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nearby/internal/platform/implementation/linux/ble_v2_server_socket.h
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// Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef PLATFORM_IMPL_LINUX_API_BLE_V2_SERVER_SOCKET_H_
#define PLATFORM_IMPL_LINUX_API_BLE_V2_SERVER_SOCKET_H_
#include "absl/synchronization/notification.h"
#include "internal/platform/implementation/ble_v2.h"
namespace nearby {
namespace linux {
class BleV2ServerSocket final : public api::ble_v2::BleServerSocket {
public:
std::unique_ptr<api::ble_v2::BleSocket> Accept() override {
stopped_.WaitForNotification();
return nullptr;
}
Exception Close() override {
if (stopped_.HasBeenNotified()) return {Exception::kIo};
stopped_.Notify();
return {Exception::kSuccess};
}
private:
absl::Notification stopped_;
};
} // namespace linux
} // namespace nearby
#endif