mirror of
https://github.com/kidfromjupiter/nearby.git
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173 lines
6.2 KiB
C++
173 lines
6.2 KiB
C++
// Copyright 2020 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef CORE_INTERNAL_SIMULATION_USER_H_
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#define CORE_INTERNAL_SIMULATION_USER_H_
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#include <string>
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#include "core/internal/bwu_manager.h"
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#include "core/internal/client_proxy.h"
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#include "core/internal/endpoint_channel_manager.h"
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#include "core/internal/endpoint_manager.h"
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#include "core/internal/injected_bluetooth_device_store.h"
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#include "core/internal/payload_manager.h"
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#include "core/internal/pcp_manager.h"
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#include "core/options.h"
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#include "platform/base/medium_environment.h"
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#include "platform/public/condition_variable.h"
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#include "platform/public/count_down_latch.h"
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#include "platform/public/future.h"
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#include "gtest/gtest.h"
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// Test-only class to help run end-to-end simulations for nearby connections
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// protocol.
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//
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// This is a "standalone" version of PcpManager. It can run independently,
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// provided MediumEnvironment has adequate support for all medium types in use.
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namespace location {
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namespace nearby {
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namespace connections {
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class SimulationUser {
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public:
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struct DiscoveredInfo {
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std::string endpoint_id;
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ByteArray endpoint_info;
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std::string service_id;
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bool Empty() const { return endpoint_id.empty(); }
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void Clear() { endpoint_id.clear(); }
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};
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explicit SimulationUser(
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const std::string& device_name,
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BooleanMediumSelector allowed = BooleanMediumSelector())
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: connection_options_{
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.keep_alive_interval_millis = FeatureFlags::GetInstance()
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.GetFlags()
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.keep_alive_interval_millis,
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.keep_alive_timeout_millis = FeatureFlags::GetInstance()
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.GetFlags()
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.keep_alive_timeout_millis,
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},
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info_{ByteArray{device_name}},
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options_{
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.strategy = Strategy::kP2pCluster,
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.allowed = allowed,
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} {}
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virtual ~SimulationUser() { Stop(); }
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void Stop() {
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pm_.DisconnectFromEndpointManager();
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mgr_.DisconnectFromEndpointManager();
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bwu_.Shutdown();
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}
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// Calls PcpManager::StartAdvertising.
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// If latch is provided, will call latch->CountDown() in the initiated_cb
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// callback.
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void StartAdvertising(const std::string& service_id, CountDownLatch* latch);
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// Calls PcpManager::StartDiscovery.
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// If latch is provided, will call latch->CountDown() in the endpoint_found_cb
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// callback.
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void StartDiscovery(const std::string& service_id, CountDownLatch* latch);
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// Calls PcpManager::InjectEndpoint.
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void InjectEndpoint(const std::string& service_id,
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const OutOfBandConnectionMetadata& metadata);
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// Calls PcpManager::RequestConnection.
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// If latch is provided, latch->CountDown() will be called in the initiated_cb
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// callback.
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void RequestConnection(CountDownLatch* latch);
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// Calls PcpManager::AcceptConnection.
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// If latch is provided, latch->CountDown() will be called in the accepted_cb
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// callback.
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void AcceptConnection(CountDownLatch* latch);
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// Calls PcpManager::RejectConnection.
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// If latch is provided, latch->CountDown() will be called in the rejected_cb
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// callback.
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void RejectConnection(CountDownLatch* latch);
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// Unlike acceptance, rejection does not have to be mutual, in order to work.
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// This method will allow to synchronize on the remote rejection, without
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// performing a local rejection.
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// latch.CountDown() will be called in the rejected_cb callback.
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void ExpectRejectedConnection(CountDownLatch& latch) {
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reject_latch_ = &latch;
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}
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void ExpectPayload(CountDownLatch& latch) { payload_latch_ = &latch; }
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const DiscoveredInfo& GetDiscovered() const { return discovered_; }
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ByteArray GetInfo() const { return info_; }
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bool WaitForProgress(std::function<bool(const PayloadProgressInfo&)> pred,
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absl::Duration timeout);
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protected:
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// ConnectionListener callbacks
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void OnConnectionInitiated(const std::string& endpoint_id,
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const ConnectionResponseInfo& info,
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bool is_outgoing);
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void OnConnectionAccepted(const std::string& endpoint_id);
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void OnConnectionRejected(const std::string& endpoint_id, Status status);
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// DiscoveryListener callbacks
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void OnEndpointFound(const std::string& endpoint_id,
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const ByteArray& endpoint_info,
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const std::string& service_id);
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void OnEndpointLost(const std::string& endpoint_id);
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// PayloadListener callbacks
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void OnPayload(const std::string& endpoint_id, Payload payload);
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void OnPayloadProgress(const std::string& endpoint_id,
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const PayloadProgressInfo& info);
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std::string service_id_;
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DiscoveredInfo discovered_;
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ConnectionOptions connection_options_;
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Mutex progress_mutex_;
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ConditionVariable progress_sync_{&progress_mutex_};
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PayloadProgressInfo progress_info_;
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Payload payload_;
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CountDownLatch* initiated_latch_ = nullptr;
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CountDownLatch* accept_latch_ = nullptr;
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CountDownLatch* reject_latch_ = nullptr;
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CountDownLatch* found_latch_ = nullptr;
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CountDownLatch* lost_latch_ = nullptr;
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CountDownLatch* payload_latch_ = nullptr;
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Future<bool>* future_ = nullptr;
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std::function<bool(const PayloadProgressInfo&)> predicate_;
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ByteArray info_;
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Mediums mediums_;
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ConnectionOptions options_;
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ClientProxy client_;
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EndpointChannelManager ecm_;
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EndpointManager em_{&ecm_};
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BwuManager bwu_{mediums_, em_, ecm_, {}, {}};
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InjectedBluetoothDeviceStore injected_bluetooth_device_store_;
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PcpManager mgr_{mediums_, ecm_, em_, bwu_, injected_bluetooth_device_store_};
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PayloadManager pm_{em_};
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};
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} // namespace connections
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} // namespace nearby
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} // namespace location
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#endif // CORE_INTERNAL_SIMULATION_USER_H_
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