The `RandBytes` functions were being placed in the `crypto` namespace, which collides with Chromium's namespace of the same name. Within, `RandBytes` was defined with almost-the-same API. Then in Chromium builds, the Chromium header would be used instead (though somewhat inconsistently). This creates a lot of pain for Chromium development as there's a third-party repository directly depending on headers from Chromium's source tree, and is against the third-party policies for that reason. There are a number of other headers that mirror Chromium and are swapped out in the Chromium build that will cause similar pain, such as: ``` include "crypto/aead.h" include "crypto/ec_private_key.h" include "crypto/hkdf.h" ``` This CL provides a template for how to get rid of these header swaps and give a platform abstraction in nearby instead. We provide a platform abstraction in `platform/crypto.h` (really in `platform/implementation/crypto.h`) which is implemented in `platform/implementation/shared/crypto.cc`. However that implementation is removed by `#ifdef` when in the Chromium build. Then, in the Chromium repo, we will add (separately) an implementation of the same abstraction in `//third_party/nearby/platform_impl` with GN rules to include it in the build. It will replace the implementation from the nearby repo. Copybara import of the project: -- 6ca8099 by danakj <danakj@chromium.org>: Provide a platform abstraction for RandBytes instead of swapping headers The `RandBytes` functions were being placed in the `crypto` namespace, which collides with Chromium's namespace of the same name. Within, `RandBytes` was defined with almost-the-same API. Then in Chromium builds, the Chromium header would be used instead (though somewhat inconsistently). This creates a lot of pain for Chromium development as there's a third-party repository directly depending on headers from Chromium's source tree, and is against the third-party policies for that reason. There are a number of other headers that mirror Chromium and are swapped out in the Chromium build that will cause similar pain, such as: ``` include "crypto/aead.h" include "crypto/ec_private_key.h" include "crypto/hkdf.h" ``` This CL provides a template for how to get rid of these header swaps and give a platform abstraction in nearby instead. We provide a platform abstraction in `platform/crypto.h` (really in `platform/implementation/crypto.h`) which is implemented in `platform/implementation/shared/crypto.cc`. However that implementation is removed by `#ifdef` when in the Chromium build. Then, in the Chromium repo, we will add (separately) an implementation of the same abstraction in `//third_party/nearby/platform_impl` with GN rules to include it in the build. It will replace the implementation from the nearby repo. -- 9c2654b by danakj <danakj@chromium.org>: Remove CryptoSpan, use absl::Span The header swapping of Chromium crypto libraries is problematic, but absl::Span will convert to base::span so there's no need for the typedef even without removing the header swapping yet. -- df1135d by danakj <danakj@chromium.org>: Add missing files -- ab18a15 by danakj <danakj@chromium.org>: Remove the random_unittest.cc from Swift build The file moved, so the Swift package needs its path updated. -- 2038f78 by danakj <danakj@chromium.org>: Combine crypto unittests into crypto_test.cc -- f7ad176 by danakj <danakj@chromium.org>: Add stdint and stddef includes for uint8_t and size_t -- 9f04590 by danakj <danakj@chromium.org>: Mark the shared crypto implementation compatable_with non_prod -- 18eeafd by danakj <danakj@chromium.org>: Add IWYU pragma for crypto implementation PiperOrigin-RevId: 632150866
Nearby Connection
Nearby Connections is a high level protocol on top of Bluetooth/Wi-Fi that acts as a medium-agnostic socket. Devices are able to advertise, scan, and connect with one another over any shared medium (eg. BT <-> BT). Once connected, the two devices share a list of all supported mediums and attempt to upgrade to the one with the highest bandwidth (eg. BT -> Wi-Fi). The connection is encrypted, reliable, and fully duplex. BYTE, FILE, and STREAM payloads are all supported and will be chunked & transferred internally and recombined on the receiving device. See Nearby Connections Overview for more information.
Checkout the source tree
git clone https://github.com/google/nearby
cd nearby
git submodule update --init --recursive
Building Nearby, Unit Testing and Sample Apps
We support multiple platforms including Linux, iOS & Windows.
Building for Linux
NOTE: Linux has no mediums implemented.
Currently we support building from source using bazel. Other BUILD system such as cmake may be added later.
Prerequisites:
- Bazel
- clang with support for c++ 17+
- Openssl libcrypto.so (-lssl;-lcrypto).
To build the Nearby Connection Core library:
CC=clang CXX=clang++ bazel build -s --check_visibility=false //connections:core --spawn_strategy=standalone --verbose_failures
Building for macOS and iOS
NOTE: The only medium supported is Wi-Fi LAN.
Currently we support building with Swift Package Manager.
Prerequisites:
- Xcode. Available from Apple Store.
- Google Protobuf Compiler (protoc). If you have homebrew installed, you can do
brew install protobuf.
To build the Nearby Connection library:
swift build
Supported Mediums
| Legend | |
|---|---|
|
Supported. |
|
Support is possible, but not implemented. |
| Support is not possible or does not make sense. | |
Android
| Mediums | Advertising | Scanning | Data |
|---|---|---|---|
| Bluetooth Classic |
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| BLE (Fast) |
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| BLE (GATT) |
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| BLE (Extended) |
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| BLE (L2CAP) |
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||
| Wi-Fi LAN |
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| Wi-Fi Hotspot |
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| Wi-Fi Direct |
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| Wi-Fi Aware |
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| WebRTC |
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| NFC |
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| USB |
|
|
|
| AWDL |
ChromeOS
| Mediums | Advertising | Scanning | Data |
|---|---|---|---|
| Bluetooth Classic |
|
|
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| BLE (Fast) |
|
|
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| BLE (GATT) |
|
|
|
| BLE (Extended) |
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|
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| BLE (L2CAP) | |||
| Wi-Fi LAN |
|
|
|
| Wi-Fi Hotspot |
|
||
| Wi-Fi Direct |
|
||
| Wi-Fi Aware | |||
| WebRTC |
|
||
| NFC | |||
| USB |
|
|
|
| AWDL |
Windows
| Mediums | Advertising | Scanning | Data |
|---|---|---|---|
| Bluetooth Classic |
|
|
|
| BLE (Fast) |
|
|
|
| BLE (GATT) |
|
|
|
| BLE (Extended) |
|
|
|
| BLE (L2CAP) | |||
| Wi-Fi LAN |
|
|
|
| Wi-Fi Hotspot |
|
||
| Wi-Fi Direct |
|
||
| Wi-Fi Aware | |||
| WebRTC |
|
||
| NFC | |||
| USB |
|
|
|
| AWDL |
iOS/macOS
| Mediums | Advertising | Scanning | Data |
|---|---|---|---|
| Bluetooth Classic |
|
|
|
| BLE (Fast) |
|
|
|
| BLE (GATT) |
|
|
|
| BLE (Extended) |
|
||
| BLE (L2CAP) |
|
||
| Wi-Fi LAN |
|
|
|
| Wi-Fi Hotspot |
|
||
| Wi-Fi Direct | |||
| Wi-Fi Aware | |||
| WebRTC |
|
||
| NFC |
|
||
| USB | |||
| AWDL |
|
|
|