mirror of
https://github.com/kidfromjupiter/nearby.git
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302 lines
11 KiB
C++
302 lines
11 KiB
C++
// Copyright 2020 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef PLATFORM_IMPL_WINDOWS_WIFI_LAN_H_
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#define PLATFORM_IMPL_WINDOWS_WIFI_LAN_H_
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// Windows headers
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// clang-format off
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#include <windows.h> // NOLINT
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// clang-format on
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// Standard C/C++ headers
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#include <cstddef>
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#include <cstdint>
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#include <memory>
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#include <optional>
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#include <string>
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#include <utility>
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// Nearby connections headers
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#include "absl/base/nullability.h"
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#include "absl/base/thread_annotations.h"
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#include "absl/container/flat_hash_map.h"
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#include "absl/functional/any_invocable.h"
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#include "absl/strings/string_view.h"
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#include "absl/synchronization/mutex.h"
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#include "absl/time/time.h"
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#include "absl/types/optional.h"
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#include "internal/platform/cancellation_flag.h"
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#include "internal/platform/exception.h"
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#include "internal/platform/implementation/cancelable.h"
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#include "internal/platform/implementation/upgrade_address_info.h"
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#include "internal/platform/implementation/wifi_lan.h"
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#include "internal/platform/implementation/windows/nearby_client_socket.h"
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#include "internal/platform/implementation/windows/nearby_server_socket.h"
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#include "internal/platform/implementation/windows/scheduled_executor.h"
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#include "internal/platform/implementation/windows/socket_address.h"
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#include "internal/platform/implementation/windows/wifi_lan_mdns.h"
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#include "internal/platform/input_stream.h"
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#include "internal/platform/nsd_service_info.h"
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#include "internal/platform/output_stream.h"
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#include "internal/platform/service_address.h"
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// WinRT headers
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#include "internal/platform/implementation/windows/generated/winrt/Windows.Devices.Enumeration.h"
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#include "internal/platform/implementation/windows/generated/winrt/Windows.Foundation.Collections.h"
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#include "internal/platform/implementation/windows/generated/winrt/Windows.Foundation.h"
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#include "internal/platform/implementation/windows/generated/winrt/Windows.Networking.ServiceDiscovery.Dnssd.h"
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#include "internal/platform/implementation/windows/generated/winrt/base.h"
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namespace nearby::windows {
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// WifiLanSocket wraps the socket functions to read and write stream.
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// In WiFi LAN, A WifiLanSocket will be passed to StartAcceptingConnections's
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// call back when StreamSocketListener got connect. When call API to connect to
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// remote WiFi LAN service, also will return a WifiLanSocket to caller.
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class WifiLanSocket : public api::WifiLanSocket {
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public:
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WifiLanSocket();
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explicit WifiLanSocket(
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absl_nonnull std::unique_ptr<NearbyClientSocket> socket);
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WifiLanSocket(WifiLanSocket&&) = default;
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~WifiLanSocket() override = default;
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WifiLanSocket& operator=(WifiLanSocket&&) = default;
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// Returns the InputStream of the WifiLanSocket.
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// On error, returned stream will report Exception::kIo on any operation.
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//
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// The returned object is not owned by the caller, and can be invalidated once
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// the WifiLanSocket object is destroyed.
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InputStream& GetInputStream() override { return input_stream_; };
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// Returns the OutputStream of the WifiLanSocket.
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// On error, returned stream will report Exception::kIo on any operation.
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//
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// The returned object is not owned by the caller, and can be invalidated once
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// the WifiLanSocket object is destroyed.
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OutputStream& GetOutputStream() override { return output_stream_; };
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// Returns Exception::kIo on error, Exception::kSuccess otherwise.
