mirror of
https://github.com/kidfromjupiter/nearby.git
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147 lines
5.8 KiB
C++
147 lines
5.8 KiB
C++
#ifndef PLATFORM_V2_API_BLUETOOTH_CLASSIC_H_
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#define PLATFORM_V2_API_BLUETOOTH_CLASSIC_H_
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#include <memory>
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#include <string>
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#include "platform_v2/base/byte_array.h"
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#include "platform_v2/base/exception.h"
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#include "platform_v2/base/input_stream.h"
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#include "platform_v2/base/listeners.h"
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#include "platform_v2/base/output_stream.h"
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namespace location {
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namespace nearby {
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namespace api {
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// https://developer.android.com/reference/android/bluetooth/BluetoothDevice.html.
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class BluetoothDevice {
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public:
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virtual ~BluetoothDevice() = default;
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// https://developer.android.com/reference/android/bluetooth/BluetoothDevice.html#getName()
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virtual std::string GetName() const = 0;
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// Returns BT MAC address assigned to this device.
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virtual std::string GetMacAddress() const = 0;
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};
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// https://developer.android.com/reference/android/bluetooth/BluetoothSocket.html.
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class BluetoothSocket {
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public:
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virtual ~BluetoothSocket() = default;
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// NOTE:
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// It is an undefined behavior if GetInputStream() or GetOutputStream() is
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// called for a not-connected BluetoothSocket, i.e. any object that is not
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// returned by BluetoothClassicMedium::ConnectToService() for client side or
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// BluetoothServerSocket::Accept() for server side of connection.
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// Returns the InputStream of this connected BluetoothSocket.
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virtual InputStream& GetInputStream() = 0;
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// Returns the OutputStream of this connected BluetoothSocket.
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virtual OutputStream& GetOutputStream() = 0;
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// Closes both input and output streams, marks Socket as closed.
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// After this call object should be treated as not connected.
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// Returns Exception::kIo on error, Exception::kSuccess otherwise.
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virtual Exception Close() = 0;
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// https://developer.android.com/reference/android/bluetooth/BluetoothSocket.html#getRemoteDevice()
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// Returns valid BluetoothDevice pointer if there is a connection, and
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// nullptr otherwise.
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virtual BluetoothDevice* GetRemoteDevice() = 0;
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};
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// https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html.
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class BluetoothServerSocket {
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public:
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virtual ~BluetoothServerSocket() = default;
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// https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html#accept()
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//
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// Blocks until either:
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// - at least one incoming connection request is available, or
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// - ServerSocket is closed.
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// On success, returns connected socket, ready to exchange data.
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// Returns nullptr on error.
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// Once error is reported, it is permanent, and ServerSocket has to be closed.
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virtual std::unique_ptr<BluetoothSocket> Accept() = 0;
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// https://developer.android.com/reference/android/bluetooth/BluetoothServerSocket.html#close()
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//
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// Returns Exception::kIo on error, Exception::kSuccess otherwise.
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virtual Exception Close() = 0;
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};
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// Container of operations that can be performed over the Bluetooth Classic
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// medium.
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class BluetoothClassicMedium {
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public:
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virtual ~BluetoothClassicMedium() = default;
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struct DiscoveryCallback {
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// BluetoothDevice is a proxy object created as a result of BT discovery.
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// Its lifetime spans between calls to device_discovered_cb and
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// device_lost_cb.
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// It is safe to use BluetoothDevice in device_discovered_cb() callback
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// and at any time afterwards, until device_lost_cb() is called.
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// It is not safe to use BluetoothDevice after returning from
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// device_lost_cb() callback.
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std::function<void(BluetoothDevice& device)> device_discovered_cb =
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DefaultCallback<BluetoothDevice&>();
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std::function<void(BluetoothDevice& device)> device_name_changed_cb =
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DefaultCallback<BluetoothDevice&>();
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std::function<void(BluetoothDevice& device)> device_lost_cb =
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DefaultCallback<BluetoothDevice&>();
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};
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// https://developer.android.com/reference/android/bluetooth/BluetoothAdapter.html#startDiscovery()
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//
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// Returns true once the process of discovery has been initiated.
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virtual bool StartDiscovery(DiscoveryCallback discovery_callback) = 0;
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// https://developer.android.com/reference/android/bluetooth/BluetoothAdapter.html#cancelDiscovery()
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//
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// Returns true once discovery is well and truly stopped; after this returns,
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// there must be no more invocations of the DiscoveryCallback passed in to
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// StartDiscovery().
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virtual bool StopDiscovery() = 0;
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// A combination of
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// https://developer.android.com/reference/android/bluetooth/BluetoothDevice.html#createInsecureRfcommSocketToServiceRecord
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// followed by
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// https://developer.android.com/reference/android/bluetooth/BluetoothSocket.html#connect().
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//
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// service_uuid is the canonical textual representation
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// (https://en.wikipedia.org/wiki/Universally_unique_identifier#Format) of a
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// type 3 name-based
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// (https://en.wikipedia.org/wiki/Universally_unique_identifier#Versions_3_and_5_(namespace_name-based))
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// UUID.
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//
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// On success, returns a new BluetoothSocket.
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// On error, returns nullptr.
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virtual std::unique_ptr<BluetoothSocket> ConnectToService(
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BluetoothDevice& remote_device, const std::string& service_uuid) = 0;
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// https://developer.android.com/reference/android/bluetooth/BluetoothAdapter.html#listenUsingInsecureRfcommWithServiceRecord
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//
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// service_uuid is the canonical textual representation
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// (https://en.wikipedia.org/wiki/Universally_unique_identifier#Format) of a
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// type 3 name-based
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// (https://en.wikipedia.org/wiki/Universally_unique_identifier#Versions_3_and_5_(namespace_name-based))
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// UUID.
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//
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// Returns nullptr error.
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virtual std::unique_ptr<BluetoothServerSocket> ListenForService(
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const std::string& service_name, const std::string& service_uuid) = 0;
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virtual BluetoothDevice* FindRemoteDevice(const std::string& mac_address) = 0;
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};
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} // namespace api
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} // namespace nearby
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} // namespace location
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#endif // PLATFORM_V2_API_BLUETOOTH_CLASSIC_H_
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