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nearby/internal/platform/implementation/windows/generated/winrt/Windows.Media.AppBroadcasting.h
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2025-07-09 08:58:00 -07:00

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28 KiB
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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.250303.1
#pragma once
#ifndef WINRT_Windows_Media_AppBroadcasting_H
#define WINRT_Windows_Media_AppBroadcasting_H
#include "winrt/base.h"
static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.250303.1"), "Mismatched C++/WinRT headers.");
#define CPPWINRT_VERSION "2.0.250303.1"
#include "winrt/Windows.Media.h"
#include "winrt/impl/Windows.Foundation.2.h"
#include "winrt/impl/Windows.System.2.h"
#include "winrt/impl/Windows.Media.AppBroadcasting.2.h"
namespace winrt::impl
{
template <typename D> auto consume_Windows_Media_AppBroadcasting_IAppBroadcastingMonitor<D>::IsCurrentAppBroadcasting() const
{
bool value{};
if constexpr (!std::is_same_v<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingMonitor>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingMonitor, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingMonitor>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->get_IsCurrentAppBroadcasting(&value));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingMonitor>**)this;
check_hresult(_winrt_abi_type->get_IsCurrentAppBroadcasting(&value));
}
return value;
}
template <typename D> auto consume_Windows_Media_AppBroadcasting_IAppBroadcastingMonitor<D>::IsCurrentAppBroadcastingChanged(winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::AppBroadcasting::AppBroadcastingMonitor, winrt::Windows::Foundation::IInspectable> const& handler) const
{
winrt::event_token token{};
if constexpr (!std::is_same_v<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingMonitor>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingMonitor, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingMonitor>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->add_IsCurrentAppBroadcastingChanged(*(void**)(&handler), put_abi(token)));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingMonitor>**)this;
check_hresult(_winrt_abi_type->add_IsCurrentAppBroadcastingChanged(*(void**)(&handler), put_abi(token)));
}
return token;
}
template <typename D> auto consume_Windows_Media_AppBroadcasting_IAppBroadcastingMonitor<D>::IsCurrentAppBroadcastingChanged(auto_revoke_t, winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::AppBroadcasting::AppBroadcastingMonitor, winrt::Windows::Foundation::IInspectable> const& handler) const
{
return impl::make_event_revoker<D, IsCurrentAppBroadcastingChanged_revoker>(this, IsCurrentAppBroadcastingChanged(handler));
}
template <typename D> auto consume_Windows_Media_AppBroadcasting_IAppBroadcastingMonitor<D>::IsCurrentAppBroadcastingChanged(winrt::event_token const& token) const noexcept
{
if constexpr (!std::is_same_v<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingMonitor>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingMonitor, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingMonitor>**)&_winrt_casted_result;
_winrt_abi_type->remove_IsCurrentAppBroadcastingChanged(impl::bind_in(token));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingMonitor>**)this;
_winrt_abi_type->remove_IsCurrentAppBroadcastingChanged(impl::bind_in(token));
}
}
template <typename D> auto consume_Windows_Media_AppBroadcasting_IAppBroadcastingStatus<D>::CanStartBroadcast() const
{
bool value{};
if constexpr (!std::is_same_v<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatus>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatus, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatus>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->get_CanStartBroadcast(&value));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatus>**)this;
check_hresult(_winrt_abi_type->get_CanStartBroadcast(&value));
}
return value;
}
template <typename D> auto consume_Windows_Media_AppBroadcasting_IAppBroadcastingStatus<D>::Details() const
{
void* value{};
if constexpr (!std::is_same_v<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatus>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatus, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatus>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->get_Details(&value));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatus>**)this;
check_hresult(_winrt_abi_type->get_Details(&value));
}
return winrt::Windows::Media::AppBroadcasting::AppBroadcastingStatusDetails{ value, take_ownership_from_abi };
}
template <typename D> auto consume_Windows_Media_AppBroadcasting_IAppBroadcastingStatusDetails<D>::IsAnyAppBroadcasting() const
{
bool value{};
if constexpr (!std::is_same_v<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->get_IsAnyAppBroadcasting(&value));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>**)this;
check_hresult(_winrt_abi_type->get_IsAnyAppBroadcasting(&value));
}
return value;
}
template <typename D> auto consume_Windows_Media_AppBroadcasting_IAppBroadcastingStatusDetails<D>::IsCaptureResourceUnavailable() const
{
bool value{};
if constexpr (!std::is_same_v<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->get_IsCaptureResourceUnavailable(&value));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>**)this;
check_hresult(_winrt_abi_type->get_IsCaptureResourceUnavailable(&value));
}
return value;
}
template <typename D> auto consume_Windows_Media_AppBroadcasting_IAppBroadcastingStatusDetails<D>::IsGameStreamInProgress() const
{
bool value{};
if constexpr (!std::is_same_v<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->get_IsGameStreamInProgress(&value));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>**)this;
