mirror of
https://github.com/kidfromjupiter/nearby.git
synced 2026-09-15 15:16:12 -04:00
224 lines
6.7 KiB
C++
224 lines
6.7 KiB
C++
// Copyright 2021 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include <windows.h>
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#include <exception>
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#include <memory>
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#include <string>
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#include <vector>
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#include "internal/platform/implementation/windows/generated/winrt/Windows.Networking.Sockets.h"
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#include "internal/platform/implementation/windows/utils.h"
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#include "internal/platform/implementation/windows/wifi_lan.h"
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#include "internal/platform/logging.h"
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namespace nearby {
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namespace windows {
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namespace {
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using ::winrt::Windows::Networking::Sockets::SocketQualityOfService;
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}
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WifiLanServerSocket::WifiLanServerSocket(int port) : port_(port) {}
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WifiLanServerSocket::~WifiLanServerSocket() { Close(); }
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// Returns the first IP address.
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std::string WifiLanServerSocket::GetIPAddress() const {
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if (stream_socket_listener_ == nullptr) {
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NEARBY_LOGS(ERROR) << "Failed to get IP address due to no server socket.";
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return "";
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}
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if (ip_addresses_.empty()) {
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NEARBY_LOGS(ERROR)
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<< "Failed to get IP address due to no avaible IP addresses.";
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return "";
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}
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return ip_addresses_.front();
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}
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// Returns socket port.
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int WifiLanServerSocket::GetPort() const {
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if (stream_socket_listener_ == nullptr) {
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return 0;
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}
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return std::stoi(stream_socket_listener_.Information().LocalPort().c_str());
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}
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// Blocks until either:
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// - at least one incoming connection request is available, or
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// - ServerSocket is closed.
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// On success, returns connected socket, ready to exchange data.
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// Returns nullptr on error.
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// Once error is reported, it is permanent, and ServerSocket has to be closed.
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std::unique_ptr<api::WifiLanSocket> WifiLanServerSocket::Accept() {
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absl::MutexLock lock(&mutex_);
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NEARBY_LOGS(INFO) << __func__ << ": Accept is called.";
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while (!closed_ && pending_sockets_.empty()) {
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cond_.Wait(&mutex_);
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}
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if (closed_) return {};
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StreamSocket wifi_lan_socket = pending_sockets_.front();
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pending_sockets_.pop_front();
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NEARBY_LOGS(INFO) << __func__ << ": Accepted a remote connection.";
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return std::make_unique<WifiLanSocket>(wifi_lan_socket);
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}
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void WifiLanServerSocket::SetCloseNotifier(
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absl::AnyInvocable<void()> notifier) {
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close_notifier_ = std::move(notifier);
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}
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// Returns Exception::kIo on error, Exception::kSuccess otherwise.
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Exception WifiLanServerSocket::Close() {
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try {
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absl::MutexLock lock(&mutex_);
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NEARBY_LOGS(INFO) << __func__ << ": Close is called.";
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if (closed_) {
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return {Exception::kSuccess};
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}
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if (stream_socket_listener_ != nullptr) {
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stream_socket_listener_.ConnectionReceived(listener_event_token_);
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stream_socket_listener_.Close();
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stream_socket_listener_ = nullptr;
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for (const auto& pending_socket : pending_sockets_) {
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pending_socket.Close();
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}
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pending_sockets_ = {};
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}
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closed_ = true;
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cond_.SignalAll();
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if (close_notifier_ != nullptr) {
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close_notifier_();
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}
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NEARBY_LOGS(INFO) << __func__ << ": Close completed succesfully.";
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return {Exception::kSuccess};
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} catch (std::exception exception) {
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closed_ = true;
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cond_.SignalAll();
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NEARBY_LOGS(ERROR) << __func__ << ": Exception: " << exception.what();
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return {Exception::kIo};
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} catch (const winrt::hresult_error& error) {
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closed_ = true;
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cond_.SignalAll();
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NEARBY_LOGS(ERROR) << __func__ << ": WinRT exception: " << error.code()
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<< ": " << winrt::to_string(error.message());
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return {Exception::kIo};
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} catch (...) {
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closed_ = true;
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cond_.SignalAll();
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NEARBY_LOGS(ERROR) << __func__ << ": Unknown exeption.";
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return {Exception::kIo};
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}
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}
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bool WifiLanServerSocket::listen() {
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// Get current IP addresses of the device.
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ip_addresses_ = Get4BytesIpv4Addresses();
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if (ip_addresses_.empty()) {
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NEARBY_LOGS(WARNING) << "failed to start accepting connection without IP "
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"addresses configured on computer.";
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return false;
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}
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// Setup stream socket listener.
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stream_socket_listener_ = StreamSocketListener();
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stream_socket_listener_.Control().QualityOfService(
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SocketQualityOfService::LowLatency);
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stream_socket_listener_.Control().KeepAlive(true);
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// Setup socket event of ConnectionReceived.
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listener_event_token_ = stream_socket_listener_.ConnectionReceived(
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{this, &WifiLanServerSocket::Listener_ConnectionReceived});
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try {
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stream_socket_listener_.BindServiceNameAsync(winrt::to_hstring(port_))
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.get();
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if (port_ == 0) {
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port_ =
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std::stoi(stream_socket_listener_.Information().LocalPort().c_str());
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}
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return true;
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} catch (std::exception exception) {
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NEARBY_LOGS(ERROR)
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<< __func__
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<< ": Cannot accept connection on preferred port. Exception: "
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<< exception.what();
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} catch (const winrt::hresult_error& error) {
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NEARBY_LOGS(ERROR)
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<< __func__
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<< ": Cannot accept connection on preferred port. WinRT exception: "
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<< error.code() << ": " << winrt::to_string(error.message());
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} catch (...) {
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NEARBY_LOGS(ERROR) << __func__ << ": Unknown exeption.";
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}
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try {
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stream_socket_listener_.BindServiceNameAsync({}).get();
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// Need to save the port information.
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port_ =
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std::stoi(stream_socket_listener_.Information().LocalPort().c_str());
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return true;
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} catch (std::exception exception) {
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NEARBY_LOGS(ERROR) << __func__ << ": Cannot bind to any port. Exception: "
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<< exception.what();
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} catch (const winrt::hresult_error& error) {
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NEARBY_LOGS(ERROR) << __func__
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<< ": Cannot bind to any port. WinRT exception: "
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<< error.code() << ": "
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<< winrt::to_string(error.message());
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} catch (...) {
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NEARBY_LOGS(ERROR) << __func__ << ": Unknown exeption.";
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}
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return false;
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}
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fire_and_forget WifiLanServerSocket::Listener_ConnectionReceived(
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StreamSocketListener listener,
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StreamSocketListenerConnectionReceivedEventArgs const& args) {
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absl::MutexLock lock(&mutex_);
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NEARBY_LOGS(INFO) << __func__ << ": Received connection.";
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if (closed_) {
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return fire_and_forget{};
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}
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pending_sockets_.push_back(args.Socket());
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cond_.SignalAll();
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return fire_and_forget{};
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}
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} // namespace windows
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} // namespace nearby
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