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https://github.com/kidfromjupiter/nearby.git
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55 lines
1.5 KiB
C++
55 lines
1.5 KiB
C++
// Copyright 2022 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef THIRD_PARTY_NEARBY_FASTPAIR_FAST_PAIR_CONTROLLER_H_
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#define THIRD_PARTY_NEARBY_FASTPAIR_FAST_PAIR_CONTROLLER_H_
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#include <functional>
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#include <string>
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namespace nearby {
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namespace fastpair {
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class FastPairController {
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public:
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enum class StatusCodes {
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// The operation successed.
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kOk = 0,
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// The operation failed.
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kError = 1,
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};
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static std::string StatusCodeToString(StatusCodes status_code);
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virtual ~FastPairController() = default;
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// Obtain the scanning status
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virtual bool IsScanning() = 0;
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// Obtain the pairing status
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virtual bool IsPairing() = 0;
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// Server Access trigger just for adapter implementation testing, will be
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// delete after success
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virtual bool IsServerAccessing() = 0;
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// Trigger function of the scanning
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virtual void StartScan() = 0;
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};
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} // namespace fastpair
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} // namespace nearby
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#endif // THIRD_PARTY_NEARBY_FAST_PAIR_FASTPAIR_CONTROLLER_H_
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