Files
nearby/cpp/core_v2/internal/mediums/mediums.h
T
Alexey Polyudov a4ef9ee564 Roll forward to cl/318180324
Signed-off-by: Alexey Polyudov <apolyudov@google.com>
Change-Id: I71bb49fe74104964088d392b12775ec2a253b1c9
2020-06-24 18:15:07 -07:00

51 lines
1.4 KiB
C++

#ifndef CORE_V2_INTERNAL_MEDIUMS_MEDIUMS_H_
#define CORE_V2_INTERNAL_MEDIUMS_MEDIUMS_H_
#include "core_v2/internal/mediums/bluetooth_classic.h"
#include "core_v2/internal/mediums/bluetooth_radio.h"
#include "core_v2/internal/mediums/webrtc.h"
#include "core_v2/internal/mediums/wifi_lan.h"
namespace location {
namespace nearby {
namespace connections {
// Facilitates convenient and reliable usage of various wireless mediums.
class Mediums {
public:
Mediums() = default;
~Mediums() = default;
// Returns a handle to the Bluetooth radio.
BluetoothRadio& GetBluetoothRadio();
// Returns a handle to the Bluetooth Classic medium.
BluetoothClassic& GetBluetoothClassic();
// Returns a handle to the Wifi-Lan medium.
WifiLan& GetWifiLan();
// Returns a handle to the WebRtc medium.
mediums::WebRtc& GetWebRtc();
private:
// The order of declaration is critical for both construction and
// destruction.
//
// 1) Construction: The individual mediums have a dependency on the
// corresponding radio, so the radio must be initialized first.
//
// 2) Destruction: The individual mediums should be shut down before the
// corresponding radio.
BluetoothRadio bluetooth_radio_;
BluetoothClassic bluetooth_classic_{bluetooth_radio_};
WifiLan wifi_lan_;
mediums::WebRtc webrtc_;
};
} // namespace connections
} // namespace nearby
} // namespace location
#endif // CORE_V2_INTERNAL_MEDIUMS_MEDIUMS_H_