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nearby/internal/platform/implementation/windows/generated/winrt/impl/Windows.UI.Input.Preview.0.h
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2025-07-09 08:58:00 -07:00

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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.250303.1
#pragma once
#ifndef WINRT_Windows_UI_Input_Preview_0_H
#define WINRT_Windows_UI_Input_Preview_0_H
WINRT_EXPORT namespace winrt::Windows::UI::Input
{
struct InputActivationListener;
}
WINRT_EXPORT namespace winrt::Windows::UI::WindowManagement
{
struct AppWindow;
}
WINRT_EXPORT namespace winrt::Windows::UI::Input::Preview
{
struct IInputActivationListenerPreviewStatics;
struct InputActivationListenerPreview;
}
namespace winrt::impl
{
template <> struct category<winrt::Windows::UI::Input::Preview::IInputActivationListenerPreviewStatics>{ using type = interface_category; };
template <> struct category<winrt::Windows::UI::Input::Preview::InputActivationListenerPreview>{ using type = class_category; };
template <> inline constexpr auto& name_v<winrt::Windows::UI::Input::Preview::InputActivationListenerPreview> = L"Windows.UI.Input.Preview.InputActivationListenerPreview";
template <> inline constexpr auto& name_v<winrt::Windows::UI::Input::Preview::IInputActivationListenerPreviewStatics> = L"Windows.UI.Input.Preview.IInputActivationListenerPreviewStatics";
template <> inline constexpr guid guid_v<winrt::Windows::UI::Input::Preview::IInputActivationListenerPreviewStatics>{ 0xF0551CE5,0x0DE6,0x5BE0,{ 0xA5,0x89,0xF7,0x37,0x20,0x1A,0x45,0x82 } }; // F0551CE5-0DE6-5BE0-A589-F737201A4582
template <> struct abi<winrt::Windows::UI::Input::Preview::IInputActivationListenerPreviewStatics>
{
struct WINRT_IMPL_NOVTABLE type : inspectable_abi
{
virtual int32_t __stdcall CreateForApplicationWindow(void*, void**) noexcept = 0;
};
};
template <typename D>
struct consume_Windows_UI_Input_Preview_IInputActivationListenerPreviewStatics
{
auto CreateForApplicationWindow(winrt::Windows::UI::WindowManagement::AppWindow const& window) const;
};
template <> struct consume<winrt::Windows::UI::Input::Preview::IInputActivationListenerPreviewStatics>
{
template <typename D> using type = consume_Windows_UI_Input_Preview_IInputActivationListenerPreviewStatics<D>;
};
}
#endif