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nearby/internal/platform/implementation/windows/platform.cc
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Eiden Kim 25d4aca219 Update wstring converter
PiperOrigin-RevId: 682112846
2024-10-03 18:32:59 -07:00

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C++

// Copyright 2021-2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "internal/platform/implementation/platform.h"
// clang-format off
#include <windows.h>
#include <winver.h>
#include <PathCch.h>
#include <knownfolders.h>
#include <psapi.h>
#include <shlobj.h>
#include <shlwapi.h>
#include <strsafe.h>
// clang-format on
#include <algorithm>
#include <cstddef>
#include <cstdint>
#include <memory>
#include <sstream>
#include <string>
#include "absl/base/attributes.h"
#include "absl/status/statusor.h"
#include "absl/strings/string_view.h"
#include "internal/platform/implementation/atomic_boolean.h"
#include "internal/platform/implementation/atomic_reference.h"
#include "internal/platform/implementation/ble.h"
#include "internal/platform/implementation/ble_v2.h"
#include "internal/platform/implementation/bluetooth_adapter.h"
#include "internal/platform/implementation/bluetooth_classic.h"
#include "internal/platform/implementation/condition_variable.h"
#include "internal/platform/implementation/count_down_latch.h"
#include "internal/platform/implementation/credential_storage.h"
#include "internal/platform/implementation/http_loader.h"
#include "internal/platform/implementation/input_file.h"
#include "internal/platform/implementation/mutex.h"
#include "internal/platform/implementation/output_file.h"
#include "internal/platform/implementation/scheduled_executor.h"
#include "internal/platform/implementation/server_sync.h"
#include "internal/platform/implementation/shared/count_down_latch.h"
#include "internal/platform/implementation/submittable_executor.h"
#include "internal/platform/implementation/wifi.h"
#include "internal/platform/implementation/wifi_lan.h"
#include "internal/platform/implementation/windows/atomic_boolean.h"
#include "internal/platform/implementation/windows/atomic_reference.h"
#include "internal/platform/implementation/windows/ble_medium.h"
#include "internal/platform/implementation/windows/ble_v2.h"
#include "internal/platform/implementation/windows/bluetooth_adapter.h"
#include "internal/platform/implementation/windows/bluetooth_classic_medium.h"
#include "internal/platform/implementation/windows/condition_variable.h"
#include "internal/platform/implementation/windows/device_info.h"
#include "internal/platform/implementation/windows/file.h"
#include "internal/platform/implementation/windows/file_path.h"
#include "internal/platform/implementation/windows/http_loader.h"
#include "internal/platform/implementation/windows/mutex.h"
#include "internal/platform/implementation/windows/preferences_manager.h"
#include "internal/platform/implementation/windows/scheduled_executor.h"
#include "internal/platform/implementation/windows/server_sync.h"
#include "internal/platform/implementation/windows/string_utils.h"
#include "internal/platform/implementation/windows/submittable_executor.h"
#include "internal/platform/implementation/windows/timer.h"
#include "internal/platform/implementation/windows/utils.h"
#include "internal/platform/implementation/windows/wifi.h"
#include "internal/platform/implementation/windows/wifi_hotspot.h"
#include "internal/platform/implementation/windows/wifi_lan.h"
#include "internal/platform/os_name.h"
#include "internal/platform/payload_id.h"
namespace nearby {
namespace api {
namespace {
constexpr char kNCRelativePath[] = "Google\\Nearby\\Connections";
std::string GetApplicationName(DWORD pid) {
HANDLE handle =
OpenProcess(PROCESS_QUERY_LIMITED_INFORMATION, FALSE,
pid); // Modify pid to the pid of your application
if (!handle) {
return "";
}
std::string szProcessName("", MAX_PATH);
DWORD len = MAX_PATH;
if (NULL != handle) {
GetModuleFileNameExA(handle, nullptr, szProcessName.data(), len);
}
szProcessName.resize(szProcessName.find_first_of('\0') + 1);
auto just_the_file_name_and_ext = szProcessName.substr(
szProcessName.find_last_of('\\') + 1,
szProcessName.length() - szProcessName.find_last_of('\\') + 1);
return just_the_file_name_and_ext.substr(
0, just_the_file_name_and_ext.find_last_of('.'));
}
} // namespace
std::string ImplementationPlatform::GetCustomSavePath(
const std::string& parent_folder, const std::string& file_name) {
auto parent = windows::string_utils::StringToWideString(parent_folder);
auto file = windows::string_utils::StringToWideString(file_name);
return windows::string_utils::WideStringToString(
windows::FilePath::GetCustomSavePath(parent, file));
}
std::string ImplementationPlatform::GetDownloadPath(
const std::string& parent_folder, const std::string& file_name) {
auto parent = windows::string_utils::StringToWideString(parent_folder);
auto file = windows::string_utils::StringToWideString(file_name);
return windows::string_utils::WideStringToString(
windows::FilePath::GetDownloadPath(parent, file));
}
std::string ImplementationPlatform::GetDownloadPath(
const std::string& file_name) {
std::wstring fake_parent_path;
auto file = windows::string_utils::StringToWideString(file_name);
return windows::string_utils::WideStringToString(
windows::FilePath::GetDownloadPath(fake_parent_path, file));
}
std::string ImplementationPlatform::GetAppDataPath(
const std::string& file_name) {
PWSTR basePath;
// Retrieves the full path of a known folder identified by the folder's
// KNOWNFOLDERID.
