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Signed-off-by: Alexey Polyudov <apolyudov@google.com> Change-Id: I9850950db8bd84f0904ea1a413151887f52098cf
42 lines
1.0 KiB
C++
42 lines
1.0 KiB
C++
#include "core/internal/bwu_manager.h"
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#include <string>
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#include "core/internal/client_proxy.h"
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#include "core/internal/endpoint_channel_manager.h"
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#include "core/internal/endpoint_manager.h"
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#include "core/internal/mediums/mediums.h"
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#include "gmock/gmock.h"
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#include "gtest/gtest.h"
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namespace location {
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namespace nearby {
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namespace connections {
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namespace {
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TEST(BwuManagerTest, CanCreateInstance) {
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Mediums mediums;
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EndpointChannelManager ecm;
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EndpointManager em{&ecm};
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BwuManager bwu_manager{mediums, em, ecm, {}, {}};
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}
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TEST(BwuManagerTest, CanInitiateBwu) {
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ClientProxy client;
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std::string endpoint_id("EP_A");
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Mediums mediums;
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EndpointChannelManager ecm;
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EndpointManager em{&ecm};
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BwuManager bwu_manager{mediums, em, ecm, {}, {}};
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// Method returns void, so we just verify we did not SEGFAULT while calling.
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bwu_manager.InitiateBwuForEndpoint(&client, endpoint_id);
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bwu_manager.Shutdown();
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}
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} // namespace
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} // namespace connections
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} // namespace nearby
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} // namespace location
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