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https://github.com/kidfromjupiter/nearby.git
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94 lines
4.7 KiB
C++
94 lines
4.7 KiB
C++
// WARNING: Please don't edit this file. It was generated by C++/WinRT
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// v2.0.250303.1
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#pragma once
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#ifndef WINRT_Microsoft_UI_Dispatching_1_H
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#define WINRT_Microsoft_UI_Dispatching_1_H
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#include "winrt/impl/Microsoft.UI.Dispatching.0.h"
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WINRT_EXPORT namespace winrt::Microsoft::UI::Dispatching {
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struct WINRT_IMPL_EMPTY_BASES IDispatcherExitDeferral
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: winrt::Windows::Foundation::IInspectable,
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impl::consume_t<IDispatcherExitDeferral> {
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IDispatcherExitDeferral(std::nullptr_t = nullptr) noexcept {}
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IDispatcherExitDeferral(void* ptr, take_ownership_from_abi_t) noexcept
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: winrt::Windows::Foundation::IInspectable(ptr,
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take_ownership_from_abi) {}
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};
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struct WINRT_IMPL_EMPTY_BASES IDispatcherQueue
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: winrt::Windows::Foundation::IInspectable,
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impl::consume_t<IDispatcherQueue> {
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IDispatcherQueue(std::nullptr_t = nullptr) noexcept {}
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IDispatcherQueue(void* ptr, take_ownership_from_abi_t) noexcept
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: winrt::Windows::Foundation::IInspectable(ptr,
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take_ownership_from_abi) {}
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};
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struct WINRT_IMPL_EMPTY_BASES IDispatcherQueue2
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: winrt::Windows::Foundation::IInspectable,
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impl::consume_t<IDispatcherQueue2> {
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IDispatcherQueue2(std::nullptr_t = nullptr) noexcept {}
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IDispatcherQueue2(void* ptr, take_ownership_from_abi_t) noexcept
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: winrt::Windows::Foundation::IInspectable(ptr,
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take_ownership_from_abi) {}
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};
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struct WINRT_IMPL_EMPTY_BASES IDispatcherQueue3
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: winrt::Windows::Foundation::IInspectable,
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impl::consume_t<IDispatcherQueue3> {
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IDispatcherQueue3(std::nullptr_t = nullptr) noexcept {}
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IDispatcherQueue3(void* ptr, take_ownership_from_abi_t) noexcept
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: winrt::Windows::Foundation::IInspectable(ptr,
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take_ownership_from_abi) {}
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};
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struct WINRT_IMPL_EMPTY_BASES IDispatcherQueueController
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: winrt::Windows::Foundation::IInspectable,
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impl::consume_t<IDispatcherQueueController> {
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IDispatcherQueueController(std::nullptr_t = nullptr) noexcept {}
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IDispatcherQueueController(void* ptr, take_ownership_from_abi_t) noexcept
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: winrt::Windows::Foundation::IInspectable(ptr,
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take_ownership_from_abi) {}
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};
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struct WINRT_IMPL_EMPTY_BASES IDispatcherQueueController2
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: winrt::Windows::Foundation::IInspectable,
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impl::consume_t<IDispatcherQueueController2> {
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IDispatcherQueueController2(std::nullptr_t = nullptr) noexcept {}
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IDispatcherQueueController2(void* ptr, take_ownership_from_abi_t) noexcept
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: winrt::Windows::Foundation::IInspectable(ptr,
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take_ownership_from_abi) {}
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};
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struct WINRT_IMPL_EMPTY_BASES IDispatcherQueueControllerStatics
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: winrt::Windows::Foundation::IInspectable,
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impl::consume_t<IDispatcherQueueControllerStatics> {
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IDispatcherQueueControllerStatics(std::nullptr_t = nullptr) noexcept {}
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IDispatcherQueueControllerStatics(void* ptr,
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take_ownership_from_abi_t) noexcept
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: winrt::Windows::Foundation::IInspectable(ptr,
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take_ownership_from_abi) {}
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};
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struct WINRT_IMPL_EMPTY_BASES IDispatcherQueueShutdownStartingEventArgs
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: winrt::Windows::Foundation::IInspectable,
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impl::consume_t<IDispatcherQueueShutdownStartingEventArgs> {
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IDispatcherQueueShutdownStartingEventArgs(
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std::nullptr_t = nullptr) noexcept {}
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IDispatcherQueueShutdownStartingEventArgs(
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void* ptr, take_ownership_from_abi_t) noexcept
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: winrt::Windows::Foundation::IInspectable(ptr,
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take_ownership_from_abi) {}
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};
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struct WINRT_IMPL_EMPTY_BASES IDispatcherQueueStatics
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: winrt::Windows::Foundation::IInspectable,
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impl::consume_t<IDispatcherQueueStatics> {
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IDispatcherQueueStatics(std::nullptr_t = nullptr) noexcept {}
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IDispatcherQueueStatics(void* ptr, take_ownership_from_abi_t) noexcept
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: winrt::Windows::Foundation::IInspectable(ptr,
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take_ownership_from_abi) {}
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};
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struct WINRT_IMPL_EMPTY_BASES IDispatcherQueueTimer
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: winrt::Windows::Foundation::IInspectable,
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impl::consume_t<IDispatcherQueueTimer> {
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IDispatcherQueueTimer(std::nullptr_t = nullptr) noexcept {}
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IDispatcherQueueTimer(void* ptr, take_ownership_from_abi_t) noexcept
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: winrt::Windows::Foundation::IInspectable(ptr,
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take_ownership_from_abi) {}
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};
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}
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#endif
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