// https://docs.microsoft.com/en-us/windows/win32/api/shlobj_core/nf-shlobj_core-shgetknownfolderpath
SHGetKnownFolderPath(
FOLDERID_LocalAppData, // rfid: A reference to the KNOWNFOLDERID that
// identifies the folder.
0, // dwFlags: Flags that specify special retrieval options.
nullptr, // hToken: An access token that represents a particular user.
&basePath); // ppszPath: When this method returns, contains the address
// of a pointer to a null-terminated Unicode string that
// specifies the path of the known folder. The calling
// process is responsible for freeing this resource once it
// is no longer needed by calling CoTaskMemFree, whether
// SHGetKnownFolderPath succeeds or not.
size_t bufferSize;
wcstombs_s(&bufferSize, nullptr, 0, basePath, 0);
std::string fullpathUTF8(bufferSize - 1, '\0');
wcstombs_s(&bufferSize, fullpathUTF8.data(), bufferSize, basePath, _TRUNCATE);
CoTaskMemFree(basePath);
// Check if our folder exists
std::replace(fullpathUTF8.begin(), fullpathUTF8.end(), '\\', '/');
std::stringstream path("");
path << fullpathUTF8.c_str() << "/" << kNCRelativePath << "/"
<< file_name.data();
return path.str();
}
OSName ImplementationPlatform::GetCurrentOS() { return OSName::kWindows; }
std::unique_ptr<AtomicBoolean> ImplementationPlatform::CreateAtomicBoolean(
bool initial_value) {
return std::make_unique<windows::AtomicBoolean>(initial_value);
}
std::unique_ptr<AtomicUint32> ImplementationPlatform::CreateAtomicUint32(
std::uint32_t value) {
return std::make_unique<windows::AtomicUint32>(value);
}
std::unique_ptr<CountDownLatch> ImplementationPlatform::CreateCountDownLatch(
std::int32_t count) {
return std::make_unique<shared::CountDownLatch>(count);
}
#pragma push_macro("CreateMutex")
#undef CreateMutex
std::unique_ptr<Mutex> ImplementationPlatform::CreateMutex(Mutex::Mode mode) {
return std::make_unique<windows::Mutex>(mode);
}
#pragma pop_macro("CreateMutex")
std::unique_ptr<ConditionVariable>
ImplementationPlatform::CreateConditionVariable(Mutex* mutex) {
return std::make_unique<windows::ConditionVariable>(mutex);
}
ABSL_DEPRECATED("This interface will be deleted in the near future.")
std::unique_ptr<InputFile> ImplementationPlatform::CreateInputFile(
PayloadId payload_id, std::int64_t total_size) {
std::string file_name(std::to_string(payload_id));
return windows::IOFile::CreateInputFile(GetDownloadPath(file_name),
total_size);
}
std::unique_ptr<InputFile> ImplementationPlatform::CreateInputFile(
const std::string& file_path, size_t size) {
return windows::IOFile::CreateInputFile(file_path, size);
}
ABSL_DEPRECATED("This interface will be deleted in the near future.")
std::unique_ptr<OutputFile> ImplementationPlatform::CreateOutputFile(
PayloadId payload_id) {
std::string parent_folder("");
std::string file_name(std::to_string(payload_id));
return windows::IOFile::CreateOutputFile(
GetDownloadPath(parent_folder, file_name));
}
std::unique_ptr<OutputFile> ImplementationPlatform::CreateOutputFile(
const std::string& file_path) {
std::string path(file_path);
auto folder_path = windows::string_utils::StringToWideString(
path.substr(0, path.find_last_of('/')));
// Verifies that a path is a valid directory.
