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nearby/cpp/platform/impl/windows/generated/winrt/impl/Windows.UI.Composition.Interactions.1.h
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hai007 b1815095dd BEGIN_PUBLIC
Microsoft has updated the winrt library
END_PUBLC

PiperOrigin-RevId: 387168248
2021-07-29 03:27:37 -07:00

472 lines
37 KiB
C++

// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.210505.3
#ifndef WINRT_Windows_UI_Composition_Interactions_1_H
#define WINRT_Windows_UI_Composition_Interactions_1_H
#include "winrt/impl/Windows.UI.Composition.Interactions.0.h"
WINRT_EXPORT namespace winrt::Windows::UI::Composition::Interactions
{
struct __declspec(empty_bases) ICompositionConditionalValue :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<ICompositionConditionalValue>
{
ICompositionConditionalValue(std::nullptr_t = nullptr) noexcept {}
ICompositionConditionalValue(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
ICompositionConditionalValue(ICompositionConditionalValue const&) noexcept = default;
ICompositionConditionalValue(ICompositionConditionalValue&&) noexcept = default;
ICompositionConditionalValue& operator=(ICompositionConditionalValue const&) & noexcept = default;
ICompositionConditionalValue& operator=(ICompositionConditionalValue&&) & noexcept = default;
};
struct __declspec(empty_bases) ICompositionConditionalValueStatics :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<ICompositionConditionalValueStatics>
{
ICompositionConditionalValueStatics(std::nullptr_t = nullptr) noexcept {}
ICompositionConditionalValueStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
ICompositionConditionalValueStatics(ICompositionConditionalValueStatics const&) noexcept = default;
ICompositionConditionalValueStatics(ICompositionConditionalValueStatics&&) noexcept = default;
ICompositionConditionalValueStatics& operator=(ICompositionConditionalValueStatics const&) & noexcept = default;
ICompositionConditionalValueStatics& operator=(ICompositionConditionalValueStatics&&) & noexcept = default;
};
struct __declspec(empty_bases) ICompositionInteractionSource :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<ICompositionInteractionSource>
{
ICompositionInteractionSource(std::nullptr_t = nullptr) noexcept {}
ICompositionInteractionSource(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
ICompositionInteractionSource(ICompositionInteractionSource const&) noexcept = default;
ICompositionInteractionSource(ICompositionInteractionSource&&) noexcept = default;
ICompositionInteractionSource& operator=(ICompositionInteractionSource const&) & noexcept = default;
ICompositionInteractionSource& operator=(ICompositionInteractionSource&&) & noexcept = default;
};
struct __declspec(empty_bases) ICompositionInteractionSourceCollection :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<ICompositionInteractionSourceCollection>
{
ICompositionInteractionSourceCollection(std::nullptr_t = nullptr) noexcept {}
ICompositionInteractionSourceCollection(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
ICompositionInteractionSourceCollection(ICompositionInteractionSourceCollection const&) noexcept = default;
ICompositionInteractionSourceCollection(ICompositionInteractionSourceCollection&&) noexcept = default;
ICompositionInteractionSourceCollection& operator=(ICompositionInteractionSourceCollection const&) & noexcept = default;
ICompositionInteractionSourceCollection& operator=(ICompositionInteractionSourceCollection&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionSourceConfiguration :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionSourceConfiguration>
{
IInteractionSourceConfiguration(std::nullptr_t = nullptr) noexcept {}
IInteractionSourceConfiguration(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionSourceConfiguration(IInteractionSourceConfiguration const&) noexcept = default;
IInteractionSourceConfiguration(IInteractionSourceConfiguration&&) noexcept = default;
IInteractionSourceConfiguration& operator=(IInteractionSourceConfiguration const&) & noexcept = default;
IInteractionSourceConfiguration& operator=(IInteractionSourceConfiguration&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTracker :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTracker>
{
IInteractionTracker(std::nullptr_t = nullptr) noexcept {}
