|
|
winrt::Microsoft::UI::Composition::Compositor const& owner,
|
|
winrt::Windows::Foundation::Numerics::float2 const& controlPoint1,
|
|
winrt::Windows::Foundation::Numerics::float2 const& controlPoint2) const;
|
|
auto CreateLinearEasingFunction(
|
|
winrt::Microsoft::UI::Composition::Compositor const& owner) const;
|
|
auto CreateStepEasingFunction(
|
|
winrt::Microsoft::UI::Composition::Compositor const& owner) const;
|
|
auto CreateStepEasingFunction(
|
|
winrt::Microsoft::UI::Composition::Compositor const& owner,
|
|
int32_t stepCount) const;
|
|
auto CreateBackEasingFunction(
|
|
winrt::Microsoft::UI::Composition::Compositor const& owner,
|
|
winrt::Microsoft::UI::Composition::CompositionEasingFunctionMode const&
|
|
mode,
|
|
float amplitude) const;
|
|
auto CreateBounceEasingFunction(
|
|
winrt::Microsoft::UI::Composition::Compositor const& owner,
|
|
winrt::Microsoft::UI::Composition::CompositionEasingFunctionMode const&
|
|
mode,
|
|
int32_t bounces, float bounciness) const;
|
|
auto CreateCircleEasingFunction(
|
|
winrt::Microsoft::UI::Composition::Compositor const& owner,
|
|
winrt::Microsoft::UI::Composition::CompositionEasingFunctionMode const&
|
|
mode) const;
|
|
auto CreateElasticEasingFunction(
|
|
winrt::Microsoft::UI::Composition::Compositor const& owner,
|
|
winrt::Microsoft::UI::Composition::CompositionEasingFunctionMode const&
|
|
mode,
|
|
int32_t oscillations, float springiness) const;
|
|
auto CreateExponentialEasingFunction(
|
|
winrt::Microsoft::UI::Composition::Compositor const& owner,
|
|
winrt::Microsoft::UI::Composition::CompositionEasingFunctionMode const&
|
|
mode,
|
|
float exponent) const;
|
|
auto CreatePowerEasingFunction(
|
|
winrt::Microsoft::UI::Composition::Compositor const& owner,
|
|
winrt::Microsoft::UI::Composition::CompositionEasingFunctionMode const&
|
|
mode,
|
|
float power) const;
|
|
auto CreateSineEasingFunction(
|
|
winrt::Microsoft::UI::Composition::Compositor const& owner,
|
|
winrt::Microsoft::UI::Composition::CompositionEasingFunctionMode const&
|
|
mode) const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ICompositionEasingFunctionStatics> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionEasingFunctionStatics<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionEffectBrush {
|
|
auto GetSourceParameter(param::hstring const& name) const;
|
|
auto SetSourceParameter(
|
|
param::hstring const& name,
|
|
winrt::Microsoft::UI::Composition::CompositionBrush const& source) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionEffectBrush> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionEffectBrush<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionEffectFactory {
|
|
auto CreateBrush() const;
|
|
[[nodiscard]] auto ExtendedError() const;
|
|
[[nodiscard]] auto LoadStatus() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionEffectFactory> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionEffectFactory<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionEffectSourceParameter {
|
|
[[nodiscard]] auto Name() const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ICompositionEffectSourceParameter> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionEffectSourceParameter<D>;
|
|
};
|
|
template <typename D>
|
|
struct
|
|
consume_Microsoft_UI_Composition_ICompositionEffectSourceParameterFactory {
|
|
auto Create(param::hstring const& name) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::
|
|
ICompositionEffectSourceParameterFactory> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionEffectSourceParameterFactory<
|
|
D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionEllipseGeometry {
|
|
[[nodiscard]] auto Center() const;
|
|
auto Center(winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto Radius() const;
|
|
auto Radius(winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionEllipseGeometry> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionEllipseGeometry<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionGeometricClip {
|
|
[[nodiscard]] auto Geometry() const;
|
|
auto Geometry(winrt::Microsoft::UI::Composition::CompositionGeometry const&
|
|
value) const;
|
|
[[nodiscard]] auto ViewBox() const;
|
|
auto ViewBox(
|
|
winrt::Microsoft::UI::Composition::CompositionViewBox const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionGeometricClip> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionGeometricClip<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionGeometry {
|
|
[[nodiscard]] auto TrimEnd() const;
|
|
auto TrimEnd(float value) const;
|
|
[[nodiscard]] auto TrimOffset() const;
|
|
auto TrimOffset(float value) const;
|
|
[[nodiscard]] auto TrimStart() const;
|
|
auto TrimStart(float value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionGeometry> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionGeometry<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionGeometryFactory {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionGeometryFactory> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionGeometryFactory<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionGradientBrush {
|
|
[[nodiscard]] auto AnchorPoint() const;
|
|
auto AnchorPoint(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto CenterPoint() const;
|
|
auto CenterPoint(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto ColorStops() const;
|
|
[[nodiscard]] auto ExtendMode() const;
|
|
auto ExtendMode(
|
|
winrt::Microsoft::UI::Composition::CompositionGradientExtendMode const&
|
|
value) const;
|
|
[[nodiscard]] auto InterpolationSpace() const;
|
|
auto InterpolationSpace(
|
|
winrt::Microsoft::UI::Composition::CompositionColorSpace const& value)
|
|
const;
|
|
[[nodiscard]] auto Offset() const;
|
|
auto Offset(winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto RotationAngle() const;
|
|
auto RotationAngle(float value) const;
|
|
[[nodiscard]] auto RotationAngleInDegrees() const;
|
|
auto RotationAngleInDegrees(float value) const;
|
|
[[nodiscard]] auto Scale() const;
|
|
auto Scale(winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto TransformMatrix() const;
|
|
auto TransformMatrix(
|
|
winrt::Windows::Foundation::Numerics::float3x2 const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionGradientBrush> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionGradientBrush<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionGradientBrush2 {
|
|
[[nodiscard]] auto MappingMode() const;
|
|
auto MappingMode(
|
|
winrt::Microsoft::UI::Composition::CompositionMappingMode const& value)
|
|
const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionGradientBrush2> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionGradientBrush2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionGradientBrushFactory {};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ICompositionGradientBrushFactory> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionGradientBrushFactory<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionGraphicsDevice {
|
|
auto CreateDrawingSurface(
|
|
winrt::Windows::Foundation::Size const& sizePixels,
|
|
winrt::Microsoft::Graphics::DirectX::DirectXPixelFormat const&
|
|
pixelFormat,
|
|
winrt::Microsoft::Graphics::DirectX::DirectXAlphaMode const& alphaMode)
|
|
const;
|
|
auto RenderingDeviceReplaced(
|
|
winrt::Windows::Foundation::TypedEventHandler<
|
|
winrt::Microsoft::UI::Composition::CompositionGraphicsDevice,
|
|
winrt::Microsoft::UI::Composition::
|
|
RenderingDeviceReplacedEventArgs> const& handler) const;
|
|
using RenderingDeviceReplaced_revoker = impl::event_revoker<
|
|
winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice,
|
|
&impl::abi_t<
|
|
winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice>::
|
|
remove_RenderingDeviceReplaced>;
|
|
[[nodiscard]] auto RenderingDeviceReplaced(
|
|
auto_revoke_t,
|
|
winrt::Windows::Foundation::TypedEventHandler<
|
|
winrt::Microsoft::UI::Composition::CompositionGraphicsDevice,
|
|
winrt::Microsoft::UI::Composition::
|
|
RenderingDeviceReplacedEventArgs> const& handler) const;
|
|
auto RenderingDeviceReplaced(winrt::event_token const& token) const noexcept;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionGraphicsDevice<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionGraphicsDevice2 {
|
|
auto CreateDrawingSurface2(
|
|
winrt::Windows::Graphics::SizeInt32 const& sizePixels,
|
|
winrt::Microsoft::Graphics::DirectX::DirectXPixelFormat const&
|
|
pixelFormat,
|
|
winrt::Microsoft::Graphics::DirectX::DirectXAlphaMode const& alphaMode)
|
|
const;
|
|
auto CreateVirtualDrawingSurface(
|
|
winrt::Windows::Graphics::SizeInt32 const& sizePixels,
|
|
winrt::Microsoft::Graphics::DirectX::DirectXPixelFormat const&
|
|
pixelFormat,
|
|
winrt::Microsoft::Graphics::DirectX::DirectXAlphaMode const& alphaMode)
|
|
