mirror of
https://github.com/kidfromjupiter/nearby.git
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378 lines
14 KiB
C++
378 lines
14 KiB
C++
// Copyright 2020-2023 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "internal/platform/implementation/windows/bluetooth_classic_socket.h"
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#include <cstdint>
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#include <cstring>
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#include <exception>
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#include <memory>
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#include <utility>
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#include "internal/platform/byte_array.h"
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#include "internal/platform/exception.h"
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#include "internal/platform/feature_flags.h"
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#include "internal/platform/implementation/bluetooth_classic.h"
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#include "internal/platform/implementation/windows/bluetooth_classic_device.h"
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#include "internal/platform/implementation/windows/generated/winrt/Windows.Devices.Bluetooth.h"
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#include "internal/platform/implementation/windows/generated/winrt/Windows.Networking.Sockets.h"
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#include "internal/platform/implementation/windows/generated/winrt/base.h"
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#include "internal/platform/input_stream.h"
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#include "internal/platform/logging.h"
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#include "internal/platform/output_stream.h"
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namespace nearby {
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namespace windows {
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namespace {
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using ::winrt::Windows::Devices::Bluetooth::BluetoothConnectionStatus;
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using ::winrt::Windows::Networking::HostName;
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using ::winrt::Windows::Networking::Sockets::StreamSocket;
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using ::winrt::Windows::Storage::Streams::Buffer;
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using ::winrt::Windows::Storage::Streams::IInputStream;
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using ::winrt::Windows::Storage::Streams::InputStreamOptions;
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using ::winrt::Windows::Storage::Streams::IOutputStream;
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} // namespace
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BluetoothSocket::BluetoothSocket(StreamSocket stream_socket)
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: windows_socket_(stream_socket) {
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NEARBY_LOGS(INFO) << __func__ << ": Initialize bluetooth socket.";
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native_bluetooth_device_ =
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::winrt::Windows::Devices::Bluetooth::BluetoothDevice::FromHostNameAsync(
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windows_socket_.Information().RemoteHostName())
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.get();
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if (FeatureFlags::GetInstance()
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.GetFlags()
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.enable_bluetooth_connection_status_track) {
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NEARBY_LOGS(INFO)
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<< "Flag enable_bluetooth_connection_status_track is enabled.";
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connection_status_changed_token_ =
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native_bluetooth_device_.ConnectionStatusChanged(
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{this, &BluetoothSocket::Listener_ConnectionStatusChanged});
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}
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bluetooth_device_ =
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std::make_unique<BluetoothDevice>(native_bluetooth_device_);
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input_stream_ = BluetoothInputStream(windows_socket_.InputStream());
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output_stream_ = BluetoothOutputStream(windows_socket_.OutputStream());
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}
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BluetoothSocket::BluetoothSocket() {}
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BluetoothSocket::~BluetoothSocket() { Close(); }
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// NOTE:
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// It is an undefined behavior if GetInputStream() or GetOutputStream() is
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// called for a not-connected BluetoothSocket, i.e. any object that is not
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// returned by BluetoothClassicMedium::ConnectToService() for client side or
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// BluetoothServerSocket::Accept() for server side of connection.
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// Returns the InputStream of this connected BluetoothSocket.
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InputStream& BluetoothSocket::GetInputStream() { return input_stream_; }
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// Returns the OutputStream of this connected BluetoothSocket.
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OutputStream& BluetoothSocket::GetOutputStream() { return output_stream_; }
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// Closes both input and output streams, marks Socket as closed.
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// After this call object should be treated as not connected.
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// Returns Exception::kIo on error, Exception::kSuccess otherwise.
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Exception BluetoothSocket::Close() {
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NEARBY_LOGS(INFO) << __func__ << ": Close bluetooth socket.";
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// The Close method aborts any pending operations and releases all unmanaged
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// resources associated with the StreamSocket object, including the Input and
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// Output streams
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try {
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if (is_bluetooth_socket_closed_ || native_bluetooth_device_ == nullptr) {
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return {Exception::kSuccess};
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}
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if (windows_socket_ != nullptr) {
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windows_socket_.Close();
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}
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if (FeatureFlags::GetInstance()
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.GetFlags()
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.enable_bluetooth_connection_status_track) {
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native_bluetooth_device_.ConnectionStatusChanged(
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connection_status_changed_token_);
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}
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native_bluetooth_device_.Close();
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is_bluetooth_socket_closed_ = true;
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return {Exception::kSuccess};
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} catch (std::exception exception) {
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NEARBY_LOGS(ERROR) << __func__ << ": Exception: " << exception.what();
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return {Exception::kIo};
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} catch (const winrt::hresult_error& error) {
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NEARBY_LOGS(ERROR) << __func__ << ": WinRT exception: " << error.code()
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<< ": " << winrt::to_string(error.message());
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return {Exception::kIo};
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} catch (...) {
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NEARBY_LOGS(ERROR) << __func__ << ": Unknown exeption.";
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return {Exception::kIo};
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}
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}
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// https://developer.android.com/reference/android/bluetooth/BluetoothSocket.html#getRemoteDevice()
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// Returns valid BluetoothDevice pointer if there is a connection, and
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// nullptr otherwise.
