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nearby/internal/platform/implementation/windows/generated/winrt/impl/Microsoft.Graphics.Display.2.h
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2026-01-27 23:46:02 -08:00

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C++

// WARNING: Please don't edit this file. It was generated by C++/WinRT
// v2.0.250303.1
#pragma once
#ifndef WINRT_Microsoft_Graphics_Display_2_H
#define WINRT_Microsoft_Graphics_Display_2_H
#include "winrt/impl/Microsoft.Graphics.Display.1.h"
#include "winrt/impl/Microsoft.UI.1.h"
#include "winrt/impl/Windows.Foundation.1.h"
WINRT_EXPORT namespace winrt::Microsoft::Graphics::Display {
struct WINRT_IMPL_EMPTY_BASES DisplayAdvancedColorInfo
: winrt::Microsoft::Graphics::Display::IDisplayAdvancedColorInfo {
DisplayAdvancedColorInfo(std::nullptr_t) noexcept {}
DisplayAdvancedColorInfo(void* ptr, take_ownership_from_abi_t) noexcept
: winrt::Microsoft::Graphics::Display::IDisplayAdvancedColorInfo(
ptr, take_ownership_from_abi) {}
};
struct WINRT_IMPL_EMPTY_BASES DisplayInformation
: winrt::Microsoft::Graphics::Display::IDisplayInformation,
impl::require<DisplayInformation,
winrt::Windows::Foundation::IClosable> {
DisplayInformation(std::nullptr_t) noexcept {}
DisplayInformation(void* ptr, take_ownership_from_abi_t) noexcept
: winrt::Microsoft::Graphics::Display::IDisplayInformation(
ptr, take_ownership_from_abi) {}
static auto CreateForWindowId(
winrt::Microsoft::UI::WindowId const& windowId);
static auto CreateForDisplayId(
winrt::Microsoft::UI::DisplayId const& displayId);
};
}
#endif