const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice2> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionGraphicsDevice2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionGraphicsDevice3 {
|
|
auto CreateMipmapSurface(
|
|
winrt::Windows::Graphics::SizeInt32 const& sizePixels,
|
|
winrt::Microsoft::Graphics::DirectX::DirectXPixelFormat const&
|
|
pixelFormat,
|
|
winrt::Microsoft::Graphics::DirectX::DirectXAlphaMode const& alphaMode)
|
|
const;
|
|
auto Trim() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice3> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionGraphicsDevice3<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionGraphicsDevice4 {
|
|
auto CaptureAsync(
|
|
winrt::Microsoft::UI::Composition::Visual const& captureVisual,
|
|
winrt::Windows::Graphics::SizeInt32 const& size,
|
|
winrt::Microsoft::Graphics::DirectX::DirectXPixelFormat const&
|
|
pixelFormat,
|
|
winrt::Microsoft::Graphics::DirectX::DirectXAlphaMode const& alphaMode,
|
|
float sdrBoost) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionGraphicsDevice4> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionGraphicsDevice4<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionLight {
|
|
[[nodiscard]] auto Targets() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionLight> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionLight<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionLight2 {
|
|
[[nodiscard]] auto ExclusionsFromTargets() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionLight2> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionLight2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionLight3 {
|
|
[[nodiscard]] auto IsEnabled() const;
|
|
auto IsEnabled(bool value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionLight3> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionLight3<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionLightFactory {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionLightFactory> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionLightFactory<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionLineGeometry {
|
|
[[nodiscard]] auto Start() const;
|
|
auto Start(winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto End() const;
|
|
auto End(winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionLineGeometry> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionLineGeometry<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionLinearGradientBrush {
|
|
[[nodiscard]] auto EndPoint() const;
|
|
auto EndPoint(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto StartPoint() const;
|
|
auto StartPoint(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ICompositionLinearGradientBrush> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionLinearGradientBrush<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionMaskBrush {
|
|
[[nodiscard]] auto Mask() const;
|
|
auto Mask(
|
|
winrt::Microsoft::UI::Composition::CompositionBrush const& value) const;
|
|
[[nodiscard]] auto Source() const;
|
|
auto Source(
|
|
winrt::Microsoft::UI::Composition::CompositionBrush const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionMaskBrush> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionMaskBrush<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionMipmapSurface {
|
|
[[nodiscard]] auto LevelCount() const;
|
|
[[nodiscard]] auto AlphaMode() const;
|
|
[[nodiscard]] auto PixelFormat() const;
|
|
[[nodiscard]] auto SizeInt32() const;
|
|
auto GetDrawingSurfaceForLevel(uint32_t level) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionMipmapSurface> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionMipmapSurface<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionNineGridBrush {
|
|
[[nodiscard]] auto BottomInset() const;
|
|
auto BottomInset(float value) const;
|
|
[[nodiscard]] auto BottomInsetScale() const;
|
|
auto BottomInsetScale(float value) const;
|
|
[[nodiscard]] auto IsCenterHollow() const;
|
|
auto IsCenterHollow(bool value) const;
|
|
[[nodiscard]] auto LeftInset() const;
|
|
auto LeftInset(float value) const;
|
|
[[nodiscard]] auto LeftInsetScale() const;
|
|
auto LeftInsetScale(float value) const;
|
|
[[nodiscard]] auto RightInset() const;
|
|
auto RightInset(float value) const;
|
|
[[nodiscard]] auto RightInsetScale() const;
|
|
auto RightInsetScale(float value) const;
|
|
[[nodiscard]] auto Source() const;
|
|
auto Source(
|
|
winrt::Microsoft::UI::Composition::CompositionBrush const& value) const;
|
|
[[nodiscard]] auto TopInset() const;
|
|
auto TopInset(float value) const;
|
|
[[nodiscard]] auto TopInsetScale() const;
|
|
auto TopInsetScale(float value) const;
|
|
auto SetInsets(float inset) const;
|
|
auto SetInsets(float left, float top, float right, float bottom) const;
|
|
auto SetInsetScales(float scale) const;
|
|
auto SetInsetScales(float left, float top, float right, float bottom) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionNineGridBrush> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionNineGridBrush<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionObject {
|
|
[[nodiscard]] auto Compositor() const;
|
|
[[nodiscard]] auto Properties() const;
|
|
auto StartAnimation(
|
|
param::hstring const& propertyName,
|
|
winrt::Microsoft::UI::Composition::CompositionAnimation const& animation)
|
|
const;
|
|
auto StopAnimation(param::hstring const& propertyName) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionObject> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionObject<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionObject2 {
|
|
[[nodiscard]] auto Comment() const;
|
|
auto Comment(param::hstring const& value) const;
|
|
[[nodiscard]] auto ImplicitAnimations() const;
|
|
auto ImplicitAnimations(
|
|
winrt::Microsoft::UI::Composition::ImplicitAnimationCollection const&
|
|
value) const;
|
|
auto StartAnimationGroup(
|
|
winrt::Microsoft::UI::Composition::ICompositionAnimationBase const& value)
|
|
const;
|
|
auto StopAnimationGroup(
|
|
winrt::Microsoft::UI::Composition::ICompositionAnimationBase const& value)
|
|
const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionObject2> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionObject2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionObject3 {
|
|
[[nodiscard]] auto DispatcherQueue() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionObject3> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionObject3<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionObject4 {
|
|
auto TryGetAnimationController(param::hstring const& propertyName) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionObject4> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionObject4<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionObject5 {
|
|
auto StartAnimation(
|
|
param::hstring const& propertyName,
|
|
winrt::Microsoft::UI::Composition::CompositionAnimation const& animation,
|
|
winrt::Microsoft::UI::Composition::AnimationController const&
|
|
animationController) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionObject5> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionObject5<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionObjectFactory {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionObjectFactory> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionObjectFactory<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionObjectStatics {
|
|
auto StartAnimationWithIAnimationObject(
|
|
winrt::Microsoft::UI::Composition::IAnimationObject const& target,
|
|
param::hstring const& propertyName,
|
|
winrt::Microsoft::UI::Composition::CompositionAnimation const& animation)
|
|
const;
|
|
auto StartAnimationGroupWithIAnimationObject(
|
|
winrt::Microsoft::UI::Composition::IAnimationObject const& target,
|
|
winrt::Microsoft::UI::Composition::ICompositionAnimationBase const&
|
|
animation) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionObjectStatics> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionObjectStatics<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionPath {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionPath> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionPath<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionPathFactory {
|
|
auto Create(winrt::Windows::Graphics::IGeometrySource2D const& source) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionPathFactory> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionPathFactory<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionPathGeometry {
|
|
[[nodiscard]] auto Path() const;
|
|
auto Path(
|
|
winrt::Microsoft::UI::Composition::CompositionPath const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionPathGeometry> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionPathGeometry<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionProjectedShadow {