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api::BluetoothDevice* BluetoothSocket::GetRemoteDevice() {
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return bluetooth_device_.get();
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}
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// Starts an asynchronous operation on a StreamSocket object to connect to a
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// remote network destination specified by a remote hostname and a remote
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// service name.
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bool BluetoothSocket::Connect(HostName connection_host_name,
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::winrt::hstring connection_service_name) {
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NEARBY_LOGS(INFO) << __func__ << ": start to connect to bluetooth service:"
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<< winrt::to_string(connection_service_name);
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bool connect_result =
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InternalConnect(connection_host_name, connection_service_name);
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if (connect_result) {
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return connect_result;
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}
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NEARBY_LOGS(WARNING) << __func__ << ": Failed to connect bluetooth";
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return false;
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}
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BluetoothSocket::BluetoothInputStream::BluetoothInputStream(
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IInputStream stream) {
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winrt_input_stream_ = stream;
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}
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ExceptionOr<ByteArray> BluetoothSocket::BluetoothInputStream::Read(
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std::int64_t size) {
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try {
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if (size <= 0) {
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NEARBY_LOGS(ERROR) << __func__
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<< ": Invalid transmit packet size: " << size;
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return {Exception::kIo};
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}
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if (size > read_buffer_.Capacity()) {
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NEARBY_LOGS(WARNING) << __func__
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<< ": resize receive buffer to packet size: "
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<< size;
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read_buffer_ = Buffer(size);
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}
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// Init the read buffer.
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read_buffer_.Length(0);
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auto ibuffer = winrt_input_stream_
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.ReadAsync(read_buffer_, size, InputStreamOptions::None)
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.get();
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if (ibuffer.Length() != size) {
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NEARBY_LOGS(WARNING) << __func__ << ": Got " << ibuffer.Length()
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<< " bytes of total " << size << " bytes.";
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}
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ByteArray data((char*)ibuffer.data(), ibuffer.Length());
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return ExceptionOr(data);
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} catch (std::exception exception) {
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NEARBY_LOGS(ERROR) << __func__ << ": Exception: " << exception.what();
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return {Exception::kIo};
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} catch (const winrt::hresult_error& error) {
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NEARBY_LOGS(ERROR) << __func__ << ": WinRT exception: " << error.code()
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<< ": " << winrt::to_string(error.message());
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return {Exception::kIo};
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} catch (...) {
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NEARBY_LOGS(ERROR) << __func__ << ": Unknown exeption.";
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return {Exception::kIo};
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}
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}
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Exception BluetoothSocket::BluetoothInputStream::Close() {
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NEARBY_LOGS(INFO) << __func__ << ": Close bluetooth input stream.";
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try {
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if (winrt_input_stream_ != nullptr) {
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winrt_input_stream_.Close();
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}
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return {Exception::kSuccess};
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} catch (std::exception exception) {
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NEARBY_LOGS(ERROR) << __func__ << ": Exception: " << exception.what();
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return {Exception::kIo};
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} catch (const winrt::hresult_error& error) {
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NEARBY_LOGS(ERROR) << __func__ << ": WinRT exception: " << error.code()
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<< ": " << winrt::to_string(error.message());
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return {Exception::kIo};
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} catch (...) {
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NEARBY_LOGS(ERROR) << __func__ << ": Unknown exeption.";
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return {Exception::kIo};
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}
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}
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BluetoothSocket::BluetoothOutputStream::BluetoothOutputStream(
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IOutputStream stream) {
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winrt_output_stream_ = stream;
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}
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Exception BluetoothSocket::BluetoothOutputStream::Write(const ByteArray& data) {
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try {
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if (data.size() > write_buffer_.Capacity()) {
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NEARBY_LOGS(WARNING) << __func__
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<< ": resize write buffer to packet size: "
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<< data.size();
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write_buffer_ = Buffer(data.size());
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}
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std::memcpy(write_buffer_.data(), data.data(), data.size());
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write_buffer_.Length(data.size());
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winrt::hresult hresult =
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winrt_output_stream_.WriteAsync(write_buffer_).get();
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return {Exception::kSuccess};
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} catch (std::exception exception) {
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NEARBY_LOGS(ERROR) << __func__ << ": Exception: " << exception.what();
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return {Exception::kIo};
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} catch (const winrt::hresult_error& error) {
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NEARBY_LOGS(ERROR) << __func__ << ": WinRT exception: " << error.code()
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<< ": " << winrt::to_string(error.message());
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return {Exception::kIo};
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} catch (...) {
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NEARBY_LOGS(ERROR) << __func__ << ": Unknown exeption.";
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return {Exception::kIo};
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}
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}
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Exception BluetoothSocket::BluetoothOutputStream::Flush() {
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try {
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if (winrt_output_stream_ == nullptr) {
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return {Exception::kSuccess};
