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nearby/cpp/platform/impl/windows/generated/winrt/Windows.Phone.UI.Input.h
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hai007 2e853156dc Internal change
PiperOrigin-RevId: 380848866
2021-06-22 11:09:32 -07:00

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// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.210505.3
#ifndef WINRT_Windows_Phone_UI_Input_H
#define WINRT_Windows_Phone_UI_Input_H
#include "winrt/base.h"
static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.210505.3"), "Mismatched C++/WinRT headers.");
#define CPPWINRT_VERSION "2.0.210505.3"
#include "winrt/impl/Windows.Foundation.2.h"
#include "winrt/impl/Windows.Phone.UI.Input.2.h"
namespace winrt::impl
{
template <typename D> WINRT_IMPL_AUTO(bool) consume_Windows_Phone_UI_Input_IBackPressedEventArgs<D>::Handled() const
{
bool value{};
check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Phone::UI::Input::IBackPressedEventArgs)->get_Handled(&value));
return value;
}
template <typename D> WINRT_IMPL_AUTO(void) consume_Windows_Phone_UI_Input_IBackPressedEventArgs<D>::Handled(bool value) const
{
check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Phone::UI::Input::IBackPressedEventArgs)->put_Handled(value));
}
template <typename D> WINRT_IMPL_AUTO(winrt::event_token) consume_Windows_Phone_UI_Input_IHardwareButtonsStatics<D>::BackPressed(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::BackPressedEventArgs> const& handler) const
{
winrt::event_token token{};
check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics)->add_BackPressed(*(void**)(&handler), put_abi(token)));
return token;
}
template <typename D> typename consume_Windows_Phone_UI_Input_IHardwareButtonsStatics<D>::BackPressed_revoker consume_Windows_Phone_UI_Input_IHardwareButtonsStatics<D>::BackPressed(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::BackPressedEventArgs> const& handler) const
{
return impl::make_event_revoker<D, BackPressed_revoker>(this, BackPressed(handler));
}
template <typename D> WINRT_IMPL_AUTO(void) consume_Windows_Phone_UI_Input_IHardwareButtonsStatics<D>::BackPressed(winrt::event_token const& token) const noexcept
{
WINRT_VERIFY_(0, WINRT_IMPL_SHIM(winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics)->remove_BackPressed(impl::bind_in(token)));
}
template <typename D> WINRT_IMPL_AUTO(winrt::event_token) consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraHalfPressed(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler) const
{
winrt::event_token token{};
check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2)->add_CameraHalfPressed(*(void**)(&handler), put_abi(token)));
return token;
}
template <typename D> typename consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraHalfPressed_revoker consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraHalfPressed(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler) const
{
return impl::make_event_revoker<D, CameraHalfPressed_revoker>(this, CameraHalfPressed(handler));
}
template <typename D> WINRT_IMPL_AUTO(void) consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraHalfPressed(winrt::event_token const& token) const noexcept
{
WINRT_VERIFY_(0, WINRT_IMPL_SHIM(winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2)->remove_CameraHalfPressed(impl::bind_in(token)));
}
template <typename D> WINRT_IMPL_AUTO(winrt::event_token) consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraPressed(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler) const
{
winrt::event_token token{};
check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2)->add_CameraPressed(*(void**)(&handler), put_abi(token)));
return token;
}
template <typename D> typename consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraPressed_revoker consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraPressed(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler) const
{
return impl::make_event_revoker<D, CameraPressed_revoker>(this, CameraPressed(handler));
}
template <typename D> WINRT_IMPL_AUTO(void) consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraPressed(winrt::event_token const& token) const noexcept
{
WINRT_VERIFY_(0, WINRT_IMPL_SHIM(winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2)->remove_CameraPressed(impl::bind_in(token)));