|
|
[[nodiscard]] auto BlurRadiusMultiplier() const;
|
|
auto BlurRadiusMultiplier(float value) const;
|
|
[[nodiscard]] auto Casters() const;
|
|
[[nodiscard]] auto LightSource() const;
|
|
auto LightSource(
|
|
winrt::Microsoft::UI::Composition::CompositionLight const& value) const;
|
|
[[nodiscard]] auto MaxBlurRadius() const;
|
|
auto MaxBlurRadius(float value) const;
|
|
[[nodiscard]] auto MinBlurRadius() const;
|
|
auto MinBlurRadius(float value) const;
|
|
[[nodiscard]] auto Receivers() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionProjectedShadow> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionProjectedShadow<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionProjectedShadowCaster {
|
|
[[nodiscard]] auto Brush() const;
|
|
auto Brush(
|
|
winrt::Microsoft::UI::Composition::CompositionBrush const& value) const;
|
|
[[nodiscard]] auto CastingVisual() const;
|
|
auto CastingVisual(
|
|
winrt::Microsoft::UI::Composition::Visual const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ICompositionProjectedShadowCaster> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionProjectedShadowCaster<D>;
|
|
};
|
|
template <typename D>
|
|
struct
|
|
consume_Microsoft_UI_Composition_ICompositionProjectedShadowCasterCollection {
|
|
[[nodiscard]] auto Count() const;
|
|
auto InsertAbove(
|
|
winrt::Microsoft::UI::Composition::CompositionProjectedShadowCaster const&
|
|
newCaster,
|
|
winrt::Microsoft::UI::Composition::CompositionProjectedShadowCaster const&
|
|
reference) const;
|
|
auto InsertAtBottom(
|
|
winrt::Microsoft::UI::Composition::CompositionProjectedShadowCaster const&
|
|
newCaster) const;
|
|
auto InsertAtTop(
|
|
winrt::Microsoft::UI::Composition::CompositionProjectedShadowCaster const&
|
|
newCaster) const;
|
|
auto InsertBelow(
|
|
winrt::Microsoft::UI::Composition::CompositionProjectedShadowCaster const&
|
|
newCaster,
|
|
winrt::Microsoft::UI::Composition::CompositionProjectedShadowCaster const&
|
|
reference) const;
|
|
auto Remove(
|
|
winrt::Microsoft::UI::Composition::CompositionProjectedShadowCaster const&
|
|
caster) const;
|
|
auto RemoveAll() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::
|
|
ICompositionProjectedShadowCasterCollection> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionProjectedShadowCasterCollection<
|
|
D>;
|
|
};
|
|
template <typename D>
|
|
struct
|
|
consume_Microsoft_UI_Composition_ICompositionProjectedShadowCasterCollectionStatics {
|
|
[[nodiscard]] auto MaxRespectedCasters() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::
|
|
ICompositionProjectedShadowCasterCollectionStatics> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionProjectedShadowCasterCollectionStatics<
|
|
D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionProjectedShadowReceiver {
|
|
[[nodiscard]] auto ReceivingVisual() const;
|
|
auto ReceivingVisual(
|
|
winrt::Microsoft::UI::Composition::Visual const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ICompositionProjectedShadowReceiver> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionProjectedShadowReceiver<D>;
|
|
};
|
|
template <typename D>
|
|
struct
|
|
consume_Microsoft_UI_Composition_ICompositionProjectedShadowReceiverUnorderedCollection {
|
|
auto Add(winrt::Microsoft::UI::Composition::
|
|
CompositionProjectedShadowReceiver const& value) const;
|
|
[[nodiscard]] auto Count() const;
|
|
auto Remove(winrt::Microsoft::UI::Composition::
|
|
CompositionProjectedShadowReceiver const& value) const;
|
|
auto RemoveAll() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::
|
|
ICompositionProjectedShadowReceiverUnorderedCollection> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionProjectedShadowReceiverUnorderedCollection<
|
|
D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionPropertySet {
|
|
auto InsertColor(param::hstring const& propertyName,
|
|
winrt::Windows::UI::Color const& value) const;
|
|
auto InsertMatrix3x2(
|
|
param::hstring const& propertyName,
|
|
winrt::Windows::Foundation::Numerics::float3x2 const& value) const;
|
|
auto InsertMatrix4x4(
|
|
param::hstring const& propertyName,
|
|
winrt::Windows::Foundation::Numerics::float4x4 const& value) const;
|
|
auto InsertQuaternion(
|
|
param::hstring const& propertyName,
|
|
winrt::Windows::Foundation::Numerics::quaternion const& value) const;
|
|
auto InsertScalar(param::hstring const& propertyName, float value) const;
|
|
auto InsertVector2(
|
|
param::hstring const& propertyName,
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
auto InsertVector3(
|
|
param::hstring const& propertyName,
|
|
winrt::Windows::Foundation::Numerics::float3 const& value) const;
|
|
auto InsertVector4(
|
|
param::hstring const& propertyName,
|
|
winrt::Windows::Foundation::Numerics::float4 const& value) const;
|
|
auto TryGetColor(param::hstring const& propertyName,
|
|
winrt::Windows::UI::Color& value) const;
|
|
auto TryGetMatrix3x2(
|
|
param::hstring const& propertyName,
|
|
winrt::Windows::Foundation::Numerics::float3x2& value) const;
|
|
auto TryGetMatrix4x4(
|
|
param::hstring const& propertyName,
|
|
winrt::Windows::Foundation::Numerics::float4x4& value) const;
|
|
auto TryGetQuaternion(
|
|
param::hstring const& propertyName,
|
|
winrt::Windows::Foundation::Numerics::quaternion& value) const;
|
|
auto TryGetScalar(param::hstring const& propertyName, float& value) const;
|
|
auto TryGetVector2(param::hstring const& propertyName,
|
|
winrt::Windows::Foundation::Numerics::float2& value) const;
|
|
auto TryGetVector3(param::hstring const& propertyName,
|
|
winrt::Windows::Foundation::Numerics::float3& value) const;
|
|
auto TryGetVector4(param::hstring const& propertyName,
|
|
winrt::Windows::Foundation::Numerics::float4& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionPropertySet> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionPropertySet<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionPropertySet2 {
|
|
auto InsertBoolean(param::hstring const& propertyName, bool value) const;
|
|
auto TryGetBoolean(param::hstring const& propertyName, bool& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionPropertySet2> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionPropertySet2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionRadialGradientBrush {
|
|
[[nodiscard]] auto EllipseCenter() const;
|
|
auto EllipseCenter(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto EllipseRadius() const;
|
|
auto EllipseRadius(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto GradientOriginOffset() const;
|
|
auto GradientOriginOffset(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ICompositionRadialGradientBrush> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionRadialGradientBrush<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionRectangleGeometry {
|
|
[[nodiscard]] auto Offset() const;
|
|
auto Offset(winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto Size() const;
|
|
auto Size(winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ICompositionRectangleGeometry> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionRectangleGeometry<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionRoundedRectangleGeometry {
|
|
[[nodiscard]] auto CornerRadius() const;
|
|
auto CornerRadius(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto Offset() const;
|
|
auto Offset(winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto Size() const;
|
|
auto Size(winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ICompositionRoundedRectangleGeometry> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionRoundedRectangleGeometry<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionScopedBatch {
|
|
[[nodiscard]] auto IsActive() const;
|
|
[[nodiscard]] auto IsEnded() const;
|
|
auto End() const;
|
|
auto Resume() const;
|
|
auto Suspend() const;
|
|
auto Completed(winrt::Windows::Foundation::TypedEventHandler<
|
|
winrt::Windows::Foundation::IInspectable,
|
|
winrt::Microsoft::UI::Composition::
|
|
CompositionBatchCompletedEventArgs> const& handler) const;
|
|
using Completed_revoker = impl::event_revoker<
|
|
winrt::Microsoft::UI::Composition::ICompositionScopedBatch,
|
|
&impl::abi_t<winrt::Microsoft::UI::Composition::ICompositionScopedBatch>::
|
|
remove_Completed>;
|
|
[[nodiscard]] auto Completed(
|
|
auto_revoke_t,
|
|
winrt::Windows::Foundation::TypedEventHandler<
|
|
winrt::Windows::Foundation::IInspectable,
|
|
winrt::Microsoft::UI::Composition::
|
|
CompositionBatchCompletedEventArgs> const& handler) const;
|
|