IInteractionTracker(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTracker(IInteractionTracker const&) noexcept = default;
IInteractionTracker(IInteractionTracker&&) noexcept = default;
IInteractionTracker& operator=(IInteractionTracker const&) & noexcept = default;
IInteractionTracker& operator=(IInteractionTracker&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTracker2 :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTracker2>
{
IInteractionTracker2(std::nullptr_t = nullptr) noexcept {}
IInteractionTracker2(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTracker2(IInteractionTracker2 const&) noexcept = default;
IInteractionTracker2(IInteractionTracker2&&) noexcept = default;
IInteractionTracker2& operator=(IInteractionTracker2 const&) & noexcept = default;
IInteractionTracker2& operator=(IInteractionTracker2&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTracker3 :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTracker3>
{
IInteractionTracker3(std::nullptr_t = nullptr) noexcept {}
IInteractionTracker3(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTracker3(IInteractionTracker3 const&) noexcept = default;
IInteractionTracker3(IInteractionTracker3&&) noexcept = default;
IInteractionTracker3& operator=(IInteractionTracker3 const&) & noexcept = default;
IInteractionTracker3& operator=(IInteractionTracker3&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTracker4 :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTracker4>
{
IInteractionTracker4(std::nullptr_t = nullptr) noexcept {}
IInteractionTracker4(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTracker4(IInteractionTracker4 const&) noexcept = default;
IInteractionTracker4(IInteractionTracker4&&) noexcept = default;
IInteractionTracker4& operator=(IInteractionTracker4 const&) & noexcept = default;
IInteractionTracker4& operator=(IInteractionTracker4&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTracker5 :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTracker5>
{
IInteractionTracker5(std::nullptr_t = nullptr) noexcept {}
IInteractionTracker5(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTracker5(IInteractionTracker5 const&) noexcept = default;
IInteractionTracker5(IInteractionTracker5&&) noexcept = default;
IInteractionTracker5& operator=(IInteractionTracker5 const&) & noexcept = default;
IInteractionTracker5& operator=(IInteractionTracker5&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerCustomAnimationStateEnteredArgs :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerCustomAnimationStateEnteredArgs>
{
IInteractionTrackerCustomAnimationStateEnteredArgs(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerCustomAnimationStateEnteredArgs(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerCustomAnimationStateEnteredArgs(IInteractionTrackerCustomAnimationStateEnteredArgs const&) noexcept = default;
IInteractionTrackerCustomAnimationStateEnteredArgs(IInteractionTrackerCustomAnimationStateEnteredArgs&&) noexcept = default;
IInteractionTrackerCustomAnimationStateEnteredArgs& operator=(IInteractionTrackerCustomAnimationStateEnteredArgs const&) & noexcept = default;
IInteractionTrackerCustomAnimationStateEnteredArgs& operator=(IInteractionTrackerCustomAnimationStateEnteredArgs&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerCustomAnimationStateEnteredArgs2 :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerCustomAnimationStateEnteredArgs2>
{
IInteractionTrackerCustomAnimationStateEnteredArgs2(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerCustomAnimationStateEnteredArgs2(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerCustomAnimationStateEnteredArgs2(IInteractionTrackerCustomAnimationStateEnteredArgs2 const&) noexcept = default;
IInteractionTrackerCustomAnimationStateEnteredArgs2(IInteractionTrackerCustomAnimationStateEnteredArgs2&&) noexcept = default;
IInteractionTrackerCustomAnimationStateEnteredArgs2& operator=(IInteractionTrackerCustomAnimationStateEnteredArgs2 const&) & noexcept = default;
IInteractionTrackerCustomAnimationStateEnteredArgs2& operator=(IInteractionTrackerCustomAnimationStateEnteredArgs2&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerIdleStateEnteredArgs :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerIdleStateEnteredArgs>
