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62 lines
2.6 KiB
C++
62 lines
2.6 KiB
C++
// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.250303.1
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#pragma once
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#ifndef WINRT_Windows_System_RemoteDesktop_H
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#define WINRT_Windows_System_RemoteDesktop_H
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#include "winrt/base.h"
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static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.250303.1"), "Mismatched C++/WinRT headers.");
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#define CPPWINRT_VERSION "2.0.250303.1"
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#include "winrt/Windows.System.h"
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#include "winrt/impl/Windows.System.RemoteDesktop.2.h"
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namespace winrt::impl
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{
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template <typename D> auto consume_Windows_System_RemoteDesktop_IInteractiveSessionStatics<D>::IsRemote() const
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{
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bool value{};
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if constexpr (!std::is_same_v<D, winrt::Windows::System::RemoteDesktop::IInteractiveSessionStatics>)
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{
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winrt::hresult _winrt_cast_result_code;
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auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::System::RemoteDesktop::IInteractiveSessionStatics, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
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check_hresult(_winrt_cast_result_code);
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::System::RemoteDesktop::IInteractiveSessionStatics>**)&_winrt_casted_result;
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check_hresult(_winrt_abi_type->get_IsRemote(&value));
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}
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else
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{
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auto const _winrt_abi_type = *(abi_t<winrt::Windows::System::RemoteDesktop::IInteractiveSessionStatics>**)this;
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check_hresult(_winrt_abi_type->get_IsRemote(&value));
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}
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return value;
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}
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#ifndef WINRT_LEAN_AND_MEAN
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template <typename D>
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struct produce<D, winrt::Windows::System::RemoteDesktop::IInteractiveSessionStatics> : produce_base<D, winrt::Windows::System::RemoteDesktop::IInteractiveSessionStatics>
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{
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int32_t __stdcall get_IsRemote(bool* value) noexcept final try
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{
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typename D::abi_guard guard(this->shim());
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*value = detach_from<bool>(this->shim().IsRemote());
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return 0;
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}
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catch (...) { return to_hresult(); }
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};
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#endif
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}
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WINRT_EXPORT namespace winrt::Windows::System::RemoteDesktop
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{
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inline auto InteractiveSession::IsRemote()
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{
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return impl::call_factory_cast<bool(*)(IInteractiveSessionStatics const&), InteractiveSession, IInteractiveSessionStatics>([](IInteractiveSessionStatics const& f) { return f.IsRemote(); });
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}
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}
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namespace std
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{
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#ifndef WINRT_LEAN_AND_MEAN
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template<> struct hash<winrt::Windows::System::RemoteDesktop::IInteractiveSessionStatics> : winrt::impl::hash_base {};
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template<> struct hash<winrt::Windows::System::RemoteDesktop::InteractiveSession> : winrt::impl::hash_base {};
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#endif
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#ifdef __cpp_lib_format
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#endif
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}
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#endif
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