auto Completed(winrt::event_token const& token) const noexcept;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionScopedBatch> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionScopedBatch<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionShadow {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionShadow> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionShadow<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionShadowFactory {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionShadowFactory> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionShadowFactory<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionShape {
|
|
[[nodiscard]] auto CenterPoint() const;
|
|
auto CenterPoint(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto Offset() const;
|
|
auto Offset(winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto RotationAngle() const;
|
|
auto RotationAngle(float value) const;
|
|
[[nodiscard]] auto RotationAngleInDegrees() const;
|
|
auto RotationAngleInDegrees(float value) const;
|
|
[[nodiscard]] auto Scale() const;
|
|
auto Scale(winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto TransformMatrix() const;
|
|
auto TransformMatrix(
|
|
winrt::Windows::Foundation::Numerics::float3x2 const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionShape> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionShape<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionShapeFactory {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionShapeFactory> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionShapeFactory<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionSpriteShape {
|
|
[[nodiscard]] auto FillBrush() const;
|
|
auto FillBrush(
|
|
winrt::Microsoft::UI::Composition::CompositionBrush const& value) const;
|
|
[[nodiscard]] auto Geometry() const;
|
|
auto Geometry(winrt::Microsoft::UI::Composition::CompositionGeometry const&
|
|
value) const;
|
|
[[nodiscard]] auto IsStrokeNonScaling() const;
|
|
auto IsStrokeNonScaling(bool value) const;
|
|
[[nodiscard]] auto StrokeBrush() const;
|
|
auto StrokeBrush(
|
|
winrt::Microsoft::UI::Composition::CompositionBrush const& value) const;
|
|
[[nodiscard]] auto StrokeDashArray() const;
|
|
[[nodiscard]] auto StrokeDashCap() const;
|
|
auto StrokeDashCap(
|
|
winrt::Microsoft::UI::Composition::CompositionStrokeCap const& value)
|
|
const;
|
|
[[nodiscard]] auto StrokeDashOffset() const;
|
|
auto StrokeDashOffset(float value) const;
|
|
[[nodiscard]] auto StrokeEndCap() const;
|
|
auto StrokeEndCap(
|
|
winrt::Microsoft::UI::Composition::CompositionStrokeCap const& value)
|
|
const;
|
|
[[nodiscard]] auto StrokeLineJoin() const;
|
|
auto StrokeLineJoin(
|
|
winrt::Microsoft::UI::Composition::CompositionStrokeLineJoin const& value)
|
|
const;
|
|
[[nodiscard]] auto StrokeMiterLimit() const;
|
|
auto StrokeMiterLimit(float value) const;
|
|
[[nodiscard]] auto StrokeStartCap() const;
|
|
auto StrokeStartCap(
|
|
winrt::Microsoft::UI::Composition::CompositionStrokeCap const& value)
|
|
const;
|
|
[[nodiscard]] auto StrokeThickness() const;
|
|
auto StrokeThickness(float value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionSpriteShape> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionSpriteShape<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionSupportsSystemBackdrop {
|
|
[[nodiscard]] auto SystemBackdrop() const;
|
|
auto SystemBackdrop(
|
|
winrt::Windows::UI::Composition::CompositionBrush const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ICompositionSupportsSystemBackdrop> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionSupportsSystemBackdrop<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionSurface {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionSurface> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionSurface<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionSurfaceBrush {
|
|
[[nodiscard]] auto BitmapInterpolationMode() const;
|
|
auto BitmapInterpolationMode(
|
|
winrt::Microsoft::UI::Composition::
|
|
CompositionBitmapInterpolationMode const& value) const;
|
|
[[nodiscard]] auto HorizontalAlignmentRatio() const;
|
|
auto HorizontalAlignmentRatio(float value) const;
|
|
[[nodiscard]] auto Stretch() const;
|
|
auto Stretch(
|
|
winrt::Microsoft::UI::Composition::CompositionStretch const& value) const;
|
|
[[nodiscard]] auto Surface() const;
|
|
auto Surface(winrt::Microsoft::UI::Composition::ICompositionSurface const&
|
|
value) const;
|
|
[[nodiscard]] auto VerticalAlignmentRatio() const;
|
|
auto VerticalAlignmentRatio(float value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionSurfaceBrush> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionSurfaceBrush<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionSurfaceBrush2 {
|
|
[[nodiscard]] auto AnchorPoint() const;
|
|
auto AnchorPoint(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto CenterPoint() const;
|
|
auto CenterPoint(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto Offset() const;
|
|
auto Offset(winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto RotationAngle() const;
|
|
auto RotationAngle(float value) const;
|
|
[[nodiscard]] auto RotationAngleInDegrees() const;
|
|
auto RotationAngleInDegrees(float value) const;
|
|
[[nodiscard]] auto Scale() const;
|
|
auto Scale(winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto TransformMatrix() const;
|
|
auto TransformMatrix(
|
|
winrt::Windows::Foundation::Numerics::float3x2 const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionSurfaceBrush2> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionSurfaceBrush2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionSurfaceBrush3 {
|
|
[[nodiscard]] auto SnapToPixels() const;
|
|
auto SnapToPixels(bool value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionSurfaceBrush3> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionSurfaceBrush3<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionSurfaceFacade {
|
|
auto GetRealSurface() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionSurfaceFacade> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionSurfaceFacade<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionTransform {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionTransform> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionTransform<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionTransformFactory {};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ICompositionTransformFactory> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionTransformFactory<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionViewBox {
|
|
[[nodiscard]] auto HorizontalAlignmentRatio() const;
|
|
auto HorizontalAlignmentRatio(float value) const;
|
|
[[nodiscard]] auto Offset() const;
|
|
auto Offset(winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto Size() const;
|
|
auto Size(winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto Stretch() const;
|
|
auto Stretch(
|
|
winrt::Microsoft::UI::Composition::CompositionStretch const& value) const;
|
|
[[nodiscard]] auto VerticalAlignmentRatio() const;
|
|
auto VerticalAlignmentRatio(float value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionViewBox> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionViewBox<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionVirtualDrawingSurface {
|
|
auto Trim(array_view<winrt::Windows::Graphics::RectInt32 const> rects) const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ICompositionVirtualDrawingSurface> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionVirtualDrawingSurface<D>;
|
|
};
|
|
template <typename D>
|
|
struct
|
|
consume_Microsoft_UI_Composition_ICompositionVirtualDrawingSurfaceFactory {
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::
|
|
ICompositionVirtualDrawingSurfaceFactory> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositionVirtualDrawingSurfaceFactory<
|
|
D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositionVisualSurface {
|
|
[[nodiscard]] auto SourceVisual() const;
|
|
auto SourceVisual(
|
|
winrt::Microsoft::UI::Composition::Visual const& value) const;
|
|
[[nodiscard]] auto SourceOffset() const;
|
|
auto SourceOffset(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto SourceSize() const;
|
|
auto SourceSize(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositionVisualSurface> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositionVisualSurface<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositor {
|
|
auto CreateColorKeyFrameAnimation() const;
|
|
auto CreateColorBrush() const;
|
|
auto CreateColorBrush(winrt::Windows::UI::Color const& color) const;
|
|
auto CreateContainerVisual() const;
|
|
auto CreateCubicBezierEasingFunction(
|
|
winrt::Windows::Foundation::Numerics::float2 const& controlPoint1,
|
|
winrt::Windows::Foundation::Numerics::float2 const& controlPoint2) const;
|
|
auto CreateEffectFactory(
|
|
winrt::Windows::Graphics::Effects::IGraphicsEffect const& graphicsEffect)
|
|
const;
|
|
auto CreateEffectFactory(
|
|
winrt::Windows::Graphics::Effects::IGraphicsEffect const& graphicsEffect,
|