{
IInteractionTrackerIdleStateEnteredArgs(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerIdleStateEnteredArgs(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerIdleStateEnteredArgs(IInteractionTrackerIdleStateEnteredArgs const&) noexcept = default;
IInteractionTrackerIdleStateEnteredArgs(IInteractionTrackerIdleStateEnteredArgs&&) noexcept = default;
IInteractionTrackerIdleStateEnteredArgs& operator=(IInteractionTrackerIdleStateEnteredArgs const&) & noexcept = default;
IInteractionTrackerIdleStateEnteredArgs& operator=(IInteractionTrackerIdleStateEnteredArgs&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerIdleStateEnteredArgs2 :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerIdleStateEnteredArgs2>
{
IInteractionTrackerIdleStateEnteredArgs2(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerIdleStateEnteredArgs2(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerIdleStateEnteredArgs2(IInteractionTrackerIdleStateEnteredArgs2 const&) noexcept = default;
IInteractionTrackerIdleStateEnteredArgs2(IInteractionTrackerIdleStateEnteredArgs2&&) noexcept = default;
IInteractionTrackerIdleStateEnteredArgs2& operator=(IInteractionTrackerIdleStateEnteredArgs2 const&) & noexcept = default;
IInteractionTrackerIdleStateEnteredArgs2& operator=(IInteractionTrackerIdleStateEnteredArgs2&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerInertiaModifier :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerInertiaModifier>
{
IInteractionTrackerInertiaModifier(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerInertiaModifier(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerInertiaModifier(IInteractionTrackerInertiaModifier const&) noexcept = default;
IInteractionTrackerInertiaModifier(IInteractionTrackerInertiaModifier&&) noexcept = default;
IInteractionTrackerInertiaModifier& operator=(IInteractionTrackerInertiaModifier const&) & noexcept = default;
IInteractionTrackerInertiaModifier& operator=(IInteractionTrackerInertiaModifier&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerInertiaModifierFactory :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerInertiaModifierFactory>
{
IInteractionTrackerInertiaModifierFactory(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerInertiaModifierFactory(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerInertiaModifierFactory(IInteractionTrackerInertiaModifierFactory const&) noexcept = default;
IInteractionTrackerInertiaModifierFactory(IInteractionTrackerInertiaModifierFactory&&) noexcept = default;
IInteractionTrackerInertiaModifierFactory& operator=(IInteractionTrackerInertiaModifierFactory const&) & noexcept = default;
IInteractionTrackerInertiaModifierFactory& operator=(IInteractionTrackerInertiaModifierFactory&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerInertiaMotion :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerInertiaMotion>
{
IInteractionTrackerInertiaMotion(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerInertiaMotion(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerInertiaMotion(IInteractionTrackerInertiaMotion const&) noexcept = default;
IInteractionTrackerInertiaMotion(IInteractionTrackerInertiaMotion&&) noexcept = default;
IInteractionTrackerInertiaMotion& operator=(IInteractionTrackerInertiaMotion const&) & noexcept = default;
IInteractionTrackerInertiaMotion& operator=(IInteractionTrackerInertiaMotion&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerInertiaMotionStatics :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerInertiaMotionStatics>
{
IInteractionTrackerInertiaMotionStatics(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerInertiaMotionStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerInertiaMotionStatics(IInteractionTrackerInertiaMotionStatics const&) noexcept = default;
IInteractionTrackerInertiaMotionStatics(IInteractionTrackerInertiaMotionStatics&&) noexcept = default;
IInteractionTrackerInertiaMotionStatics& operator=(IInteractionTrackerInertiaMotionStatics const&) & noexcept = default;
IInteractionTrackerInertiaMotionStatics& operator=(IInteractionTrackerInertiaMotionStatics&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerInertiaNaturalMotion :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerInertiaNaturalMotion>
{