check_hresult(_winrt_abi_type->get_IsGameStreamInProgress(&value));
}
return value;
}
template <typename D> auto consume_Windows_Media_AppBroadcasting_IAppBroadcastingStatusDetails<D>::IsGpuConstrained() const
{
bool value{};
if constexpr (!std::is_same_v<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->get_IsGpuConstrained(&value));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>**)this;
check_hresult(_winrt_abi_type->get_IsGpuConstrained(&value));
}
return value;
}
template <typename D> auto consume_Windows_Media_AppBroadcasting_IAppBroadcastingStatusDetails<D>::IsAppInactive() const
{
bool value{};
if constexpr (!std::is_same_v<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->get_IsAppInactive(&value));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>**)this;
check_hresult(_winrt_abi_type->get_IsAppInactive(&value));
}
return value;
}
template <typename D> auto consume_Windows_Media_AppBroadcasting_IAppBroadcastingStatusDetails<D>::IsBlockedForApp() const
{
bool value{};
if constexpr (!std::is_same_v<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->get_IsBlockedForApp(&value));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>**)this;
check_hresult(_winrt_abi_type->get_IsBlockedForApp(&value));
}
return value;
}
template <typename D> auto consume_Windows_Media_AppBroadcasting_IAppBroadcastingStatusDetails<D>::IsDisabledByUser() const
{
bool value{};
if constexpr (!std::is_same_v<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->get_IsDisabledByUser(&value));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>**)this;
check_hresult(_winrt_abi_type->get_IsDisabledByUser(&value));
}
return value;
}
template <typename D> auto consume_Windows_Media_AppBroadcasting_IAppBroadcastingStatusDetails<D>::IsDisabledBySystem() const
{
bool value{};
if constexpr (!std::is_same_v<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->get_IsDisabledBySystem(&value));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>**)this;
check_hresult(_winrt_abi_type->get_IsDisabledBySystem(&value));
}
return value;
}
template <typename D> auto consume_Windows_Media_AppBroadcasting_IAppBroadcastingUI<D>::GetStatus() const
{
void* result{};
if constexpr (!std::is_same_v<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUI>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUI, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUI>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->GetStatus(&result));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUI>**)this;
check_hresult(_winrt_abi_type->GetStatus(&result));
}
return winrt::Windows::Media::AppBroadcasting::AppBroadcastingStatus{ result, take_ownership_from_abi };
}
template <typename D> auto consume_Windows_Media_AppBroadcasting_IAppBroadcastingUI<D>::ShowBroadcastUI() const
{
if constexpr (!std::is_same_v<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUI>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUI, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUI>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->ShowBroadcastUI());
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUI>**)this;
check_hresult(_winrt_abi_type->ShowBroadcastUI());
}
}
template <typename D> auto consume_Windows_Media_AppBroadcasting_IAppBroadcastingUIStatics<D>::GetDefault() const
{
void* result{};
if constexpr (!std::is_same_v<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUIStatics>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUIStatics, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUIStatics>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->GetDefault(&result));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUIStatics>**)this;
check_hresult(_winrt_abi_type->GetDefault(&result));
}
return winrt::Windows::Media::AppBroadcasting::AppBroadcastingUI{ result, take_ownership_from_abi };
}
template <typename D> auto consume_Windows_Media_AppBroadcasting_IAppBroadcastingUIStatics<D>::GetForUser(winrt::Windows::System::User const& user) const
{
void* result{};
if constexpr (!std::is_same_v<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUIStatics>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUIStatics, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUIStatics>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->GetForUser(*(void**)(&user), &result));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUIStatics>**)this;
check_hresult(_winrt_abi_type->GetForUser(*(void**)(&user), &result));
}
return winrt::Windows::Media::AppBroadcasting::AppBroadcastingUI{ result, take_ownership_from_abi };
}
#ifndef WINRT_LEAN_AND_MEAN
template <typename D>
struct produce<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingMonitor> : produce_base<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingMonitor>
{
int32_t __stdcall get_IsCurrentAppBroadcasting(bool* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<bool>(this->shim().IsCurrentAppBroadcasting());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall add_IsCurrentAppBroadcastingChanged(void* handler, winrt::event_token* token) noexcept final try
{
zero_abi<winrt::event_token>(token);
typename D::abi_guard guard(this->shim());
*token = detach_from<winrt::event_token>(this->shim().IsCurrentAppBroadcastingChanged(*reinterpret_cast<winrt::Windows::Foundation::TypedEventHandler<winrt::Windows::Media::AppBroadcasting::AppBroadcastingMonitor, winrt::Windows::Foundation::IInspectable> const*>(&handler)));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall remove_IsCurrentAppBroadcastingChanged(winrt::event_token token) noexcept final
{
typename D::abi_guard guard(this->shim());
this->shim().IsCurrentAppBroadcastingChanged(*reinterpret_cast<winrt::event_token const*>(&token));
return 0;
}
};
#endif
#ifndef WINRT_LEAN_AND_MEAN
template <typename D>