}
template <typename D> WINRT_IMPL_AUTO(winrt::event_token) consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraReleased(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler) const
{
winrt::event_token token{};
check_hresult(WINRT_IMPL_SHIM(winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2)->add_CameraReleased(*(void**)(&handler), put_abi(token)));
return token;
}
template <typename D> typename consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraReleased_revoker consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraReleased(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler) const
{
return impl::make_event_revoker<D, CameraReleased_revoker>(this, CameraReleased(handler));
}
template <typename D> WINRT_IMPL_AUTO(void) consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraReleased(winrt::event_token const& token) const noexcept
{
WINRT_VERIFY_(0, WINRT_IMPL_SHIM(winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2)->remove_CameraReleased(impl::bind_in(token)));
}
#ifndef WINRT_LEAN_AND_MEAN
template <typename D>
struct produce<D, winrt::Windows::Phone::UI::Input::IBackPressedEventArgs> : produce_base<D, winrt::Windows::Phone::UI::Input::IBackPressedEventArgs>
{
int32_t __stdcall get_Handled(bool* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<bool>(this->shim().Handled());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall put_Handled(bool value) noexcept final try
{
typename D::abi_guard guard(this->shim());
this->shim().Handled(value);
return 0;
}
catch (...) { return to_hresult(); }
};
#endif
#ifndef WINRT_LEAN_AND_MEAN
template <typename D>
struct produce<D, winrt::Windows::Phone::UI::Input::ICameraEventArgs> : produce_base<D, winrt::Windows::Phone::UI::Input::ICameraEventArgs>
{
};
#endif
#ifndef WINRT_LEAN_AND_MEAN
template <typename D>
struct produce<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics> : produce_base<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics>
{
int32_t __stdcall add_BackPressed(void* handler, winrt::event_token* token) noexcept final try
{
zero_abi<winrt::event_token>(token);
typename D::abi_guard guard(this->shim());
*token = detach_from<winrt::event_token>(this->shim().BackPressed(*reinterpret_cast<winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::BackPressedEventArgs> const*>(&handler)));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall remove_BackPressed(winrt::event_token token) noexcept final
{
typename D::abi_guard guard(this->shim());
this->shim().BackPressed(*reinterpret_cast<winrt::event_token const*>(&token));
return 0;
}
};
#endif
#ifndef WINRT_LEAN_AND_MEAN
template <typename D>
struct produce<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2> : produce_base<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>
{
int32_t __stdcall add_CameraHalfPressed(void* handler, winrt::event_token* token) noexcept final try
{
zero_abi<winrt::event_token>(token);
typename D::abi_guard guard(this->shim());
*token = detach_from<winrt::event_token>(this->shim().CameraHalfPressed(*reinterpret_cast<winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const*>(&handler)));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall remove_CameraHalfPressed(winrt::event_token token) noexcept final
{
typename D::abi_guard guard(this->shim());
this->shim().CameraHalfPressed(*reinterpret_cast<winrt::event_token const*>(&token));
return 0;
}
int32_t __stdcall add_CameraPressed(void* handler, winrt::event_token* token) noexcept final try
{
zero_abi<winrt::event_token>(token);
typename D::abi_guard guard(this->shim());
*token = detach_from<winrt::event_token>(this->shim().CameraPressed(*reinterpret_cast<winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const*>(&handler)));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall remove_CameraPressed(winrt::event_token token) noexcept final
{
typename D::abi_guard guard(this->shim());
this->shim().CameraPressed(*reinterpret_cast<winrt::event_token const*>(&token));
return 0;
}
int32_t __stdcall add_CameraReleased(void* handler, winrt::event_token* token) noexcept final try
{
zero_abi<winrt::event_token>(token);
typename D::abi_guard guard(this->shim());
