Files
nearby/cpp/core/internal/mediums/ble_peripheral.h
T
Alexey Polyudov de31c27947 Initial public release of nearby library
Signed-off-by: Alexey Polyudov <apolyudov@google.com>
Change-Id: I85d490e448375aa4eb7b09680757c02fff1420b4
2020-05-04 13:16:51 -07:00

60 lines
1.7 KiB
C++

// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef CORE_INTERNAL_MEDIUMS_BLE_PERIPHERAL_H_
#define CORE_INTERNAL_MEDIUMS_BLE_PERIPHERAL_H_
#include "platform/byte_array.h"
#include "platform/ptr.h"
namespace location {
namespace nearby {
namespace connections {
namespace mediums {
class BLEPeripheral {
public:
explicit BLEPeripheral(ConstPtr<ByteArray> id);
~BLEPeripheral();
ConstPtr<ByteArray> getId() const;
private:
// A unique identifier for this peripheral. It can be the BLE advertisement it
// was found on, or even simply the BLE MAC address.
ScopedPtr<ConstPtr<ByteArray>> id_;
};
// Represents BLE peripheral for testing.
class BlePeripheral {
public:
explicit BlePeripheral(const ByteArray& id) : id_(id) {}
~BlePeripheral() = default;
const ByteArray& GetId() const { return id_; }
private:
// A unique identifier for this peripheral. It can be the BLE advertisement it
// was found on, or even simply the BLE MAC address.
const ByteArray id_;
};
} // namespace mediums
} // namespace connections
} // namespace nearby
} // namespace location
#endif // CORE_INTERNAL_MEDIUMS_BLE_PERIPHERAL_H_