|
param::iterable<hstring> const& animatableProperties) const;
|
|
auto CreateExpressionAnimation() const;
|
|
auto CreateExpressionAnimation(param::hstring const& expression) const;
|
|
auto CreateInsetClip() const;
|
|
auto CreateInsetClip(float leftInset, float topInset, float rightInset,
|
|
float bottomInset) const;
|
|
auto CreateLinearEasingFunction() const;
|
|
auto CreatePropertySet() const;
|
|
auto CreateQuaternionKeyFrameAnimation() const;
|
|
auto CreateScalarKeyFrameAnimation() const;
|
|
auto CreateScopedBatch(
|
|
winrt::Microsoft::UI::Composition::CompositionBatchTypes const& batchType)
|
|
const;
|
|
auto CreateSpriteVisual() const;
|
|
auto CreateSurfaceBrush() const;
|
|
auto CreateSurfaceBrush(
|
|
winrt::Microsoft::UI::Composition::ICompositionSurface const& surface)
|
|
const;
|
|
auto CreateVector2KeyFrameAnimation() const;
|
|
auto CreateVector3KeyFrameAnimation() const;
|
|
auto CreateVector4KeyFrameAnimation() const;
|
|
auto GetCommitBatch(
|
|
winrt::Microsoft::UI::Composition::CompositionBatchTypes const& batchType)
|
|
const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositor> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositor<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositor2 {
|
|
auto CreateAmbientLight() const;
|
|
auto CreateAnimationGroup() const;
|
|
auto CreateBackdropBrush() const;
|
|
auto CreateDistantLight() const;
|
|
auto CreateDropShadow() const;
|
|
auto CreateImplicitAnimationCollection() const;
|
|
auto CreateLayerVisual() const;
|
|
auto CreateMaskBrush() const;
|
|
auto CreateNineGridBrush() const;
|
|
auto CreatePointLight() const;
|
|
auto CreateSpotLight() const;
|
|
auto CreateStepEasingFunction() const;
|
|
auto CreateStepEasingFunction(int32_t stepCount) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositor2> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositor2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositor4 {
|
|
auto CreateColorGradientStop() const;
|
|
auto CreateColorGradientStop(float offset,
|
|
winrt::Windows::UI::Color const& color) const;
|
|
auto CreateLinearGradientBrush() const;
|
|
auto CreateSpringScalarAnimation() const;
|
|
auto CreateSpringVector2Animation() const;
|
|
auto CreateSpringVector3Animation() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositor4> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositor4<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositor5 {
|
|
[[nodiscard]] auto Comment() const;
|
|
auto Comment(param::hstring const& value) const;
|
|
[[nodiscard]] auto GlobalPlaybackRate() const;
|
|
auto GlobalPlaybackRate(float value) const;
|
|
auto CreateBounceScalarAnimation() const;
|
|
auto CreateBounceVector2Animation() const;
|
|
auto CreateBounceVector3Animation() const;
|
|
auto CreateContainerShape() const;
|
|
auto CreateEllipseGeometry() const;
|
|
auto CreateLineGeometry() const;
|
|
auto CreatePathGeometry() const;
|
|
auto CreatePathGeometry(
|
|
winrt::Microsoft::UI::Composition::CompositionPath const& path) const;
|
|
auto CreatePathKeyFrameAnimation() const;
|
|
auto CreateRectangleGeometry() const;
|
|
auto CreateRoundedRectangleGeometry() const;
|
|
auto CreateShapeVisual() const;
|
|
auto CreateSpriteShape() const;
|
|
auto CreateSpriteShape(
|
|
winrt::Microsoft::UI::Composition::CompositionGeometry const& geometry)
|
|
const;
|
|
auto CreateViewBox() const;
|
|
auto RequestCommitAsync() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositor5> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositor5<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositor6 {
|
|
auto CreateGeometricClip() const;
|
|
auto CreateGeometricClip(
|
|
winrt::Microsoft::UI::Composition::CompositionGeometry const& geometry)
|
|
const;
|
|
auto CreateRedirectVisual() const;
|
|
auto CreateRedirectVisual(
|
|
winrt::Microsoft::UI::Composition::Visual const& source) const;
|
|
auto CreateBooleanKeyFrameAnimation() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositor6> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositor6<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositor7 {
|
|
[[nodiscard]] auto DispatcherQueue() const;
|
|
auto CreateAnimationPropertyInfo() const;
|
|
auto CreateRectangleClip() const;
|
|
auto CreateRectangleClip(float left, float top, float right,
|
|
float bottom) const;
|
|
auto CreateRectangleClip(
|
|
float left, float top, float right, float bottom,
|
|
winrt::Windows::Foundation::Numerics::float2 const& topLeftRadius,
|
|
winrt::Windows::Foundation::Numerics::float2 const& topRightRadius,
|
|
winrt::Windows::Foundation::Numerics::float2 const& bottomRightRadius,
|
|
winrt::Windows::Foundation::Numerics::float2 const& bottomLeftRadius)
|
|
const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositor7> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositor7<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositor8 {
|
|
auto CreateAnimationController() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositor8> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositor8<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositorStatics {
|
|
[[nodiscard]] auto MaxGlobalPlaybackRate() const;
|
|
[[nodiscard]] auto MinGlobalPlaybackRate() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICompositorStatics> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositorStatics<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositorWithProjectedShadow {
|
|
auto CreateProjectedShadowCaster() const;
|
|
auto CreateProjectedShadow() const;
|
|
auto CreateProjectedShadowReceiver() const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ICompositorWithProjectedShadow> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositorWithProjectedShadow<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositorWithRadialGradient {
|
|
auto CreateRadialGradientBrush() const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ICompositorWithRadialGradient> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ICompositorWithRadialGradient<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICompositorWithVisualSurface {
|
|
auto CreateVisualSurface() const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ICompositorWithVisualSurface> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICompositorWithVisualSurface<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IContainerVisual {
|
|
[[nodiscard]] auto Children() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IContainerVisual> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IContainerVisual<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IContainerVisualFactory {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IContainerVisualFactory> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IContainerVisualFactory<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ICubicBezierEasingFunction {
|
|
[[nodiscard]] auto ControlPoint1() const;
|
|
[[nodiscard]] auto ControlPoint2() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ICubicBezierEasingFunction> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ICubicBezierEasingFunction<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IDistantLight {
|
|
[[nodiscard]] auto Color() const;
|
|
auto Color(winrt::Windows::UI::Color const& value) const;
|
|
[[nodiscard]] auto CoordinateSpace() const;
|
|
auto CoordinateSpace(
|
|
winrt::Microsoft::UI::Composition::Visual const& value) const;
|
|
[[nodiscard]] auto Direction() const;
|
|
auto Direction(
|
|
winrt::Windows::Foundation::Numerics::float3 const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IDistantLight> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IDistantLight<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IDistantLight2 {
|
|
[[nodiscard]] auto Intensity() const;
|
|
auto Intensity(float value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IDistantLight2> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IDistantLight2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IDropShadow {
|
|
[[nodiscard]] auto BlurRadius() const;
|
|
auto BlurRadius(float value) const;
|
|
[[nodiscard]] auto Color() const;
|
|
auto Color(winrt::Windows::UI::Color const& value) const;
|
|
[[nodiscard]] auto Mask() const;
|
|
auto Mask(
|
|
winrt::Microsoft::UI::Composition::CompositionBrush const& value) const;
|
|
[[nodiscard]] auto Offset() const;
|
|
auto Offset(winrt::Windows::Foundation::Numerics::float3 const& value) const;
|
|
[[nodiscard]] auto Opacity() const;
|
|
auto Opacity(float value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IDropShadow> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IDropShadow<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IDropShadow2 {
|
|
[[nodiscard]] auto SourcePolicy() const;
|
|
auto SourcePolicy(winrt::Microsoft::UI::Composition::
|
|