// https://docs.microsoft.com/en-us/windows/win32/api/shlwapi/nf-shlwapi-pathisdirectoryw
if (!PathIsDirectoryW(folder_path.data())) {
// This function creates a file system folder whose fully qualified path is
// given by pszPath. If one or more of the intermediate folders do not
// exist, they are created as well.
// https://docs.microsoft.com/en-us/windows/win32/api/shlobj_core/nf-shlobj_core-shcreatedirectoryexw
int result = SHCreateDirectoryExW(nullptr, folder_path.data(), nullptr);
}
return windows::IOFile::CreateOutputFile(file_path);
}
std::unique_ptr<SubmittableExecutor>
ImplementationPlatform::CreateSingleThreadExecutor() {
return std::make_unique<windows::SubmittableExecutor>();
}
std::unique_ptr<SubmittableExecutor>
ImplementationPlatform::CreateMultiThreadExecutor(
std::int32_t max_concurrency) {
return std::make_unique<windows::SubmittableExecutor>(max_concurrency);
}
std::unique_ptr<ScheduledExecutor>
ImplementationPlatform::CreateScheduledExecutor() {
return std::make_unique<windows::ScheduledExecutor>();
}
std::unique_ptr<BluetoothAdapter>
ImplementationPlatform::CreateBluetoothAdapter() {
return std::make_unique<windows::BluetoothAdapter>();
}
std::unique_ptr<BluetoothClassicMedium>
ImplementationPlatform::CreateBluetoothClassicMedium(
nearby::api::BluetoothAdapter& adapter) {
return std::make_unique<windows::BluetoothClassicMedium>(adapter);
}
std::unique_ptr<BleMedium> ImplementationPlatform::CreateBleMedium(
BluetoothAdapter& adapter) {
return std::make_unique<windows::BleMedium>(adapter);
}
// TODO(b/184975123): replace with real implementation.
std::unique_ptr<api::ble_v2::BleMedium>
ImplementationPlatform::CreateBleV2Medium(api::BluetoothAdapter& adapter) {
return std::make_unique<windows::BleV2Medium>(adapter);
}
std::unique_ptr<api::CredentialStorage>
ImplementationPlatform::CreateCredentialStorage() {
return nullptr;
}
// TODO(b/184975123): replace with real implementation.
std::unique_ptr<ServerSyncMedium>
ImplementationPlatform::CreateServerSyncMedium() {
return std::unique_ptr<windows::ServerSyncMedium>();
}
// TODO(b/184975123): replace with real implementation.
std::unique_ptr<WifiMedium> ImplementationPlatform::CreateWifiMedium() {
return std::make_unique<windows::WifiMedium>();
}
std::unique_ptr<WifiLanMedium> ImplementationPlatform::CreateWifiLanMedium() {
return std::make_unique<windows::WifiLanMedium>();
}
std::unique_ptr<WifiHotspotMedium>
ImplementationPlatform::CreateWifiHotspotMedium() {
return std::make_unique<windows::WifiHotspotMedium>();
}
std::unique_ptr<WifiDirectMedium>
ImplementationPlatform::CreateWifiDirectMedium() {
return nullptr;
}
// TODO(b/261663238) replace with real implementation.
std::unique_ptr<WebRtcMedium> ImplementationPlatform::CreateWebRtcMedium() {
return nullptr;
}
absl::StatusOr<WebResponse> ImplementationPlatform::SendRequest(
const WebRequest& request) {
windows::HttpLoader http_loader{request};
return http_loader.GetResponse();
}
std::unique_ptr<Timer> ImplementationPlatform::CreateTimer() {
return std::make_unique<windows::Timer>();
}
std::unique_ptr<DeviceInfo> ImplementationPlatform::CreateDeviceInfo() {
return std::make_unique<windows::DeviceInfo>();
}
std::unique_ptr<nearby::api::PreferencesManager>
ImplementationPlatform::CreatePreferencesManager(absl::string_view path) {
return std::make_unique<windows::PreferencesManager>(path);
}
} // namespace api
} // namespace nearby