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nearby/presence/data_types.h
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2022-11-02 13:15:31 -07:00

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// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef THIRD_PARTY_NEARBY_PRESENCE_SCAN_CALLBACK_H_
#define THIRD_PARTY_NEARBY_PRESENCE_SCAN_CALLBACK_H_
#include <functional>
#include "presence/presence_device.h"
#include "presence/status.h"
namespace nearby {
namespace presence {
// Holds the callback of stop scan for client to invoke later.
// TODO(b/254895067) Rework status for absl::Status
class ScanSession {
public:
ScanSession()
: stop_scan_callback_(
[]() { return Status{Status::Value::kNotImplemented}; }) {}
explicit ScanSession(std::function<Status(void)> stop_scan_callback)
: stop_scan_callback_(stop_scan_callback) {}
Status StopScan() {
return stop_scan_callback_();
}
private:
// Nearby library would provide the implementation of this callback in
// runtime. Assigning with a default value NotImplemented to surface potential
// issue where library failed to provide the implementation.
std::function<Status(void)> stop_scan_callback_;
};
// Callers would provide the implementation of these callbacks. If callers
// don't need these signal updates, they can skip with the provided default
// empty functions.
struct ScanCallback {
// Updates client with the result of start scanning.
std::function<void(Status)> start_scan_cb = [](Status) {};
// Reports a {@link PresenceDevice} being discovered.
std::function<void(PresenceDevice)> on_discovered_cb = [](PresenceDevice) {};
// Reports a {@link PresenceDevice} information(distance, and etc)
// changed.
std::function<void(PresenceDevice)> on_updated_cb = [](PresenceDevice) {};
// Reports a {@link PresenceDevice} is no longer within range.
std::function<void(PresenceDevice)> on_lost_cb = [](PresenceDevice) {};
};
/**
* Holds the callback of stop broadcast for client to invoke later.
*/
struct BroadcastSession {
// Nearby library would provide the implementation of this callback in
// runtime. Assiging with a default value NotImplemented to surface potential
// issue where library failed to provide the implementation.
std::function<Status(void)> stop_broadcast_callback = []() {
return Status{Status::Value::kNotImplemented};
};
};
// Callers would provide the implementation of these callbacks. If callers
// don't need these signal updates, they can skip with the provided default
// empty functions.
struct BroadcastCallback {
std::function<void(Status)> start_broadcast_cb = [](Status) {};
};
} // namespace presence
} // namespace nearby
#endif // THIRD_PARTY_NEARBY_PRESENCE_SCAN_CALLBACK_H_