CompositionDropShadowSourcePolicy const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IDropShadow2> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IDropShadow2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IElasticEasingFunction {
|
|
[[nodiscard]] auto Mode() const;
|
|
[[nodiscard]] auto Oscillations() const;
|
|
[[nodiscard]] auto Springiness() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IElasticEasingFunction> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IElasticEasingFunction<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IExponentialEasingFunction {
|
|
[[nodiscard]] auto Mode() const;
|
|
[[nodiscard]] auto Exponent() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IExponentialEasingFunction> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IExponentialEasingFunction<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IExpressionAnimation {
|
|
[[nodiscard]] auto Expression() const;
|
|
auto Expression(param::hstring const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IExpressionAnimation> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IExpressionAnimation<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IImplicitAnimationCollection {};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::IImplicitAnimationCollection> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IImplicitAnimationCollection<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IInsetClip {
|
|
[[nodiscard]] auto BottomInset() const;
|
|
auto BottomInset(float value) const;
|
|
[[nodiscard]] auto LeftInset() const;
|
|
auto LeftInset(float value) const;
|
|
[[nodiscard]] auto RightInset() const;
|
|
auto RightInset(float value) const;
|
|
[[nodiscard]] auto TopInset() const;
|
|
auto TopInset(float value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IInsetClip> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IInsetClip<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IKeyFrameAnimation {
|
|
[[nodiscard]] auto DelayTime() const;
|
|
auto DelayTime(winrt::Windows::Foundation::TimeSpan const& value) const;
|
|
[[nodiscard]] auto Duration() const;
|
|
auto Duration(winrt::Windows::Foundation::TimeSpan const& value) const;
|
|
[[nodiscard]] auto IterationBehavior() const;
|
|
auto IterationBehavior(
|
|
winrt::Microsoft::UI::Composition::AnimationIterationBehavior const&
|
|
value) const;
|
|
[[nodiscard]] auto IterationCount() const;
|
|
auto IterationCount(int32_t value) const;
|
|
[[nodiscard]] auto KeyFrameCount() const;
|
|
[[nodiscard]] auto StopBehavior() const;
|
|
auto StopBehavior(
|
|
winrt::Microsoft::UI::Composition::AnimationStopBehavior const& value)
|
|
const;
|
|
auto InsertExpressionKeyFrame(float normalizedProgressKey,
|
|
param::hstring const& value) const;
|
|
auto InsertExpressionKeyFrame(
|
|
float normalizedProgressKey, param::hstring const& value,
|
|
winrt::Microsoft::UI::Composition::CompositionEasingFunction const&
|
|
easingFunction) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IKeyFrameAnimation> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IKeyFrameAnimation<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IKeyFrameAnimation2 {
|
|
[[nodiscard]] auto Direction() const;
|
|
auto Direction(
|
|
winrt::Microsoft::UI::Composition::AnimationDirection const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IKeyFrameAnimation2> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IKeyFrameAnimation2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IKeyFrameAnimation3 {
|
|
[[nodiscard]] auto DelayBehavior() const;
|
|
auto DelayBehavior(
|
|
winrt::Microsoft::UI::Composition::AnimationDelayBehavior const& value)
|
|
const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IKeyFrameAnimation3> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IKeyFrameAnimation3<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IKeyFrameAnimationFactory {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IKeyFrameAnimationFactory> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IKeyFrameAnimationFactory<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ILayerVisual {
|
|
[[nodiscard]] auto Effect() const;
|
|
auto Effect(winrt::Microsoft::UI::Composition::CompositionEffectBrush const&
|
|
value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ILayerVisual> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ILayerVisual<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ILayerVisual2 {
|
|
[[nodiscard]] auto Shadow() const;
|
|
auto Shadow(
|
|
winrt::Microsoft::UI::Composition::CompositionShadow const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ILayerVisual2> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ILayerVisual2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ILinearEasingFunction {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ILinearEasingFunction> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ILinearEasingFunction<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_INaturalMotionAnimation {
|
|
[[nodiscard]] auto DelayBehavior() const;
|
|
auto DelayBehavior(
|
|
winrt::Microsoft::UI::Composition::AnimationDelayBehavior const& value)
|
|
const;
|
|
[[nodiscard]] auto DelayTime() const;
|
|
auto DelayTime(winrt::Windows::Foundation::TimeSpan const& value) const;
|
|
[[nodiscard]] auto StopBehavior() const;
|
|
auto StopBehavior(
|
|
winrt::Microsoft::UI::Composition::AnimationStopBehavior const& value)
|
|
const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::INaturalMotionAnimation> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_INaturalMotionAnimation<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_INaturalMotionAnimationFactory {};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::INaturalMotionAnimationFactory> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_INaturalMotionAnimationFactory<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IPathKeyFrameAnimation {
|
|
auto InsertKeyFrame(
|
|
float normalizedProgressKey,
|
|
winrt::Microsoft::UI::Composition::CompositionPath const& path) const;
|
|
auto InsertKeyFrame(
|
|
float normalizedProgressKey,
|
|
winrt::Microsoft::UI::Composition::CompositionPath const& path,
|
|
winrt::Microsoft::UI::Composition::CompositionEasingFunction const&
|
|
easingFunction) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IPathKeyFrameAnimation> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IPathKeyFrameAnimation<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IPointLight {
|
|
[[nodiscard]] auto Color() const;
|
|
auto Color(winrt::Windows::UI::Color const& value) const;
|
|
[[nodiscard]] auto ConstantAttenuation() const;
|
|
auto ConstantAttenuation(float value) const;
|
|
[[nodiscard]] auto CoordinateSpace() const;
|
|
auto CoordinateSpace(
|
|
winrt::Microsoft::UI::Composition::Visual const& value) const;
|
|
[[nodiscard]] auto LinearAttenuation() const;
|
|
auto LinearAttenuation(float value) const;
|
|
[[nodiscard]] auto Offset() const;
|
|
auto Offset(winrt::Windows::Foundation::Numerics::float3 const& value) const;
|
|
[[nodiscard]] auto QuadraticAttenuation() const;
|
|
auto QuadraticAttenuation(float value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IPointLight> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IPointLight<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IPointLight2 {
|
|
[[nodiscard]] auto Intensity() const;
|
|
auto Intensity(float value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IPointLight2> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IPointLight2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IPointLight3 {
|
|
[[nodiscard]] auto MinAttenuationCutoff() const;
|
|
auto MinAttenuationCutoff(float value) const;
|
|
[[nodiscard]] auto MaxAttenuationCutoff() const;
|
|
auto MaxAttenuationCutoff(float value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IPointLight3> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IPointLight3<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IPowerEasingFunction {
|
|
[[nodiscard]] auto Mode() const;
|
|
[[nodiscard]] auto Power() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IPowerEasingFunction> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IPowerEasingFunction<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IQuaternionKeyFrameAnimation {
|
|
auto InsertKeyFrame(
|
|
float normalizedProgressKey,
|
|
winrt::Windows::Foundation::Numerics::quaternion const& value) const;
|
|
auto InsertKeyFrame(
|
|
float normalizedProgressKey,
|
|
winrt::Windows::Foundation::Numerics::quaternion const& value,
|
|
winrt::Microsoft::UI::Composition::CompositionEasingFunction const&
|
|
easingFunction) const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::IQuaternionKeyFrameAnimation> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IQuaternionKeyFrameAnimation<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IRectangleClip {