IInteractionTrackerInertiaNaturalMotion(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerInertiaNaturalMotion(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerInertiaNaturalMotion(IInteractionTrackerInertiaNaturalMotion const&) noexcept = default;
IInteractionTrackerInertiaNaturalMotion(IInteractionTrackerInertiaNaturalMotion&&) noexcept = default;
IInteractionTrackerInertiaNaturalMotion& operator=(IInteractionTrackerInertiaNaturalMotion const&) & noexcept = default;
IInteractionTrackerInertiaNaturalMotion& operator=(IInteractionTrackerInertiaNaturalMotion&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerInertiaNaturalMotionStatics :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerInertiaNaturalMotionStatics>
{
IInteractionTrackerInertiaNaturalMotionStatics(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerInertiaNaturalMotionStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerInertiaNaturalMotionStatics(IInteractionTrackerInertiaNaturalMotionStatics const&) noexcept = default;
IInteractionTrackerInertiaNaturalMotionStatics(IInteractionTrackerInertiaNaturalMotionStatics&&) noexcept = default;
IInteractionTrackerInertiaNaturalMotionStatics& operator=(IInteractionTrackerInertiaNaturalMotionStatics const&) & noexcept = default;
IInteractionTrackerInertiaNaturalMotionStatics& operator=(IInteractionTrackerInertiaNaturalMotionStatics&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerInertiaRestingValue :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerInertiaRestingValue>
{
IInteractionTrackerInertiaRestingValue(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerInertiaRestingValue(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerInertiaRestingValue(IInteractionTrackerInertiaRestingValue const&) noexcept = default;
IInteractionTrackerInertiaRestingValue(IInteractionTrackerInertiaRestingValue&&) noexcept = default;
IInteractionTrackerInertiaRestingValue& operator=(IInteractionTrackerInertiaRestingValue const&) & noexcept = default;
IInteractionTrackerInertiaRestingValue& operator=(IInteractionTrackerInertiaRestingValue&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerInertiaRestingValueStatics :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerInertiaRestingValueStatics>
{
IInteractionTrackerInertiaRestingValueStatics(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerInertiaRestingValueStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerInertiaRestingValueStatics(IInteractionTrackerInertiaRestingValueStatics const&) noexcept = default;
IInteractionTrackerInertiaRestingValueStatics(IInteractionTrackerInertiaRestingValueStatics&&) noexcept = default;
IInteractionTrackerInertiaRestingValueStatics& operator=(IInteractionTrackerInertiaRestingValueStatics const&) & noexcept = default;
IInteractionTrackerInertiaRestingValueStatics& operator=(IInteractionTrackerInertiaRestingValueStatics&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerInertiaStateEnteredArgs :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerInertiaStateEnteredArgs>
{
IInteractionTrackerInertiaStateEnteredArgs(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerInertiaStateEnteredArgs(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerInertiaStateEnteredArgs(IInteractionTrackerInertiaStateEnteredArgs const&) noexcept = default;
IInteractionTrackerInertiaStateEnteredArgs(IInteractionTrackerInertiaStateEnteredArgs&&) noexcept = default;
IInteractionTrackerInertiaStateEnteredArgs& operator=(IInteractionTrackerInertiaStateEnteredArgs const&) & noexcept = default;
IInteractionTrackerInertiaStateEnteredArgs& operator=(IInteractionTrackerInertiaStateEnteredArgs&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerInertiaStateEnteredArgs2 :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerInertiaStateEnteredArgs2>
{
IInteractionTrackerInertiaStateEnteredArgs2(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerInertiaStateEnteredArgs2(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerInertiaStateEnteredArgs2(IInteractionTrackerInertiaStateEnteredArgs2 const&) noexcept = default;
IInteractionTrackerInertiaStateEnteredArgs2(IInteractionTrackerInertiaStateEnteredArgs2&&) noexcept = default;
IInteractionTrackerInertiaStateEnteredArgs2& operator=(IInteractionTrackerInertiaStateEnteredArgs2 const&) & noexcept = default;
