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Signed-off-by: Alexey Polyudov <apolyudov@google.com> Change-Id: Iabb20e9c7f7487268fa3ebbbeb58540092e10e0e
43 lines
1.0 KiB
C++
43 lines
1.0 KiB
C++
#ifndef CORE_V2_OPTIONS_H_
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#define CORE_V2_OPTIONS_H_
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#include "core_v2/strategy.h"
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namespace location {
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namespace nearby {
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namespace connections {
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// Generic type: allows definition of a feature T for every Medium.
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template <typename T>
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struct MediumSelector {
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T bluetooth;
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T web_rtc;
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T wifi_lan;
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};
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// Feature On/Off switch for mediums.
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using BooleanMediumSelector = MediumSelector<bool>;
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// Connection Options: used for both Advertising and Discovery.
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// All fields are mutable, to make the type copy-assignable.
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struct ConnectionOptions {
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Strategy strategy;
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BooleanMediumSelector allowed;
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bool auto_upgrade_bandwidth;
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bool enforce_topology_constraints;
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// Verify if ConnectionOptions is in a not-initialized (Empty) state.
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bool Empty() const {
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return strategy.IsNone();
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}
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// Bring ConnectionOptions to a not-initialized (Empty) state.
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void Clear() {
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strategy.Clear();
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}
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};
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} // namespace connections
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} // namespace nearby
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} // namespace location
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#endif // CORE_V2_OPTIONS_H_
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