|
|
[[nodiscard]] auto Bottom() const;
|
|
auto Bottom(float value) const;
|
|
[[nodiscard]] auto BottomLeftRadius() const;
|
|
auto BottomLeftRadius(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto BottomRightRadius() const;
|
|
auto BottomRightRadius(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto Left() const;
|
|
auto Left(float value) const;
|
|
[[nodiscard]] auto Right() const;
|
|
auto Right(float value) const;
|
|
[[nodiscard]] auto Top() const;
|
|
auto Top(float value) const;
|
|
[[nodiscard]] auto TopLeftRadius() const;
|
|
auto TopLeftRadius(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto TopRightRadius() const;
|
|
auto TopRightRadius(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IRectangleClip> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IRectangleClip<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IRedirectVisual {
|
|
[[nodiscard]] auto Source() const;
|
|
auto Source(winrt::Microsoft::UI::Composition::Visual const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IRedirectVisual> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IRedirectVisual<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IRenderingDeviceReplacedEventArgs {
|
|
[[nodiscard]] auto GraphicsDevice() const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::IRenderingDeviceReplacedEventArgs> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_IRenderingDeviceReplacedEventArgs<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IScalarKeyFrameAnimation {
|
|
auto InsertKeyFrame(float normalizedProgressKey, float value) const;
|
|
auto InsertKeyFrame(
|
|
float normalizedProgressKey, float value,
|
|
winrt::Microsoft::UI::Composition::CompositionEasingFunction const&
|
|
easingFunction) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IScalarKeyFrameAnimation> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IScalarKeyFrameAnimation<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IScalarNaturalMotionAnimation {
|
|
[[nodiscard]] auto FinalValue() const;
|
|
auto FinalValue(
|
|
winrt::Windows::Foundation::IReference<float> const& value) const;
|
|
[[nodiscard]] auto InitialValue() const;
|
|
auto InitialValue(
|
|
winrt::Windows::Foundation::IReference<float> const& value) const;
|
|
[[nodiscard]] auto InitialVelocity() const;
|
|
auto InitialVelocity(float value) const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::IScalarNaturalMotionAnimation> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_IScalarNaturalMotionAnimation<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IScalarNaturalMotionAnimationFactory {};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::IScalarNaturalMotionAnimationFactory> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_IScalarNaturalMotionAnimationFactory<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IShapeVisual {
|
|
[[nodiscard]] auto Shapes() const;
|
|
[[nodiscard]] auto ViewBox() const;
|
|
auto ViewBox(
|
|
winrt::Microsoft::UI::Composition::CompositionViewBox const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IShapeVisual> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IShapeVisual<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ISineEasingFunction {
|
|
[[nodiscard]] auto Mode() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ISineEasingFunction> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ISineEasingFunction<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ISpotLight {
|
|
[[nodiscard]] auto ConstantAttenuation() const;
|
|
auto ConstantAttenuation(float value) const;
|
|
[[nodiscard]] auto CoordinateSpace() const;
|
|
auto CoordinateSpace(
|
|
winrt::Microsoft::UI::Composition::Visual const& value) const;
|
|
[[nodiscard]] auto Direction() const;
|
|
auto Direction(
|
|
winrt::Windows::Foundation::Numerics::float3 const& value) const;
|
|
[[nodiscard]] auto InnerConeAngle() const;
|
|
auto InnerConeAngle(float value) const;
|
|
[[nodiscard]] auto InnerConeAngleInDegrees() const;
|
|
auto InnerConeAngleInDegrees(float value) const;
|
|
[[nodiscard]] auto InnerConeColor() const;
|
|
auto InnerConeColor(winrt::Windows::UI::Color const& value) const;
|
|
[[nodiscard]] auto LinearAttenuation() const;
|
|
auto LinearAttenuation(float value) const;
|
|
[[nodiscard]] auto Offset() const;
|
|
auto Offset(winrt::Windows::Foundation::Numerics::float3 const& value) const;
|
|
[[nodiscard]] auto OuterConeAngle() const;
|
|
auto OuterConeAngle(float value) const;
|
|
[[nodiscard]] auto OuterConeAngleInDegrees() const;
|
|
auto OuterConeAngleInDegrees(float value) const;
|
|
[[nodiscard]] auto OuterConeColor() const;
|
|
auto OuterConeColor(winrt::Windows::UI::Color const& value) const;
|
|
[[nodiscard]] auto QuadraticAttenuation() const;
|
|
auto QuadraticAttenuation(float value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ISpotLight> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ISpotLight<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ISpotLight2 {
|
|
[[nodiscard]] auto InnerConeIntensity() const;
|
|
auto InnerConeIntensity(float value) const;
|
|
[[nodiscard]] auto OuterConeIntensity() const;
|
|
auto OuterConeIntensity(float value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ISpotLight2> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ISpotLight2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ISpotLight3 {
|
|
[[nodiscard]] auto MinAttenuationCutoff() const;
|
|
auto MinAttenuationCutoff(float value) const;
|
|
[[nodiscard]] auto MaxAttenuationCutoff() const;
|
|
auto MaxAttenuationCutoff(float value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ISpotLight3> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ISpotLight3<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ISpringScalarNaturalMotionAnimation {
|
|
[[nodiscard]] auto DampingRatio() const;
|
|
auto DampingRatio(float value) const;
|
|
[[nodiscard]] auto Period() const;
|
|
auto Period(winrt::Windows::Foundation::TimeSpan const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ISpringScalarNaturalMotionAnimation> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ISpringScalarNaturalMotionAnimation<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ISpringVector2NaturalMotionAnimation {
|
|
[[nodiscard]] auto DampingRatio() const;
|
|
auto DampingRatio(float value) const;
|
|
[[nodiscard]] auto Period() const;
|
|
auto Period(winrt::Windows::Foundation::TimeSpan const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ISpringVector2NaturalMotionAnimation> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ISpringVector2NaturalMotionAnimation<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ISpringVector3NaturalMotionAnimation {
|
|
[[nodiscard]] auto DampingRatio() const;
|
|
auto DampingRatio(float value) const;
|
|
[[nodiscard]] auto Period() const;
|
|
auto Period(winrt::Windows::Foundation::TimeSpan const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::ISpringVector3NaturalMotionAnimation> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_ISpringVector3NaturalMotionAnimation<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ISpriteVisual {
|
|
[[nodiscard]] auto Brush() const;
|
|
auto Brush(
|
|
winrt::Microsoft::UI::Composition::CompositionBrush const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ISpriteVisual> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ISpriteVisual<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_ISpriteVisual2 {
|
|
[[nodiscard]] auto Shadow() const;
|
|
auto Shadow(
|
|
winrt::Microsoft::UI::Composition::CompositionShadow const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::ISpriteVisual2> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_ISpriteVisual2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IStepEasingFunction {
|
|
[[nodiscard]] auto FinalStep() const;
|
|
auto FinalStep(int32_t value) const;
|
|
[[nodiscard]] auto InitialStep() const;
|
|
auto InitialStep(int32_t value) const;
|
|
[[nodiscard]] auto IsFinalStepSingleFrame() const;
|
|
auto IsFinalStepSingleFrame(bool value) const;
|
|
[[nodiscard]] auto IsInitialStepSingleFrame() const;
|
|
auto IsInitialStepSingleFrame(bool value) const;
|
|
[[nodiscard]] auto StepCount() const;
|
|
auto StepCount(int32_t value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IStepEasingFunction> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IStepEasingFunction<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IVector2KeyFrameAnimation {
|
|
auto InsertKeyFrame(
|
|
float normalizedProgressKey,
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
auto InsertKeyFrame(
|
|
float normalizedProgressKey,
|
|
winrt::Windows::Foundation::Numerics::float2 const& value,
|
|
winrt::Microsoft::UI::Composition::CompositionEasingFunction const&
|
|