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Exception Close() override { return client_socket_->Close(); };
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bool Connect(const SocketAddress& server_address, absl::Duration timeout) {
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return client_socket_->Connect(server_address, timeout);
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};
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private:
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// Internal properties
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absl_nonnull std::unique_ptr<NearbyClientSocket> client_socket_;
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SocketInputStream input_stream_;
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SocketOutputStream output_stream_;
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};
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// WifiLanServerSocket provides the support to server socket, this server socket
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// accepts connection from clients.
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class WifiLanServerSocket : public api::WifiLanServerSocket {
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public:
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WifiLanServerSocket() = default;
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WifiLanServerSocket(WifiLanServerSocket&&) = default;
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~WifiLanServerSocket() override = default;
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WifiLanServerSocket& operator=(WifiLanServerSocket&&) = default;
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// Returns ip address.
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std::string GetIPAddress() const override;
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// Returns port.
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int GetPort() const override { return server_socket_.GetPort(); };
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// Blocks until either:
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// - at least one incoming connection request is available, or
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// - ServerSocket is closed.
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// On success, returns connected socket, ready to exchange data.
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// Returns nullptr on error.
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// Once error is reported, it is permanent, and ServerSocket has to be closed.
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std::unique_ptr<api::WifiLanSocket> Accept() override;
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// Called by the server side of a connection before passing ownership of
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// WifiLanServerSocker to user, to track validity of a pointer to this
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// server socket.
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void SetCloseNotifier(absl::AnyInvocable<void()> notifier) {
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server_socket_.SetCloseNotifier(std::move(notifier));
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};
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// Returns Exception::kIo on error, Exception::kSuccess otherwise.
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Exception Close() override {
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server_socket_.Close();
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return {Exception::kSuccess};
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}
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// Binds to local port
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bool Listen(int port);
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private:
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NearbyServerSocket server_socket_;
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};
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// Container of operations that can be performed over the WifiLan medium.
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class WifiLanMedium : public api::WifiLanMedium {
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public:
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~WifiLanMedium() override = default;
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// Check if a network connection to a primary router exist.
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bool IsNetworkConnected() const override;
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// Starts to advertising
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bool StartAdvertising(const NsdServiceInfo& nsd_service_info) override;
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// Stops to advertising
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bool StopAdvertising(const NsdServiceInfo& nsd_service_info) override;
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// Starts to discovery
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bool StartDiscovery(const std::string& service_type,
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DiscoveredServiceCallback callback) override;
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// Returns true once WifiLan discovery for service_type is well and truly
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// stopped; after this returns, there must be no more invocations of the
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// DiscoveredServiceCallback passed in to StartDiscovery() for service_type.
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bool StopDiscovery(const std::string& service_type) override;
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std::unique_ptr<api::WifiLanSocket> ConnectToService(
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const NsdServiceInfo& remote_service_info,
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CancellationFlag* cancellation_flag) override;
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std::unique_ptr<api::WifiLanSocket> ConnectToService(
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const ServiceAddress& service_address,
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CancellationFlag* cancellation_flag) override;
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std::unique_ptr<api::WifiLanServerSocket> ListenForService(int port) override;
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absl::optional<std::pair<std::int32_t, std::int32_t>> GetDynamicPortRange()
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override {
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return absl::nullopt;
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}
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api::UpgradeAddressInfo GetUpgradeAddressCandidates(
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const api::WifiLanServerSocket& server_socket) override;
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private:
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// Nsd status
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static const int kMediumStatusIdle = 0;
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static const int kMediumStatusAdvertising = (1 << 0);
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static const int kMediumStatusDiscovering = (1 << 1);
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// In the class, not using ENUM to describe the mDNS states, because a little
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// complicate to combine all states based on accepting, advertising and
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// discovery.
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bool IsIdle() { return medium_status_ == 0; }
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bool IsAdvertising() {
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return (medium_status_ & kMediumStatusAdvertising) != 0;
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}
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bool IsDiscovering() {
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return (medium_status_ & kMediumStatusDiscovering) != 0;
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}
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// Checks whether the service in the given timeout.
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// Returns true if the IP is connectable, otherwise return false.
