Files
nearby/cpp/platform_v2/base/byte_array.h
T
Alexey Polyudov ae1c427b99 nearby: snapshot of cl/313536507
Signed-off-by: Alexey Polyudov <apolyudov@google.com>
Change-Id: I8936b527079074d5c3af5531b9245063767cc4a7
2020-05-28 00:03:22 -07:00

82 lines
2.4 KiB
C++

#ifndef PLATFORM_V2_BASE_BYTE_ARRAY_H_
#define PLATFORM_V2_BASE_BYTE_ARRAY_H_
#include <cstdint>
#include <string>
#include "absl/strings/string_view.h"
namespace location {
namespace nearby {
class ByteArray {
public:
// Create an empty ByteArray
ByteArray() = default;
ByteArray(const ByteArray&) = default;
ByteArray& operator=(const ByteArray&) = default;
ByteArray(ByteArray&&) = default;
ByteArray& operator=(ByteArray&&) = default;
// Create ByteArray from string.
explicit ByteArray(absl::string_view source) { data_ = source; }
// Create default-initialized ByteArray of a given size.
explicit ByteArray(size_t size) { SetData(size); }
// Create value-initialized ByteArray of a given size.
ByteArray(const char* data, size_t size) { SetData(data, size); }
// Assign a new value to this ByteArray, as a copy of data, with a given size.
void SetData(const char* data, size_t size) {
if (data == nullptr) {
size = 0;
}
data_.assign(data, size);
}
// Assign a new value of a given size to this ByteArray
// (as a repeated char value).
void SetData(size_t size, char value = 0) { data_.assign(size, value); }
// Returns true, if changes were performed to container, false otherwise.
bool CopyAt(size_t offset, const ByteArray& from, size_t source_offset = 0) {
if (offset >= size()) return false;
if (source_offset >= from.size()) return false;
memcpy(data() + offset, from.data() + source_offset,
std::min(size() - offset, from.size() - source_offset));
return true;
}
char* data() { return &data_[0]; }
const char* data() const { return data_.data(); }
size_t size() const { return data_.size(); }
bool Empty() const { return data_.empty(); }
friend bool operator==(const ByteArray& lhs, const ByteArray& rhs);
friend bool operator!=(const ByteArray& lhs, const ByteArray& rhs);
friend bool operator<(const ByteArray& lhs, const ByteArray& rhs);
explicit operator std::string() const { return data_; }
private:
std::string data_;
};
inline bool operator==(const ByteArray& lhs, const ByteArray& rhs) {
return lhs.data_ == rhs.data_;
}
inline bool operator!=(const ByteArray& lhs, const ByteArray& rhs) {
return !(lhs == rhs);
}
inline bool operator<(const ByteArray& lhs, const ByteArray& rhs) {
return lhs.data_ < rhs.data_;
}
} // namespace nearby
} // namespace location
#endif // PLATFORM_V2_BASE_BYTE_ARRAY_H_