easingFunction) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IVector2KeyFrameAnimation> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IVector2KeyFrameAnimation<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IVector2NaturalMotionAnimation {
|
|
[[nodiscard]] auto FinalValue() const;
|
|
auto FinalValue(
|
|
winrt::Windows::Foundation::IReference<
|
|
winrt::Windows::Foundation::Numerics::float2> const& value) const;
|
|
[[nodiscard]] auto InitialValue() const;
|
|
auto InitialValue(
|
|
winrt::Windows::Foundation::IReference<
|
|
winrt::Windows::Foundation::Numerics::float2> const& value) const;
|
|
[[nodiscard]] auto InitialVelocity() const;
|
|
auto InitialVelocity(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::IVector2NaturalMotionAnimation> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_IVector2NaturalMotionAnimation<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IVector2NaturalMotionAnimationFactory {
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::IVector2NaturalMotionAnimationFactory> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_IVector2NaturalMotionAnimationFactory<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IVector3KeyFrameAnimation {
|
|
auto InsertKeyFrame(
|
|
float normalizedProgressKey,
|
|
winrt::Windows::Foundation::Numerics::float3 const& value) const;
|
|
auto InsertKeyFrame(
|
|
float normalizedProgressKey,
|
|
winrt::Windows::Foundation::Numerics::float3 const& value,
|
|
winrt::Microsoft::UI::Composition::CompositionEasingFunction const&
|
|
easingFunction) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IVector3KeyFrameAnimation> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IVector3KeyFrameAnimation<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IVector3NaturalMotionAnimation {
|
|
[[nodiscard]] auto FinalValue() const;
|
|
auto FinalValue(
|
|
winrt::Windows::Foundation::IReference<
|
|
winrt::Windows::Foundation::Numerics::float3> const& value) const;
|
|
[[nodiscard]] auto InitialValue() const;
|
|
auto InitialValue(
|
|
winrt::Windows::Foundation::IReference<
|
|
winrt::Windows::Foundation::Numerics::float3> const& value) const;
|
|
[[nodiscard]] auto InitialVelocity() const;
|
|
auto InitialVelocity(
|
|
winrt::Windows::Foundation::Numerics::float3 const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::IVector3NaturalMotionAnimation> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_IVector3NaturalMotionAnimation<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IVector3NaturalMotionAnimationFactory {
|
|
};
|
|
template <>
|
|
struct consume<
|
|
winrt::Microsoft::UI::Composition::IVector3NaturalMotionAnimationFactory> {
|
|
template <typename D>
|
|
using type =
|
|
consume_Microsoft_UI_Composition_IVector3NaturalMotionAnimationFactory<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IVector4KeyFrameAnimation {
|
|
auto InsertKeyFrame(
|
|
float normalizedProgressKey,
|
|
winrt::Windows::Foundation::Numerics::float4 const& value) const;
|
|
auto InsertKeyFrame(
|
|
float normalizedProgressKey,
|
|
winrt::Windows::Foundation::Numerics::float4 const& value,
|
|
winrt::Microsoft::UI::Composition::CompositionEasingFunction const&
|
|
easingFunction) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IVector4KeyFrameAnimation> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IVector4KeyFrameAnimation<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IVisual {
|
|
[[nodiscard]] auto AnchorPoint() const;
|
|
auto AnchorPoint(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto BackfaceVisibility() const;
|
|
auto BackfaceVisibility(
|
|
winrt::Microsoft::UI::Composition::CompositionBackfaceVisibility const&
|
|
value) const;
|
|
[[nodiscard]] auto BorderMode() const;
|
|
auto BorderMode(
|
|
winrt::Microsoft::UI::Composition::CompositionBorderMode const& value)
|
|
const;
|
|
[[nodiscard]] auto CenterPoint() const;
|
|
auto CenterPoint(
|
|
winrt::Windows::Foundation::Numerics::float3 const& value) const;
|
|
[[nodiscard]] auto Clip() const;
|
|
auto Clip(
|
|
winrt::Microsoft::UI::Composition::CompositionClip const& value) const;
|
|
[[nodiscard]] auto CompositeMode() const;
|
|
auto CompositeMode(
|
|
winrt::Microsoft::UI::Composition::CompositionCompositeMode const& value)
|
|
const;
|
|
[[nodiscard]] auto IsVisible() const;
|
|
auto IsVisible(bool value) const;
|
|
[[nodiscard]] auto Offset() const;
|
|
auto Offset(winrt::Windows::Foundation::Numerics::float3 const& value) const;
|
|
[[nodiscard]] auto Opacity() const;
|
|
auto Opacity(float value) const;
|
|
[[nodiscard]] auto Orientation() const;
|
|
auto Orientation(
|
|
winrt::Windows::Foundation::Numerics::quaternion const& value) const;
|
|
[[nodiscard]] auto Parent() const;
|
|
[[nodiscard]] auto RotationAngle() const;
|
|
auto RotationAngle(float value) const;
|
|
[[nodiscard]] auto RotationAngleInDegrees() const;
|
|
auto RotationAngleInDegrees(float value) const;
|
|
[[nodiscard]] auto RotationAxis() const;
|
|
auto RotationAxis(
|
|
winrt::Windows::Foundation::Numerics::float3 const& value) const;
|
|
[[nodiscard]] auto Scale() const;
|
|
auto Scale(winrt::Windows::Foundation::Numerics::float3 const& value) const;
|
|
[[nodiscard]] auto Size() const;
|
|
auto Size(winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
[[nodiscard]] auto TransformMatrix() const;
|
|
auto TransformMatrix(
|
|
winrt::Windows::Foundation::Numerics::float4x4 const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IVisual> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IVisual<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IVisual2 {
|
|
[[nodiscard]] auto ParentForTransform() const;
|
|
auto ParentForTransform(
|
|
winrt::Microsoft::UI::Composition::Visual const& value) const;
|
|
[[nodiscard]] auto RelativeOffsetAdjustment() const;
|
|
auto RelativeOffsetAdjustment(
|
|
winrt::Windows::Foundation::Numerics::float3 const& value) const;
|
|
[[nodiscard]] auto RelativeSizeAdjustment() const;
|
|
auto RelativeSizeAdjustment(
|
|
winrt::Windows::Foundation::Numerics::float2 const& value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IVisual2> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IVisual2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IVisual3 {
|
|
[[nodiscard]] auto IsHitTestVisible() const;
|
|
auto IsHitTestVisible(bool value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IVisual3> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IVisual3<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IVisual4 {
|
|
[[nodiscard]] auto IsPixelSnappingEnabled() const;
|
|
auto IsPixelSnappingEnabled(bool value) const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IVisual4> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IVisual4<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IVisualCollection {
|
|
[[nodiscard]] auto Count() const;
|
|
auto InsertAbove(
|
|
winrt::Microsoft::UI::Composition::Visual const& newChild,
|
|
winrt::Microsoft::UI::Composition::Visual const& sibling) const;
|
|
auto InsertAtBottom(
|
|
winrt::Microsoft::UI::Composition::Visual const& newChild) const;
|
|
auto InsertAtTop(
|
|
winrt::Microsoft::UI::Composition::Visual const& newChild) const;
|
|
auto InsertBelow(
|
|
winrt::Microsoft::UI::Composition::Visual const& newChild,
|
|
winrt::Microsoft::UI::Composition::Visual const& sibling) const;
|
|
auto Remove(winrt::Microsoft::UI::Composition::Visual const& child) const;
|
|
auto RemoveAll() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IVisualCollection> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IVisualCollection<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IVisualElement {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IVisualElement> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IVisualElement<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IVisualElement2 {
|
|
auto GetVisualInternal() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IVisualElement2> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IVisualElement2<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IVisualFactory {};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IVisualFactory> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IVisualFactory<D>;
|
|
};
|
|
template <typename D>
|
|
struct consume_Microsoft_UI_Composition_IVisualUnorderedCollection {
|
|
[[nodiscard]] auto Count() const;
|
|
auto Add(winrt::Microsoft::UI::Composition::Visual const& newVisual) const;
|
|
auto Remove(winrt::Microsoft::UI::Composition::Visual const& visual) const;
|
|
auto RemoveAll() const;
|
|
};
|
|
template <>
|
|
struct consume<winrt::Microsoft::UI::Composition::IVisualUnorderedCollection> {
|
|
template <typename D>
|
|
using type = consume_Microsoft_UI_Composition_IVisualUnorderedCollection<D>;
|
|
};
|
|
} // namespace winrt::impl
|
|
#endif
|