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nearby/internal/weave/packet_sequence_number_generator.h
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2023-04-10 12:56:57 -07:00

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// Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef THIRD_PARTY_NEARBY_INTERNAL_WEAVE_PACKET_SEQUENCE_NUMBER_GENERATOR_H_
#define THIRD_PARTY_NEARBY_INTERNAL_WEAVE_PACKET_SEQUENCE_NUMBER_GENERATOR_H_
#include "absl/base/thread_annotations.h"
#include "internal/platform/mutex.h"
namespace nearby {
namespace weave {
// Keeps a counter of the next Weave packet to set the new Weave packet sequence
// number in a connection. This counter automatically rolls over once it hits 7,
// since 3 bits are allocated in the packet to the counter, making its max value
// 0b111, or 7.
class PacketSequenceNumberGenerator {
public:
// Returns the next counter in the sequence, incrementing the counter
// internally.
int Next();
// Resets the counter to 0.
void Reset();
private:
Mutex mutex_;
int packet_counter_ ABSL_GUARDED_BY(mutex_) = 0;
};
} // namespace weave
} // namespace nearby
#endif // THIRD_PARTY_NEARBY_INTERNAL_WEAVE_PACKET_SEQUENCE_NUMBER_GENERATOR_H_