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nearby/internal/network/http_client.h
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2023-03-20 10:28:07 -07:00

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// Copyright 2021 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef THIRD_PARTY_NEARBY_INTERNAL_NETWORK_HTTP_CLIENT_H_
#define THIRD_PARTY_NEARBY_INTERNAL_NETWORK_HTTP_CLIENT_H_
#include <functional>
#include "absl/status/statusor.h"
#include "internal/network/http_request.h"
#include "internal/network/http_response.h"
namespace nearby {
namespace network {
class HttpClient {
public:
virtual ~HttpClient() = default;
virtual void StartRequest(
const HttpRequest& request,
std::function<void(const absl::StatusOr<HttpResponse>&)> callback) = 0;
// The error may be corrected if retried at a later time.
static bool IsRetryableHttpError(absl::Status status) {
return absl::IsUnavailable(status) || absl::IsFailedPrecondition(status);
}
};
} // namespace network
} // namespace nearby
#endif // THIRD_PARTY_NEARBY_INTERNAL_NETWORK_HTTP_CLIENT_H_