Files
nearby/cpp/core/internal/mediums/bluetooth_classic.h
T

196 lines
7.8 KiB
C++

#ifndef CORE_INTERNAL_MEDIUMS_BLUETOOTH_CLASSIC_H_
#define CORE_INTERNAL_MEDIUMS_BLUETOOTH_CLASSIC_H_
#include <cstdint>
#include <string>
#include "core/internal/mediums/bluetooth_radio.h"
#include "core/listeners.h"
#include "platform/base/byte_array.h"
#include "platform/base/cancellation_flag.h"
#include "platform/public/bluetooth_adapter.h"
#include "platform/public/bluetooth_classic.h"
#include "platform/public/multi_thread_executor.h"
#include "platform/public/mutex.h"
#include "absl/container/flat_hash_map.h"
namespace location {
namespace nearby {
namespace connections {
class BluetoothClassic {
public:
using DiscoveredDeviceCallback = BluetoothClassicMedium::DiscoveryCallback;
using ScanMode = BluetoothAdapter::ScanMode;
// Callback that is invoked when a new connection is accepted.
struct AcceptedConnectionCallback {
std::function<void(BluetoothSocket socket)> accepted_cb =
DefaultCallback<BluetoothSocket>();
};
explicit BluetoothClassic(BluetoothRadio& bluetooth_radio);
~BluetoothClassic();
// Returns true, if BT communications are supported by a platform.
bool IsAvailable() const ABSL_LOCKS_EXCLUDED(mutex_);
// Sets custom device name, and then enables BT discoverable mode.
// Returns true, if name and scan mode are successfully set, and false
// otherwise.
// Called by server.
bool TurnOnDiscoverability(const std::string& device_name)
ABSL_LOCKS_EXCLUDED(mutex_);
// Disables BT discoverability, and restores scan mode and device name to
// what they were before the call to TurnOnDiscoverability().
// Returns false if no successful call TurnOnDiscoverability() was previously
// made, otherwise returns true.
// Called by server.
bool TurnOffDiscoverability() ABSL_LOCKS_EXCLUDED(mutex_);
// Enables BT discovery mode. Will report any discoverable devices in range
// through a callback.
// Returns true, if discovery mode was enabled, false otherwise.
// Called by client.
bool StartDiscovery(DiscoveredDeviceCallback callback)
ABSL_LOCKS_EXCLUDED(mutex_);
// Disables BT discovery mode.
// Returns true, if discovery mode was previously enabled, false otherwise.
// Called by client.
bool StopDiscovery() ABSL_LOCKS_EXCLUDED(mutex_);
// Starts a worker thread, creates a BT server socket, associates it with a
// service name; in a worker thread repeatedly calls ServerSocket::Accept().
// Any connected sockets returned from Accept() are passed to a callback.
// Returns true, if server socket was successfully created, false otherwise.
// Called by server.
bool StartAcceptingConnections(const std::string& service_name,
AcceptedConnectionCallback callback)
ABSL_LOCKS_EXCLUDED(mutex_);
// Returns true, if object is currently running a Accept() loop.
bool IsAcceptingConnections(const std::string& service_name)
ABSL_LOCKS_EXCLUDED(mutex_);
// Closes server socket corresponding to a service name. This automatically
// terminates Accept() loop, if it were running.
// Called by server.
bool StopAcceptingConnections(const std::string& service_name)
ABSL_LOCKS_EXCLUDED(mutex_);
// Returns true if this object owns a valid platform implementation.
bool IsMediumValid() const ABSL_LOCKS_EXCLUDED(mutex_) {
MutexLock lock(&mutex_);
return medium_.IsValid();
}
// Returns true if this object has a valid BluetoothAdapter reference.
bool IsAdapterValid() const ABSL_LOCKS_EXCLUDED(mutex_) {
MutexLock lock(&mutex_);
return adapter_.IsValid();
}
// Establishes connection to BT service with internal retry for maximum
// attempts of kConnectAttemptsLimit.
// Blocks until connection is established, or server-side is terminated.
