Files
nearby/connections/implementation/simulation_user.cc
T
Juliet Levesque 8be118a3d0 [Nearby Connections] Plumb remote device information much deeper into the stack
This will be needed for the authentication transport as the verifier will need the information about the remote device. This CL is based on logic from
awadhera@ in cl/539175992 with additional unit test coverage.

PiperOrigin-RevId: 565037849
2023-09-13 06:59:50 -07:00

219 lines
8.0 KiB
C++

// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "connections/implementation/simulation_user.h"
#include "absl/functional/bind_front.h"
#include "connections/listeners.h"
#include "internal/interop/device.h"
#include "internal/platform/count_down_latch.h"
#include "internal/platform/system_clock.h"
namespace nearby {
namespace connections {
void SimulationUser::OnConnectionInitiated(const std::string& endpoint_id,
const ConnectionResponseInfo& info,
bool is_outgoing) {
if (is_outgoing) {
NEARBY_LOG(INFO, "RequestConnection: initiated_cb called");
} else {
NEARBY_LOG(INFO, "StartAdvertising: initiated_cb called");
discovered_ = DiscoveredInfo{
.endpoint_id = endpoint_id,
.endpoint_info = GetInfo(),
.service_id = service_id_,
};
}
if (initiated_latch_) initiated_latch_->CountDown();
}
void SimulationUser::OnConnectionAccepted(const std::string& endpoint_id) {
if (accept_latch_) accept_latch_->CountDown();
}
void SimulationUser::OnConnectionRejected(const std::string& endpoint_id,
Status status) {
if (reject_latch_) reject_latch_->CountDown();
}
void SimulationUser::OnEndpointFound(const std::string& endpoint_id,
const ByteArray& endpoint_info,
const std::string& service_id) {
NEARBY_LOG(INFO, "Device discovered: id=%s", endpoint_id.c_str());
discovered_ = DiscoveredInfo{
.endpoint_id = endpoint_id,
.endpoint_info = endpoint_info,
.service_id = service_id,
};
if (found_latch_) found_latch_->CountDown();
}
void SimulationUser::OnEndpointLost(const std::string& endpoint_id) {
if (lost_latch_) lost_latch_->CountDown();
}
void SimulationUser::OnPayload(absl::string_view endpoint_id, Payload payload) {
payload_ = std::move(payload);
if (payload_latch_) payload_latch_->CountDown();
}
void SimulationUser::OnPayloadProgress(absl::string_view endpoint_id,
const PayloadProgressInfo& info) {
MutexLock lock(&progress_mutex_);
progress_info_ = info;
if (future_ && predicate_ && predicate_(info)) future_->Set(true);
}
bool SimulationUser::WaitForProgress(
absl::AnyInvocable<bool(const PayloadProgressInfo&)> predicate,
absl::Duration timeout) {
Future<bool> future;
{
MutexLock lock(&progress_mutex_);
if (predicate(progress_info_)) return true;
future_ = &future;
predicate_ = std::move(predicate);
}
auto response = future.Get(timeout);
{
MutexLock lock(&progress_mutex_);
future_ = nullptr;
predicate_ = nullptr;
}
return response.ok() && response.result();
}
void SimulationUser::StartAdvertising(const std::string& service_id,
CountDownLatch* latch) {
initiated_latch_ = latch;
service_id_ = service_id;
ConnectionListener listener = {
.initiated_cb =
std::bind(&SimulationUser::OnConnectionInitiated, this,
std::placeholders::_1, std::placeholders::_2, false),
.accepted_cb =
absl::bind_front(&SimulationUser::OnConnectionAccepted, this),
.rejected_cb =
absl::bind_front(&SimulationUser::OnConnectionRejected, this),
};
EXPECT_TRUE(mgr_.StartAdvertising(&client_, service_id_, advertising_options_,
{
.endpoint_info = info_,
.listener = std::move(listener),
})
.Ok());
}
void SimulationUser::StartDiscovery(const std::string& service_id,
CountDownLatch* latch) {
found_latch_ = latch;
EXPECT_TRUE(
mgr_.StartDiscovery(&client_, service_id, discovery_options_,
{
.endpoint_found_cb = absl::bind_front(
&SimulationUser::OnEndpointFound, this),
.endpoint_lost_cb = absl::bind_front(
&SimulationUser::OnEndpointLost, this),
})
.Ok());
}
void SimulationUser::StopDiscovery() { mgr_.StopDiscovery(&client_); }
Status SimulationUser::UpdateDiscoveryOptions(absl::string_view service_id) {
return mgr_.UpdateDiscoveryOptions(&client_, service_id, discovery_options_);
}
void SimulationUser::InjectEndpoint(
const std::string& service_id,
const OutOfBandConnectionMetadata& metadata) {
mgr_.InjectEndpoint(&client_, service_id, metadata);
}
void SimulationUser::RequestConnection(CountDownLatch* latch) {
initiated_latch_ = latch;
ConnectionListener listener = {
.initiated_cb =
std::bind(&SimulationUser::OnConnectionInitiated, this,
std::placeholders::_1, std::placeholders::_2, true),
.accepted_cb =
absl::bind_front(&SimulationUser::OnConnectionAccepted, this),
.rejected_cb =
absl::bind_front(&SimulationUser::OnConnectionRejected, this),
};
client_.AddCancellationFlag(discovered_.endpoint_id);
EXPECT_TRUE(
mgr_.RequestConnection(&client_, discovered_.endpoint_id,
{
.endpoint_info = discovered_.endpoint_info,
.listener = std::move(listener),
},
connection_options_)
.Ok());
}
void SimulationUser::RequestConnectionV3(CountDownLatch* latch,
const NearbyDevice& remote_device) {
initiated_latch_ = latch;
ConnectionListener listener = {
.initiated_cb =
std::bind(&SimulationUser::OnConnectionInitiated, this,
std::placeholders::_1, std::placeholders::_2, true),
.accepted_cb =
absl::bind_front(&SimulationUser::OnConnectionAccepted, this),
.rejected_cb =
absl::bind_front(&SimulationUser::OnConnectionRejected, this),
};
client_.AddCancellationFlag(remote_device.GetEndpointId());
EXPECT_TRUE(
mgr_.RequestConnectionV3(&client_, remote_device,
{
.endpoint_info = discovered_.endpoint_info,
.listener = std::move(listener),
},
connection_options_)
.Ok());
}
void SimulationUser::AcceptConnection(CountDownLatch* latch) {
accept_latch_ = latch;
PayloadListener listener = {
.payload_cb = absl::bind_front(&SimulationUser::OnPayload, this),
.payload_progress_cb =
absl::bind_front(&SimulationUser::OnPayloadProgress, this),
};
EXPECT_TRUE(mgr_.AcceptConnection(&client_, discovered_.endpoint_id,
std::move(listener))
.Ok());
}
void SimulationUser::RejectConnection(CountDownLatch* latch) {
reject_latch_ = latch;
EXPECT_TRUE(mgr_.RejectConnection(&client_, discovered_.endpoint_id).Ok());
}
void SimulationUser::StartListeningForIncomingConnections(
CountDownLatch* latch, absl::string_view service_id,
const v3::ConnectionListeningOptions& options, Status expected_status) {
auto result = mgr_.StartListeningForIncomingConnections(
&client_, service_id, /*listener=*/{}, options);
latch->CountDown();
NEARBY_LOGS(INFO) << "status: " << result.first.ToString();
EXPECT_EQ(expected_status, result.first);
}
} // namespace connections
} // namespace nearby