IInteractionTrackerInertiaStateEnteredArgs2& operator=(IInteractionTrackerInertiaStateEnteredArgs2&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerInertiaStateEnteredArgs3 :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerInertiaStateEnteredArgs3>
{
IInteractionTrackerInertiaStateEnteredArgs3(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerInertiaStateEnteredArgs3(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerInertiaStateEnteredArgs3(IInteractionTrackerInertiaStateEnteredArgs3 const&) noexcept = default;
IInteractionTrackerInertiaStateEnteredArgs3(IInteractionTrackerInertiaStateEnteredArgs3&&) noexcept = default;
IInteractionTrackerInertiaStateEnteredArgs3& operator=(IInteractionTrackerInertiaStateEnteredArgs3 const&) & noexcept = default;
IInteractionTrackerInertiaStateEnteredArgs3& operator=(IInteractionTrackerInertiaStateEnteredArgs3&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerInteractingStateEnteredArgs :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerInteractingStateEnteredArgs>
{
IInteractionTrackerInteractingStateEnteredArgs(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerInteractingStateEnteredArgs(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerInteractingStateEnteredArgs(IInteractionTrackerInteractingStateEnteredArgs const&) noexcept = default;
IInteractionTrackerInteractingStateEnteredArgs(IInteractionTrackerInteractingStateEnteredArgs&&) noexcept = default;
IInteractionTrackerInteractingStateEnteredArgs& operator=(IInteractionTrackerInteractingStateEnteredArgs const&) & noexcept = default;
IInteractionTrackerInteractingStateEnteredArgs& operator=(IInteractionTrackerInteractingStateEnteredArgs&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerInteractingStateEnteredArgs2 :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerInteractingStateEnteredArgs2>
{
IInteractionTrackerInteractingStateEnteredArgs2(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerInteractingStateEnteredArgs2(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerInteractingStateEnteredArgs2(IInteractionTrackerInteractingStateEnteredArgs2 const&) noexcept = default;
IInteractionTrackerInteractingStateEnteredArgs2(IInteractionTrackerInteractingStateEnteredArgs2&&) noexcept = default;
IInteractionTrackerInteractingStateEnteredArgs2& operator=(IInteractionTrackerInteractingStateEnteredArgs2 const&) & noexcept = default;
IInteractionTrackerInteractingStateEnteredArgs2& operator=(IInteractionTrackerInteractingStateEnteredArgs2&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerOwner :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerOwner>
{
IInteractionTrackerOwner(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerOwner(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerOwner(IInteractionTrackerOwner const&) noexcept = default;
IInteractionTrackerOwner(IInteractionTrackerOwner&&) noexcept = default;
IInteractionTrackerOwner& operator=(IInteractionTrackerOwner const&) & noexcept = default;
IInteractionTrackerOwner& operator=(IInteractionTrackerOwner&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerRequestIgnoredArgs :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerRequestIgnoredArgs>
{
IInteractionTrackerRequestIgnoredArgs(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerRequestIgnoredArgs(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerRequestIgnoredArgs(IInteractionTrackerRequestIgnoredArgs const&) noexcept = default;
IInteractionTrackerRequestIgnoredArgs(IInteractionTrackerRequestIgnoredArgs&&) noexcept = default;
IInteractionTrackerRequestIgnoredArgs& operator=(IInteractionTrackerRequestIgnoredArgs const&) & noexcept = default;
IInteractionTrackerRequestIgnoredArgs& operator=(IInteractionTrackerRequestIgnoredArgs&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerStatics :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerStatics>
{
IInteractionTrackerStatics(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerStatics(IInteractionTrackerStatics const&) noexcept = default;
IInteractionTrackerStatics(IInteractionTrackerStatics&&) noexcept = default;
IInteractionTrackerStatics& operator=(IInteractionTrackerStatics const&) & noexcept = default;
IInteractionTrackerStatics& operator=(IInteractionTrackerStatics&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerStatics2 :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerStatics2>
