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nearby/internal/platform/implementation/windows/generated/winrt/impl/Windows.Gaming.Input.Preview.1.h
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2025-07-09 08:58:00 -07:00

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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.250303.1
#pragma once
#ifndef WINRT_Windows_Gaming_Input_Preview_1_H
#define WINRT_Windows_Gaming_Input_Preview_1_H
#include "winrt/impl/Windows.Gaming.Input.Preview.0.h"
WINRT_EXPORT namespace winrt::Windows::Gaming::Input::Preview
{
struct WINRT_IMPL_EMPTY_BASES IGameControllerProviderInfoStatics :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IGameControllerProviderInfoStatics>
{
IGameControllerProviderInfoStatics(std::nullptr_t = nullptr) noexcept {}
IGameControllerProviderInfoStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct WINRT_IMPL_EMPTY_BASES ILegacyGipGameControllerProvider :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<ILegacyGipGameControllerProvider>
{
ILegacyGipGameControllerProvider(std::nullptr_t = nullptr) noexcept {}
ILegacyGipGameControllerProvider(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct WINRT_IMPL_EMPTY_BASES ILegacyGipGameControllerProviderStatics :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<ILegacyGipGameControllerProviderStatics>
{
ILegacyGipGameControllerProviderStatics(std::nullptr_t = nullptr) noexcept {}
ILegacyGipGameControllerProviderStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
}
#endif