struct produce<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatus> : produce_base<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatus>
{
int32_t __stdcall get_CanStartBroadcast(bool* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<bool>(this->shim().CanStartBroadcast());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_Details(void** value) noexcept final try
{
clear_abi(value);
typename D::abi_guard guard(this->shim());
*value = detach_from<winrt::Windows::Media::AppBroadcasting::AppBroadcastingStatusDetails>(this->shim().Details());
return 0;
}
catch (...) { return to_hresult(); }
};
#endif
#ifndef WINRT_LEAN_AND_MEAN
template <typename D>
struct produce<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails> : produce_base<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails>
{
int32_t __stdcall get_IsAnyAppBroadcasting(bool* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<bool>(this->shim().IsAnyAppBroadcasting());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_IsCaptureResourceUnavailable(bool* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<bool>(this->shim().IsCaptureResourceUnavailable());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_IsGameStreamInProgress(bool* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<bool>(this->shim().IsGameStreamInProgress());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_IsGpuConstrained(bool* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<bool>(this->shim().IsGpuConstrained());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_IsAppInactive(bool* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<bool>(this->shim().IsAppInactive());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_IsBlockedForApp(bool* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<bool>(this->shim().IsBlockedForApp());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_IsDisabledByUser(bool* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<bool>(this->shim().IsDisabledByUser());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall get_IsDisabledBySystem(bool* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<bool>(this->shim().IsDisabledBySystem());
return 0;
}
catch (...) { return to_hresult(); }
};
#endif
#ifndef WINRT_LEAN_AND_MEAN
template <typename D>
struct produce<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUI> : produce_base<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUI>
{
int32_t __stdcall GetStatus(void** result) noexcept final try
{
clear_abi(result);
typename D::abi_guard guard(this->shim());
*result = detach_from<winrt::Windows::Media::AppBroadcasting::AppBroadcastingStatus>(this->shim().GetStatus());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall ShowBroadcastUI() noexcept final try
{
typename D::abi_guard guard(this->shim());
this->shim().ShowBroadcastUI();
return 0;
}
catch (...) { return to_hresult(); }
};
#endif
#ifndef WINRT_LEAN_AND_MEAN
template <typename D>
struct produce<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUIStatics> : produce_base<D, winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUIStatics>
{
int32_t __stdcall GetDefault(void** result) noexcept final try
{
clear_abi(result);
typename D::abi_guard guard(this->shim());
*result = detach_from<winrt::Windows::Media::AppBroadcasting::AppBroadcastingUI>(this->shim().GetDefault());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall GetForUser(void* user, void** result) noexcept final try
{
clear_abi(result);
typename D::abi_guard guard(this->shim());
*result = detach_from<winrt::Windows::Media::AppBroadcasting::AppBroadcastingUI>(this->shim().GetForUser(*reinterpret_cast<winrt::Windows::System::User const*>(&user)));
return 0;
}
catch (...) { return to_hresult(); }
};
#endif
}
WINRT_EXPORT namespace winrt::Windows::Media::AppBroadcasting
{
inline AppBroadcastingMonitor::AppBroadcastingMonitor() :
AppBroadcastingMonitor(impl::call_factory_cast<AppBroadcastingMonitor(*)(winrt::Windows::Foundation::IActivationFactory const&), AppBroadcastingMonitor>([](winrt::Windows::Foundation::IActivationFactory const& f) { return f.template ActivateInstance<AppBroadcastingMonitor>(); }))
{
}
inline auto AppBroadcastingUI::GetDefault()
{
return impl::call_factory_cast<winrt::Windows::Media::AppBroadcasting::AppBroadcastingUI(*)(IAppBroadcastingUIStatics const&), AppBroadcastingUI, IAppBroadcastingUIStatics>([](IAppBroadcastingUIStatics const& f) { return f.GetDefault(); });
}
inline auto AppBroadcastingUI::GetForUser(winrt::Windows::System::User const& user)
{
return impl::call_factory<AppBroadcastingUI, IAppBroadcastingUIStatics>([&](IAppBroadcastingUIStatics const& f) { return f.GetForUser(user); });
}
}
namespace std
{
#ifndef WINRT_LEAN_AND_MEAN
template<> struct hash<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingMonitor> : winrt::impl::hash_base {};
template<> struct hash<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatus> : winrt::impl::hash_base {};
template<> struct hash<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingStatusDetails> : winrt::impl::hash_base {};
template<> struct hash<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUI> : winrt::impl::hash_base {};
template<> struct hash<winrt::Windows::Media::AppBroadcasting::IAppBroadcastingUIStatics> : winrt::impl::hash_base {};
template<> struct hash<winrt::Windows::Media::AppBroadcasting::AppBroadcastingMonitor> : winrt::impl::hash_base {};
template<> struct hash<winrt::Windows::Media::AppBroadcasting::AppBroadcastingStatus> : winrt::impl::hash_base {};
template<> struct hash<winrt::Windows::Media::AppBroadcasting::AppBroadcastingStatusDetails> : winrt::impl::hash_base {};
template<> struct hash<winrt::Windows::Media::AppBroadcasting::AppBroadcastingUI> : winrt::impl::hash_base {};
#endif
#ifdef __cpp_lib_format
#endif
}
#endif