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https://github.com/kidfromjupiter/nearby.git
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48 lines
1.8 KiB
C++
48 lines
1.8 KiB
C++
// Copyright 2021 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef THIRD_PARTY_NEARBY_SHARING_INTERNAL_PUBLIC_CONNECTIVITY_MANAGER_H_
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#define THIRD_PARTY_NEARBY_SHARING_INTERNAL_PUBLIC_CONNECTIVITY_MANAGER_H_
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#include <functional>
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#include "absl/strings/string_view.h"
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namespace nearby {
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class ConnectivityManager {
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public:
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virtual ~ConnectivityManager() = default;
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virtual bool IsLanConnected() = 0;
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virtual bool IsInternetConnected() = 0;
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// Registers a listener for connection changes. The listener will be called
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// when the device is connected to a LAN network or when the device is
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// connected to internet.
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virtual void RegisterLanListener(absl::string_view listener_name,
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std::function<void(bool)>) = 0;
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virtual void UnregisterLanListener(absl::string_view listener_name) = 0;
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virtual void RegisterInternetListener(absl::string_view listener_name,
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std::function<void(bool)>) = 0;
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virtual void UnregisterInternetListener(absl::string_view listener_name) = 0;
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// Is the device a HP device with Realtek wireless module.
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virtual bool IsHPRealtekDevice() = 0;
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};
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} // namespace nearby
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#endif // THIRD_PARTY_NEARBY_SHARING_INTERNAL_PUBLIC_CONNECTIVITY_MANAGER_H_
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