Files
nearby/internal/platform/implementation/windows/wifi_lan_server_socket.cc
T
Guogang Li e59e94655a Fixed a crash in blocking socket
PiperOrigin-RevId: 736274234
2025-03-12 14:49:44 -07:00

281 lines
8.5 KiB
C++

// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <windows.h>
#include <exception>
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "absl/functional/any_invocable.h"
#include "absl/synchronization/mutex.h"
#include "internal/flags/nearby_flags.h"
#include "internal/platform/exception.h"
#include "internal/platform/flags/nearby_platform_feature_flags.h"
#include "internal/platform/implementation/wifi_lan.h"
#include "internal/platform/implementation/windows/generated/winrt/Windows.Networking.Sockets.h"
#include "internal/platform/implementation/windows/nearby_server_socket.h"
#include "internal/platform/implementation/windows/utils.h"
#include "internal/platform/implementation/windows/wifi_lan.h"
#include "internal/platform/logging.h"
namespace nearby {
namespace windows {
namespace {
using ::winrt::Windows::Networking::Sockets::SocketQualityOfService;
}
WifiLanServerSocket::WifiLanServerSocket(int port) : port_(port) {
enable_blocking_socket_ = NearbyFlags::GetInstance().GetBoolFlag(
nearby::platform::config_package_nearby::nearby_platform_feature::
kEnableBlockingSocket);
}
WifiLanServerSocket::~WifiLanServerSocket() { Close(); }
// Returns the first IP address.
std::string WifiLanServerSocket::GetIPAddress() const {
if (enable_blocking_socket_) {
return ipaddr_dotdecimal_to_4bytes_string(server_socket_.GetIPAddress());
} else {
if (stream_socket_listener_ == nullptr) {
LOG(ERROR) << "Failed to get IP address due to no server socket.";
return "";
}
if (ip_addresses_.empty()) {
LOG(ERROR) << "Failed to get IP address due to no avaible IP addresses.";
return "";
}
return ip_addresses_.front();
}
}
// Returns socket port.
int WifiLanServerSocket::GetPort() const {
if (enable_blocking_socket_) {
return server_socket_.GetPort();
} else {
if (stream_socket_listener_ == nullptr) {
return 0;
}
return std::stoi(stream_socket_listener_.Information().LocalPort().c_str());
}
}
// Blocks until either:
// - at least one incoming connection request is available, or
// - ServerSocket is closed.
// On success, returns connected socket, ready to exchange data.
// Returns nullptr on error.
// Once error is reported, it is permanent, and ServerSocket has to be closed.
std::unique_ptr<api::WifiLanSocket> WifiLanServerSocket::Accept() {
if (enable_blocking_socket_) {
auto client_socket = server_socket_.Accept();
if (client_socket == nullptr) {
return nullptr;
}
LOG(INFO) << __func__ << ": Accepted a remote connection.";
return std::make_unique<WifiLanSocket>(std::move(client_socket));
} else {
absl::MutexLock lock(&mutex_);
LOG(INFO) << __func__ << ": Accept is called.";
while (!closed_ && pending_sockets_.empty()) {
cond_.Wait(&mutex_);
}
if (closed_) return {};
StreamSocket wifi_lan_socket = pending_sockets_.front();
pending_sockets_.pop_front();
LOG(INFO) << __func__ << ": Accepted a remote connection.";
return std::make_unique<WifiLanSocket>(wifi_lan_socket);
}
}
void WifiLanServerSocket::SetCloseNotifier(
absl::AnyInvocable<void()> notifier) {
close_notifier_ = std::move(notifier);
}
// Returns Exception::kIo on error, Exception::kSuccess otherwise.