// Returns socket instance. On success, BluetoothSocket.IsValid() return true.
// Called by client.
BluetoothSocket Connect(BluetoothDevice& bluetooth_device,
const std::string& service_name,
CancellationFlag* cancellation_flag)
ABSL_LOCKS_EXCLUDED(mutex_);
std::string GetMacAddress() const ABSL_LOCKS_EXCLUDED(mutex_);
BluetoothDevice GetRemoteDevice(const std::string& mac_address)
ABSL_LOCKS_EXCLUDED(mutex_);
private:
struct ScanInfo {
bool valid = false;
};
static constexpr int kMaxConcurrentAcceptLoops = 5;
static constexpr int kConnectAttemptsLimit = 3;
// Constructs UUID object from arbitrary string, using MD5 hash, and then
// converts UUID to a readable UUID string and returns it.
static std::string GenerateUuidFromString(const std::string& data);
// Same as IsAvailable(), but must be called with mutex_ held.
bool IsAvailableLocked() const ABSL_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// Same as IsAcceptingConnections(), but must be called with mutex_ held.
bool IsAcceptingConnectionsLocked(const std::string& service_name)
ABSL_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// Returns true, if discoverability is enabled with TurnOnDiscoverability().
bool IsDiscoverable() const ABSL_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// Assignes a different name to BT adapter.
// Returns true if successful. Stores original device name.
bool ModifyDeviceName(const std::string& device_name)
ABSL_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// Changes current scan mode. This is an implementation of
// Turn<On/Off>Discoveradility() method. Stores original scan mode.
bool ModifyScanMode(ScanMode scan_mode) ABSL_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// Restores original device name (the one before the very first call to
// ModifyDeviceName()). Returns true if successful.
bool RestoreScanMode() ABSL_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// Restores original device scan mode (the one before the very first call to
// ModifyScanMode()). Returns true if successful.
bool RestoreDeviceName() ABSL_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// Returns true if device is currently in discovery mode.
bool IsDiscovering() const ABSL_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// Establishes connection to BT service that was might be started on another
// device with StartAcceptingConnections() using the same service_name.
// Blocks until connection is established, or server-side is terminated.
// Returns socket instance. On success, BluetoothSocket.IsValid() return true.
// Called by client.
BluetoothSocket AttemptToConnect(BluetoothDevice& bluetooth_device,
const std::string& service_name);
mutable Mutex mutex_;
BluetoothRadio& radio_ ABSL_GUARDED_BY(mutex_);
BluetoothAdapter& adapter_ ABSL_GUARDED_BY(mutex_){
radio_.GetBluetoothAdapter()};
BluetoothClassicMedium medium_ ABSL_GUARDED_BY(mutex_){adapter_};
// A bundle of state required to do a Bluetooth Classic scan. When non-null,
// we are currently performing a Bluetooth scan.
ScanInfo scan_info_ ABSL_GUARDED_BY(mutex_);
// The original scan mode (that controls visibility to scanners) of the device
// before we modified it. Restored when we stop advertising.
ScanMode original_scan_mode_ ABSL_GUARDED_BY(mutex_) = ScanMode::kUnknown;
// The original Bluetooth device name, before we modified it. If non-empty, we
// are currently Bluetooth discoverable. Restored when we stop advertising.
std::string original_device_name_ ABSL_GUARDED_BY(mutex_);
// A thread pool dedicated to running all the accept loops from
// StartAcceptingConnections().
MultiThreadExecutor accept_loops_runner_{kMaxConcurrentAcceptLoops};
// A map of service Name -> ServerSocket. If map is non-empty, we
// are currently listening for incoming connections.
// BluetoothServerSocket instances are used from accept_loops_runner_,
// and thus require pointer stability.
absl::flat_hash_map<std::string, BluetoothServerSocket> server_sockets_
ABSL_GUARDED_BY(mutex_);
};
} // namespace connections
} // namespace nearby
} // namespace location
#endif // CORE_INTERNAL_MEDIUMS_BLUETOOTH_CLASSIC_H_