mirror of
https://github.com/kidfromjupiter/nearby.git
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83 lines
2.7 KiB
C++
83 lines
2.7 KiB
C++
// Copyright 2020 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "presence/presence_zone.h"
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namespace nearby {
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namespace presence {
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PresenceZone::DistanceBoundary::DistanceBoundary(float min_distance_meters,
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float max_distance_meters,
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RangeType range_type) noexcept
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: min_distance_meters_(min_distance_meters),
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max_distance_meters_(max_distance_meters),
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range_type_(range_type) {}
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float PresenceZone::DistanceBoundary::GetMinDistanceMeters() const {
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return min_distance_meters_;
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}
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float PresenceZone::DistanceBoundary::GetMaxDistanceMeters() const {
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return max_distance_meters_;
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}
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PresenceZone::DistanceBoundary::RangeType
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PresenceZone::DistanceBoundary::GetRangeType() const {
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return range_type_;
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}
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PresenceZone::AngleOfArrivalBoundary::AngleOfArrivalBoundary(
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float min_angle_degrees, float max_angle_degrees) noexcept
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: min_angle_degrees_(min_angle_degrees),
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max_angle_degrees_(max_angle_degrees) {}
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float PresenceZone::AngleOfArrivalBoundary::GetMinAngleDegrees() const {
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return min_angle_degrees_;
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}
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float PresenceZone::AngleOfArrivalBoundary::GetMaxAngleDegrees() const {
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return max_angle_degrees_;
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}
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PresenceZone::PresenceZone(
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const DistanceBoundary& distance_boundary,
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const AngleOfArrivalBoundary& azimuth_angle_boundary,
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const AngleOfArrivalBoundary& elevation_angle_boundary,
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const std::vector<DeviceMotion>& device_motions)
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: distance_boundary_(distance_boundary),
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azimuth_angle_boundary_(azimuth_angle_boundary),
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elevation_angle_boundary_(elevation_angle_boundary),
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device_motions_(device_motions) {}
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PresenceZone::DistanceBoundary PresenceZone::GetDistanceBoundary() const {
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return distance_boundary_;
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}
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PresenceZone::AngleOfArrivalBoundary PresenceZone::GetAzimuthAngleBoundary()
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const {
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return azimuth_angle_boundary_;
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}
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PresenceZone::AngleOfArrivalBoundary PresenceZone::GetElevationAngleBoundary()
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const {
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return elevation_angle_boundary_;
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}
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std::vector<DeviceMotion> PresenceZone::GetLocalDeviceMotions() const {
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return device_motions_;
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}
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} // namespace presence
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} // namespace nearby
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