Exception WifiLanServerSocket::Close() {
try {
absl::MutexLock lock(&mutex_);
LOG(INFO) << __func__ << ": Close is called.";
if (enable_blocking_socket_) {
if (closed_) {
return {Exception::kSuccess};
}
LOG(INFO) << __func__ << ": closing blocking socket.";
server_socket_.Close();
closed_ = true;
if (close_notifier_ != nullptr) {
close_notifier_();
}
} else {
if (closed_) {
return {Exception::kSuccess};
}
if (stream_socket_listener_ != nullptr) {
stream_socket_listener_.ConnectionReceived(listener_event_token_);
stream_socket_listener_.Close();
stream_socket_listener_ = nullptr;
for (const auto& pending_socket : pending_sockets_) {
pending_socket.Close();
}
pending_sockets_ = {};
}
closed_ = true;
cond_.SignalAll();
if (close_notifier_ != nullptr) {
close_notifier_();
}
}
LOG(INFO) << __func__ << ": Close completed succesfully.";
return {Exception::kSuccess};
} catch (std::exception exception) {
closed_ = true;
cond_.SignalAll();
LOG(ERROR) << __func__ << ": Exception: " << exception.what();
return {Exception::kIo};
} catch (const winrt::hresult_error& error) {
closed_ = true;
cond_.SignalAll();
LOG(ERROR) << __func__ << ": WinRT exception: " << error.code() << ": "
<< winrt::to_string(error.message());
return {Exception::kIo};
} catch (...) {
closed_ = true;
cond_.SignalAll();
LOG(ERROR) << __func__ << ": Unknown exeption.";
return {Exception::kIo};
}
}
bool WifiLanServerSocket::listen() {
if (enable_blocking_socket_) {
ip_addresses_ = GetIpv4Addresses();
if (ip_addresses_.empty()) {
LOG(ERROR) << "failed to start accepting connection without IP "
"addresses configured on computer.";
return false;
}
if (!server_socket_.Listen(ip_addresses_.front(), port_)) {
LOG(ERROR) << "Failed to listen socket at " << ip_addresses_.front()
<< ":" << port_;
return false;
}
return true;
} else {
// Get current IP addresses of the device.
ip_addresses_ = Get4BytesIpv4Addresses();
if (ip_addresses_.empty()) {
LOG(WARNING) << "failed to start accepting connection without IP "
"addresses configured on computer.";
return false;
}
// Setup stream socket listener.
stream_socket_listener_ = StreamSocketListener();
stream_socket_listener_.Control().QualityOfService(
SocketQualityOfService::LowLatency);
stream_socket_listener_.Control().KeepAlive(true);
// Setup socket event of ConnectionReceived.
listener_event_token_ = stream_socket_listener_.ConnectionReceived(
{this, &WifiLanServerSocket::Listener_ConnectionReceived});
try {
stream_socket_listener_.BindServiceNameAsync(winrt::to_hstring(port_))
.get();
if (port_ == 0) {
port_ = std::stoi(
stream_socket_listener_.Information().LocalPort().c_str());
}
return true;
} catch (std::exception exception) {
LOG(ERROR) << __func__
<< ": Cannot accept connection on preferred port. Exception: "
<< exception.what();
} catch (const winrt::hresult_error& error) {
LOG(ERROR)
<< __func__
<< ": Cannot accept connection on preferred port. WinRT exception: "
<< error.code() << ": " << winrt::to_string(error.message());
} catch (...) {
LOG(ERROR) << __func__ << ": Unknown exception.";
}
try {
stream_socket_listener_.BindServiceNameAsync({}).get();
// Need to save the port information.
port_ =
std::stoi(stream_socket_listener_.Information().LocalPort().c_str());
return true;
} catch (std::exception exception) {
LOG(ERROR) << __func__ << ": Cannot bind to any port. Exception: "
<< exception.what();
} catch (const winrt::hresult_error& error) {
LOG(ERROR) << __func__ << ": Cannot bind to any port. WinRT exception: "
<< error.code() << ": " << winrt::to_string(error.message());
} catch (...) {
LOG(ERROR) << __func__ << ": Unknown exception.";
}
return false;
}
}
fire_and_forget WifiLanServerSocket::Listener_ConnectionReceived(
StreamSocketListener listener,
StreamSocketListenerConnectionReceivedEventArgs const& args) {
absl::MutexLock lock(&mutex_);
LOG(INFO) << __func__ << ": Received connection.";
if (closed_) {
return fire_and_forget{};
}
pending_sockets_.push_back(args.Socket());
cond_.SignalAll();
return fire_and_forget{};
}
} // namespace windows
} // namespace nearby