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nearby/fastpair/internal/ble/ble.h
T
Qin Wang 178bfc2897 Enbale ble to connect to Gatt srver
PiperOrigin-RevId: 516896186
2023-03-15 12:22:44 -07:00

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4.4 KiB
C++

// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef THIRD_PARTY_NEARBY_FASTPAIR_INTERNAL_BLE_BLE_H_
#define THIRD_PARTY_NEARBY_FASTPAIR_INTERNAL_BLE_BLE_H_
#include <cstdint>
#include <memory>
#include <string>
#include "absl/container/flat_hash_map.h"
#include "absl/container/flat_hash_set.h"
#include "internal/platform/atomic_boolean.h"
#include "internal/platform/ble.h"
#include "internal/platform/ble_v2.h"
#include "internal/platform/bluetooth_adapter.h"
#include "internal/platform/multi_thread_executor.h"
#include "internal/platform/mutex.h"
namespace nearby {
namespace fastpair {
class Ble {
public:
using DiscoveredPeripheralCallback = BleMedium::DiscoveredPeripheralCallback;
Ble() = default;
Ble(Ble&&) = default;
Ble& operator=(Ble&&) = default;
// Reverts the Ble to its original state.
~Ble();
// Enables Bluetooth. Returns true if enabled successfully.
// This must be called before attempting to invoke any other methods of
// this class.
bool Enable();
// Disables Bluetooth. Returns true if disabled successfully.
bool Disable();
// Returns true if the Bluetooth radio is currently enabled.
bool IsEnabled() const;
// Returns true if Ble communications are supported by a platform.
bool IsAvailable() const ABSL_LOCKS_EXCLUDED(mutex_);
// Returns true if this object owns a valid platform implementation.
bool IsMediumValid() const ABSL_LOCKS_EXCLUDED(mutex_) {
MutexLock lock(&mutex_);
return medium_.IsValid();
}
// Returns true if this object has a valid BluetoothAdapter reference.
bool IsAdapterValid() const { return adapter_.IsValid(); }
// Return true if Ble is currenlty scanning.
bool IsScanning() ABSL_LOCKS_EXCLUDED(mutex_);
// Enables Ble scanning mode. Will report any discoverable peripherals in
// range through a callback. Returns true, if scanning mode was enabled,
// false otherwise.
bool StartScanning(const std::string& service_id,
const std::string& fast_pair_service_uuid,
DiscoveredPeripheralCallback callback)
ABSL_LOCKS_EXCLUDED(mutex_);
// Returns a new GattClient connection to a gatt server.
std::unique_ptr<GattClient> ConnectToGattServer(
absl::string_view ble_address);
// Disables Ble discovery mode.
bool StopScanning(const std::string& service_id) ABSL_LOCKS_EXCLUDED(mutex_);
// Return BleMedium
BleMedium& getMedium() { return medium_; }
// Return BluetoothAdapter
BluetoothAdapter& GetBluetoothAdapter() { return adapter_; }
private:
mutable Mutex mutex_;
// BluetoothAdapter::IsValid() will return false if BT is not supported.
BluetoothAdapter adapter_;
DiscoveredPeripheralCallback discovered_peripheral_callback_;
BleMedium medium_ ABSL_GUARDED_BY(mutex_){adapter_};
BleV2Medium v2_medium_ ABSL_GUARDED_BY(mutex_){adapter_};
bool is_scanning_ = false;
// Same as IsAvailable(), but must be called with mutex_ held.
bool IsAvailableLocked() const ABSL_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
// Same as IsDiscovering(), but must be called with mutex_ held.
bool IsScanningLocked() ABSL_EXCLUSIVE_LOCKS_REQUIRED(mutex_);
bool SetBluetoothState(bool enable);
bool IsInDesiredState(bool should_be_enabled) const;
// To be called in enable() and disable(). This will remember the
// original state of the ble before any ble state has been modified.
// Returns false if Bluetooth doesn't exist on the device and the state cannot
// be obtained.
bool SaveOriginalState();
// The Ble's original state, before we modified it. True if
// originally enabled, false if originally disabled.
// We restore the radio to its original state in the destructor.
AtomicBoolean originally_enabled_{false};
// false if we never modified the radio state, true otherwise.
AtomicBoolean ever_saved_state_{false};
};
} // namespace fastpair
} // namespace nearby
#endif // THIRD_PARTY_NEARBY_FASTPAIR_INTERNAL_BLE_BLE_H_