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nearby/presence/presence_device_provider.h
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2023-06-08 15:41:54 -07:00

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// Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef THIRD_PARTY_NEARBY_PRESENCE_PRESENCE_DEVICE_PROVIDER_H_
#define THIRD_PARTY_NEARBY_PRESENCE_PRESENCE_DEVICE_PROVIDER_H_
#include "internal/interop/device_provider.h"
#include "internal/proto/metadata.pb.h"
#include "presence/presence_device.h"
namespace nearby {
namespace presence {
class PresenceDeviceProvider : public NearbyDeviceProvider {
public:
explicit PresenceDeviceProvider(::nearby::internal::Metadata metadata)
: device_{metadata} {}
const NearbyDevice* GetLocalDevice() override { return &device_; }
AuthenticationStatus AuthenticateConnection(
NearbyDevice* local_device, NearbyDevice* remote_device,
AuthenticationRole role, absl::string_view shared_secret,
const AuthenticationTransport& authentication_transport) const override {
// TODO(b/282027237): Implement.
return AuthenticationStatus::kUnknown;
}
void UpdateMetadata(const ::nearby::internal::Metadata& metadata) {
device_.SetMetadata(metadata);
}
private:
PresenceDevice device_;
};
} // namespace presence
} // namespace nearby
#endif // THIRD_PARTY_NEARBY_PRESENCE_PRESENCE_DEVICE_PROVIDER_H_