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}
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winrt_output_stream_.FlushAsync().get();
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return {Exception::kSuccess};
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} catch (std::exception exception) {
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NEARBY_LOGS(ERROR) << __func__ << ": Exception: " << exception.what();
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return {Exception::kIo};
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} catch (const winrt::hresult_error& error) {
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NEARBY_LOGS(ERROR) << __func__ << ": WinRT exception: " << error.code()
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<< ": " << winrt::to_string(error.message());
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return {Exception::kIo};
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} catch (...) {
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NEARBY_LOGS(ERROR) << __func__ << ": Unknown exeption.";
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return {Exception::kIo};
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}
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}
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Exception BluetoothSocket::BluetoothOutputStream::Close() {
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NEARBY_LOGS(INFO) << __func__ << ": Close bluetooth output stream.";
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try {
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if (winrt_output_stream_ != nullptr) {
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winrt_output_stream_.Close();
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}
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return {Exception::kSuccess};
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} catch (std::exception exception) {
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NEARBY_LOGS(ERROR) << __func__ << ": Exception: " << exception.what();
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return {Exception::kIo};
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} catch (const winrt::hresult_error& error) {
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NEARBY_LOGS(ERROR) << __func__ << ": WinRT exception: " << error.code()
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<< ": " << winrt::to_string(error.message());
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return {Exception::kIo};
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} catch (...) {
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NEARBY_LOGS(ERROR) << __func__ << ": Unknown exeption.";
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return {Exception::kIo};
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}
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}
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bool BluetoothSocket::InternalConnect(HostName connection_host_name,
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winrt::hstring connection_service_name) {
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try {
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if (connection_host_name == nullptr || connection_service_name.empty()) {
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NEARBY_LOGS(ERROR)
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<< __func__
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<< ": Bluetooth socket connection failed. Attempting to "
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"connect to empty HostName/MAC address or ServiceName.";
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return false;
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}
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NEARBY_LOGS(INFO) << __func__
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<< ": Bluetooth socket connection to host name:"
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<< winrt::to_string(connection_host_name.DisplayName())
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<< ", service name:"
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<< winrt::to_string(connection_service_name);
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windows_socket_ = winrt::Windows::Networking::Sockets::StreamSocket();
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// https://docs.microsoft.com/en-us/uwp/api/windows.networking.sockets.streamsocket.connectasync?view=winrt-20348
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windows_socket_.ConnectAsync(connection_host_name, connection_service_name)
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.get();
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auto info = windows_socket_.Information();
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auto hostName = info.RemoteHostName();
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native_bluetooth_device_ =
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winrt::Windows::Devices::Bluetooth::BluetoothDevice::FromHostNameAsync(
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windows_socket_.Information().RemoteHostName())
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.get();
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if (FeatureFlags::GetInstance()
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.GetFlags()
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.enable_bluetooth_connection_status_track) {
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NEARBY_LOGS(INFO)
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<< "Flag enable_bluetooth_connection_status_track is enabled.";
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connection_status_changed_token_ =
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native_bluetooth_device_.ConnectionStatusChanged(
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{this, &BluetoothSocket::Listener_ConnectionStatusChanged});
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}
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bluetooth_device_ =
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std::make_unique<BluetoothDevice>(native_bluetooth_device_);
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input_stream_ = BluetoothInputStream(windows_socket_.InputStream());
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output_stream_ = BluetoothOutputStream(windows_socket_.OutputStream());
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NEARBY_LOGS(INFO) << __func__
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<< ": Bluetooth socket successfully connected to "
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<< bluetooth_device_->GetName();
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return true;
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} catch (std::exception exception) {
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NEARBY_LOGS(ERROR) << __func__ << ": Exception: " << exception.what();
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return false;
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} catch (const winrt::hresult_error& error) {
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NEARBY_LOGS(ERROR) << __func__ << ": WinRT exception: " << error.code()
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<< ": " << winrt::to_string(error.message());
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return false;
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} catch (...) {
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NEARBY_LOGS(ERROR) << __func__ << ": Unknown exeption.";
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return false;
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}
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}
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winrt::fire_and_forget BluetoothSocket::Listener_ConnectionStatusChanged(
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winrt::Windows::Devices::Bluetooth::BluetoothDevice device,
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winrt::Windows::Foundation::IInspectable const& args) {
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// During bandwidth upgrade, Bluetooth connection may be dropped due to
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// unknown reasons. To track this issue, add a log to track the issue.
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// Based on the test, the args are empty, so cannot provide more information
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// on the status change.
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BluetoothConnectionStatus connection_status = device.ConnectionStatus();
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NEARBY_LOGS(WARNING) << __func__
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<< ": Bluetooth connection status changed to:"
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<< ((connection_status ==
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BluetoothConnectionStatus::Connected)
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? "Connected"
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: "Disconnected");
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return {};
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}
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} // namespace windows
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} // namespace nearby
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