Files
nearby/presence/discovery_filter.h
T
hais c9bb09ce6e Presence discovery data types
PiperOrigin-RevId: 437004937
2022-03-24 08:52:35 -07:00

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// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef THIRD_PARTY_NEARBY_PRESENCE_DISCOVERY_FILTER_H_
#define THIRD_PARTY_NEARBY_PRESENCE_DISCOVERY_FILTER_H_
#include <vector>
#include "third_party/nearby/presence/presence_action.h"
#include "third_party/nearby/presence/presence_identity.h"
#include "third_party/nearby/presence/presence_zone.h"
namespace nearby {
namespace presence {
class DiscoveryFilter {
public:
DiscoveryFilter(const std::vector<PresenceAction>& = {},
const std::vector<PresenceIdentity>& = {},
const std::vector<PresenceZone>& = {}) noexcept;
std::vector<PresenceAction> GetActions() const;
std::vector<PresenceIdentity> GetIdentities() const;
std::vector<PresenceZone> GetZones() const;
private:
const std::vector<PresenceAction> actions_;
const std::vector<PresenceIdentity> identities_;
const std::vector<PresenceZone> zones_;
};
} // namespace presence
} // namespace nearby
#endif // THIRD_PARTY_NEARBY_PRESENCE_DISCOVERY_FILTER_H_