{
IInteractionTrackerStatics2(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerStatics2(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerStatics2(IInteractionTrackerStatics2 const&) noexcept = default;
IInteractionTrackerStatics2(IInteractionTrackerStatics2&&) noexcept = default;
IInteractionTrackerStatics2& operator=(IInteractionTrackerStatics2 const&) & noexcept = default;
IInteractionTrackerStatics2& operator=(IInteractionTrackerStatics2&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerValuesChangedArgs :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerValuesChangedArgs>
{
IInteractionTrackerValuesChangedArgs(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerValuesChangedArgs(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerValuesChangedArgs(IInteractionTrackerValuesChangedArgs const&) noexcept = default;
IInteractionTrackerValuesChangedArgs(IInteractionTrackerValuesChangedArgs&&) noexcept = default;
IInteractionTrackerValuesChangedArgs& operator=(IInteractionTrackerValuesChangedArgs const&) & noexcept = default;
IInteractionTrackerValuesChangedArgs& operator=(IInteractionTrackerValuesChangedArgs&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerVector2InertiaModifier :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerVector2InertiaModifier>
{
IInteractionTrackerVector2InertiaModifier(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerVector2InertiaModifier(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerVector2InertiaModifier(IInteractionTrackerVector2InertiaModifier const&) noexcept = default;
IInteractionTrackerVector2InertiaModifier(IInteractionTrackerVector2InertiaModifier&&) noexcept = default;
IInteractionTrackerVector2InertiaModifier& operator=(IInteractionTrackerVector2InertiaModifier const&) & noexcept = default;
IInteractionTrackerVector2InertiaModifier& operator=(IInteractionTrackerVector2InertiaModifier&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerVector2InertiaModifierFactory :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerVector2InertiaModifierFactory>
{
IInteractionTrackerVector2InertiaModifierFactory(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerVector2InertiaModifierFactory(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerVector2InertiaModifierFactory(IInteractionTrackerVector2InertiaModifierFactory const&) noexcept = default;
IInteractionTrackerVector2InertiaModifierFactory(IInteractionTrackerVector2InertiaModifierFactory&&) noexcept = default;
IInteractionTrackerVector2InertiaModifierFactory& operator=(IInteractionTrackerVector2InertiaModifierFactory const&) & noexcept = default;
IInteractionTrackerVector2InertiaModifierFactory& operator=(IInteractionTrackerVector2InertiaModifierFactory&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerVector2InertiaNaturalMotion :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerVector2InertiaNaturalMotion>
{
IInteractionTrackerVector2InertiaNaturalMotion(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerVector2InertiaNaturalMotion(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerVector2InertiaNaturalMotion(IInteractionTrackerVector2InertiaNaturalMotion const&) noexcept = default;
IInteractionTrackerVector2InertiaNaturalMotion(IInteractionTrackerVector2InertiaNaturalMotion&&) noexcept = default;
IInteractionTrackerVector2InertiaNaturalMotion& operator=(IInteractionTrackerVector2InertiaNaturalMotion const&) & noexcept = default;
IInteractionTrackerVector2InertiaNaturalMotion& operator=(IInteractionTrackerVector2InertiaNaturalMotion&&) & noexcept = default;
};
struct __declspec(empty_bases) IInteractionTrackerVector2InertiaNaturalMotionStatics :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IInteractionTrackerVector2InertiaNaturalMotionStatics>
{
IInteractionTrackerVector2InertiaNaturalMotionStatics(std::nullptr_t = nullptr) noexcept {}
IInteractionTrackerVector2InertiaNaturalMotionStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IInteractionTrackerVector2InertiaNaturalMotionStatics(IInteractionTrackerVector2InertiaNaturalMotionStatics const&) noexcept = default;
IInteractionTrackerVector2InertiaNaturalMotionStatics(IInteractionTrackerVector2InertiaNaturalMotionStatics&&) noexcept = default;
