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Signed-off-by: Alexey Polyudov <apolyudov@google.com> Change-Id: I8ca8ef4727e289f3c6ea62ad73008ad718096e5d
97 lines
3.4 KiB
C++
97 lines
3.4 KiB
C++
// Copyright 2020 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef CORE_INTERNAL_INTERNAL_PAYLOAD_H_
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#define CORE_INTERNAL_INTERNAL_PAYLOAD_H_
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#include <cstdint>
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#include "core/payload.h"
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#include "proto/connections/offline_wire_formats.pb.h"
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#include "platform/byte_array.h"
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#include "platform/exception.h"
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#include "platform/ptr.h"
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namespace location {
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namespace nearby {
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namespace connections {
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// Defines the operations layered atop a Payload, for use inside the
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// OfflineServiceController.
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//
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// <p>There will be an extension of this abstract base class per type of
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// Payload.
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class InternalPayload {
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public:
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explicit InternalPayload(ConstPtr<Payload> payload);
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virtual ~InternalPayload();
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ConstPtr<Payload> releasePayload();
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std::int64_t getId() const;
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// Returns the PayloadType of the Payload to which this object is bound.
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//
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// <p>Note that this is supposed to return the type from the OfflineFrame
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// proto rather than what is already available via
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// Payload::getType().
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//
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// @return The PayloadType.
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virtual PayloadTransferFrame::PayloadHeader::PayloadType getType() const = 0;
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// Deduces the total size of the Payload to which this object is bound.
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//
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// @return The total size, or -1 if it cannot be deduced (for example, when
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// dealing with streaming data).
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virtual std::int64_t getTotalSize() const = 0;
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// Breaks off the next chunk from the Payload to which this object is bound.
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//
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// <p>Used when we have a complete Payload that we want to break into smaller
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// byte blobs for sending across a hard boundary (like the other side of
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// a Binder, or another device altogether).
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//
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// @return The next chunk from the Payload, or null if we've reached the end.
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virtual ExceptionOr<ConstPtr<ByteArray> > detachNextChunk() = 0;
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// Adds the next chunk that comprises the Payload to which this object is
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// bound.
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//
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// <p>Used when we are trying to reconstruct a Payload that lives on the
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// other side of a hard boundary (like the other side of a Binder, or another
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// device altogether), one byte blob at a time.
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//
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// @param chunk The next chunk; this being null signals that this is the last
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// chunk, which will typically be used as a trigger to perform whatever state
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// cleanup may be required by the concrete implementation.
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virtual Exception::Value attachNextChunk(ConstPtr<ByteArray> chunk) = 0;
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// Cleans up any resources used by this Payload. Called when we're stopping
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// early, e.g. after being cancelled or having no more recipients left.
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virtual void close() {}
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protected:
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ScopedPtr<ConstPtr<Payload> > payload_;
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// We're caching the payload ID here because the backing payload will be
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// released to another owner during the lifetime of an incoming
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// InternalPayload.
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const std::int64_t payload_id_;
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};
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} // namespace connections
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} // namespace nearby
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} // namespace location
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#endif // CORE_INTERNAL_INTERNAL_PAYLOAD_H_
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