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nearby/internal/platform/implementation/windows/thread_pool.h
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Guogang Li a36f3dd52e Refactor thread pool
PiperOrigin-RevId: 742919232
2025-04-01 18:53:13 -07:00

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5.2 KiB
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// Copyright 2020-2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef PLATFORM_IMPL_WINDOWS_THREAD_POOL_H_
#define PLATFORM_IMPL_WINDOWS_THREAD_POOL_H_
#include <windows.h>
#include <atomic>
#include <cstdint>
#include <memory>
#include <optional>
#include <queue>
#include <utility>
#include "absl/base/thread_annotations.h"
#include "absl/container/flat_hash_map.h"
#include "absl/synchronization/mutex.h"
#include "absl/time/time.h"
#include "internal/platform/runnable.h"
namespace nearby {
namespace windows {
class ThreadPool {
public:
virtual ~ThreadPool();
static std::unique_ptr<ThreadPool> Create(uint32_t max_pool_size);
// Runs a task on thread pool. The result indicates whether the task is put
// into the thread pool.
bool Run(Runnable task) ABSL_LOCKS_EXCLUDED(mutex_);
// Runs a task on thread pool with a delay. A delayed task ID is returned if
// it is put into the thread pool. The ID can be used to cancel the task.
std::optional<uint64_t> Run(Runnable task, absl::Duration delay)
ABSL_LOCKS_EXCLUDED(mutex_);
// Runs a task on thread pool with a delay and period. A delayed task ID is
// returned if it is put into the thread pool. The ID can be used to cancel
// the task.
std::optional<uint64_t> Run(Runnable task, absl::Duration delay,
absl::Duration period)
ABSL_LOCKS_EXCLUDED(mutex_);
// Cancels a delayed task. It will return after running callback is completed.
bool CancelDelayedTask(uint64_t delayed_task_id) ABSL_LOCKS_EXCLUDED(mutex_);
// In Nearby platform, thread pool should make sure all queued tasks completed
// in shut down.
void ShutDown() ABSL_LOCKS_EXCLUDED(mutex_);
private:
struct DelayedTaskInfo {
Runnable task;
absl::Duration delay;
absl::Duration period;
// Thread id 0 is an invalid value in windows.
std::atomic_uint32_t thread_id = 0;
std::atomic_bool is_done = false;
std::atomic_bool is_canceled = false;
DelayedTaskInfo(Runnable task, absl::Duration delay,
absl::Duration period) {
this->task = std::move(task);
this->delay = delay;
this->period = period;
}
DelayedTaskInfo(const DelayedTaskInfo&) = delete;
DelayedTaskInfo& operator=(const DelayedTaskInfo&) = delete;
};
class TaskQueue {
public:
TaskQueue() = default;
~TaskQueue() = default;
void enqueue(Runnable task) ABSL_LOCKS_EXCLUDED(mutex_);
std::optional<Runnable> dequeue() ABSL_LOCKS_EXCLUDED(mutex_);
void clear() ABSL_LOCKS_EXCLUDED(mutex_);
private:
absl::Mutex mutex_;
std::queue<Runnable> queue_ ABSL_GUARDED_BY(mutex_);
};
class DelayedTaskMap {
public:
DelayedTaskMap() = default;
~DelayedTaskMap() = default;
void put(PTP_TIMER timer, std::unique_ptr<DelayedTaskInfo> task_info)
ABSL_LOCKS_EXCLUDED(mutex_);
DelayedTaskInfo* get(PTP_TIMER timer) ABSL_LOCKS_EXCLUDED(mutex_);
void erase(PTP_TIMER timer) ABSL_LOCKS_EXCLUDED(mutex_);
void clean_completed_tasks() ABSL_LOCKS_EXCLUDED(mutex_);
void clear() ABSL_LOCKS_EXCLUDED(mutex_);
private:
absl::Mutex mutex_;
absl::flat_hash_map<PTP_TIMER, std::unique_ptr<DelayedTaskInfo>> task_map_
ABSL_GUARDED_BY(mutex_);
};
ThreadPool(PTP_POOL thread_pool, TP_CALLBACK_ENVIRON thread_pool_environ,
PTP_CLEANUP_GROUP cleanup_group, int max_pool_size);
static VOID CALLBACK WorkCallback(PTP_CALLBACK_INSTANCE instance,
PVOID parameter, PTP_WORK work);
static VOID CALLBACK TimerCallback(PTP_CALLBACK_INSTANCE instance,
PVOID context, PTP_TIMER Timer);
void RunNextTask();
void RunTimerCallback(PTP_TIMER timer);
// Protects the access to methods of the thread pool.
absl::Mutex mutex_;
// Keeps the pointer of the thread pool. It is created when constructing the
// thread pool.
PTP_POOL thread_pool_ ABSL_GUARDED_BY(mutex_) = nullptr;
// Keeps the environment of the thread pool.
TP_CALLBACK_ENVIRON thread_pool_environ_ ABSL_GUARDED_BY(mutex_);
// The cleanup group of the thread pool.
PTP_CLEANUP_GROUP cleanup_group_ ABSL_GUARDED_BY(mutex_) = nullptr;
// The maximum thread count in the thread pool
int max_pool_size_ ABSL_GUARDED_BY(mutex_) = 0;
std::atomic_bool is_shut_down_ = false;
// The task queue of the thread pool. Thread pool will pick up task to run
// when it is idle.
TaskQueue task_queue_;
// The delayed task map of the thread pool. Thread pool will pick up delayed
// task to run when it is idle.
DelayedTaskMap delayed_task_map_;
};
} // namespace windows
} // namespace nearby
#endif // PLATFORM_IMPL_WINDOWS_THREAD_POOL_H_