IInteractionTrackerVector2InertiaNaturalMotionStatics& operator=(IInteractionTrackerVector2InertiaNaturalMotionStatics const&) & noexcept = default;
IInteractionTrackerVector2InertiaNaturalMotionStatics& operator=(IInteractionTrackerVector2InertiaNaturalMotionStatics&&) & noexcept = default;
};
struct __declspec(empty_bases) IVisualInteractionSource :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IVisualInteractionSource>
{
IVisualInteractionSource(std::nullptr_t = nullptr) noexcept {}
IVisualInteractionSource(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IVisualInteractionSource(IVisualInteractionSource const&) noexcept = default;
IVisualInteractionSource(IVisualInteractionSource&&) noexcept = default;
IVisualInteractionSource& operator=(IVisualInteractionSource const&) & noexcept = default;
IVisualInteractionSource& operator=(IVisualInteractionSource&&) & noexcept = default;
};
struct __declspec(empty_bases) IVisualInteractionSource2 :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IVisualInteractionSource2>
{
IVisualInteractionSource2(std::nullptr_t = nullptr) noexcept {}
IVisualInteractionSource2(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IVisualInteractionSource2(IVisualInteractionSource2 const&) noexcept = default;
IVisualInteractionSource2(IVisualInteractionSource2&&) noexcept = default;
IVisualInteractionSource2& operator=(IVisualInteractionSource2 const&) & noexcept = default;
IVisualInteractionSource2& operator=(IVisualInteractionSource2&&) & noexcept = default;
};
struct __declspec(empty_bases) IVisualInteractionSource3 :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IVisualInteractionSource3>
{
IVisualInteractionSource3(std::nullptr_t = nullptr) noexcept {}
IVisualInteractionSource3(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IVisualInteractionSource3(IVisualInteractionSource3 const&) noexcept = default;
IVisualInteractionSource3(IVisualInteractionSource3&&) noexcept = default;
IVisualInteractionSource3& operator=(IVisualInteractionSource3 const&) & noexcept = default;
IVisualInteractionSource3& operator=(IVisualInteractionSource3&&) & noexcept = default;
};
struct __declspec(empty_bases) IVisualInteractionSourceObjectFactory :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IVisualInteractionSourceObjectFactory>
{
IVisualInteractionSourceObjectFactory(std::nullptr_t = nullptr) noexcept {}
IVisualInteractionSourceObjectFactory(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IVisualInteractionSourceObjectFactory(IVisualInteractionSourceObjectFactory const&) noexcept = default;
IVisualInteractionSourceObjectFactory(IVisualInteractionSourceObjectFactory&&) noexcept = default;
IVisualInteractionSourceObjectFactory& operator=(IVisualInteractionSourceObjectFactory const&) & noexcept = default;
IVisualInteractionSourceObjectFactory& operator=(IVisualInteractionSourceObjectFactory&&) & noexcept = default;
};
struct __declspec(empty_bases) IVisualInteractionSourceStatics :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IVisualInteractionSourceStatics>
{
IVisualInteractionSourceStatics(std::nullptr_t = nullptr) noexcept {}
IVisualInteractionSourceStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IVisualInteractionSourceStatics(IVisualInteractionSourceStatics const&) noexcept = default;
IVisualInteractionSourceStatics(IVisualInteractionSourceStatics&&) noexcept = default;
IVisualInteractionSourceStatics& operator=(IVisualInteractionSourceStatics const&) & noexcept = default;
IVisualInteractionSourceStatics& operator=(IVisualInteractionSourceStatics&&) & noexcept = default;
};
struct __declspec(empty_bases) IVisualInteractionSourceStatics2 :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IVisualInteractionSourceStatics2>
{
IVisualInteractionSourceStatics2(std::nullptr_t = nullptr) noexcept {}
IVisualInteractionSourceStatics2(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
IVisualInteractionSourceStatics2(IVisualInteractionSourceStatics2 const&) noexcept = default;
IVisualInteractionSourceStatics2(IVisualInteractionSourceStatics2&&) noexcept = default;
IVisualInteractionSourceStatics2& operator=(IVisualInteractionSourceStatics2 const&) & noexcept = default;
IVisualInteractionSourceStatics2& operator=(IVisualInteractionSourceStatics2&&) & noexcept = default;
};
}
#endif