Files
nearby/internal/platform/implementation/windows/thread_pool.h
T
2023-01-06 02:53:57 -08:00

74 lines
2.2 KiB
C++

// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef PLATFORM_IMPL_WINDOWS_THREAD_POOL_H_
#define PLATFORM_IMPL_WINDOWS_THREAD_POOL_H_
#include <windows.h>
#include <queue>
#include <utility>
#include "absl/synchronization/mutex.h"
#include "internal/platform/runnable.h"
namespace nearby {
namespace windows {
class ThreadPool {
public:
virtual ~ThreadPool();
static std::unique_ptr<ThreadPool> Create(int max_pool_size);
// Runs a task on thread pool. The result indicates whether the task is put
// into the thread pool.
bool Run(Runnable task);
// The thread pool is closed immediately if there are no outstanding work,
// I/O, timer, or wait objects that are bound to the pool; otherwise, the
// thread pool is released asynchronously after the outstanding objects are
// freed.
void ShutDown();
private:
ThreadPool(PTP_POOL thread_pool, TP_CALLBACK_ENVIRON thread_pool_environ,
int max_pool_size);
void RunNextTask();
// Protects the access to tasks of the thread pool.
mutable absl::Mutex mutex_;
// The task queue of the thread pool. Thread pool will pick up task to run
// when it is idle.
std::queue<Runnable> tasks_ ABSL_GUARDED_BY(mutex_);
// Keeps the pointer of the thread pool. It is created when constructing the
// thread pool.
PTP_POOL thread_pool_ = nullptr;
// Keeps the environment of the thread pool.
TP_CALLBACK_ENVIRON thread_pool_environ_;
// The maximum thread count in the thread pool
int max_pool_size_ = 0;
friend VOID CALLBACK WorkCallback(PTP_CALLBACK_INSTANCE instance,
PVOID parameter, PTP_WORK work);
};
} // namespace windows
} // namespace nearby
#endif // PLATFORM_IMPL_WINDOWS_THREAD_POOL_H_