Files
nearby/internal/platform/implementation/linux/timer_queue.h
T
Timothy Hutchins 000c86425c Implemented a TimerQueue class and a Timer class
The Windows implementation of the Timer class (in timer.h) used Timer
Queues. This brings in implementation for a mostly Windows complient
TimerQueue class to work with the Timer class.
2023-08-16 21:31:31 -05:00

125 lines
4.5 KiB
C++

// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef PLATFORM_IMPL_LINUX_TIMER_QUEUE_H_
#define PLATFORM_IMPL_LINUX_TIMER_QUEUE_H_
#include <memory>
#include <functional>
#include <thread>
#include <chrono>
#include <set>
#include <future>
#include "absl/status/status.h"
#include "absl/status/statusor.h"
#include "absl/functional/any_invocable.h"
#include "absl/functional/function_ref.h"
#include "absl/synchronization/mutex.h"
#include "absl/base/thread_annotations.h"
namespace nearby {
namespace linux {
/*
* This class represents a a que for timers. This class is built to try to replicate the Windows Timer-Queue functionality.
* https://learn.microsoft.com/en-us/windows/win32/api/threadpoollegacyapiset/nf-threadpoollegacyapiset-createtimerqueue
*/
class TimerQueue {
public:
/*
* Parameters to be used with the Timer Queue Timer.
* See https://learn.microsoft.com/en-us/windows/win32/api/threadpoollegacyapiset/nf-threadpoollegacyapiset-createtimerqueuetimer
*/
static constexpr unsigned long int WT_EXECUTEDEFAULT = 1 << 0;
static constexpr unsigned long int WT_EXECUTEINTIMERTHREAD = 1 << 1;
static constexpr unsigned long int WT_EXECUTEINIOTHREAD = 1 << 2; // Unused
static constexpr unsigned long int WT_EXECUTEINPERSISTENTTHREAD = 1 << 3; // Unused
static constexpr unsigned long int WT_EXECUTELONGFUNCTION = 1 << 4; // Unused
static constexpr unsigned long int WT_EXECUTEONLYONCE = 1 << 5;
static constexpr unsigned long int WT_TRANSFER_IMPERSONATION = 1 << 6; // Unused
static constexpr unsigned long int CE_WAITFORCALLBACKS = 1 << 0; // Equivalent to `INVALID_HANDLE_VALUE` when passing for a CompletionEvent
static constexpr unsigned long int CE_IMEDIATERETURN = 1 << 1; // Equivalent to `NULL` when passing for a CompletionEvent
// Creates a new timer queue for the user to use.
static std::unique_ptr<TimerQueue> CreateTimerQueue();
// Returns a thread unique identifier that the timer is running on if it is successful. Status if not.
absl::StatusOr<uint16_t> CreateTimerQueueTimer(absl::AnyInvocable<void(void *lpParameter)> Callback, void *Parameter, std::chrono::milliseconds DueTime, std::chrono::milliseconds Period, unsigned long int Flags = WT_EXECUTEDEFAULT);
// Removes a timer based on the thread id the timer is running on.
absl::Status DeleteTimerQueueTimer(uint16_t WorkId, unsigned long int CompletionEvent = CE_WAITFORCALLBACKS);
// Removes all timers in the timer queue
absl::Status DeleteTimerQueueEx(unsigned long int CompletionEvent = CE_WAITFORCALLBACKS);
~TimerQueue();
private:
TimerQueue();
void Run();
uint16_t next_id_;
// A struct that represents a timer of work that needs to be done.
struct TimerWork {
mutable std::chrono::time_point<std::chrono::steady_clock> Due;
mutable absl::AnyInvocable<void(void *lpParameter)> Callback;
mutable std::chrono::milliseconds Period;
mutable void *Parameter = nullptr;
mutable long int Flags;
mutable std::future<void> Worker;
mutable std::atomic_bool Cancelled = false;
mutable std::atomic_bool Finished = false;
uint16_t WorkId = 0;
// Useful for time comparisons on other work items
bool operator<(const TimerWork &other) const {
return Due < other.Due;
}
bool operator>(const TimerWork &other) const {
return Due > other.Due;
}
bool operator==(const TimerWork &other) const {
return Due == other.Due;
}
bool operator!=(const TimerWork &other) const {
return !operator==(other);
}
bool operator<=(const TimerWork &other) const {
return (operator<(other) || operator==(other));
}
bool operator>=(const TimerWork &other) const {
return (operator>(other) || operator==(other));
}
};
std::set<TimerWork> work_;
std::vector<std::thread> threads_;
std::thread thread_;
bool cancelled_;
bool clearing_;
bool empty_;
absl::CondVar condvar_;
absl::Mutex mutex_;
};
} // namespace linux
} // namespace nearby
#endif // PLATFORM_IMPL_LINUX_TIMER_QUEUE_H_