*token = detach_from<winrt::event_token>(this->shim().CameraReleased(*reinterpret_cast<winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const*>(&handler)));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall remove_CameraReleased(winrt::event_token token) noexcept final
{
typename D::abi_guard guard(this->shim());
this->shim().CameraReleased(*reinterpret_cast<winrt::event_token const*>(&token));
return 0;
}
};
#endif
}
WINRT_EXPORT namespace winrt::Windows::Phone::UI::Input
{
inline auto HardwareButtons::BackPressed(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::BackPressedEventArgs> const& handler)
{
return impl::call_factory<HardwareButtons, IHardwareButtonsStatics>([&](IHardwareButtonsStatics const& f) { return f.BackPressed(handler); });
}
inline HardwareButtons::BackPressed_revoker HardwareButtons::BackPressed(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::BackPressedEventArgs> const& handler)
{
auto f = get_activation_factory<HardwareButtons, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics>();
return { f, f.BackPressed(handler) };
}
inline auto HardwareButtons::BackPressed(winrt::event_token const& token)
{
impl::call_factory<HardwareButtons, IHardwareButtonsStatics>([&](IHardwareButtonsStatics const& f) { return f.BackPressed(token); });
}
inline auto HardwareButtons::CameraHalfPressed(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler)
{
return impl::call_factory<HardwareButtons, IHardwareButtonsStatics2>([&](IHardwareButtonsStatics2 const& f) { return f.CameraHalfPressed(handler); });
}
inline HardwareButtons::CameraHalfPressed_revoker HardwareButtons::CameraHalfPressed(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler)
{
auto f = get_activation_factory<HardwareButtons, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>();
return { f, f.CameraHalfPressed(handler) };
}
inline auto HardwareButtons::CameraHalfPressed(winrt::event_token const& token)
{
impl::call_factory<HardwareButtons, IHardwareButtonsStatics2>([&](IHardwareButtonsStatics2 const& f) { return f.CameraHalfPressed(token); });
}
inline auto HardwareButtons::CameraPressed(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler)
{
return impl::call_factory<HardwareButtons, IHardwareButtonsStatics2>([&](IHardwareButtonsStatics2 const& f) { return f.CameraPressed(handler); });
}
inline HardwareButtons::CameraPressed_revoker HardwareButtons::CameraPressed(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler)
{
auto f = get_activation_factory<HardwareButtons, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>();
return { f, f.CameraPressed(handler) };
}
inline auto HardwareButtons::CameraPressed(winrt::event_token const& token)
{
impl::call_factory<HardwareButtons, IHardwareButtonsStatics2>([&](IHardwareButtonsStatics2 const& f) { return f.CameraPressed(token); });
}
inline auto HardwareButtons::CameraReleased(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler)
{
return impl::call_factory<HardwareButtons, IHardwareButtonsStatics2>([&](IHardwareButtonsStatics2 const& f) { return f.CameraReleased(handler); });
}
inline HardwareButtons::CameraReleased_revoker HardwareButtons::CameraReleased(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler)
{
auto f = get_activation_factory<HardwareButtons, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>();
return { f, f.CameraReleased(handler) };
}
inline auto HardwareButtons::CameraReleased(winrt::event_token const& token)
{
impl::call_factory<HardwareButtons, IHardwareButtonsStatics2>([&](IHardwareButtonsStatics2 const& f) { return f.CameraReleased(token); });
}
}
namespace std
{
#ifndef WINRT_LEAN_AND_MEAN
template<> struct hash<winrt::Windows::Phone::UI::Input::IBackPressedEventArgs> : winrt::impl::hash_base {};
template<> struct hash<winrt::Windows::Phone::UI::Input::ICameraEventArgs> : winrt::impl::hash_base {};
template<> struct hash<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics> : winrt::impl::hash_base {};
template<> struct hash<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2> : winrt::impl::hash_base {};
template<> struct hash<winrt::Windows::Phone::UI::Input::BackPressedEventArgs> : winrt::impl::hash_base {};
template<> struct hash<winrt::Windows::Phone::UI::Input::CameraEventArgs> : winrt::impl::hash_base {};
template<> struct hash<winrt::Windows::Phone::UI::Input::HardwareButtons> : winrt::impl::hash_base {};
#endif
}
#endif