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78 lines
2.7 KiB
C++
78 lines
2.7 KiB
C++
// Copyright 2021 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef THIRD_PARTY_NEARBY_SHARING_INTERNAL_TEST_FAKE_CONNECTIVITY_MANAGER_H_
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#define THIRD_PARTY_NEARBY_SHARING_INTERNAL_TEST_FAKE_CONNECTIVITY_MANAGER_H_
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#include <functional>
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#include <string>
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#include <utility>
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#include "absl/container/flat_hash_map.h"
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#include "absl/strings/string_view.h"
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#include "sharing/internal/public/connectivity_manager.h"
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namespace nearby {
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class FakeConnectivityManager : public ConnectivityManager {
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public:
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bool IsLanConnected() override { return is_lan_connected_; }
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bool IsInternetConnected() override { return is_internet_connected_; }
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bool IsHPRealtekDevice() override { return is_hp_realtek_device_; }
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void SetIsHPRealtekDevice(bool is_hp_realtek_device) {
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is_hp_realtek_device_ = is_hp_realtek_device;
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}
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void RegisterLanListener(absl::string_view listener_name,
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std::function<void(bool)> callback) override {
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lan_listeners_.emplace(listener_name, std::move(callback));
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}
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void UnregisterLanListener(absl::string_view listener_name) override {
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lan_listeners_.erase(listener_name);
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}
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void RegisterInternetListener(absl::string_view listener_name,
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std::function<void(bool)> callback) override {
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internet_listeners_.emplace(listener_name, std::move(callback));
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}
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void UnregisterInternetListener(absl::string_view listener_name) override {
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internet_listeners_.erase(listener_name);
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}
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// Mocks connectivity methods.
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void SetLanConnected(bool connected) {
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is_lan_connected_ = connected;
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for (auto& listener : lan_listeners_) {
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listener.second(is_lan_connected_);
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}
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}
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void SetInternetConnected(bool connected) {
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is_internet_connected_ = connected;
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for (auto& listener : internet_listeners_) {
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listener.second(is_internet_connected_);
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}
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}
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private:
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bool is_lan_connected_ = true;
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bool is_internet_connected_ = true;
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bool is_hp_realtek_device_ = false;
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absl::flat_hash_map<std::string, std::function<void(bool)>> lan_listeners_;
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absl::flat_hash_map<std::string, std::function<void(bool)>>
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internet_listeners_;
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};
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} // namespace nearby
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#endif // THIRD_PARTY_NEARBY_SHARING_INTERNAL_TEST_FAKE_CONNECTIVITY_MANAGER_H_
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