mirror of
https://github.com/kidfromjupiter/nearby.git
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56 lines
1.7 KiB
C++
56 lines
1.7 KiB
C++
// Copyright 2023 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef THIRD_PARTY_NEARBY_INTERNAL_WEAVE_SOCKETS_SERVER_SOCKET_H_
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#define THIRD_PARTY_NEARBY_INTERNAL_WEAVE_SOCKETS_SERVER_SOCKET_H_
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#include "internal/weave/base_socket.h"
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#include "internal/weave/connection.h"
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#include "internal/weave/packet.h"
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#include "internal/weave/socket_callback.h"
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namespace nearby {
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namespace weave {
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class ServerSocket : public BaseSocket {
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public:
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ServerSocket(const Connection& connection, SocketCallback&& socket_callback);
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~ServerSocket() override;
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ServerSocket(const ServerSocket&) = delete;
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ServerSocket& operator=(const ServerSocket&) = delete;
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void Connect() override {}
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protected:
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void DisconnectQuietly() override;
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void OnReceiveControlPacket(Packet packet) override;
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private:
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enum class State {
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kDisconnected = 0,
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kClientConnectionRequest = 1,
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kServerConfirm = 2,
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kHandshakeCompleted = 3,
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};
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void WriteConnectionConfirm();
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State state_ = State::kClientConnectionRequest;
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int max_packet_size_ = 0;
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};
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} // namespace weave
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} // namespace nearby
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#endif // THIRD_PARTY_NEARBY_INTERNAL_WEAVE_SOCKETS_SERVER_SOCKET_H_
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