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nearby/internal/platform/implementation/windows/thread_pool.h
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2023-06-23 08:30:37 -07:00

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// Copyright 2020-2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef PLATFORM_IMPL_WINDOWS_THREAD_POOL_H_
#define PLATFORM_IMPL_WINDOWS_THREAD_POOL_H_
#include <windows.h>
#include <memory>
#include <queue>
#include <utility>
#include "absl/base/thread_annotations.h"
#include "absl/synchronization/mutex.h"
#include "internal/platform/count_down_latch.h"
#include "internal/platform/runnable.h"
namespace nearby {
namespace windows {
class ThreadPool {
public:
virtual ~ThreadPool();
static std::unique_ptr<ThreadPool> Create(int max_pool_size);
// Runs a task on thread pool. The result indicates whether the task is put
// into the thread pool.
bool Run(Runnable task) ABSL_LOCKS_EXCLUDED(mutex_);
// In Nearby platform, thread pool should make sure all queued tasks completed
// in shut down.
void ShutDown();
private:
ThreadPool(PTP_POOL thread_pool, TP_CALLBACK_ENVIRON thread_pool_environ,
int max_pool_size);
void RunNextTask();
// Protects the access to tasks of the thread pool.
mutable absl::Mutex mutex_;
// The task queue of the thread pool. Thread pool will pick up task to run
// when it is idle.
std::queue<Runnable> tasks_ ABSL_GUARDED_BY(mutex_);
// Keeps the pointer of the thread pool. It is created when constructing the
// thread pool.
PTP_POOL thread_pool_ ABSL_GUARDED_BY(mutex_) = nullptr;
// Keeps the environment of the thread pool.
TP_CALLBACK_ENVIRON thread_pool_environ_ ABSL_GUARDED_BY(mutex_);
// The maximum thread count in the thread pool
int max_pool_size_ ABSL_GUARDED_BY(mutex_) = 0;
// Current running task count
int running_tasks_count_ ABSL_GUARDED_BY(mutex_) = 0;
// The latch is used to wait for running tasks
std::unique_ptr<CountDownLatch> shutdown_latch_ = nullptr;
friend VOID CALLBACK WorkCallback(PTP_CALLBACK_INSTANCE instance,
PVOID parameter, PTP_WORK work);
};
} // namespace windows
} // namespace nearby
#endif // PLATFORM_IMPL_WINDOWS_THREAD_POOL_H_