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nearby/internal/platform/implementation/windows/generated/winrt/impl/Windows.ApplicationModel.Resources.2.h
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2025-07-09 08:58:00 -07:00

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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.250303.1
#pragma once
#ifndef WINRT_Windows_ApplicationModel_Resources_2_H
#define WINRT_Windows_ApplicationModel_Resources_2_H
#include "winrt/impl/Windows.Foundation.1.h"
#include "winrt/impl/Windows.UI.1.h"
#include "winrt/impl/Windows.ApplicationModel.Resources.1.h"
WINRT_EXPORT namespace winrt::Windows::ApplicationModel::Resources
{
struct WINRT_IMPL_EMPTY_BASES ResourceLoader : winrt::Windows::ApplicationModel::Resources::IResourceLoader,
impl::require<ResourceLoader, winrt::Windows::ApplicationModel::Resources::IResourceLoader2>
{
ResourceLoader(std::nullptr_t) noexcept {}
ResourceLoader(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::ApplicationModel::Resources::IResourceLoader(ptr, take_ownership_from_abi) {}
ResourceLoader();
explicit ResourceLoader(param::hstring const& name);
static auto GetStringForReference(winrt::Windows::Foundation::Uri const& uri);
static auto GetForCurrentView();
static auto GetForCurrentView(param::hstring const& name);
static auto GetForViewIndependentUse();
static auto GetForViewIndependentUse(param::hstring const& name);
static auto GetForUIContext(winrt::Windows::UI::UIContext const& context);
static auto GetDefaultPriPath(param::hstring const& packageFullName);
};
}
#endif