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bool IsConnectableIpAddress(NsdServiceInfo& nsd_service_info,
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absl::Duration timeout);
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std::unique_ptr<api::WifiLanSocket> ConnectToSocket(
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const SocketAddress& address, CancellationFlag* cancellation_flag,
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absl::Duration timeout);
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// Methods to manage discovred services.
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void ClearDiscoveredServices() ABSL_LOCKS_EXCLUDED(mutex_);
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std::optional<NsdServiceInfo> GetDiscoveredService(absl::string_view id)
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ABSL_LOCKS_EXCLUDED(mutex_);
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void UpdateDiscoveredService(absl::string_view id,
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const NsdServiceInfo& nsd_service_info)
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ABSL_LOCKS_EXCLUDED(mutex_);
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void RemoveDiscoveredService(absl::string_view id)
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ABSL_LOCKS_EXCLUDED(mutex_);
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// From mDNS device information, to build NsdServiceInfo.
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// the properties are from DeviceInformation and DeviceInformationUpdate.
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// The API gets IP addresses, service name and text attributes of mDNS
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// from these properties,
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ExceptionOr<NsdServiceInfo> GetNsdServiceInformation(
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winrt::Windows::Foundation::Collections::IMapView<
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winrt::hstring, winrt::Windows::Foundation::IInspectable>
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properties,
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bool is_device_found);
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// mDNS callbacks for advertising and discovery
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winrt::fire_and_forget Watcher_DeviceAdded(
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winrt::Windows::Devices::Enumeration::DeviceWatcher sender,
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winrt::Windows::Devices::Enumeration::DeviceInformation deviceInfo);
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winrt::fire_and_forget Watcher_DeviceUpdated(
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winrt::Windows::Devices::Enumeration::DeviceWatcher sender,
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winrt::Windows::Devices::Enumeration::DeviceInformationUpdate
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deviceInfoUpdate);
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winrt::fire_and_forget Watcher_DeviceRemoved(
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winrt::Windows::Devices::Enumeration::DeviceWatcher sender,
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winrt::Windows::Devices::Enumeration::DeviceInformationUpdate
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deviceInfoUpdate);
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void RestartScanning();
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//
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// Dns-sd related properties
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//
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// Advertising properties
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winrt::Windows::Networking::ServiceDiscovery::Dnssd::DnssdServiceInstance
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dnssd_service_instance_{nullptr};
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winrt::Windows::Networking::ServiceDiscovery::Dnssd::DnssdRegistrationResult
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dnssd_regirstraion_result_{nullptr};
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// Discovery properties
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winrt::Windows::Devices::Enumeration::DeviceWatcher device_watcher_{nullptr};
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winrt::event_token device_watcher_added_event_token;
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winrt::event_token device_watcher_updated_event_token;
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winrt::event_token device_watcher_removed_event_token;
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// callback for discovery
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api::WifiLanMedium::DiscoveredServiceCallback discovered_service_callback_;
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// Medium Status
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int medium_status_ = kMediumStatusIdle;
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// The mDNS service name we are currently advertising.
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std::string service_name_;
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// mDNS service
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WifiLanMdns wifi_lan_mdns_;
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// Keep the server sockets listener pointer
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absl::flat_hash_map<int /* port number of the WifiLanServerSocket*/,
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WifiLanServerSocket*>
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port_to_server_socket_map_;
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// Used to protect the access to mDNS instances and scanning related data.
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absl::Mutex mutex_;
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// Keeps the map from device id to service during scanning.
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absl::flat_hash_map<std::string, NsdServiceInfo> discovered_services_map_
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ABSL_GUARDED_BY(mutex_);
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// Scheduler for timeout.
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ScheduledExecutor scheduled_executor_;
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// Scheduled task for connection timeout.
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std::shared_ptr<api::Cancelable> connection_timeout_ = nullptr;
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};
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} // namespace nearby::windows
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#endif // PLATFORM_IMPL_WINDOWS_WIFI_LAN_H_
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